[QUOTE=Orkel;22163430]pngs are fine. I use them aswell. Get a better connection[/QUOTE]
That helps, alot. Except he spammed like 15 pictures.
[QUOTE=Orkel;22163430]pngs are fine. I use them aswell. Get a better connection[/QUOTE]
Yeah, last time I wanted a better connection, I snapped my fingers and FTTH arrived immediately to my house and now I have a 100Mb/s connection. He's such and idiot for not doing the same.
[QUOTE=Uberman77883;22149853]Has anybody used the DCG?
If you haven't heard of it, I'll give a quick synopsis.
You pick scenarios, and a faction. You then buy units (Out of a very large selection) and then there is a dynamic campaign that pits you against the enemy you chose.
My favorite is being USA during the normandy invasions. The germans always have some armored divisions hiding around.
Here is the moddb page.
[url]http://www.moddb.com/mods/dynamic-campaign-generator-dcg[/url]
Here is another good mod. Makes really large battles possible. Best for multiplayer.
[url]http://www.moddb.com/mods/commanders-of-war-ii[/url][/QUOTE]
Yes, DCG is great! I love to start a huge mission with just 1 squad and progress by stealing enemy equipment and tanks. Playing in Direct control with just 1 guy vs complete squads or tanks is great too.
I love the huge variety of equipment and vehicles in this game, heres a video of a Mörser Karl Gerät i made, that thing is crazy.
[media]http://www.youtube.com/watch?v=yvV-mAxWptQ[/media]
You don't need a 100mbit connection for pngs. Really, they're widely used just like jpgs, if you can't handle a few png images then it's seriously time to upgrade your internet.
[QUOTE=Orkel;22163578]You don't need a 100mbit connection for pngs. Really, they're widely used just like jpgs, if you can't handle a few png images then it's seriously time to upgrade your internet.[/QUOTE]
My point was that if he hasn't upgraded his connection, it's probably because he can't.
[QUOTE=Orkel;22163578]You don't need a 100mbit connection for pngs. Really, they're widely used just like jpgs, if you can't handle a few png images then it's seriously time to upgrade your internet.[/QUOTE]
15 mb's of png images. :crossarms:
[editline]03:12PM[/editline]
and why not just be nice instead and use jpgs? TOO HARD IS IT
Stop bitching, I'm ready to host now. I'd recommend turning your settings down though, I have to play this at lowest :saddowns:
Awesome Brothers of War mod match in Men of War, its endgame and everything just tightens into one single clusterfuck
[media]http://www.youtube.com/watch?v=yZ3df1E68mE[/media]
[B]THAT SEXY SOUND OF A TIGER ROLLING IN TO TOWN
OH GOD[/B]
Added Medal of Honor game music for additional awesomeness
Posted this on the other thread too, didn't notice this one before posting it
Some more progress :smile:
[img_thumb]http://thepointofbuilding.net/uploads/mow_editor%202010-05-25%2017-38-57-74.jpg[/img_thumb]
[QUOTE=Profanwolf;22163635]
and why not just be nice instead and use jpgs? TOO HARD IS IT[/QUOTE]
I'd have to wait for photoshop to open to do that, too much of a hassle for such a tiny thing. Saving jpg with paint results in horrible quality, but saving as a png works like it should, therefore I use it.
[QUOTE=Profanwolf;22163635]15 mb's of png images. :crossarms:
[editline]03:12PM[/editline]
and why not just be nice instead and use jpgs? TOO HARD IS IT[/QUOTE]
Shitty image quality.
[QUOTE=Raiskauskone;22163945]Awesome Brothers of War mod match in Men of War, its endgame and everything just tightens into one single clusterfuck
[media]http://www.youtube.com/watch?v=yZ3df1E68mE[/media]
[B]THAT SEXY SOUND OF A TIGER ROLLING IN TO TOWN
OH GOD[/B]
Added Medal of Honor game music for additional awesomeness
Posted this on the other thread too, didn't notice this one before posting it[/QUOTE]
You can call in aircraft?
Link that mod to me now.
Uberman77883, are you having bloom on?
[QUOTE=Zezibesh;22164275]Shitty image quality.[/QUOTE]
If you save JPEGs at 100% you won't notice the difference unless you zoom in.
[QUOTE=MrJazzy;22164418]Uberman77883, are you having bloom on?[/QUOTE]
Yea, the bar at about halfway.
Wow, i really don't think i'm suited to this game. I try and do the first mission but i've lost twice already because the tracks on my tank end up being destroyed when i'm in a bad place so it can't really hit anybody and i can't repair it because the little guys that hop out get shot :(
[QUOTE=Teh Zip File;22164493]If you save JPEGs at 100% you won't notice the difference unless you zoom in.[/QUOTE]
Fraps doesn't take them in 100% though. I use .PNG, and unless it's banned on this forum, I won't stop using it.
[QUOTE=Zezibesh;22164989]Fraps doesn't take them in 100% though. I use .PNG, and unless it's banned on this forum, I won't stop using it.[/QUOTE]
All my pictures are perfect,
tell me this looks bad.
[img_thumb]http://thepointofbuilding.net/uploads/mow_editor%202010-05-25%2021-11-59-74.jpg[/img_thumb]
Can you see any artifacts?
It's 1920x1080 and 366 kb, so fuck you.
And yes i'm using fraps.
Is it true that the DCG includes a North Korean faction?
I bet you want to enact a new Korean war just in case the current conflict doesn't escalate :v:
Yes, it does include one.
[QUOTE=Uberman77883;22164366]You can call in aircraft?
Link that mod to me now.[/QUOTE]
Due to russians being russians, the Digitalmindsoft servers have divided by zero for the 24514th time. Can't link anything bro.
And by the way, the reason why theres North Korea included is because their equipment in reality is so old that it's mostly from World War 2 era :v:
[QUOTE=Raiskauskone;22166271]And by the way, the reason why theres North Korea included is because their equipment in reality is so old that it's mostly from World War 2 era :v:[/QUOTE]
So do they look like Koreans, or are they a mix of Russian and Japanese appearing units?
Just Russian as it is if I remember correctly. DCG is for a version before Japan was added.
By the way, if your maps aren't extracting properly then move 4.pat and 5.pat out of your game folder and extract/play like that. Replace the files if you want to play online.
Also it's Korean War era Koreans, so they're using soviet equipment anyway.
I'm having a bit of trouble in the editor.
I've made a medium sized city outskirts sort of map and all the scenery is about 3/4 done. But when I test the mission I'm constricted to a tiny area of the map. I check and it seems to be a problem with some camera setting or another. All my placed units run to that cube too so I'm guessing it's the 'play area'.
How do I made it so that this area covers the entire map?
[QUOTE=cheesedelux;22181035]I'm having a bit of trouble in the editor.
I've made a medium sized city outskirts sort of map and all the scenery is about 3/4 done. But when I test the mission I'm constricted to a tiny area of the map. I check and it seems to be a problem with some camera setting or another. All my placed units run to that cube too so I'm guessing it's the 'play area'.
How do I made it so that this area covers the entire map?[/QUOTE]
Check the "camera" icon , it controls playable area and fog. Drag the boxes in the 3d view to change it.
If the DMS forums weren't down this thread would be entirely dead.
My map is finished, I realised what was missing from it - grass and bushes. Thanks for the help Profanwolf. Now what do I do with the map? :v:
[img_thumb]http://img248.imageshack.us/img248/6998/mow6h.jpg[/img_thumb]
[img_thumb]http://img20.imageshack.us/img20/1717/mow5.jpg[/img_thumb]
[img_thumb]http://img52.imageshack.us/img52/2217/mow4.jpg[/img_thumb]
[img_thumb]http://img132.imageshack.us/img132/1885/mow3.jpg[/img_thumb]
[img_thumb]http://img295.imageshack.us/img295/3241/mow2.jpg[/img_thumb]
[img_thumb]http://img163.imageshack.us/img163/52/mow1r.jpg[/img_thumb]
[img_thumb]http://img196.imageshack.us/img196/5159/mow7.jpg[/img_thumb]
From the screenshots I can see myself that I can fix a few things still; borders on the main cemetery path and walls along the back country road. Anything else? Or maybe I should share the map if I knew how.
More mapping progress:
[img_thumb]http://thepointofbuilding.net/uploads/mow_editor%202010-05-27%2016-09-15-22.jpg[/img_thumb]
[editline]02:12PM[/editline]
And Cheesedelux that looks fantastic, you should even out the cemetery a bit, the bits seem to be floating, either even it out, or selecet the cemetery blocks and set "constrain" in object properties to surface, it will align properly to surface angle and such. It's quite useful.
[editline]02:13PM[/editline]
And you might want to change some of the texmods for the building, or put different buildings so it doesn't all look the same.
[editline]02:17PM[/editline]
For example a house can look like this at first,
[img_thumb]http://thepointofbuilding.net/uploads/mow_editor%202010-05-27%2016-14-59-03.jpg[/img_thumb]
And theres plenty of skins in the dropdown list.
[img_thumb]http://thepointofbuilding.net/uploads/mow_editor%202010-05-27%2016-15-11-36.jpg[/img_thumb]
[img_thumb]http://thepointofbuilding.net/uploads/mow_editor%202010-05-27%2016-15-08-12.jpg[/img_thumb]
[img_thumb]http://thepointofbuilding.net/uploads/mow_editor%202010-05-27%2016-15-06-21.jpg[/img_thumb]
Winter skins:
[img_thumb]http://thepointofbuilding.net/uploads/mow_editor%202010-05-27%2016-15-34-32.jpg[/img_thumb]
[img_thumb]http://thepointofbuilding.net/uploads/mow_editor%202010-05-27%2016-15-36-10.jpg[/img_thumb]
[editline]02:19PM[/editline]
Or this house:
At first.
[img_thumb]http://thepointofbuilding.net/uploads/mow_editor%202010-05-27%2016-18-28-76.jpg[/img_thumb]
Skins:
[img_thumb]http://thepointofbuilding.net/uploads/mow_editor%202010-05-27%2016-18-32-08.jpg
[/img_thumb]
[img_thumb]http://thepointofbuilding.net/uploads/mow_editor%202010-05-27%2016-18-34-56.jpg[/img_thumb]
[img_thumb]http://thepointofbuilding.net/uploads/mow_editor%202010-05-27%2016-18-36-30.jpg[/img_thumb]
[img_thumb]http://thepointofbuilding.net/uploads/mow_editor%202010-05-27%2016-18-40-73.jpg[/img_thumb]
[editline]02:21PM[/editline]
Oops floating trees :v:
[img_thumb]http://thepointofbuilding.net/uploads/mow_editor%202010-05-27%2016-20-36-90.jpg[/img_thumb]
[editline]02:39PM[/editline]
Logging camp improved. :banjo:
[img_thumb]http://thepointofbuilding.net/uploads/mow_editor%202010-05-27%2016-34-36-06.jpg[/img_thumb]
Ooh, that looks useful. I only found out about disabling sections of building and alternate chunks when I was almost done, before that the bombed houses were a bit of a mess.
I probably wouldn't change the row houses too much, maybe I'll just switch around the attic windows and front doors a bit. Maybe one or two with different roofs.
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