• Kerbal Space Program, or: "How many rockets can I slap onto this thing?"
    8,384 replies, posted
Can I have it? The save I mean
[QUOTE=Killowatt;32879247]How do you guys get these things to not slowly tip until the rocket isn't even facing space anymore?[/QUOTE] Isn't that a glitch with the current build, the sas or asas flipping it's shit and spinning it 180 at a certain point? No longer attached to a center module, this is how they roll. They work pretty nice now. [img]http://dl.dropbox.com/u/38139871/Modding%20what%20is%20this/Working%20better.png[/img] We aim to release this tommorow at some point!
No, I mean I keep slowly tipping towards the other way, and I can barely reach 10k Meters without some fucked up manual control.
[QUOTE=Killowatt;32881252]No, I mean I keep slowly tipping towards the other way, and I can barely reach 10k Meters without some fucked up manual control.[/QUOTE] I've only noticed it when SAS is flipping it's shit. Yours could be weight shift (due to fuel burning) in the rocket.
Also, how do you get them to fit so well together. Whenever I try I either do something wrong, it blows up, or it looks stupid. [editline]20th October 2011[/editline] [QUOTE=Kickasskyle;32881487]I've only noticed it when SAS is flipping it's shit. Yours could be weight shift (due to fuel burning) in the rocket.[/QUOTE] What I was thinking, but how do I prevent this?
[QUOTE=Killowatt;32881489]Also, how do you get them to fit so well together. Whenever I try I either do something wrong, it blows up, or it looks stupid. [editline]20th October 2011[/editline] What I was thinking, but how do I prevent this?[/QUOTE] Struts are your best friend. All I can think of on the flipping, is to have better staging.
Someone mind giving me a nice ship so I can dissect it to figure out how I can make my own? One like [img]http://dl.dropbox.com/u/2668640/munlander.png[/img]
Should I get .11 or keep the experimentals... hahaaha
How do I change the command capsule? There's all these options, but I'm stuck with the default one.
[QUOTE=Arachnidus;32882777]How do I change the command capsule? There's all these options, but I'm stuck with the default one.[/QUOTE] Not in the game yet. Seriously, Pelf just quoted that fact earlier this page. [QUOTE=Pelf;32877828][QUOTE]Well, here's what I've been doing today: I decided to take a small break from working on physics and orbits (I needed a change of pace), so I added in a "Choose a Command Module" dialog at the VAB. When you start a new ship, the VAB will now prompt you with a dialog, where you can select any available command modules. After selecting it, the VAB starts up as before, but with the selected module in place. It's pretty much working already. I just have to tweak some details now to get it game-worthy. Cheers[/QUOTE][/QUOTE]
[QUOTE=Pilotguy97;32882926]Not in the game yet. Seriously, Pelf just quoted that fact earlier this page.[/QUOTE] Oh, well, that answers that. Missed it amongst the pictures. Thanks, man.
Anyone?
[url]http://kerbalspaceprogram.com/forum/index.php?board=15.0[/url] Browse to your hearts content
Most of those don't even have download links.
Is it just me or is symmetry extremely fuck-up-prone on very large rockets?
[QUOTE=Killowatt;32883181]Most of those don't even have download links.[/QUOTE] You must create an account to be able to see the attachment.
[url]http://i.imgur.com/wozIO.png[/url] Explain why this is happening. It was fine last night. EDIT: I don't want it to be huge, so it's a link
[QUOTE=zombini;32883689][url]http://i.imgur.com/wozIO.png[/url] Explain why this is happening. It was fine last night. EDIT: I don't want it to be huge, so it's a link[/QUOTE] You installed KSP Silsko Edition.
[QUOTE=Killowatt;32883181]Most of those don't even have download links.[/QUOTE] Yes they do.
[QUOTE=LordCrypto;32883795]You installed KSP Silsko Edition.[/QUOTE] I mean the graphical glitches. It used to be static, but not in the sense of normal static, but squares.
[QUOTE=zombini;32884494]I mean the graphical glitches. It used to be static, but not in the sense of normal static, but squares.[/QUOTE] Oh, wow. Dunno how I missed that. Check your temps maybe.
[t]http://i.imgur.com/rQMeC.jpg[/t] [t]http://i.imgur.com/YXaJv.jpg[/t] I got inspired and made a birdplane. It flaps its 'wings' Vanilla parts only.
[QUOTE=ZestyLemons;32886463][t]http://i.imgur.com/rQMeC.jpg[/t] [t]http://i.imgur.com/YXaJv.jpg[/t] I got inspired and made a birdplane. It flaps its 'wings' Vanilla parts only.[/QUOTE] For more information, please refer to [media]http://www.youtube.com/watch?v=FMyGtIyblbM[/media]
Oh god yes the moon, next update. god damnit late. [editline]21st October 2011[/editline] [img]http://img593.imageshack.us/img593/9889/unledomx.png[/img] Stock parts. Second try. Perfect Orbit.
Could someone send me the latest experimental version. The website never works for me. :(
After that perfect orbit (which was set to fail) was ending, I decided to let it down over an island, everything was going perfectly.. Deployed chute.. Opened chute.. Gliding down.. And it just explodes out of random. DOG NAMIT.
[QUOTE=Rapist;32889788]After that perfect orbit (which was set to fail) was ending, I decided to let it down over an island, everything was going perfectly.. Deployed chute.. Opened chute.. Gliding down.. And it just explodes out of random. DOG NAMIT.[/QUOTE] Were there any boosters, engines or fuel tanks still attached to the rocket?
[QUOTE=DrasarSalman;32889877]Were there any boosters, engines or fuel tanks still attached to the rocket?[/QUOTE] Nothing, just the parachute and the pod where the crew sits in.
Was time warp on? I've heard it causes some random explosions/speed bugs.
2x Yeah. Must of been that.
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