• Call of Duty v9 - Still not as shit as BF3!
    7,753 replies, posted
one of my least favorite maps is village, i feel the need to "patrol" the west side of the map is too great, as the right side is a clusterfuck that i can't peep into without dying
[QUOTE=hexpunK;33676185]This is the only real problem I had with this post. CoD4 changed Call of Duty in such an extreme way, moving to a new era, changing the multiplayer functionality a bit. Pretty much a massive change from CoD2/3 (whichever you want to compare to). And it worked excellently. They took a leap of faith with CoD4, and it was so well accepted that almost all FPS games have moved to the same era now. I'm sure they could do it again quite easily, if it does fail. Just pull the food industry classic backpedal "We're going back to our roots with x [I]classic[/I]. You'll get the same old recipe you loved again!". One game isn't going to completely destroy the series if they actually listen to the feedback from their users after a big change.[/QUOTE] True. CoD4 was the game that pulled me into these series. I was looking for a game to replace CSS and its eye squinting cyborg twitch like gameplay and found this to be perfect. From the singleplayer which I loved, to the multiplayer, which I still find it to be the best among the series. I wish it stayed as strong, if not stronger, throughout the ages. Ah, Bloc... I love you Bloc... :v: [editline]11th December 2011[/editline] I just remembered... I still haven't finished MW3's SP. [editline]12th December 2011[/editline] Hey cool! MW2 is available for 13€!
Just got gold on my AS50 :D
Got my SCAR Gold. Tomorrow.. hopefully, CM901 gold. Although, I'm only level 3 with it. Maybe tomorrow will be level 30, idk.
Any tips to gold guns? I have a level 30 MP7 and it's a bitch to get to 31. I know I can do challenges, but holy crap. 30-31 may as well just be 1-30.
[QUOTE=jbthekid;33681152]Any tips to gold guns? I have a level 30 MP7 and it's a bitch to get to 31. I know I can do challenges, but holy crap. 30-31 may as well just be 1-30.[/QUOTE] Just grind it out and do the challenges. I'm gonna get it on my PP90M1 tomorrow hopefully.
[QUOTE=Angry Pineapple;33681220]Just grind it out and do the challenges. I'm gonna get it on my PP90M1 tomorrow hopefully.[/QUOTE] I guess that's all you can really do, thanks for your input at least.
Hopefully I'll get some gaming in today.
I don't really like the CM901, so it'll be more of a grind than usual. It's level 17 or so right now.
Used to think UMP45 was my favorite SMG until I started using the P90. In other games it always felt less reliable than the other SMGs, but I really like it in this game.
[QUOTE=whazat!!!;33689981]Used to think UMP45 was my favorite SMG until I started using the P90. In other games it always felt less reliable than the other SMGs, but I really like it in this game.[/QUOTE] Have you used the PP90M1 much? I used to love the UMP too, but once I started to use the PP90, it became my favorite. Pretty well-rounded, suffers a bit at range but all the SMGs do...
suffers at range my ass
Patch is out. [quote] Hot Fix Updates (Releasing Today 12/12/11): Fire rate normalization for Assault Rifles with undermounts FMG9 Re-balancing (Nerf) Akimbo FMG9 Re-balancing (Nerf) Fix for Shotgun's with Extended Mags (Prevents them from shooting more pellets than intended) Type95 Re-balancing (Nerf) - Reduce hipspread. Fix for ACR with Red Dot / Shotgun Fix Type 95 bug related to dropping it. Fix map exploits on Dome[/quote] [URL]http://community.callofduty.com/message/106065898#106065898[/URL] Sucks that the extended mags pellets got fix. Shotguns don't really need a nerf. But thank god the FMG9s are nerfed.
That's all the Type 95 got? It's hip fire accuracy is worse? That seems kind of like a really insignificant thing to patch in my opinion, but whatever. I wish they'd say what they did to the FMG9's. The singular one didn't really need a nerf, in my opinion. There was nothing overpowered about it. The akimbo FMG9s were the problem.
they could've dropped its fire rate within burst by like 30 rounds...that may have made a difference, regardless for the most part i'm happy, minus the shotgun nerf, i'm pretty good, however i'm now removing my shotgun class and replacing it with a pure stealth class.
I seriously wonder how many people are using the Type 95 now. Looks like I'll have to take the FMG9's out of my classes, at least the akimbos.
[quote=update] Akimbo FMG9 Re-balancing (Nerf)[/quote] [media]http://www.youtube.com/watch?v=V84STSWVp3g[/media] r.i.p my little rage inducers, r.i.p.
Oh wow they actually nerfed FMG9's? YES
Yeah, nerfed FMG9's. It's too bad it didn't change anything. I still get killed easily by them. It taught me to enjoy other guns though. You're missing out on the MP9 silenced if you use the FMG9.
[QUOTE=Rammaster;33692805]Type95 Re-balancing (Nerf) - Reduce hipspread.[/QUOTE] I can deal with this.
[QUOTE=jbthekid;33694877]I seriously wonder how many people are using the Type 95 now. Looks like I'll have to take the FMG9's out of my classes, at least the akimbos.[/QUOTE] lo0l you're a cancer
"Fix for Shotgun's with Extended Mags (Prevents them from shooting more pellets than intended)" [media]http://www.youtube.com/watch?v=umDr0mPuyQc[/media] Bare in mind, its in the "Re-balancing and Updates currently in Development and/or Discussion". But if they do end up patching them im not going to be happy. If anything they should be buffing the shotguns.
[QUOTE=Rammaster;33692805]Patch is out. [URL]http://community.callofduty.com/message/106065898#106065898[/URL] Sucks that the extended mags pellets got fix. Shotguns don't really need a nerf. But thank god the FMG9s are nerfed.[/QUOTE] I sure hope the removal of the extended mags glitch doesn't affects the shotguns even a little too much. [editline]13th December 2011[/editline] [QUOTE=Grim Joker;33692922]That's all the Type 95 got? It's hip fire accuracy is worse? That seems kind of like a really insignificant thing to patch in my opinion, but whatever. I wish they'd say what they did to the FMG9's. The singular one didn't really need a nerf, in my opinion. There was nothing overpowered about it. The akimbo FMG9s were the problem.[/QUOTE] It did get a little annoying to see lazy people just hip firing everyone within a few meters with the type95. As for the Akimbo FMGs, I hopy they got a very bad cone of fire WITH steady aim, and even worse without it. That shit was present in every game and people didn't even know what a primary was. It was also the table turner. If someone was using it, their team would win. No exceptions (almost) So, how shitty are the FMG9's and shotguns now?
So, from the looks of it, they did nothing to the FMGs and made the shotguns useless. Ok IW, fuck off. This patch did absolutely nothing to the FMGs and completely fucked the shotguns.
[QUOTE=dass;33702972]So, from the looks of it, they did nothing to the FMGs and made the shotguns useless. Ok IW, fuck off. This patch did absolutely nothing to the FMGs and completely fucked the shotguns.[/QUOTE] It obviously did SOMETHING to the FMGs. It could have nerfed the fire rate, the damage, the hip fire accuracy, something. Also, shotguns are fine, calm the fuck down. Shotguns didn't need the extra pellets to be good. [editline]13th December 2011[/editline] According to news articles I've been reading, the fix on Shotgun Extended Mags isn't in this patch. It's going to be in a future one. If it really wasn't in this patch, people who are saying shotguns are 'useless' are really suffering from the placebo effect.
[QUOTE=dass;33702972]So, from the looks of it, they did nothing to the FMGs and made the shotguns useless. Ok IW, fuck off. This patch did absolutely nothing to the FMGs and completely fucked the shotguns.[/QUOTE] Congratulations, you have been so obsessed with the news of the shotgun extended magazines glitch being fixed that you have managed to bitch about their upcoming uselessness before any change has occurred to them. You can go to your local router or modem and unplug your internet to receive your prize now.
Everyone really needs to relax about shotguns. I've gone 20-4 with the KSG-12 before. They're fine, and really deadly, you just need to change up your playstyle to avoid long sightlines and flank enemies. If you're doing badly with shotguns, you're just not good with shotguns. Every gun in this game is useful, and you can top the leaderboard with any of them. It just depends on the player.
[QUOTE=kaskade700;33707178]Congratulations, you have been so obsessed with the news of the shotgun extended magazines glitch being fixed that you have managed to bitch about their upcoming uselessness before any change has occurred to them. You can go to your local router or modem and unplug your internet to receive your prize now.[/QUOTE] What are you talking about? They clearly changed them today... KSG fires 6 pellets instead of 9 with extended mags. [editline]13th December 2011[/editline] [QUOTE=Grim Joker;33705196]It obviously did SOMETHING to the FMGs. It could have nerfed the fire rate, the damage, the hip fire accuracy, something. Also, shotguns are fine, calm the fuck down. Shotguns didn't need the extra pellets to be good. [editline]13th December 2011[/editline] According to news articles I've been reading, the fix on Shotgun Extended Mags isn't in this patch. It's going to be in a future one. If it really wasn't in this patch, people who are saying shotguns are 'useless' are really suffering from the placebo effect.[/QUOTE] For which console? My KSG with extended mags is firing 6 pellets right now... The usual 1 hit kills I used to do at 2 meter range now fail to do so at almost point blank range... And on top of that, the FMG's seem sometimes to have a bigger fire rate, and their spread is the EXACT SAME.
[QUOTE=dass;33707595]What are you talking about? They clearly changed them today... KSG fires 6 pellets instead of 9 with extended mags.[/QUOTE] You'll be dead by the time you manage to fire 9 shells without having to take cover and reload.
[QUOTE=Rhodry;33707813]You'll be dead by the time you manage to fire 9 shells without having to take cover and reload.[/QUOTE] Pellets != shells Correct me if I'm wrong, but shells are what you load into the shotgun, which are full of pellets, which are the tiny little things that hit people when you fire a shotgun at them.
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