• Call of Duty v9 - Still not as shit as BF3!
    7,753 replies, posted
[QUOTE=Reimu;32077390]If you want a game that's repackaged over the years, look at the last few Madden games. [i]Those[/i] games literally are repackaged, and I should know: I've been a football fan for years, and I still play the new installments because they're popular among the family. In the past few years EA hasn't changed the style, graphics, gameplay, or setting very much. The core gameplay never changes because it works so well, to the point where you can boot up Madden 10 and Madden 11 and you pretty much can't tell the difference. IW and Treyarch constantly add and tweak weapons, add new killstreaks, change the setting and levels around, give slight graphics updates, experiment with new systems (new way of acquiring killstreaks? new way of unlocking weapons?), tweak perks, mix in new philosophies (changing hotspots around for mw3), among a shitload of other things. You can't argue that mw2 vs Black Ops don't have their own distinctive feels. Madden 10 and Madden 11 don't. Go pick on EA for repackaging a game, or better yet, stop posting in a thread to bash on the game it's dedicated to. You think it's killing the industry, that's nice. [b]Go do something about it, okay?[/b][/QUOTE] What like you guys constantly buying the game every year?, really helping the game atleast try something new. [editline]2nd September 2011[/editline] And the map packs.
Assassin's Creed games are pretty much copies game after game. AC1, AC2, AC:B, and AC:R will also probably be the same. Don't get me wrong, AC is a very fun and entertaining game series. But if you think CoD games are basically expansions, you should check out Assassins Creed.
[QUOTE=SoUl_ReApEr2;32077402]What like you guys constantly buying the game every year?, really helping the game atleast try something new.[/QUOTE] Vote with your wallet. If you think CoD is ruining the industry, then don't buy it and invest in companies that you think do make good games.
[QUOTE=Reimu;32076971]L4D2 sounded and looked very similar to L4D1, but the game ended up having huge changes. Don't judge a book by its cover. Using an old engine =! unable to add new features.[/QUOTE] But atleast L4D2 Remade models, sounds and animations for almost all the weapons. Some more effort could absolutely have gone into this game. With the same sounds and looks this really doesn't seem to be a new game.
[QUOTE] give slight graphics updates[/QUOTE] lol. lol. lolololol. [QUOTE]tweak perks[/QUOTE] Yeah. You totally need a new fucking game at [B]full price[/B] for that. [QUOTE]tweak weapons[/QUOTE] Same as above. [QUOTE]among a shitload of other things.[/QUOTE] Sure thing bro. Sure thing. It's not a new game. It's not even a game. It's just a DLC, and you gonna pay some full price $$$ for that. But hey, you're paying for maps since forever so well, i guess it's ok.
[QUOTE=PyroCraz3d;32077432]Assassins Creed is pretty much carbon copies of each other every new game. Don't get me wrong, AC is a very fun and entertaining game series. But if you think CoD games are basically expansions, you should check out Assassins Creed.[/QUOTE] There's a whole bunch of really good examples of games that ARE carbon copy releases. MLB's new "The Show" series is another really good example. UT 2003 and 2004 were carbon copy games, that doesn't mean they weren't great games.
[QUOTE=Dorak;32077441]lol. lol. lolololol. Yeah. You totally need a new fucking game at [B]full price[/B] for that. Same as above. Sure thing bro. Sure thing.[/QUOTE] Also, you, why are you in this thread only to shit on the thread. I noticed this a year back as well, everybody just went into this thread only to say "lol cod sucks ass". This is a discussion thread, now a shit-on-cod-because-we-can-thread. That should be goddamn bannable, going into a megathread and shitting on the game.
[QUOTE=Dorak;32077441]lol. lol. lolololol. Yeah. You totally need a new fucking game at [B]full price[/B] for that. Same as above. Sure thing bro. Sure thing.[/QUOTE] This argument seems pretty much over unless you can give more content than "lol ok"
[QUOTE=Reimu;32077467] UT 2003 and 2004 were carbon copy games[/QUOTE] What? You've just disqualified all of your points by saying that.
[QUOTE]This argument seems pretty much over unless you can give more content than "lol ok"[/QUOTE] The only possible answer to " give slight graphics updates ". Sorry.
Well he is right, the perks are all the same from mw2, blops, mw1 they could just make better dlc then just maps, but then if they want to make a sequel within the story then yeah be my guest that's what most do, but the same game everytime online with a 5 hour campaign is stupid.
[QUOTE=triorio;32077440]But atleast L4D2 Remade models, sounds and animations for almost all the weapons. Some more effort could absolutely have gone into this game. With the same sounds and looks this really doesn't seem to be a new game.[/QUOTE] I see that with mw3 too. There's new weapon models and ironsight models that were never in some of the earlier games before, like the new orange ironsight. Besides, L4D has reused a lot of Source sounds and material. The non-usable button sound is probably the best example: that one goes way back, all the way to Half-Life. Blood effects haven't really changed at all in the years. The L4D2 cast members, in modeling, each used TF2 models' bases as references in being formed. To be fair though, every CoD game since the WWII era has reused some of the same sounds - like for grenades. You shouldn't be disappointed when a common trend appears. [editline]2nd September 2011[/editline] [QUOTE=gudman;32077510]What? You've just disqualified all of your points by saying that.[/QUOTE] Didn't UT2004 literally have all of UT2003's content? All of the UT games play very similarly too and generally speaking have very few changes, with UT3 being an exception personally. [editline]2nd September 2011[/editline] [QUOTE=SoUl_ReApEr2;32077512]Well he is right, the perks are all the same from mw2, blops, mw1 they could just make better dlc then just maps, but then if they want to make a sequel within the story then yeah be my guest that's what most do, but the same game everytime online with a 5 hour campaign is stupid.[/QUOTE] Yeah, but CoD games are different because of the sum of the new features. Madden usually adds only one or two new features per game, while the CoD mp usually has a completely new perk setup each game [i]along with dozens of new similar changes.[/i]
How many times has this argument been had?
[QUOTE=Reimu;32077536]I see that with mw3 too. There's new weapon models and ironsight models that were never in some of the earlier games before, like the new orange ironsight. Besides, L4D has reused a lot of Source sounds and material. The non-usable button sound is probably the best example: that one goes way back, all the way to Half-Life. Blood effects haven't really changed at all in the years. The L4D2 cast members, in modeling, each used TF2 models' bases as references in being formed. To be fair though, every CoD game since the WWII era has reused some of the same sounds - like for grenades. You shouldn't be disappointed when a common trend appears. [editline]2nd September 2011[/editline] Didn't UT2004 literally have all of UT2003's content? All of the UT games play very similarly too and generally speaking have very few changes, with UT3 being an exception personally. [editline]2nd September 2011[/editline] Yeah, but CoD games are different because of the sum of the new features. Madden usually adds only one or two new features per game, while the CoD mp usually has a completely new perk setup each game [i]along with dozens of new similar changes.[/i][/QUOTE] Completely new perk setup, I dunno about you but renaming Cold blooded in mw2 to ghost in Blops isn't really new, same perks with different names doesn't mean completely new perks.
[QUOTE=SoUl_ReApEr2;32077765]Completely new perk setup, I dunno about you but renaming Cold blooded in mw2 to ghost in Blops isn't really new, same perks with different names doesn't mean completely new perks.[/QUOTE] The perks are tweaked around though, so they're new de facto. Sometimes all that is "new" to the perk is that they operate under different tiers, so they can be strategized with other perks.
[QUOTE=Reimu;32077536] Didn't UT2004 literally have all of UT2003's content? All of the UT games play very similarly too and generally speaking have very few changes, with UT3 being an exception personally. [/QUOTE] Having ALL of the content of the previous one (or as much as possible, minus bad features), and adding a lot of new content is what sequel does. UT2004 added a lot of things - new gamplay even (Onslaught and Assault with vehicles was god damn fresh air!).
[QUOTE=Reimu;32077803]The perks are tweaked around though, so they're new de facto. Sometimes all that is "new" to the perk is that they operate under different tiers, so they can be strategized with other perks.[/QUOTE] Nope, they're the same, just in different tiers to balance the game doesn't mean they're new, blindly defending the game like an idiot, typical cod players, they're the same perks, do the same thing=same perk.
Ahhhhhh I don't know whether to buy this game or not. ASKDJLSKAD
[QUOTE=SoUl_ReApEr2;32077867]Nope, they're the same, just in different tiers to balance the game doesn't mean they're new, blindly defending the game like an idiot, typical cod players, they're the same perks, do the same thing=same perk.[/QUOTE] Man, you're going a bit over the top here, don't you? I mean, we're in CoD thread... what did you expect? People not defending CoD?
[QUOTE=SoUl_ReApEr2;32077867]Nope, they're the same, just in different tiers to balance the game doesn't mean they're new, blindly defending the game like an idiot, typical cod players, they're the same perks, do the same thing=same perk.[/QUOTE] Typical CoD player? We're in a cod thread. [QUOTE=waxrock;32077910]Ahhhhhh I don't know whether to buy this game or not. ASKDJLSKAD[/QUOTE] Buy it if you want to, don't let people discourage you from buying it.
The multiplayer just looks like a load of recycled shit, not buying it now
since when blops is on free weekend?
[QUOTE=SoUl_ReApEr2;32077867]Nope, they're the same, just in different tiers to balance the game doesn't mean they're new, blindly defending the game like an idiot, typical cod players, they're the same perks, do the same thing=same perk.[/QUOTE] Changing their tiers and use can drastically change how to use them. Remember Juggernaut and Martyrdom? Both were moved into the "deathstreak" category, and Juggernaut's use was drastically changed so it only lasts for a slight period of time. The Martyrdom's grenade fuse in MW2 is just as long as an uncooked grenade, compared to CoD 4's time. That's another tweak, and both altered how the perks operated in the game. There's also a variety of other examples, not even including how the "Pro" category can significantly alter the characteristics of a perk. Black Ops's "Ghost" was a renaming of "Cold-Blooded" and edited how players can be picked-up due to the introduction of dogs. And in-turn, Cold-Blooded was a reworking of UAV Jammer: it gave more use to the perk. Last Stand has seen changes, ranging from being able to move in last stand to actually getting up with the assistance of a player. Modern Warfare 2's "Danger Close" is a drastic reworking of Sonic Boom, focusing on killstreaks instead of explosives. All of these tweaks suggest that the team is constantly looking at how the game operates, and are willing to experiment with editing perks around.
I want the Hardened Edition for the Journal.. I like In-universe Journals, I still have Halsey's Journal from Halo Reach wrapped up.
Speaking of lack of innovation, anyone watching the call of duty XP stream? The new killstreak system looks cool.
Map DLC packs include new maps, new spec ops, and new gamemodes? Sounds like a step in the right direction for me to ever even consider buying one :v: [editline]2nd September 2011[/editline] Also $49.99 a year for CoD: Elite sub :v:
Wow holy fuck why is everyone freaking out? Of course the Multiplayer looks like MW2. Every single game after MW2 is probably going to look like MW2. This does not mean it will play like MW2. Black Ops looked like MW2 but played a lot differently. The Spec Ops trailer made it look a lot like MW2. Suddenly Multiplayer is revealed and because they don't have a new fucking engine or they didn't show all of the new shit they're gonna have it is obviously the same game and is shit. It's gonna be a lot like MW2. It is a sequel. Bad Company 2 was a lot like Bad Company 1. It even copied every single gun from it. All it had was a graphical update and some new maps. Frankly, I'll take Call of Duty's approach of showing me mostly new guns and experimenting with new killstreaks and such over the same game that just looks better any day of the week. Fuck, why are graphics even important anyways? I really don't give a shit what the game looks like if it's fun. "I Made A Game With Zombies In It" looks like ass but it's fun as hell. Fallout 3 and Fallout New Vegas both have a really shitty graphics engine and are buggy as hell, but they're still fun. So, really, I don't care what the new game looks like or plays like or if it's a 'cancer' on the gaming world (Which is fucking stupid to say) or whatever. As long as it's fun, I'll buy it, I'll play it, and I'll have fun.
I have to admit, what they are doing with Call of Duty: Elite is fairly well done. There is ALOT of neat additions but one could argue that the price could be a bit lower. Not that I am. It's a shame however. A lot of these things are more focused on the console community, especially the XBOX. PC is probably going to be the least interesting port for MW3.
I just got WaW, and was delighted to see it had a server browser at first. TACTICAL CROUCHING 197 PING NO MARTY CLAN ONLY BOLT-ACTION ONLY NO RIFLE NADES NO HARDSCOPE MODERN WEAPONS MOD VIETNAM MOD PUNKBUSTERRRRR HURRHURR Well fuck.
[QUOTE=Reimu;32078513]new gamemodes?[/QUOTE] elaborate please
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