• Minecraft Chat Thread v67: 2012 edition!
    1,548 replies, posted
[media]http://www.youtube.com/watch?v=d8nVFp5X7O8[/media]
[QUOTE=ralle105;34466507][media]http://www.youtube.com/watch?v=d8nVFp5X7O8[/media][/QUOTE] Nice tutorial. Also I dig your music taste.
I love Industrial Craft 2. Sitting in the heart of your factory with all of your machines humming and buzzing around you is awesome.
That feel when you build a mountain base for the soul reason of having complete protection from mobs and this happens... [img]http://i.imgur.com/MC32H.png[/img]
Anyone know of a decent server running IC2, Buildcraft, etc? I'd be interested in playing on something like that.
Is it me or do I just me or do I absolutely hate and cringe whenever someone uses a tool that's not meant for a block? Like breaking sugarcane/mushrooms with your sword/pick. You can use ANYTHING else but people just have to eat away at their tools for no reason.
I'm pretty conscious about that, I hate it too. However with efficiency III or IV on a diamond pick I actually break dirt faster than I would with a normal diamond shovel, and I'm not sure if I should use it.
[IMG]http://i.imgur.com/yccmO.gif[/IMG]
Is there a mod or something that lets you have a skin where the legs aren't mirrored, and one can have a different pattern for each?
[QUOTE=Conro101;34471659]Is there a mod or something that lets you have a skin where the legs aren't mirrored, and one can have a different pattern for each?[/QUOTE] You can already? Or did something change? Pretty sure you can already do that.
[QUOTE=GeneralMoosen;34469753]That feel when you build a mountain base for the soul reason of having complete protection from mobs and this happens... [img]http://i.imgur.com/MC32H.png[/img][/QUOTE] This is the last thing I ever like seeing and it usually happens when I have low health and high hunger.
[QUOTE=slashsnemesis;34471876]You can already? Or did something change? Pretty sure you can already do that.[/QUOTE] Legs get mirrored, so do arms.
[QUOTE=GeneralMoosen;34469753]That feel when you build a mountain base for the soul reason of having complete protection from mobs and this happens... [img]http://i.imgur.com/MC32H.png[/img][/QUOTE] [img]http://filesmelt.com/dl/enderbrowoo.png[/img]
[QUOTE=bassie12;34462298]They should make testificates come and burn your house down if you harvest their crops without asking them.[/QUOTE] Peasant revolts would be fun, it'd put an army of snow golems to use at least. "Why did you steal our crops, you fiend?!" "I'mma wizard, I ain't gotta explain shit!" *golems*
[QUOTE=Oicani Gonzales;34472589]This is a long shot, but does anyone have an extra Minecraft account you don't use? I'd really like to be able to play online with a friend[/QUOTE] I do. Sent ya a PM
[QUOTE=GeneralMoosen;34469753]That feel when you build a mountain base for the soul reason of having complete protection from mobs and this happens... [img]http://i.imgur.com/MC32H.png[/img][/QUOTE] Although it probably does not look as pretty, Endermen can only fit under 3 blocks so if you're living space is only 2 blocks high they won't be able to spawn inside your house.
[QUOTE=Rammlied;34471973][img]http://filesmelt.com/dl/enderbrowoo.png[/img][/QUOTE] Makes me want a friendly Enderman mod.
[QUOTE=jonkagstrom]Yes creepers are running in the new ai system now. However they have a new weekness now...[/QUOTE] Oh dear god, running creepers. No home is safe.
[QUOTE=madmanmad;34475723]Oh dear god, running creepers. No home is safe.[/QUOTE] They've made them better than they were before. Better. Faster. Smarter.
I wonder what their weakness is. Maybe they're allergic to gold, so gold swords kill them instantly. and if you put a gold block down it wards them off in a 5x5x5 area.
It would be nice if they where really loud so that you could hear them. Actually, that would balance with their new buffs perfectly. Creepers are strong, but they cant steak up on you as well if at all.
Or maybe they fall on their back when you hit them and can't get up.
[QUOTE=ralle105;34477396]Or maybe they fall on their back when you hit them and can't get up.[/QUOTE] I think that'd be funny in a cute way
Is there a logic gate in which the output only changes if [I]both[/I] the inputs have been inverted? [editline]31st January 2012[/editline] Sort of like an AND-gate, you know, but the output should only invert if both inputs are toggled.
[QUOTE=Within;34477895]Is there a logic gate in which the output only changes if [I]both[/I] the inputs have been inverted? [editline]31st January 2012[/editline] Sort of like an AND-gate, you know, but the output should only invert if both inputs are toggled.[/QUOTE] So you want it to only activate when they are off?
[QUOTE=vexx21322;34477950]So you want it to only activate when they are off?[/QUOTE] I want it to toggle only when [I]both[/I] inputs are toggled.
Toggle and inverted can mean anything, jsut say if they should be on or off.
[QUOTE=ralle105;34478084]Toggle and inverted can mean anything, jsut say if they should be on or off.[/QUOTE] Let's imagine this pseudo-truth-table and let's imagine 1 and 1 on the inputs equal 1 on the output. That's the behavior of an AND-gate. The thing is - however - you only need to change one input on an AND-gate to toggle the output off. So: 1 + 1 = 1 1 + 0 = no change 0 + 1 = no change 0 + 0 = 0 It can be the other way around, it doesn't matter. Then - once the output has changed - you'll need to toggle both inputs again, so: 0 + 0 = 0 0 + 1 = no change 1 + 0 = no change 1 + 1 = 1
[QUOTE=Within;34478142]Let's imagine this pseudo-truth-table and let's imagine 1 and 1 on the inputs equal 1 on the output. That's the behavior of an AND-gate. The thing is - however - you only need to change one input on an AND-gate to toggle the output off. So: 1 + 1 = 1 1 + 0 = no change 0 + 1 = no change 0 + 0 = 0 It can be the other way around, it doesn't matter. Then - once the output has changed - you'll need to toggle both inputs again, so: 0 + 0 = 0 0 + 1 = no change 1 + 0 = no change 1 + 1 = 1[/QUOTE] So you want the output to toggle if both inputs are on?
I could solve the problem using memory cells but they are bugged to death in SMP (along with clock cycles), so I'm looking for another solution. [editline]31st January 2012[/editline] [QUOTE=vexx21322;34478175]So you want the output to toggle if both inputs are on?[/QUOTE] If both inputs are toggled - the output shouldn't toggle if only one input is toggled. This goes for both 0 and 1 on the output.
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