• Kerbal Space Program, or: "How many rockets can I slap onto this thing?"
    8,384 replies, posted
[QUOTE=Deiru;31018836]Don't worry, My next rocket will have at least 30 times more blast power, and be at least 50 times more useless![/QUOTE] Mine's the tallest though, :colbert:
Does it not work at all for anybody else? I just downloaded it from some person on the last page and after I get to the SQUAD Logo, a white box appears in the left corner for a second, then the screen stays black forever.
[Img]http://filesmelt.com/dl/OCW.png[/img] I call it Anal Beads because it its so useless and can not even start up with out blowing up and its real long and by long I mean about twice the size of the build space provided.
I tried to download it but the .zip file I get doesn't work, it says it's broken and the file size is 0 mb I think space hates me...
[QUOTE=lordskelzor;31019110]I tried to download it but the .zip file I get doesn't work, it says it's broken and the file size is 0 mb I think space hates me...[/QUOTE] The download is down because they are migrating servers. Check the last page for a re-uploaded version.
Okay, I don't even know how this one happened. [img]http://i.imgur.com/VXDsa.png[/img]
How do I make the rockets indestructible. I edited the configs to make them really strong but they keep breaking.
Oh yes there is nothing better than watching your 6 boosters disconnect at the wrong moment and slam straight into the command pod. Its so nice seeing Jebediah smile at his last moments of life as him and his friends get slaughtered by a runaway booster. I can not help but to laugh as my people get destroyed.
All that happens to me is all my solid boosters overheating and then flailing about, what am I doing wrong here?
[QUOTE=scout1;31017715]My best: Bonus :v: [/QUOTE] [media]http://www.youtube.com/watch?v=Uf-HosLWMks[/media] Part 2 re-up'd to work
[QUOTE=Dacheet;31019456]How do I make the rockets indestructible. I edited the configs to make them really strong but they keep breaking.[/QUOTE] I also tried to up the CrashTolerance but apparently it doesn't work as well.
[QUOTE=brickbox;31019488]Oh yes there is nothing better than watching your 6 boosters disconnect at the wrong moment and slam straight into the command pod. Its so nice seeing Jebediah smile at his last moments of life as him and his friends get slaughtered by a runaway booster. I can not help but to laugh as my people get destroyed.[/QUOTE] Jeb seems to be the most derp in the group, no matter what happens in my missions he always has a huge smile on his face. Look at Scout's videos for a perfect example of Jeb smiling no matter what.
watching their faces was the best part, "OH FUCK NO, Wait there's hope! OH GOD NO!"
[QUOTE=Electrocuter;31019549]Jeb seems to be the most derp in the group, no matter what happens in my missions he always has a huge smile on his face.[/QUOTE] I think he is crazy and wants to die. I bet he signed up to be on the rocket because there is usually one outcome and that is the rocket fails, blows up, and kills him.
[QUOTE=brickbox;31019694]I think he is crazy and wants to die. I bet he signed up to be on the rocket because there is usually one outcome and that is the rocket fails, blows up, and kills him.[/QUOTE] Maybe he sabotaged the rocket :tinfoil:
[QUOTE=VistaPOWA;31019832]Maybe he sabotaged the rocket :tinfoil:[/QUOTE] [img]http://filesmelt.com/dl/I_LAUGH_AS_MY_FRIENDS_DIE.png[/Img]
Lame, you can't reach orbit. (Orbit is like 8500km or a bit over that) (At least in the real world)
I attempted to achieve orbit, But all I managed to do was land far, far away. [thumb]http://img199.imageshack.us/img199/2986/ksp2011070920444685.png[/thumb] If you look closely you might be able to see mission control just on the horizon. [thumb]http://img830.imageshack.us/img830/7007/ksp2011070920454142.png[/thumb] Cra- er, [I]landing[/I] site up ahead. [thumb]http://img560.imageshack.us/img560/396/ksp2011070920465431.png[/thumb] Flomp [thumb]http://img850.imageshack.us/img850/3469/ksp2011070920485181.png[/thumb] Woosh [thumb]http://img819.imageshack.us/img819/2244/ksp2011070920490626.png[/thumb] And then they roll down a hill.
My planet imploded. [IMG]http://img714.imageshack.us/img714/7250/kerbal1.jpg[/IMG] Finished strong tho. [IMG]http://img7.imageshack.us/img7/3813/kerbal5.jpg[/IMG]
[QUOTE=nikomo;31019850]Lame, you can't reach orbit. (Orbit is like 8500km or a bit over that) (At least in the real world)[/QUOTE] I want some of what you're smoking. LEO is 140-2000KM.
[QUOTE=nikomo;31019850]Lame, you can't reach orbit. (Orbit is like 8500km or a bit over that) (At least in the real world)[/QUOTE] Actually a few people on the forums have been able to reach orbit.
I cant save my ships or launch what do I do!
I'm really hoping for an ICBM game mode at some point.
It annoys me how even with a straight ship, it will tilt forward/backward at launch. And when you add fins, it still does. What might annoy me most is how sometimes the decouplers don't work properly. I hope there ends up being an option for "everything always works; no mechanical failures".
[QUOTE=Beetle179;31019951]It annoys me how even with a straight ship, it will tilt forward/backward at launch. And when you add fins, it still does. What might annoy me most is how sometimes the decouplers don't work properly. I hope there ends up being an option for "everything always works; no mechanical failures".[/QUOTE] The launch twang is because of imbalance in the thrust, when symmetry is added it will get rid of it.
[QUOTE=CaF;31018579]here is another link: [URL]http://www.mediafire.com/?f3h19fsve63iiz2[/URL][/QUOTE] Thanks
[QUOTE=Beetle179;31019951]It annoys me how even with a straight ship, it will tilt forward/backward at launch. And when you add fins, it still does. What might annoy me most is how sometimes the decouplers don't work properly. I hope there ends up being an option for "everything always works; no mechanical failures".[/QUOTE] One can use SAS modules to correct the tilting. And I don't think I've ever had a decoupler not work except when there's a bunch of thrust pushing the two pieces together.
[QUOTE=Zombii;31019885]I want some of what you're smoking. LEO is 140-2000KM.[/QUOTE] Blame Wolframalpha, couldn't be arsed to check anywhere else.
Which value is the Solid Fuel booster's power? I want to have some fun. [editline]9th July 2011[/editline] EDIT: wow, forgot to scroll. I'm dumb
[QUOTE=Zackin5;31020057]One can use SAS modules to correct the tilting. And I don't think I've ever had a decoupler not work except when there's a bunch of thrust pushing the two pieces together.[/QUOTE] The SAS Module can't correct a very stubborn 120 degree tilt.
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