• Kerbal Space Program, or: "How many rockets can I slap onto this thing?"
    8,384 replies, posted
my first orbit was when KSp has no orbital map. I stayed up all night to see if ti orbited. because there was no time warp either. it was great :D I iknwo te feeling. now you needto get to the moon and orbit it. i would not try and land the first time @@
[QUOTE=Dacheet;33789965][editline]18th December 2011[/editline] Since imgur isn't direct linking [url]http://i.imgur.com/Oyc4b.jpg[/url][/QUOTE] 1024x768 :colbert: [editline]18th December 2011[/editline] [url]http://imgur.com/a/WsNYM[/url] SR-1 Normandy textured.
[QUOTE=MC3craze;33790074]1024x768 :colbert: [editline]18th December 2011[/editline] [url]http://imgur.com/a/WsNYM[/url] SR-1 Normandy textured.[/QUOTE] Radeon 6750 :colbert:
[QUOTE=Dacheet;33790169]Radeon 6750 :colbert:[/QUOTE] 560 Ti and 1366x768 :colbert:
What originally started as a few pictures to show [I]some[/I] "people" who somehow thought you couldn't get KW parts into orbit. It turned into a giant mess of just random pictures and a massive mission. I spent about 5 minutes on this rocket, and it's all KW apart from one or two parts and the obvious stock parts. It's pretty big. [img]http://dl.dropbox.com/u/38139871/KayEssPee/sweetmissionhellaspacept1.jpg[/img] [img]http://dl.dropbox.com/u/38139871/KayEssPee/sweetmissionhellaspacept2.jpg[/img]
I don't understand why people make fuckhuge rockets to go to the Mun. Takes me not much fuel at all.
[QUOTE=MC3craze;33790521]I don't understand why people make fuckhuge rockets to go to the Mun. Takes me not much fuel at all.[/QUOTE] It's more fun to over-engineer giant rockets. My Mun rocket. [img]http://i.imgur.com/FR33D.jpg[/img]
christ almighty the rocket I posted above made it WAY past the Mun with a whopping 6 parts not including command unit two fuel tanks, three engines, and a parachute (not pictured)
[QUOTE=Saza;33790633]christ almighty the rocket I posted above made it WAY past the Mun with a whopping 6 parts not including command unit two fuel tanks, three engines, and a parachute (not pictured)[/QUOTE] It uses the super OP C7 fuselages. Those are intended for planes, not rockets.
[QUOTE=MC3craze;33790675]It uses the super OP C7 fuselages. Those are intended for planes, not rockets.[/QUOTE] those things carry so much fuel it's not even funny
The newest download gives me a corrupt file, anyone have a mirror?
[QUOTE=IrishBandit;33790749]The newest download gives me a corrupt file, anyone have a mirror?[/QUOTE] [url]http://dl.dropbox.com/u/46862728/KSP_win_0_13.zip[/url]
I use 1.2 right now too lazy to update also is it me or are the wheels in C7's pack really useless
[QUOTE=Saza;33790916]I use 1.2 right now too lazy to update also is it me or are the wheels in C7's pack really useless[/QUOTE] I hate those wheels. [editline]18th December 2011[/editline] They suck ass, they are just horrid.
Harv: [quote] Well, for 0.14 we want to do something really major. We haven't settled exactly on what it will be yet, but we want it to really make a difference. [/quote] I'll bet on persistent parts/docking clamps
[QUOTE=Saza;33790268]560 Ti and 1366x768 :colbert:[/QUOTE] Intel integrated graphics card :v: (on my craptop pc)
I decided to make a quite obviously Orion inspired multi-purpose spacecraft. The pod itself is a shade under 1.4m wide, so the whole craft will fit snugly our 1.4m fairings and carry 4 or 5 crew members. The heat shield will be an ASAS until entry-heat is added and it is required to do its proper job. It's still a work in progress. [img]http://img832.imageshack.us/img832/75/dddddddddddddj.png[/img][img]http://img198.imageshack.us/img198/4226/0caaffcfa992bf4c1fb738f.png[/img] [img]http://img708.imageshack.us/img708/6985/8327e2a1cc1d322ff6973dc.png[/img] [img]http://img4.imageshack.us/img4/2315/1530b2db99614a09b54d488.png[/img] and now slep
I like it. but it seems alittle tall. I always liked the Orions flatness. [IMG]http://www.geek.com/gearlog/NASA_Orion_Crew_Exploration_Vehicle.jpg[/IMG]
Yeah I was thinking that, I may flatten it. We'll see.
[QUOTE=Winstonn;33791705]Yeah I was thinking that, I may flatten it. We'll see.[/QUOTE] It currently looks more like an apollo or the mockup Orion. but the real one is 10 meters wide and veyr flat :) I love it. I don't see why it cannot fit atop a miniature of that MSl heatshield thing you made earlier. just a little constructive critizisum. Otherwise it is pretty spot on. aside form none round solar arrays. but those would be awful to animate once animation come out.
[img]http://i.imgur.com/uFwCP.png[/img] for tonights final operation, OPERATION: SPEED, I will attempt to go as FAST as possible under 5km. the end result? max speed 400 m/s at a max height of 2.7km. let's just say escape towers go FAST so fast my parachute ripped off 95% of the time
Have an eclipse [img]http://dl.dropbox.com/u/11517902/Sequence%2001_3.gif[/img]
[QUOTE=MadPro119;33786244]Okay so starting KSP with 900 parts seems to break it.[/QUOTE] While loading, press Alt F2 once to open the console. It will show a error once one of the parts break. Im playing ksp with 503 parts
[QUOTE=Goz3rr;33792527]While loading, press Alt F2 once to open the console. It will show a error once one of the parts break. Im playing ksp with 503 parts[/QUOTE] Jezus, how can you stand wading through 20-something menus to find that part you need? D:
[QUOTE=Gubru;33792591]Jezus, how can you stand wading through 20-something menus to find that part you need? D:[/QUOTE] I have 20 pages under propulsion alone :v:
Well, I'm sitting here waiting for my aerobraking to drop me. [editline]18th December 2011[/editline] oh nifty, my 5000 post was here
I've spoilt myself with mod parts. I downloaded the new version and tried it without any mods. I'm unable to get anywhere near the mun. Time to strap on more boosters.
Radeon 2000 series, 1280x800 16:10 widescreen.
1920x1080 Master race
While we're posting specs... GTX 460, 3360x1080
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