• Men of War Thread
    3,209 replies, posted
[QUOTE=cheesedelux;31008737]The last time I criticised the AI (When it isn't being controled by additional scripts) and summed it up as being 'Shoot at things if they come close. If somebody makes a noise all within X distance run directly towards it until close enough to shoot at things. If you don't find them stand around at the point of the sound forever... A dev showed up in the thread and told me off :tinfoil:[/QUOTE] How did he tell you off? I mean, the AI is as smart as a bag of shit, everyone knows this, including the devs. Why do you think they added Direct Control?
[QUOTE=cheesedelux;31008737]The last time I criticised the AI (When it isn't being controled by additional scripts) and summed it up as being 'Shoot at things if they come close. If somebody makes a noise all within X distance run directly towards it until close enough to shoot at things. If you don't find them stand around at the point of the sound forever... A dev showed up in the thread and told me off :tinfoil:[/QUOTE] I remember that, just remember, they're watching. Also: [media]http://www.youtube.com/watch?v=H-wUPC8ipZI&feature=related[/media] [B]COMPLEX AI: SOLDIERS REACT AND THINK ON THEIR OWN[/B]
complexly stupid [editline]9th July 2011[/editline] probably the best men of war video ever, really late but i feel not many have seen it [hd]http://www.youtube.com/watch?v=GY_Htk2Lnwc[/hd]
No, my good sir, this is the best MoW video: [media]http://www.youtube.com/watch?v=YwWRPwEz42E[/media]
[QUOTE=Erebus.;31008788]How did he tell you off? I mean, the AI is as smart as a bag of shit, everyone knows this, including the devs. Why do you think they added Direct Control?[/QUOTE] Direct Control has always been a big part of the series. it's one of the thigns that made it unique along with the inventory system.
[QUOTE=Teh Zip File;31013747]No, my good sir, this is the best MoW video: [media]http://www.youtube.com/watch?v=YwWRPwEz42E[/media][/QUOTE] Looks like just another multiplayer match to me.
[QUOTE=69105;31005663]the thing i noticed with AT grenades is that it doesn't really matter where you throw them; they're almost always guaranteed an instant all-out kill. nothing can be salvaged because it just turns even the most beastly of armored carriages in to heaps of scrap [editline]9th July 2011[/editline] unless that's just me being incredibly lucky all of the time[/QUOTE] Nope, they don't. That only happens to most/some medium tanks. Heavy tanks will just go like "I'm sorry you knocked?" when you throw an AT grenade anywhere other than their engine/the top of the turret. [editline]9th July 2011[/editline] [QUOTE=DarkendSky;31006183]The second mission on the Soviet campaign is so terrible. 'Here's a small pile of guys, with only ~3 AT riflemen, a few AT guns, and three tanks. Hold off ~100 German tanks and ~1000 German soldiers. :smithicide:[/QUOTE] Le bullshit. That mission is awesome, and one of the easier defense missions.
[QUOTE=hurts;31014161]Le[/QUOTE] soniamdisappoint.jpg
I love that defense mission that everyone bullshits about. It was fun. Kinda hard, but fun.
[QUOTE=Zezibesh;31014237]soniamdisappoint.jpg[/QUOTE] I SORRY FADUR :saddowns:
Guys, I need assist. [code]{tags {"hint_1st_line" "The \"ISU-152\" tank destroyer can rain massive destructive power down upon your enemies. It can destroy nearly any enemy unit from a safe distance, so it is best kept out of the line of fire."} {"hint_blockade" "Each flag provides resources and grants access to new vehicles. Try to capture and hold as many as possible."} {"hint_bonus" "The \"For the motherland\" charge is a massive assault of our Red Army soldiers, who are inspired with the strength necessary to overwhelm and break through enemy lines!"} {"menu:1_0" "Infantry: 0 units"} {"menu:1_1" "Infantry: 1 unit"} {"menu:1_2" "Infantry: 2 units"} {"menu:1_3" "Infantry: 3 units"} {"menu:1_4" "Infantry: 4 units"} {"menu:1_5" "Infantry: 5 units"} {"menu:2_0" "Support: 0 units"} {"menu:2_1" "Support: 1 unit"} {"menu:2_2" "Support: 2 units"} {"menu:2_3" "Support: 3 units"} {"menu:2_4" "Support: 4 units"} {"menu:2_5" "Support: 5 units"} {"menu:3_0" "Armor: 0 units"} {"menu:3_1" "Armor: 1 unit"} {"menu:3_2" "Armor: 2 units"} {"menu:3_3" "Armor: 3 units"} {"menu:3_4" "Armor: 4 units"} {"menu:3_5" "Armor: 5 units"} {"menu:4_0" "Heavy: 0 units"} {"menu:4_1" "Heavy: 1 unit"} {"menu:4_2" "Heavy: 2 units"} {"menu:4_3" "Heavy: 3 units"} {"menu:4_4" "Heavy: 4 units"} {"menu:4_5" "Heavy: 5 units"} {"menu:back" "Return to menu"} {"mission_1st_line" "Capture the first line of defense!"} {"mission_2nd_line" "Capture the second line of defense!"} {"mission_3rd_line" "Capture the third line of defense!"} {"mission_all_flags" "Capture and hold all strategic positions to achieve victory and defeat the enemy!"} {"officer_1st_line" "As a reward for your progress, the battalion grants you additional resources (200 MP), as well as access to the \"203mm B-4M\" mortar!"} {"officer_2nd_line" "The battalion grants you additional resources (500 MP) for your remarkable progress!"} {"officer_3rd_line" "The battalion grants you additional resources (800 MP) for your fantastic progress, but expect fierce enemy resistance!"} {"officer_blockade_complete" "Great job! Armored vehicles are now at your disposal."} {"officer_bonus" "For the Motherland! Charge! Crush our enemies without mercy!"} {"outro_completed" "Great job! You've secured all strategic positions and achieved a glorious victory for the Motherland!"} {"outro_failed" "You have been defeated!"} {"outro_start" ""} {"player_money_000" "<e(shadow)>%1% MP <c(e74236)>0%"} {"player_money_005" "<e(shadow)>%1% MP <c(e74236)>3%"} {"player_money_010" "<e(shadow)>%1% MP <c(e74236)>5%"} {"player_money_015" "<e(shadow)>%1% MP <c(e74236)>8%"} {"player_money_020" "<e(shadow)>%1% MP <c(e74236)>11%"} {"player_money_025" "<e(shadow)>%1% MP <c(e74236)>14%"} {"player_money_030" "<e(shadow)>%1% MP <c(e74236)>16%"} {"player_money_035" "<e(shadow)>%1% MP <c(e74236)>19%"} {"player_money_040" "<e(shadow)>%1% MP <c(e74236)>22%"} {"player_money_045" "<e(shadow)>%1% MP <c(e74236)>24%"} {"player_money_050" "<e(shadow)>%1% MP <c(e74236)>27%"} {"player_money_055" "<e(shadow)>%1% MP <c(e74236)>30%"} {"player_money_060" "<e(shadow)>%1% MP <c(e74236)>32%"} {"player_money_065" "<e(shadow)>%1% MP <c(e74236)>35%"} {"player_money_070" "<e(shadow)>%1% MP <c(e7c436)>38%"} {"player_money_075" "<e(shadow)>%1% MP <c(e7c436)>41%"} {"player_money_080" "<e(shadow)>%1% MP <c(e7c436)>43%"} {"player_money_085" "<e(shadow)>%1% MP <c(e7c436)>46%"} {"player_money_090" "<e(shadow)>%1% MP <c(e7c436)>49%"} {"player_money_095" "<e(shadow)>%1% MP <c(e7c436)>51%"} {"player_money_100" "<e(shadow)>%1% MP <c(e7c436)>54%"} {"player_money_105" "<e(shadow)>%1% MP <c(e7c436)>57%"} {"player_money_110" "<e(shadow)>%1% MP <c(e7c436)>59%"} {"player_money_115" "<e(shadow)>%1% MP <c(e7c436)>62%"} {"player_money_120" "<e(shadow)>%1% MP <c(e7c436)>65%"} {"player_money_125" "<e(shadow)>%1% MP <c(e7c436)>68%"} {"player_money_130" "<e(shadow)>%1% MP <c(4fe736)>70%"} {"player_money_135" "<e(shadow)>%1% MP <c(4fe736)>73%"} {"player_money_140" "<e(shadow)>%1% MP <c(4fe736)>76%"} {"player_money_145" "<e(shadow)>%1% MP <c(4fe736)>78%"} {"player_money_150" "<e(shadow)>%1% MP <c(4fe736)>81%"} {"player_money_155" "<e(shadow)>%1% MP <c(4fe736)>84%"} {"player_money_160" "<e(shadow)>%1% MP <c(4fe736)>86%"} {"player_money_165" "<e(shadow)>%1% MP <c(4fe736)>89%"} {"player_money_170" "<e(shadow)>%1% MP <c(4fe736)>92%"} {"player_money_175" "<e(shadow)>%1% MP <c(4fe736)>95%"} {"player_money_180" "<e(shadow)>%1% MP <c(4fe736)>97%"} {"player_money_185" "<e(shadow)>%1% MP <c(4fe736)>100%"} {"reinf_01" "Infantry"} {"reinf_02" "AT Infantry"} {"reinf_03" "Flamethrower infantry"} {"reinf_04" "Sniper"} {"reinf_05" "Red Guards"} {"reinf_06" "Heavy MG"} {"reinf_07" "BM-37 mortar"} {"reinf_08" "61-K"} {"reinf_09" "ZiS-3"} {"reinf_10" "Supply truck"} {"reinf_11" "BA-11"} {"reinf_12" "T-60"} {"reinf_13" "T-26"} {"reinf_14" "BA-10"} {"reinf_15" "BT-7"} {"reinf_16" "Zis-30"} {"reinf_17" "BM-13 Katyusha"} {"reinf_18" "T34/76"} {"reinf_bonus" "For the motherland!"} {"reinf_hero" "ISU-152"} {"skirmish_flag_capture" "We have captured a strategic position!"} {"skirmish_flag_recapture" "We have lost a strategic position to the enemy!"} {"skirmish_reinf_arrive" "Reinforcements have arrived!"} {"skirmish_reinf_bonus" "Our comrades are charging! \"For the motherland!\""} {"skirmish_reinf_hero" "Finally! With this kind of artillery we can blast the Germans from their trenches and send them running!"} {"start" "Press \"Continue\" to start the battle!"} }[/code] Can you see anything wrong with this?
there's no dash between T and 34 gosh are you trying to add an upgunned T29 to the game [editline]9th July 2011[/editline] and capitalize the S in zis30
[QUOTE=the_killer24;31017417]there's no dash between T and 34 gosh are you trying to add an upgunned T29 to the game [editline]9th July 2011[/editline] and capitalize the S in zis30[/QUOTE] I fixed it, For some reason it had to be .lng2 not .lng, I have the T29 with 76, 90 and 105.
Can people with the Capsule version play with people from steam?
Can somebody teach me in multiplayer? I had no clue what to do so I was just spawning units randomly and sending them to their deaths.
Play the singleplayer campaign first. Or at least just play the first mission.
[QUOTE=Antary;31028365]Can somebody teach me in multiplayer? I had no clue what to do so I was just spawning units randomly and sending them to their deaths.[/QUOTE] This. Got this game a while back, never really got the hang of it.
I played with a friend that was rather new to the game earlier. She stuck a Pershing, a Hellcat, an M6, and a Sherman all in front of my spawn. :frog:
[QUOTE=Viper202;31030135]Play the singleplayer campaign first. Or at least just play the first mission.[/QUOTE] I completed the first missions for 2 campaigns. But the next missions were defense missions that I couldn`t do.
[QUOTE=Antary;31030505]I completed the first missions for 2 campaigns. But the next missions were defense missions that I couldn`t do.[/QUOTE] Sure, I can help you out. When?
[QUOTE=hurts;31030947]Sure, I can help you out. When?[/QUOTE] Add me on steam please.
Okay, done.
[QUOTE=hurts;31031688]Okay, done.[/QUOTE] Uh, I didn`t receive any invites.
[QUOTE=Antary;31032140]Uh, I didn`t receive any invites.[/QUOTE] Really? It should say "From Lucan" or whatever the fuck it says [editline]10th July 2011[/editline] [QUOTE=Antary;31032140]Uh, I didn`t receive any invites.[/QUOTE] Oh whoops sent it to the wrong guy :v:. Okay it's sent now.
Anyone who likes stupid hard missions, PM me.
I haven't touched Men of War for a year after Assault Squad free trial, how is it these days?
[QUOTE=Raiskauskone V2;31100437]I haven't touched Men of War for a year after Assault Squad free trial, how is it these days?[/QUOTE] IMO it's quite good.
[QUOTE=Raiskauskone V2;31100437]I haven't touched Men of War for a year after Assault Squad free trial, how is it these days?[/QUOTE] Aim's still in the Reach zone.
[QUOTE=goon165;31101390]Aim's still in the Reach zone.[/QUOTE] For 'duh mudda' land.
[QUOTE=goon165;31101390]Aim's still in the Reach zone.[/QUOTE] Sorry to shit on your parade, but the line is "Enemy in the breach-zone." Implying that the enemy is breaking through their lines.
Sorry, you need to Log In to post a reply to this thread.