• Kerbal Space Program, or: "How many rockets can I slap onto this thing?"
    8,384 replies, posted
[QUOTE=voodooattack;31753183]Hm, I'm currently trying to create my own mod, a school bus! The objective will be to drag that heavy piece of junk into a stable orbit and earn your well-deserved Kerbal acclaim. Addendum: ... At least that was the plan, I can't find a good model to use, and my 3D-modelling ability is next to zero. :([/QUOTE] [img]http://images1.wikia.nocookie.net/__cb20091211005117/magicschoolbus/images/f/fc/Magic_School_Bus_-_Space_Shuttle.jpg[/img]
[IMG]http://img192.imageshack.us/img192/6086/imeangoddamn.png[/IMG] I mean god damn. [editline]15th August 2011[/editline] Spoiler, they all died.
Can someone get me a link to the pack that has the long thing you attach to the top part of your command pod?
Damn, just tried to mod in a "pipe" part that works like a strut connector but transports fuel across sections. (Tried to set fuelCrossFeed=True) It didn't work. :suicide: [QUOTE=Killowatt;31755897]Can someone get me a link to the pack that has the long thing you attach to the top part of your command pod?[/QUOTE] Do you mean an escape tower? [url]http://kerbalspaceprogram.com/forum/index.php?topic=79.0[/url]
The .09 download is giving me "this compressed file is invalid or corrupt" when I try to open it. :smith:
I can't wait for 0.1, it seems so much newer than 0.9! :v:
[QUOTE=DrasarSalman;31760055]I can't wait for 0.1, it seems so much newer than 0.9! :v:[/QUOTE] 0.10*
[QUOTE=LarparNar;31760112]0.10*[/QUOTE] 1.-0?
[QUOTE=LarparNar;31760112]0.10*[/QUOTE] 0.1 is technically the same as 0.10. I think the devs should have used 0.09 or 0.0.9 for the last update so the numbers wouldn't seem that weird. I mean, when is 1.0 going to be released? After 0.99?
0.1 is not the same as 0.10, I don't know why you would think that (1 is not 10) It's not a percentage, it's an increasing number.
The version numbers are not decimals, it's just a format of major.minor. 0.1 is major version zero, minor version 1. 0.10 is major version 0, minor version 10.
[QUOTE=DrasarSalman;31760367]0.1 is technically the same as 0.10. I think the devs should have used 0.09 or 0.0.9 for the last update so the numbers wouldn't seem that weird. I mean, when is 1.0 going to be released? After 0.99?[/QUOTE] This has already been said, but version numbers are not decimals (you confirmed this yourself by putting multiple dots in "0.0.9", which you don't do for a decimal. 0.1 = zero dot one 0.10 = zero dot ten
I got the point, this is getting a bit annoying.
[b]Rigel I Test Flight A: 70km Orbit[/b] [img]http://i586.photobucket.com/albums/ss301/WinstonCDB/064604732872367ee54fb01d767ec805.png[/img] [b]Booster Separation, main engines throttled up:[/b] [img]http://i586.photobucket.com/albums/ss301/WinstonCDB/e08071ad3cce0f276a70e4de8c7d8920.png[/img] [b]S-1 Cutoff and Launch Vehicle Separation[/b] (vehicle now in circular orbit at 70km): [img]http://i586.photobucket.com/albums/ss301/WinstonCDB/473eb0f27318da17f74ea735f1929778.png[/img] [img]http://i586.photobucket.com/albums/ss301/WinstonCDB/eebf4706bb1b8b9534f1831a1cbd075e.png[/img] [b]Spacecraft Fairing Separation:[/b] [img]http://i586.photobucket.com/albums/ss301/WinstonCDB/3d6016096d2b58af27f18a39bf9f3e17.png[/img] No burn required. [img]http://i586.photobucket.com/albums/ss301/WinstonCDB/390fc8b1f047a28d73bd2897d9018443.png[/img] For a 40km orbit I have to shut down the first stage before it's out of fuel C:
stop using Gyazo, the images aren't embedded.
hnnnghh, they've always worked for me. Lemme upload them elsewhere.
I donated $8 to the devs. The game is fun as it is, and the update pace is very nice. The fact that they plan to add even more content, and that modders have already done a lot, it would be foolish to not jump on this rocket before it really takes off.
[QUOTE=Winstonn;31763940]-arocketthatactuallydoesshit-[/QUOTE] Needs more rockets.
I hope they bring it to Steam.
10 dolla heading their way. I'm glad I can give them something- even in its current state I feel like I've got my money's worth.
[img]http://i.cubeupload.com/NBno4a.png[/img]
It's fireworks! :v:... on the ground!
[QUOTE=DrasarSalman;31765366]It's fireworks! :v:... on the ground![/QUOTE] Thats nothing unusual by Kerbal standards.
I know, what would be impressive would be orbiting the whole Kearth and getting hit by your own side-booster on the way down.
Where can I get the parachute with 3 chutes? I can't seem to find it in my game, even with sunday punch and extra extra parts.. :(
[url=http://www.kerbalspacerepository.com/2011/07/18/159/]Here[/url]
[IMG]http://i54.tinypic.com/2vb9b10.jpg[/IMG] They see me rollin'...
[QUOTE=Winstonn;31763940] [img]http://i586.photobucket.com/albums/ss301/WinstonCDB/3d6016096d2b58af27f18a39bf9f3e17.png[/img] [/QUOTE] What mod did you get the fairings from? They look beautiful.
[QUOTE=bobsmit;31766115]What mod did you get the fairings from? They look beautiful.[/QUOTE] [url]http://kerbalspaceprogram.com/forum/index.php?topic=79.0[/url]
So I tried training with the [url=http://www.kerbalspacerepository.com/2011/07/29/lunar-lander-module/]lunar lander module[/url] and I kept blowing up the lander module ending in this hilarious result: [IMG]http://i640.photobucket.com/albums/uu121/DSH_01/screenshot2.png[/IMG] So I made my own, that I after a while succeeded to land with: [IMG]http://i640.photobucket.com/albums/uu121/DSH_01/screenshot11.png[/IMG] (I used the mini-thrusters from [url=http://www.kerbalspacerepository.com/2011/07/29/quabits-advanced-parts-pack/]this pack[/url].)
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