• League of Legends
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[QUOTE=Camper99;31989857]I run 9/0/21 Marks of Insight for Magic pen Seals of Resilence for Armor Glyphs of Shielding for Magic res And 3 Quints of Swiftness (RAZOR GO) for Movement speed. About Karthus: Imo the best way to deal with him is burst him down at the beginning of a teamfight (he has weak hp) and then move out of his range until he is gone.[/QUOTE] Karthus has p much unavoidable damage. He will always ult after he's dead in a teamfight and there is no disrupting that.
Just lost to split pushing. Fucking gay strat. They had Singed and Nidalee and Annie somehow hold off 4 of us and not allowing towers to fall, while GP is left to defend. [editline]28th August 2011[/editline] It was like an hour long too
[QUOTE=Daniellynet;31989846][sp]I never played Blitz before.[/sp] :v: But I disagreed with the again and again and again part.[/QUOTE] For now, ALL my friends were like that including me. When we started playing we'd all be like "I'll get him!" but 2 champions later "Screw him, I'll get that one!". AND AGAIN AND AGAIN AND AGAIN
Wow pax just opened and right as they did 2 hour line for dominion. Holy fuck.
[QUOTE=Murdoco;31989904]Wow pax just opened and right as they did 2 hour line for dominion. Holy fuck.[/QUOTE]gotta be FAST FAST LIKE SINGE WITH THREE MOVEMENT SPEED QUINTS DODGE MASTERY ZOOM
[QUOTE=Zorus;31989874]Karthus has p much unavoidable damage. He will always ult after he's dead in a teamfight and there is no disrupting that.[/QUOTE] I know, but if you kill him early you can avoid standing in his highdamage aura and receive more of his jelly bean trap bombs
What about jungle Malphite? This build I'm trying seems to work well in bot games. Ghost/Smite Items: 1.cloth armor + pots 2.boots 3.HoG 4.Upgrade boots to either merc's or those gank boots that give you 5 movement while out of combat 5.Finish randuin's or start building FoN, and from this on it depends. I start with my E, then W, then E and then Q for ganks.
jungle malphite works but he's still meh
flash instead of ghost always
[QUOTE=Zukriuchen;31989991]What about jungle Malphite? This build I'm trying seems to [b]work well in bot games.[/b] Ghost/Smite Items: 1.cloth armor + pots 2.boots 3.HoG 4.Upgrade boots to either merc's or those gank boots that give you 5 movement while out of combat 5.Finish randuin's or start building FoN, and from this on it depends. I start with my E, then W, then E and then Q for ganks.[/QUOTE] For reference, AD soraka works in bot games.
[QUOTE=KStyleAzure;31990008]jungle malphite works but he's still meh[/QUOTE] :( [editline]28th August 2011[/editline] [QUOTE=Flubadoo;31990070]For reference, AD soraka works in bot games.[/QUOTE] The early jungling part in bot games is exactly the same as in normal/ranked (except that you don't get ganked), so it makes absolutely no difference.
[QUOTE=Zukriuchen;31990083]:( [editline]28th August 2011[/editline] The jungling part in bot games is exactly the same as in normal/ranked, that's what I'm saying.[/QUOTE]If you want to do it then do it. I'm just saying on a competitive level, Malphite won't do much in lane or jungle. In normals it doesn't really matter
I'm gonna be gold in 1 day. Woohooo
[quote]Hello Summoner, Once you hit level 30, unfortunately, your runes do not disappear. The only way for your runes to go up a tier is to combine them. I'm very sorry for the inconvenience. Runes provide a slight advantage, but ultimately the skill of the player, and the item builds in-game usually determine the results of the match. I'm sorry if you feel like buying your runes was a waste. For the trouble, I can help you out with an IP boost, if you provide the following: - Username: - Summoner Name: - Email used to register the account: - Server (US/ EU West/ EU Nordic & East): Sincerely, ShoGun Riot Support Team[/quote] [img]http://a2.twimg.com/profile_images/206962633/unsmith_bigger.png[/img]
[QUOTE=Zukriuchen;31990083]:( [editline]28th August 2011[/editline] The early jungling part in bot games is exactly the same as in normal/ranked (except that you don't get ganked), so it makes absolutely no difference.[/QUOTE] Early jungle invasions (eg. Nocturne clears Wolves before blue spawns, does blue, then meets you right at your wraiths are you get raped, or Lee Sin decides to start at your golems and meets up with you at wraiths and you get raped) can be quite common with a decent jungler, and considering the fact that TheOddOne recommended the nocturne strategy in his guide, many people actually do it. Also, early ganks are very helpful even if you dont make them blow summoners, just to pressure lane harder. [editline]28th August 2011[/editline] Jungling is much more than surviving the little creeps.
They should make it so that you can't start a surrender vote when you have the worst score on your team
[img]http://i1041.photobucket.com/albums/b419/Bowie20049/yay.jpg[/img] :D
[QUOTE=jellyman223;31989587]So for Singed I run 0/21/9. Are the other masteries like 9/021 better or not? I'm trying to decide which runes to grab for him.[/QUOTE] For all I know it's 9/0/21 for poison that surprisingly hurts more than expected and 0/9/21 is for late game regen. Though I read in some guide heavy on Theorycrafting and math that 9/0/21 is more "per gold" efficient than 0/9/21 until ~2200 mana.
I don't think there's much point going all the way to 21 on utility with singed, I normally build it until I get the ghost enhancement then leave it and build defence
[QUOTE=Flubadoo;31990139]Early jungle invasions (eg. Nocturne clears Wolves before blue spawns, does blue, then meets you right at your wraiths are you get raped, or Lee Sin decides to start at your golems and meets up with you at wraiths and you get raped) can be quite common with a decent jungler, and considering the fact that TheOddOne recommended the nocturne strategy in his guide, many people actually do it. Also, early ganks are very helpful even if you dont make them blow summoners, just to pressure lane harder. [editline]28th August 2011[/editline] Jungling is much more than surviving the little creeps.[/QUOTE] I'll try not to get on the "Malphite IS a good champion" thing again, and I also can't say much about jungling, seeing as I'm not experienced with it. But, from what I've seen, junglers like that are rather rare in normal games, and surviving the creeps is basically 70% of jungling.
Just won 2 ranked games in a row with Jungle Xin feels good man
[QUOTE=Flubadoo;31990103]I'm gonna be gold in 1 day. Woohooo[/QUOTE] Isn't it 5 years and 100 posts now? Or has it changed back. Also anyone in the US with pax skins would have my eternal love for a code. I can also give 6 razer codes aswell.
[QUOTE=PieClock;31989656]Ugh. People need to learn when to surrender in this game. I hate being stuck with these overly optimistic faggots who won't surrender even if we didn't get a single tower, and the enemy is swarming our base.[/QUOTE] Only frenchfags surrender. I always vote no because, depending on the situation, there is a chance to win/to annoy a feeder/by respect to the enemies and mainly because surrender is for bad players. I always feel bad when enemies surrenders, because you earn less (shorter game, less ip).
[QUOTE=Exilion06;31990448]Isn't it 5 years and 100 posts now? Or has it changed back. Also anyone in the US with pax skins would have my eternal love for a code. I can also give 6 razer codes aswell.[/QUOTE] Well, last time I got disappointed it had to wait 1 more year, so it's 5 years for sure. [editline]28th August 2011[/editline] [QUOTE=OrYgin;31990464]Only frenchfags surrender. I always vote no because, depending on the situation, there is a chance to win/to annoy a feeder/by respect to the enemies and mainly because surrender is for bad players. I always feel bad when enemies surrenders, because you earn less (shorter game, less ip).[/QUOTE] [B]This.[/B] Second game as Ez, fed bot Cait. She is 5/1/sthing at around 15 minutes. 25 minutes = we've lost all outter towers and couple of dragons. 30 minutes = they've lost 1 tower and we are 10 kills away from equal scores. 40 minutes = we got Baron and steamrolling them to Victory.
Went 0/6 as kogmaw top. Was solo'ing against morde and brand. It was horrible. I felt so bad for doing so shitty. Till i began swapping lanes and farming like mad, taking ours and the enemies jungle. Got into late game with full set of items. BYE BYE MORDE AND BRAND MUAHAHAHAAHAHAHAHAHAAHAHAHAHHAAAHAAAAAAAAAAAAAAAAAA it was a fun game
[QUOTE=Stripez;31990427]Just won 2 ranked games in a row with Jungle Xin feels good man[/QUOTE]Getting win streaks in ranked is always nice. [img]http://www.facepunch.com/avatar/179377.png[/img]
[QUOTE=Clow2004;31990516]Went 0/6 as kogmaw top. Was solo'ing against morde and brand. It was horrible. I felt so bad for doing so shitty. Till i began swapping lanes and farming like mad, taking ours and the enemies jungle. Got into late game with full set of items. BYE BYE MORDE AND BRAND MUAHAHAHAAHAHAHAHAHAAHAHAHAHHAAAHAAAAAAAAAAAAAAAAAA it was a fun game[/QUOTE]Playing kog in a nutshell
[QUOTE=OrYgin;31990464]Only frenchfags surrender. I always vote no because, depending on the situation, there is a chance to win/to annoy a feeder/by respect to the enemies and mainly because surrender is for bad players. I always feel bad when enemies surrenders, because you earn less (shorter game, less ip).[/QUOTE] I dislike surrendering but sometimes you can't win. E.G you're 30 kills behind, 4+ dragons behind, 2 barons behind. Yeah, impossible.
Does the ip you get scale directly with the length of game and if you won or lost, or are there other factors?
[QUOTE=KStyleAzure;31990538]Playing kog in a nutshell[/QUOTE]Kog early: Lololol, shit champ. Mid: Mmh, meh, nothing special but hurts. Late: OMFG, FUCK OFF OP POS, AAAAAAAARHRHHGHHGHHH...Dead.
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