The Elder Scrolls V: Skyrim V5: But there is one they fear - Dragon porn!
55,644 replies, posted
[QUOTE=PotatoArmada;32724715]Are the Elder Scrolls books any good? There are a few at this nearby store and they're pretty cheap.[/QUOTE]
Buy them and mail them to me from the kindness of your heart, I can't find them anywhere around here since Borders went out of business.
Only a month to go! Huzzah!
Im going to have to get this game on Christmas because I need to save up for my permit + car :(
[QUOTE=JakeIsWin;32725029]Only a month to go! Huzzah![/QUOTE]
when the game is out we will party with whores and ale!
anyone up to it?
[QUOTE=Dovahkiin;32725048]when the game is out we will party with whores and ale!
anyone up to it?[/QUOTE]
No...
We will play the game..
[QUOTE=GeneralSpecific;32723782]They retooled the engine enough that they decided it was a different engine and called it the Creation Engine.
[img]http://i.imgur.com/YKYHl.jpg[/img][/QUOTE]
"I havn't the slightest clue what the fuck Im talking about"
[quote]It's the same damn engine as far as I can tell though. The same hovering items on shelves, the same low distant LoD, the same look and feel. It looks the same to me, even though they say it's new and different [/quote]
Yeah the same 3d artists tend to produce games with a similar look to their previous titles.
[QUOTE=Smashman;32725088]No...
We will play the game..[/QUOTE]
I want to do what that guy did with Oblivion and play it black out drunk taking pictures through-out and then go back to find out what the hell I did.
Here's a joke for you,
A Dovakin walks into bar, Bartender asks "What can I get you?", Dovakin replies "FRESH-BREWED-ALE!" and suddenly a wave of ale hits the bartender and soaks the place.
Was it funny? No, but I'm pretty sure that's the first Dovakin bar joke so I feel good about myself.
I am happy that it is only one month away, makes me more hyped everyday.
[QUOTE=hypno-toad;32725132]"I havn't the slightest clue what the fuck Im talking about"
Yeah the same 3d artists tend to produce games with a similar look to their previous titles.[/QUOTE]
You might as well save your breath. I've tried explaining this stuff to these kids and more just come the next day, saying the same thing.
[QUOTE=Jurikuer;32725199]I want to do what that guy did with Oblivion and play it black out drunk taking pictures through-out and then go back to find out what the hell I did.
Here's a joke for you,
A Dovakin walks into bar, Bartender asks "What can I get you?", Dovakin replies "FRESH-BREWED-ALE!" and suddenly a wave of ale hits the bartender and soaks the place.
Was it funny? No, but I'm pretty sure that's the first Dovakin bar joke so I feel good about myself.[/QUOTE]
I found it funny. [img]http://www.facepunch.com/fp/emoot/unsmith.gif[/img]
[QUOTE=PotatoArmada;32724715]Are the Elder Scrolls books any good? There are a few at this nearby store and they're pretty cheap.[/QUOTE]
I'm getting The Infernal City and Lord of Souls free with my preorder :D
[QUOTE=Pretty Obscure;32721988][IMG]http://cdn.gamerant.com/wp-content/uploads/Skyrim-Screenshot-Dragon-Fire.jpg[/IMG]
I honestly thought there'd be more of a reaction to this. You realize this is a new type of dragon, right?
This is fairly big seeing as it's only the third one they've shown.[/QUOTE]
the lack of world shadows in the scenery is seriously worrying. that was one of the biggest flaws in the gamebyro engine and it made the scenery look really ugly.
i really hope all these screenshots are from the console versions because if the pc version doesn't even have world shadows than i really don't think they've upgraded the engine enough for it to deserve a new name. you can definitely tell it's just a slightly modified gamebyro engine.
[QUOTE=Hostel;32725231]You might as well save your breath. I've tried explaining this stuff to these kids and more just come the next day, saying the same thing.[/QUOTE]
You're an idiot. They say it's a different engine because the last one couldn't do what they wanted any longer
It looks like it does the exact same thing, the exact same way, and still has the exact same minor flaws that are indigenous to Gamebryo, and I point that out and you and some other moron jump all over my back and say I don't know what I'm talking about... There's a thousand examples in the fucking videos you can look at for yourself, you don't HAVE to take my word for it you know
I simply said I can't tell the difference between this and Gamebryo, and you can't either
It's obviously got a GameBryo base, but it looks amazingly better in the visual department.
[QUOTE=WILL & GRACE;32725438]the lack of world shadows in the scenery is seriously worrying. that was one of the biggest flaws in the gamebyro engine and it made the scenery look really ugly.
i really hope all these screenshots are from the console versions because if the pc version doesn't even have world shadows than i really don't think they've upgraded the engine enough for it to deserve a new name. you can definitely tell it's just a slightly modified gamebyro engine.[/QUOTE]
The only thing that looked [I]really bad[/I] in Oblivion/Fo3/NV was the lack of geometry shadows...
[QUOTE=hypno-toad;32725132]"I havn't the slightest clue what the fuck Im talking about"[/QUOTE]
[URL="http://en.wikipedia.org/wiki/Creation_Engine#Development"]Ahem.[/URL]
[quote=the article]The resulting game engine was dubbed the Creation Engine, which was based off the Gamebryo engine used for Oblivion and Fallout 3[/quote]
Todd and the developers themselves said that the Creation Engine is based on the old Gamebryo engine.
[QUOTE=Teh Zip File;32725519]The only thing that looked [I]really bad[/I] in Oblivion/Fo3/NV was the lack of geometry shadows...[/QUOTE]
and the marshmellow faces.
if they implemented geometry shadows and maybe some SSAO, I think it would benefit the graphics a massive amount. I still think the game looks fine as it is, but it should look so much better for a 2011 game. right now it looks pretty disappointing graphically.
[QUOTE=Atlascore;32725532]And the people.. and the incredibly awkward animations.. and the awkward player movement.. and the melee combat.. and the weather.. and..[/QUOTE]
Never had a problem with weather tbh
[QUOTE=TheTalon;32725448]You're an idiot. They say it's a different engine because the last one couldn't do what they wanted any longer
It looks like it does the exact same thing, the exact same way, and still has the exact same minor flaws that are indigenous to Gamebryo, and I point that out and you and some other moron jump all over my back and say I don't know what I'm talking about... There's a thousand examples in the fucking videos you can look at for yourself, you don't HAVE to take my word for it you know
I simply said I can't tell the difference between this and Gamebryo, and you can't either[/QUOTE]
Im sorry, can you point out the particular visual feature that makes this gamebryo? One again, this is like calling the source engine the goldsrc engine. Its a newer, cleaner engine made from scratch to perform similar functions as the previous engine, and designed in a similar fashion so the crossover between the two engines is easy. You can't just fucking copy/paste code from a game engine, it doesn't work that way. It needs to be [I]rewritten.[/I]
They've coded a new engine that is intended to operate and handle artistic material in similar fashion to gamebryo, but with a more modern renderer and presumably without all the issues it brought along with it... aside from that, having made a new game engine, it allows them to implement new middleware into it with as few issues as possible. (IE: no more stilted animations or potato faces or early gen speedtree)
[editline]11th October 2011[/editline]
[QUOTE=GeneralSpecific;32725541][URL="http://en.wikipedia.org/wiki/Creation_Engine#Development"]Ahem.[/URL]
Todd and the developers themselves said that the Creation Engine is based on the old Gamebryo engine.[/QUOTE]
I checked the citation in the Wikipedia article and it says nothing about that, so basically that Wikipedia page is bullshit.
Not to mention "base" is a highly subjective term. Honda could "base" a sedan design on a Ford sedan, but that doesn't mean they'd use the same parts or have the same quality. (:iiaca:)
[QUOTE=hypno-toad;32725553]Its a newer, cleaner engine [B]made from scratch[/B] to perform similar functions as the previous engine, and designed in a similar fashion so the crossover between the two engines is easy. [/QUOTE]
Fine then. Here is a [URL="http://uk.pc.ign.com/articles/115/1158651p1.html"]quote from [I][B]Todd Howard.[/B][/I][/URL]
[quote=IGN]Coming off of Fallout 3, we made a pretty big list of what we wanted to change technically. So we redid the rendering, lighting, shadows, animation, faces, foliage, mountains, scripting, interface and more. And by the time we got through it all, it was clear the technology was new enough to give it its own name, The Creation Engine.[/quote]
They went through the engine and changed it. With existing code. they did [B]not[/B] write it from scratch.
[QUOTE=GeneralSpecific;32725677]Fine then. Here is a [URL="http://uk.pc.ign.com/articles/115/1158651p1.html"]quote from [I][B]Todd Howard.[/B][/I][/URL]
They went through the engine and changed it. With existing code. they did [B]not[/B] write it from scratch.[/QUOTE]
sounds pretty much like they went through the old engine replacing every piece until they came out with what they have now.
sounds like the old philosophy problem:
If you take an old boat, and you replace a plank on the boat every day, until you've replaced every plank, would it be the same boat?
[QUOTE=HumanAbyss;32725704]If you take an old boat, and you replace a plank on the boat every day, until you've replaced every plank, would it be the same boat?[/QUOTE]
It's not a boat you made from scratch, that's for damn sure.
[QUOTE=GeneralSpecific;32725677]Fine then. Here is a [URL="http://uk.pc.ign.com/articles/115/1158651p1.html"]quote from [I][B]Todd Howard.[/B][/I][/URL][/QUOTE]
You cannot change existing code, its a waste of time and will take ages when working with something as complex as a 3d game engine. He quite clearly said, they rewrote everything, and by that point hardly anything from gamebryo would be left.
[quote]So we redid the rendering, lighting, shadows, animation, faces, foliage, mountains, scripting, interface and more[/quote]
What part of this dont you understand? All those features essentially make up 100% of a game engine , an engine is made up of thousands of separate files, you dont just hop into the one "engine.txt" and start fucking with shit, they rewrote most of them, and since pretty much everything from gamebryo is no longer existent, the engine as a whole is not gamebryo.
[editline]11th October 2011[/editline]
[QUOTE=GeneralSpecific;32725714]It's not a boat you made from scratch, that's for damn sure.[/QUOTE]
If the boat has no parts left on it from the old boat then its a new boat.
[QUOTE=hypno-toad;32725734]
If the boat has no parts left on it from the old boat then its a new boat.[/QUOTE]
They had gamebryo as a starting point and worked from there. I am not saying that it is the same engine as gamebryo, and I'm sorry for not making that clear. But the fact is they did not write the engine from scratch.
[quote]faces, foliage, [B]mountains[/B], scripting[/quote]
Though for the life of me I cant figure out what the hell this means.... must be the amazing new mountain renderer they installed :pwn:
[editline]11th October 2011[/editline]
[QUOTE=GeneralSpecific;32725767]They had gamebryo as a starting point and worked from there. I am not saying that it is the same engine as gamebryo, and I'm sorry for not making that clear. But the fact is they did not write the engine from scratch.[/QUOTE]
While in literal definition maybe not, but in all practicality you wind up with the same product.
[QUOTE=hypno-toad;32725775]
While in literal definition maybe not, but in all practicality you wind up with the same product.[/QUOTE]
I'm not sure what you mean. The dev team didn't wind up with the same product. This seems pretty obvious.
The funny thing is, they will still have to credit Emergent and GameBryo for engine licensing.
[QUOTE=GeneralSpecific;32725805]I'm not sure what you mean. The dev team didn't wind up with the same product. This seems pretty obvious.[/QUOTE]
sigh
The same product as in, a new game engine. It doesn't matter if you throw everything away and start over, or start rewrtting the current engine until everything is gone. Either way they could had done it, you'd be looking at the same game engine right now. Start from scratch or replace all the engine segments progressively, they'd be compiling the exact same game engine either way; a new game engine.
[QUOTE=Atlascore;32725830]Does Valve credit ID and the quake engine in every Source game?[/QUOTE]
Valve credited iD Software in HL1, which is at the same stage that HL1 was from the Quake engine, as this 'Creation Engine' is from GameBryo.
Here's an interesting quote about HL1's development.
[quote]"a developer stated in a PC Accelerator magazine preview that seventy percent of the engine code was rewritten"[/quote]
[QUOTE=Smashman;32725281]I found it funny. [img]http://www.facepunch.com/fp/emoot/unsmith.gif[/img][/QUOTE]
You really think so? :dance:
Sorry, you need to Log In to post a reply to this thread.