• Minecraft Chat Thread v67: 2012 edition!
    1,548 replies, posted
Best feature of the update, heh. [img]http://filesmelt.com/dl/mah_desktup1.png[/img]
Can anyone link me to the Oblivioncraft sound mod? I can't seem to find it.
[QUOTE=Ohfoohy;34202847]Can anyone link me to the Oblivioncraft sound mod? I can't seem to find it.[/QUOTE] You lack google-fu discipline. [Img]http://puu.sh/dkVG[/Img] [url]http://www.olasonline.net/oblivioncraft[/url]
I wonder if the Artifact Mod will ever be finished. I want that more than anything.
[QUOTE=vexx21322;34203095]You lack google-fu discipline. [Img]http://puu.sh/dkVG[/Img] [url]http://www.olasonline.net/oblivioncraft[/url][/QUOTE] I was specifically looking for a facepunch thread. Calm yo ass down. Just forget it.
Just finished enderhold. Besides all the querks, it's pretty fun.
Minecraft always, always overheats my processor after 20 minutes of playtime. This never used to happen. Maybe it's the mods eating up more cpu power?
[QUOTE=BananaFoam;34204513]Minecraft always, always overheats my processor after 20 minutes of playtime. This never used to happen. Maybe it's the mods eating up more cpu power?[/QUOTE] Dust off the heatsink/reapply the thermal grease.
[IMG]http://i.imgur.com/8krxT.png[/IMG] Great
I like this map already [img]http://horobox.co.uk/u/RaptorRed_1326610298.png[/img] Can't wait to see more of it. [editline]14th January 2012[/editline] [QUOTE=MeltingData;34199327] [url]http://www.minecraftforum.net/topic/754426-wip181improved-first-person-view/[/url] This could be good.[/QUOTE] I'd want something like a body awareness mod, something like that except, first person animations and such won't be changed, it'd be regular first person with the ability to see your lower half of your body, I don't need any fancy third person + first person animations or such, I am fine with the current animations as they are.
[QUOTE=RaptorRed;34204939]I like this map already[/QUOTE] Link to map?
So for Bows, we have damage upgrade, knockback upgrade, fire arrows, and infinite arrows. Neat. Also the Futhark text might be for future enchantments or words, or perhaps translating Minecraft into Viking language. Well, they already have Pirate, so after Viking they would logically go for Knight-speak (leaveth this land).
[QUOTE=rrunyan;34205956]Link to map?[/QUOTE] [url]http://www.minecraftforum.net/topic/919942-survcreation-tropica-islands-custom-terrain-for-mc-11-rainforest-ores-caves-end-portal-etc/[/url]
[QUOTE=JakeIsWin;34188625]Is it me or is Minecraft losing it's shine? Every time I load up my saves, I play for 5 minutes and quit.[/QUOTE] it means play multiplayer
[QUOTE=Insane516;34207235]it means play multiplayer[/QUOTE] then not being able to fight monsters because of lag
Hey guys I was hoping you could help, I don't think this is worth a new thread. Well, I started a new game, and continued on my first night, after a while I decided to go exploring I saw some reeds. These ones: [IMG]http://img855.imageshack.us/img855/6629/2012011400013.jpg[/IMG] If I get any closer the game stops and says "Saving Chunks" goes to the error screen for a split second and goes to black screen. I then have to use MCEdit to move my player back to the "safe zone". Any ideas?
[QUOTE=Liamhailhail2.0;34208681]Hey guys I was hoping you could help, I don't think this is worth a new thread. Well, I started a new game, and continued on my first night, after a while I decided to go exploring I saw some reeds. These ones: [IMG]http://img855.imageshack.us/img855/6629/2012011400013.jpg[/IMG] If I get any closer the game stops and says "Saving Chunks" goes to the error screen for a split second and goes to black screen. I then have to use MCEdit to move my player back to the "safe zone". Any ideas?[/QUOTE] Upload the map. I want to experiment for science. Also, I'm curious. Did you use a generator for this?
[QUOTE=MangoJuice;34208891]Upload the map. I want to experiment for science. Also, I'm curious. Did you use a generator for this?[/QUOTE] Nope, just created a new world. Here you go: [url]http://www.mediafire.com/?13l35lbl07gfj25[/url]
Is there a way to use the water shader mod with a view distance mod? Because both mods replace a certain file. So only one of them works at a time.
[QUOTE=Liamhailhail2.0;34209091]Nope, just created a new world. Here you go: [url]http://www.mediafire.com/?13l35lbl07gfj25[/url][/QUOTE] It usually does that when it tries to generate a block that doesn't exist in minecraft anymore, it makes no sense though as you said you created a new world, did you create the new world with a mod and then removed the mod? [editline]14th January 2012[/editline] Something is wrong with your map, after passing the safe zone I get unbearable lag in MCEdit. It shouldn't do that.
[QUOTE=RaptorRed;34209513]It usually does that when it tries to generate a block that doesn't exist in minecraft anymore, it makes no sense though as you said you created a new world, did you create the new world with a mod and then removed the mod? [editline]14th January 2012[/editline] Something is wrong with your map, after passing the safe zone I get unbearable lag in MCEdit. It shouldn't do that.[/QUOTE] Nope, I created just after the update so I had a fresh .jar
I decided I'd make a dungeon crawl adventure map for shits and fuckles. This is all I got for now, and I plan to use enchantments to make somewhat unique weapons and put unbreaking 10 on all of them so they don't break. I'll also probably require no creeper mod so creepers don't blow shit up. [quote][img]http://filesmelt.com/dl/2012-01-14_09.46_.28_.png[/img][/quote] An artificial picture of the outside. Eventually I'll re-texture endstone so it's invisible but you can't pass through it. [quote][img]http://filesmelt.com/dl/2012-01-14_09.46_.35_.png[/img][/quote] As you walk through the first door, a dispenser will shoot out a sword with unbreaking X on it and a pick to break mob spawners. [quote][img]http://filesmelt.com/dl/2012-01-14_09.46_.46_.png[/img][/quote] The first fight, four little rooms two of which have zombie spawners in them, and some hidden stuff as well. [quote][img]http://filesmelt.com/dl/2012-01-14_09.46_.54_.png[/img][/quote] A hall, with two rooms on each side, each with a lever and a chest containing a bow or 32 arrows, one of which has a spider spawner and the other a slime spawner. [quote][img]http://filesmelt.com/dl/2012-01-14_09.47_.01_.png[/img][/quote] [quote][img]http://filesmelt.com/dl/2012-01-14_09.47_.19_.png[/img][/quote] After pulling both levers a wall will open, revealing this room. A larger tomb area with skeletons spawners. After going around the room a lever will release water on them, drowining them/pushing them into a killing pit.
[QUOTE=Liamhailhail2.0;34209581]Nope, I created just after the update so I had a fresh .jar[/QUOTE] Well, I didn't spot anything out of the ordinary such as modded blocks or anything, the world is just corrupt, create a new one or steer away from that general direction and find reed elsewhere.
Maybe the map is h-h-haunted!!! Seriously though, that's strange
[QUOTE=RaptorRed;34209695]Well, I didn't spot anything out of the ordinary such as modded blocks or anything, the world is just corrupt, create a new one or steer away from that general direction and find reed elsewhere.[/QUOTE] Ok dokie, thanks for the help guys!
I turned on the Spirited Away soundtrack and played Minecraft... I think it fits pretty well. Creates quite the atmosphere. Specifically the track One Summer's Day.
[img]http://dl.dropbox.com/u/5182016/2012-01-14_20.35.26.png[/img] Which language is this?
Looks like Indian language to me. Wikipedia calls it Devanagari.
This mod reminds me of the harvest moon series. [url]http://www.minecraftforum.net/topic/926757-11-minecraft-comes-alive-v104/[/url] Also makes villagers a tad bit more interesting, combined with a proper farming mod and a mod such as Baby Animals which can be used for livestock for your farm would make for an interesting combination. gonna have to check it out. [editline]14th January 2012[/editline] Nice to know the mod isn't only aimed towards the majority, but to the minority aswell. [img]http://horobox.co.uk/u/RaptorRed_1326631740.png[/img]
ffs I keep getting the spike of death again in 1.1 and increasing mem allocation doesnt fix it at all
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