• Men of War Thread
    3,209 replies, posted
resource income per minute bro up high bro [editline]27th October 2010[/editline] down low
can someone give me a link to an actually working patch what isn't a bugged piece of shit?
To what? Vanilla Men of War, GSM or some other mod?
[QUOTE=Raiskauskone V2;25681724]To what? Vanilla Men of War, GSM or some other mod?[/QUOTE] Vanilla Men of War, the one a guy posted here before is bugged (it tries to install the patch into some unexistant directory, and I can't change the directory because it automatically cancels the setup before I am able to).
I hate games with 600 res per minute. Makes the game instantly go into the late stages. (As soon as the units unlock)
[img]http://localhostr.com/files/ebc217/fiery%20death.png[/img] Come at me bro. [editline]27th October 2010[/editline] Fuel trucks work so great against AI because the tanks try to ram the truck (they commonly push away the hull of destroyed light vehicles), driving right into the flaming inferno.
So do cool kids use direct control or do we let the AI do work for us?
[QUOTE=Goofa;25685107]So do cool kids use direct control or do we let the AI do work for us?[/QUOTE] Direct control and pull off badass stunts too. Like bouncing a shell on a tank to take out the tank behind the wall.
[QUOTE=Goofa;25685107]So do cool kids use direct control or do we let the AI do work for us?[/QUOTE] I only ever use direct control for tanks or delicate situations where the AI might fuck up.
I use direct control for tanks, artillery, officers(for spotting), AT crews and suicide rushing(running with a live tnt charge into a king tiger). It works great, and gets rid of the russians. :v:
[QUOTE=acds;25685171]Direct control and pull off badass stunts too. Like bouncing a shell on a tank to take out the tank behind the wall.[/QUOTE] or shooting through houses :v:
[QUOTE=Profanwolf;25685612]or shooting through houses :v:[/QUOTE] The ai does that anyways :frog:
i throw grenades using direct control
[QUOTE=CAPSMAN!;25685635]The ai does that anyways :frog:[/QUOTE] Only if they can see through to the other side, through windows. They never shoot through walls.
By the way, here's a nice hint for multiplayer matches; If you see enemy tank running away and you think it disapepars due to 'realistic fog of war', select your tank and doudle-click the enemy tank, now your tank's gun follows the enemy tank even if it has already disappeared and fires at it.
Anyone up for a game?
[QUOTE=Raiskauskone V2;25686539]By the way, here's a nice hint for multiplayer matches; If you see enemy tank running away and you think it disapepars due to 'realistic fog of war', select your tank and doudle-click the enemy tank, now your tank's gun follows the enemy tank even if it has already disappeared and fires at it.[/QUOTE] I always did that impulsively. This game is great, if there was a version that combined best elements of Company of Heroes it would be amazing.
I want this with base building and AI.
[QUOTE=Viper202;25661012][img_thumb]http://filesmelt.com/dl/101026-2027-04.jpg[/img_thumb] Haterkompffs gonna hate[/QUOTE] [img_thumb]http://filesmelt.com/dl/mow_editor_2010-10-20_15-29-19-50.png[/img_thumb] Yessir?
[QUOTE=Zackin5;25688751][img_thumb]http://filesmelt.com/dl/mow_editor_2010-10-20_15-29-19-50.png[/img_thumb] Yessir?[/QUOTE] wat Seriously, what the hell happened in these screencaps?
he changed the skins via the editor
[QUOTE=MonkeyMan44;25692230]he changed the skins via the editor[/QUOTE] I didn't do shit. I started resizing his panzerschreck and he turned blue.
I just quit testing a level in the editor and the guys where like that when it loaded.
Cry more crappy ruskie players, if you can't protect your tanks from saboteurs then you shouldn't be playing MoW.
[QUOTE=Mbbird;25695755]Cry more crappy ruskie players, if you can't protect your tanks from saboteurs then you shouldn't be playing MoW.[/QUOTE] You spammed TNT I hope. If you did, MASSIVE BROFIST
Generally when I find the enemy is terrible at defending their flanks and mediocre at defending their tank's engines I get several TNT kills. 2 Panthers and a stug :buddy:
Molotovs = my favorite talk killers. When a flaming bottle flies from a bush ontop of their engine they can't help it, their tank is sure to slowly die. They usually blow it up themselves so I can't get it. [QUOTE=Teh Zip File;25688583]I want this with base building and AI.[/QUOTE] I'd love proper skirmish AI, but fuck base building.
But I like standard RTS games with base building. :saddowns: But they really do need to add actual AI, there's absolutely no reason not to other than pure laziness.
Not so much base building as to let you fortify an area, those engineer trucks don't give nearly the amount of tank traps I always love to use. Also they're too easily destroyed, need to be down to either combat engineer's to blast tank traps with TNT or dismantle them with tools, and wire cutters for barbed wire. All a grenade would achieve was making it a tangled mess liable to trip you over and cut up your legs at best.
[QUOTE=Teh Zip File;25698086]But I like standard RTS games with base building. :saddowns: But they really do need to add actual AI, there's absolutely no reason not to other than pure laziness.[/QUOTE] Base building is unnecessary in men of war, not to say useless.
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