Ever since that update which updated everyone to have Karkand maps, I've had nothing but retardedly slow loading times. It used to take like 5 - 10 seconds to load, now it's more than two minutes. Anyone have any ideas how I can improve loading times?
[editline]21st December 2011[/editline]
I've also been having loads of problems with punkbuster ever since that update. I keep getting this:
[code]Game disconnected: you were kicked by PunkBuster. Stated reason: PunkBuster kicked player 'King_Skittler' (for 2 minutes) ... Ignoring MD5Tool Queries[/code]
[code]Game disconnected: you were kicked by PunkBuster. Stated reason: PunkBuster kicked player 'King_Skittler' (for 5 minutes) ... Violation (IGNORING QUERIES) #9006 [/code]
[QUOTE=counterpo0;33821435]I only play hardcore, mostly because i go recon and i find it bullshit that it takes 2 shots to kill someone. Most of the time im on gulf of oman sniping from the construction building and two shots is possible but a pain in the ass.[/QUOTE]
Aim for the head.....
[QUOTE=Raidyr;33827086]The objective of both sides in CQ is to drain the enemy tickets before they drain yours and the best way to go about that is killing. Unless you are in a unique position where your team isn't killing everyone yet consistently holds the most points, the prime ticket removal will be done with kills because of the low rate of ticket loss that occurs from holding flags. Rush for the defenders involves draining enemy tickets, which is done purely by killing them. This requires the attackers to maintain a better KDR than their enemy since their enemy has no tickets to worry about, while also pushing the MCOMs.
If flags in conquest mattered more I'd agree with your use of semantics but killing and being killed yourself are the biggest contributors to ticket gain/loss respectively in 9 out of 10 games.
[/QUOTE]Nope you must be playing on servers with fucked up settings.
2 Headshots with most Semi-Autos is bollocks, Sure it should always be 2-3 bodyshots, but if you shoot someone in the head it's a fair kill.
[QUOTE=counterpo0;33821435]I only play hardcore, mostly because i go recon and i find it bullshit that it takes 2 shots to kill someone. Most of the time im on gulf of oman sniping from the construction building and two shots is possible but a pain in the ass.[/QUOTE]"wah wah why can't I kill everyone on the map in one shot ;_; "
No.
How do you fix BF3 crashing on map change? its really pissing me off.
[QUOTE=Lizzrd;33827430]Nope you must be playing on servers with fucked up settings.[/QUOTE]
Nope, regular 64 player large conquest or 32 player conquest servers.
Okay.
So I just recently though "Maybe I should re-try using L96" because i got a dumb on my post saying:
[quote]M98B master race[/quote]
I've used it for a while... And it's even more accurate than the thing. The bullet flight and drop is also a bit similar to M98, which means no big differences.
L96 master race.
A man that has no kills but has capped nearly all the objectives // defended/Planted all the bombs is a fuckton more useful then someone having 50 kills and 0 deaths but no caps/plants/defends whatsoever.
[editline]21st December 2011[/editline]
BF3 is not about having a good KDR and staying alive, that is not a goal you aim to have in this game.
[QUOTE=Fisk;33827875]A man that has no kills but has capped nearly all the objectives // defended/Planted all the bombs is a fuckton more useful then someone having 50 kills and 0 deaths but no caps/plants/defends whatsoever.
[editline]21st December 2011[/editline]
BF3 is not about having a good KDR and stay alive, that is not a goal you aim to have in this game.[/QUOTE]
The most useful thing to do in bf3 is not die. Anything else is optional.
[QUOTE=Catdaemon;33827903]The most useful thing to do in bf3 is not die. Anything else is optional.[/QUOTE]
That completely depends on the situation.
[QUOTE=Fisk;33827875]A man that has no kills but has capped nearly all the objectives // defended/Planted all the bombs is a fuckton more useful then someone having 50 kills and 0 deaths but no caps/plants/defends whatsoever.
[editline]21st December 2011[/editline]
BF3 is not about having a good KDR and stay alive, that is not a goal you aim to have in this game.[/QUOTE]
The man who has 50 kills 0 deaths took out 50 tickets for the enemy team and didn't lose his ticket for your own team.
He was useful, too.
I don't understand with people completely disregarding others who only kill others. Seriously, you're in a fucking TICKET war, every death also matters.
He is useful, but the other one is much [B]more[/B] useful and is the preferred option of the two. Now that was just an extreme example anyway.
[QUOTE=Chickens!;33827431]2 Headshots with most Semi-Autos is bollocks, Sure it should always be 2-3 bodyshots, but if you shoot someone in the head it's a fair kill.[/QUOTE]
actually eliminates the purpose of bolt action rifles, they're there so you could kill anyone with a headshot at any range, but the semi-autos would be fine if their effective range was just slightly increased. A headshot should only be a one hit kill in ranges under a 100-150 meters with the SVD or Mk.11, the SKS should be the same as it is, but with the capability to 1-shot people in the head at really close range (under what, 50 meters) QBU-88 is fine the way it is in CQB, 3 shots in close and medium range and one for headshots, but I don't know what's it like in longer ranges.
[QUOTE=Fisk;33827875]A man that has no kills but has capped nearly all the objectives // defended/Planted all the bombs is a fuckton more useful then someone having 50 kills and 0 deaths but no caps/plants/defends whatsoever.
[editline]21st December 2011[/editline]
BF3 is not about having a good KDR and stay alive, that is not a goal you aim to have in this game.[/QUOTE]
You are creating fictional scenarios in a controlled environment. In reality there are so many variables that you can't say one player doing objectives without killing is automatically better than one player killing a lot with no objectives complete.
Not to mention the examples themselves are flawed. Someone killing 50 people but using now tickets themselves is probably sniping on Rush and doing a damn good job of keeping enemies pinned down while his teammates move up, and not losing tickets himself.
Also again looking at kills isn't the important part; it's KDR in relation to how many tickets he saved of his teammates (via rezzing) and capping flags (to a much less extent due to slow ticket bleed compared to killing in most situations).
The most favorable outcome in any scenario for your argument is that KDR means less than objective play but it still matters, which was my retort; that KDR does matter in Battlefield in combination with other factors.
Basically I think everyone can agree that objective play is important but KDR "doesn't matter" as originally stated. It clearly matters when each death is a ticket lost, not to mention modes like TDM and Squad DM which are based entirely on KDR.
[editline]21st December 2011[/editline]
[QUOTE=Fisk;33827994]He is useful, but the other one is much [B]more[/B] useful and is the preferred option of the two. Now that was just an extreme example anyway.[/QUOTE]
Too many variables. If that person capping flags contributed enough ticket drain to the enemy team to balance out his kills and deaths to equal 50:0 then I'd agree. But as you said that's an extreme example.
[QUOTE=Dark RaveN;33827805]Okay.
So I just recently though "Maybe I should re-try using L96" because i got a dumb on my post saying:
I've used it for a while... And it's even more accurate than the thing. The bullet flight and drop is also a bit similar to M98, which means no big differences.
L96 master race.[/QUOTE]Also fastest firerate of the bolt actions when you have the straight pull bolt equipped.
[QUOTE=Uncle Bourbon;33827216]Use the customer support or something, sometimes they give you a full veteran status.[/QUOTE]
I legitimately own every single game, I'm just too lazy to wait an hour to get into support.
[QUOTE=Catdaemon;33827903]The most useful thing to do in bf3 is not die. Anything else is optional.[/QUOTE]
No.
I'd rather have a guy capping or defending and dying several times than a guy going 0/0 with 1k score at the end of a 30 minute game.
[QUOTE=Daniellynet;33828062]No.
I'd rather have a guy capping or defending and dying several times than a guy going 0/0 with 1k score at the end of a 30 minute game.[/QUOTE]
But I like MAVing :(
[QUOTE=Daniellynet;33828062]No.
I'd rather have a guy capping or defending and dying several times than a guy going 0/0 with 1k score at the end of a 30 minute game.[/QUOTE]
I sacrifice myself to take out tanks etc whenever possible.
C4 is awesome like that.
I also like dropping it off the tops of buildings/ledges to the unsuspecting people below.
[QUOTE=Uncle Bourbon;33827216]Use the customer support or something, sometimes they give you a full veteran status.[/QUOTE]
I can't find the live chat :S
[IMG]http://i54.tinypic.com/2yo4i9i.png[/IMG]
The little feedback and support button on the left.
K/D is actually quite important in rush, like the people who actually manage getting 6 kills and dying 36 times, which I can't comprehend how you actually manage when on the attacking side. That's just letting your entire team down.
The K/D when above 1.5 is personal how you much you want to focus on it and/or if you have personal goals, like me.
I'm trying to get mine to 3.0 or above, and I'm currently at 2.5 with soon 17000 kills.
IT'S TOTALLY UP TO YOU HOW YOU WANT TO PLAY AFTER 1.5 IN K/D.
skill however can just burn in hell because its shit.
[QUOTE=Rankxerox;33828110]K/D is actually quite important in rush, like the people who actually manage getting 6 kills and dying 36 times, which I can't comprehend how you actually manage when on the attacking side. That's just letting your entire team down.
[/QUOTE]
Whenever I go worse than 1 kill for 2 deaths it's usually because of disgusting luck.
I've had games where I went 0 for 40 for literally no failure on my part, just the most retarded bad luck repeatedly until I basically gave up on trying.
Like those games where you spawn on your squadmate 10 times in a row, and every fucking time you take the bullet that was meant for him.
I just try to stay 1:1, even though I'm around 1.8 right now. If I can't go 1:1 I feel like I let my team down.
I don't like gulf of oman, played several rounds of it but it just wasn't fun.
Only stat I'm proud of is squad score 86 970.
I can't actually find anyone in my friends list anywhere near it.
Except Nuklr he is close but he has nearly double my play time.
Wake Island makes me all giddy inside, fun as hell. Had a moment with two Harriers coming towards the shoreline in a row skimming the ocean, the front one was blasting the base I was at with its guns and the rearmost was trying to shoot the front one down with the bullets missing and hitting the base as well, then they went right above my head barely hitting the trees while doing barrel rolls and it was glorious
Global KDR in your stat page you can just disregard instantly because that doesn't matter at all. It just means you are a boring person for me never doing fun shit such as jihad plane/car bombing. Same with SPM.
Derping around on the FP server is the most fun you can have in this game but some people are just joy killers because they want good SPM/KDR. That's my main problem with it.
In general matches you should always aim for the objective with teamwork up next then KDR, you shouldn't be stupid and just sacrifice yourself completely for the objective/teamwork but the same way goes for not trying to not die instead of reviving your squadmates.
[QUOTE=Orkel;33828170]I don't like gulf of oman, played several rounds of it but it just wasn't fun.[/QUOTE]
i fuckin love it and think it's a terrific re-make of the BF2 map. very well detailed, they pulled it off brilliantly imo
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