• Call of Duty v9 - Still not as shit as BF3!
    7,753 replies, posted
[QUOTE=A B.A. Survivor;31328865]tactic00l.[/QUOTE] More like actionmoviec00l
[QUOTE=waxrock;31317769]Were you just sitting there and taking it in the ass or did you try to shoot back?[/QUOTE] I didn't even realise he was there until I died to be honest :v: My TV isn't the best when it comes to sound, and if I remember he was using the suppressor, making it even more retarded on my TV. Didn't see him again for the entire match though, which was weird. [editline]25th July 2011[/editline] [QUOTE=Zillamaster55;31329043]More like actionmoviec00l[/QUOTE] Impossib00l?
[QUOTE=hexpunK;31329186]Impossib00l?[/QUOTE] weneedtogodeeper....00l...
[QUOTE=Zillamaster55;31329977]weneedtogodeeper....00l...[/QUOTE] .jpg
So anyone got any good ideas of where to get World at War cheaply for PC in Australia? Steam's too expensive ($40USD), D2D doesn't offer it to Australians, not available at all on Gamersgate and Impulse, too expensive on cdwow.com.au ($50AUD), no stock on ozgameshop.com and my local EB still sells it for >$40AUD. Preferably looking for a price range around $20AUD. On GameAgent it is $30USD and seemingly available in Australia, this is the closest thing but I don't have past experience with the site and I'd still prefer it cheaper. Damn I really want to play Nacht Der Untoten again.
[QUOTE=Antdawg;31342635]So anyone got any good ideas of where to get World at War cheaply for PC in Australia? Steam's too expensive ($40USD), D2D doesn't offer it to Australians, not available at all on Gamersgate and Impulse, too expensive on cdwow.com.au ($50AUD), no stock on ozgameshop.com and my local EB still sells it for >$40AUD. Preferably looking for a price range around $20AUD. On GameAgent it is $30USD and seemingly available in Australia, this is the closest thing but I don't have past experience with the site and I'd still prefer it cheaper. Damn I really want to play Nacht Der Untoten again.[/QUOTE] I feel like I've seen this exact same post before.
[QUOTE=Grim Joker;31342733]I feel like I've seen this exact same post before.[/QUOTE] Yeah because no one gave any advice the first time I posted it, I hope somone who might have advice will notice it this time
[QUOTE=Antdawg;31342989]Yeah because no one gave any advice the first time I posted it, I hope somone who might have advice will notice it this time[/QUOTE]You aren't going to find it for that cheap.
[QUOTE=Pat.Lithium;31343877]You aren't going to find it for that cheap.[/QUOTE] There's a possibility, on D2D it's $20USD although Australians aren't able to buy it. Maybe there's another site that might sell it at a similar price, and as said GameAgent offers it for $30USD, I'm just wondering if anyone knows where it might be cheaper.
[QUOTE=Antdawg;31344477]There's a possibility, on D2D it's $20USD although Australians aren't able to buy it. Maybe there's another site that might sell it at a similar price, and as said GameAgent offers it for $30USD, I'm just wondering if anyone knows where it might be cheaper.[/QUOTE] [url]http://cdkeys.com.au/products/Call-of-Duty-%3A-World-At-War.html[/url] ?
So much for MW3 news.
Robert should twitter more. Where is the survival trailer? Waiting for ages.
[QUOTE=Darkslicer;31404765]Robert should twitter more. Where is the survival trailer? Waiting for ages.[/QUOTE] That's the first thing I'm going to play when I get MW3. Survival Campaign MP
[QUOTE=Zillamaster55;31408361]That's the first thing I'm going to play when I get MW3. Survival Campaign MP[/QUOTE] That's the first thing I'm going to play when I get MW3. Shield Shield Shield
The first thing I'm going to play when I get MW3. Re-hashed version of Blops. Re-hashed version of MW2 Re-hashed version of CoD4.
Sorry guys I'll play BF3 instead.
[QUOTE=MrParalegal;31409330]Sorry guys I'll play BF3 instead.[/QUOTE] Why can't we play both?
[QUOTE=Grim Joker;31410678]Why can't we play both?[/QUOTE] Because most of the time running two games at once never works.
Here is how I think "Create-A-Loadout" should work in MW3 *Will make a concept image soon* 5 base classes: Assault Medic Scout Heavy Engineer Rather than just having 5 generalized loadouts like in COD4 and beyond, each base class would have 5 slots for making a specific loadout within that role that would allow customization, but would allow for the game to have actual classes and actual teamwork ala COD3. Each class would have it's own set of perks and weapons, kind of like in Killzone and would serve a role on the team. Say for assault the player would be able to use regular assault rifles and a pistol, and would have perks like Last Stand, bandolier, steady aim, ect perks to choose from relevant to that class. The assault's speciality would be straight up combat like most COD players currently play. This class would have an ability equivalent to hardline by default. Medic would have access to low tier assault rifles and low tier SMGs, and would have perks relevant to it that don't currently exist. This class would have the ability to revive dead players that have not respawned, and have not been dead for 30 seconds or more. (To prevent a lone wolf from reviving all his dead allies in Search and Destroy. Also in hardcore the medic would be able to heal other players who are wounded. The medic would not get any particular killstreaks with less kills, but would have an exclusive "mass revive" killstreak usable at 10 kills that would revive everyone who is dead, regardless of how long ago they died, except in SND where it would be restricted to everyone dead in the last 1 minute and 30 seconds. A revived player will be in last stand and will be in normal state 5 seconds later. It takes 5 seconds to revive. Scout would be restricted to using either a sniper rifle or SMG with a pistol. This class can use relevant perks such as Ghost, Marathon, lightweight, hacker ect. This classes ability is being able to shoot while sprinting and sprint in all directions. This classes regular running speed would be just above BO's lightweight moving speed. Would also be able to pick up the flag from further away than others. However at the cost of not being able to use the other two abilities he can swap them for a cloak that makes them invisible to eyes if laying down in a dark area or vegitation, resulting in halved damage if shooting while cloaked (And uncloaking). This class would get intelligence related streaks in less kills (UAV in 2, counter UAV in 3) Heavy would be restricted to using an LMG or a shotgun and either a pistol or rocket launcher. This class would use perks such as Flak Jacket, hardened, bling, gas mask/tac mask, sonic boom, overkill, ect. This classes' only real ability is that they move slow, and have higher health (+20) than other players. The heavy would not get any perks with less kills. Engineer would be restricted to shotguns or SMGs, with the pistol slot replaced with a repair tool that can repair mechanical killstreaks that are grounded, or if god forbid they were added, vehicles. The engineer could use perks such as Hardline, fireworks, scrambler, hacker (/w pro ability), scrambler ect. The engineer could apart from repairing would be able to plant and defuse bombs in 80% the normal time, and would be able to get mechanical ground based killstreaks in significantly less kills (Sentry Gun in 2 kills? SAM turret in 3? Me gusta.)
Looks like the devs are open for hate/criticism.
For the love of god Nuketown 24/7 on Demolition/Domination :suicide:
Shitfest.
[QUOTE=Darkslicer;31419866]Shitfest.[/QUOTE] I just played a game of both, and I have to say, being the first to defend sucks dick. I swear the entire team was plotting on using all of their killstreaks in the second round!
[QUOTE=Grim Joker;31410678]Why can't we play both?[/QUOTE] Most people won't be able to afford all the awesome games coming out around the same time and in order of awesomeness, MW3 is about at the bottom of the list [editline]30th July 2011[/editline] [QUOTE=certified;31413822]Here is how I think "Create-A-Loadout" should work in MW3 *Will make a concept image soon* 5 base classes: Assault Medic Scout Heavy Engineer Rather than just having 5 generalized loadouts like in COD4 and beyond, each base class would have 5 slots for making a specific loadout within that role that would allow customization, but would allow for the game to have actual classes and actual teamwork ala COD3. Each class would have it's own set of perks and weapons, kind of like in Killzone and would serve a role on the team. Say for assault the player would be able to use regular assault rifles and a pistol, and would have perks like Last Stand, bandolier, steady aim, ect perks to choose from relevant to that class. The assault's speciality would be straight up combat like most COD players currently play. This class would have an ability equivalent to hardline by default. Medic would have access to low tier assault rifles and low tier SMGs, and would have perks relevant to it that don't currently exist. This class would have the ability to revive dead players that have not respawned, and have not been dead for 30 seconds or more. (To prevent a lone wolf from reviving all his dead allies in Search and Destroy. Also in hardcore the medic would be able to heal other players who are wounded. The medic would not get any particular killstreaks with less kills, but would have an exclusive "mass revive" killstreak usable at 10 kills that would revive everyone who is dead, regardless of how long ago they died, except in SND where it would be restricted to everyone dead in the last 1 minute and 30 seconds. A revived player will be in last stand and will be in normal state 5 seconds later. It takes 5 seconds to revive. Scout would be restricted to using either a sniper rifle or SMG with a pistol. This class can use relevant perks such as Ghost, Marathon, lightweight, hacker ect. This classes ability is being able to shoot while sprinting and sprint in all directions. This classes regular running speed would be just above BO's lightweight moving speed. Would also be able to pick up the flag from further away than others. However at the cost of not being able to use the other two abilities he can swap them for a cloak that makes them invisible to eyes if laying down in a dark area or vegitation, resulting in halved damage if shooting while cloaked (And uncloaking). This class would get intelligence related streaks in less kills (UAV in 2, counter UAV in 3) Heavy would be restricted to using an LMG or a shotgun and either a pistol or rocket launcher. This class would use perks such as Flak Jacket, hardened, bling, gas mask/tac mask, sonic boom, overkill, ect. This classes' only real ability is that they move slow, and have higher health (+20) than other players. The heavy would not get any perks with less kills. Engineer would be restricted to shotguns or SMGs, with the pistol slot replaced with a repair tool that can repair mechanical killstreaks that are grounded, or if god forbid they were added, vehicles. The engineer could use perks such as Hardline, fireworks, scrambler, hacker (/w pro ability), scrambler ect. The engineer could apart from repairing would be able to plant and defuse bombs in 80% the normal time, and would be able to get mechanical ground based killstreaks in significantly less kills (Sentry Gun in 2 kills? SAM turret in 3? Me gusta.)[/QUOTE] What's the point exactly? CoD's just run n gun in a small area where nobody plays as a team so I don't see what difference class specific stuff will make.
[QUOTE=Zillamaster55;31408361]That's the first thing I'm going to play when I get MW3. Survival Campaign MP[/QUOTE] Campaign, MP till friends stop by to play Survival with.
I've preordered MW3, so I'm happy for everything.
Anyone got any good soundboards for mic spam? Currently playing search and destroy as samuel l jackson.
[QUOTE=Pat.Lithium;31428925]Anyone got any good soundboards for mic spam? Currently playing search and destroy as samuel l jackson.[/QUOTE] There's a Duke Nukem one out there somewhere.
So I join a search and destroy lobby on Black Ops... Previous map - Nuketown... Yet Nuketown 24/7 is on, and every fucker and their mums votes it, why can't people just play Nuketown 24/7 if they want to play on that map with whatever, so to prevent playing on one of the worst maps for objective for all time, I press B to get out of said Nuketown SnD lobby, before possibly playing in a potential [i][del]grenadespam[/del][/i][b]shitfest[/b].
Combat training is an fantastic for training your sniping *~skillz~* (:v:) been playing it all the time when putting the game in. 1 against 9 dumb easy bots and trying not to die one single time and going for 15000 points. Made me sniping seriously good on the xbox360.
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