• Kerbal Space Program, or: "How many rockets can I slap onto this thing?"
    8,384 replies, posted
I know I'm late, but this is a lovely sight. [img]http://img843.imageshack.us/img843/4061/lovelybd.png[/img] Today is a good day. This is my Apollo 8.
My Apollo 8 turns to Apollo 13 almost all the time :v:
[QUOTE=Smashmaster;33784180]I know I'm late, but this is a lovely sight. [img]http://img843.imageshack.us/img843/4061/lovelybd.png[/img] Today is a good day. This is my Apollo 8.[/QUOTE] Nice [editline]18th December 2011[/editline] Now get back.
I wish I could even break Kearth's gravity :< Anyone got a tutorial or guide to make stuff that can go far? I'm going to fly to the Sun.
[QUOTE=Saza;33784294]I wish I could even break Kearth's gravity :< Anyone got a tutorial or guide to make stuff that can go far? I'm going to fly to the Sun.[/QUOTE] Go really fast.
[QUOTE=MC3craze;33784309]Go really fast.[/QUOTE] And depending on the time of day, sideways.
wow helpful.
[QUOTE=MC3craze;33784210]Nice [editline]18th December 2011[/editline] Now get back.[/QUOTE] Okay... I'll just break orbit with the Mun... Accelerate towards Kerbin a little... [img]http://img593.imageshack.us/img593/6658/frosetedbutts.png[/img] Fuck.
I've been playing since .9 and can't get a stable orbit.
[QUOTE=Saza;33784418]wow helpful.[/QUOTE] What do you want me to say? You really do just have to go really fast. Solar orbit is basically reach escape velocity and wait.
[QUOTE=Smashmaster;33784451]Okay... I'll just break orbit with the Mun... Accelerate towards Kerbin a little... [img]http://img593.imageshack.us/img593/6658/frosetedbutts.png[/img] Fuck.[/QUOTE] ... And it was on this day that Kerbin got a second, much smaller and Jebbier Mun.
-fucking double post- [editline]18th December 2011[/editline] [QUOTE=Smashmaster;33784451]Okay... I'll just break orbit with the Mun... Accelerate towards Kerbin a little... [img]http://img593.imageshack.us/img593/6658/frosetedbutts.png[/img] Fuck.[/QUOTE] Burn retrograde at Apoapsis.
I don't like how this game doesn't simulate gravity beyond a certain distance of objects. My ship is orbiting in the wrong direction--it should slow down, and eventually come back to Kerbin because of tidal forces. But no, the moon apparently doesn't exist if you get beyond a hundred thousand meters. [editline]18th December 2011[/editline] [QUOTE=MC3craze;33784471]-fucking double post- [editline]18th December 2011[/editline] Burn retrograde at Apoapsis.[/QUOTE] No fuel.
[QUOTE=Smashmaster;33784515]I don't like how this game doesn't simulate gravity beyond a certain distance of objects. My ship is orbiting in the wrong direction--it should slow down, and eventually come back to Kerbin because of tidal forces. But no, the moon apparently doesn't exist if you get beyond a hundred thousand meters. [editline]18th December 2011[/editline] No fuel.[/QUOTE] Such is life in the kerbal space program
I think they'll find a way around simple SOIs later in development. But yeah, I agree that gravity should be handled better. [editline]18th December 2011[/editline] [QUOTE=StaT;33784536]Such is life in the kerbal space program[/QUOTE] Say that to my face stalker, not in skadovsk and see what happens.
I just can't wait for orbital decay/persistent objects. I want to be able to launch and perform Service Missions a la Hubble. [editline]18th December 2011[/editline] Oh, and beacons to track orbiting objects. WANT.
Once we have persistance i will lunch so many objects around kerbal that it will become dark down there :v:
[QUOTE=cpt.armadillo;33784460]I've been playing since .9 and can't get a stable orbit.[/QUOTE] I remember playing before .8 and I can't break the gravity pull let alone orbits
I [I]really, really,[/I] hope persistence and docking is in the next update. [editline]18th December 2011[/editline] I've been playing since 7.3, didn't find it via FP though.
[QUOTE=MC3craze;33784695]I [I]really, really,[/I] hope persistence and docking is in the next update.[/QUOTE] Persistance,maybe... Docking, Idk we still need some more Nav stuff for that , i mean it wont be as easy as orbiting
[QUOTE=StaT;33784712]Persistance,maybe... Docking, Idk we still need some more Nav stuff for that , i mean it wont be as easy as orbiting[/QUOTE] Well in the update, I would assume more instrumentation would be added...
on a side note I just got to 300000 or maybe another 0 I don't know it filled up the counter meters and back without a parachute, and I landed safely. Nuclear rockets are pretty good for landing actually.
[QUOTE=StaT;33784661]Once we have persistance i will lunch so many objects around kerbal that it will become dark down there :v:[/QUOTE] Delicious
Persistence could be a blessing and a curse. Launching a rocket and a satellite slams into you.
gravity turn?
[QUOTE=cpt.armadillo;33784977]gravity turn?[/QUOTE] During your flight path, you turn towards the horizon to save fuel.
[QUOTE=Zombii;33784969]Persistence could be a blessing and a curse. Launching a rocket and a satellite slams into you.[/QUOTE] Hence beacons.
i want it to be possible whilst re-entering that you could burn up and you will need a heat shield that isnt damaged to make it back. Thats alllll I want.
[QUOTE=jordguitar;33785237]i want it to be possible whilst re-entering that you could burn up and you will need a heat shield that isnt damaged to make it back. Thats alllll I want.[/QUOTE] If you bug HarvesteR enough, he'll probably squeeze that into the next update. :v:
[QUOTE=cpt.armadillo;33784977]gravity turn?[/QUOTE] [url]http://en.wikipedia.org/wiki/Gravity_turn[/url]
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