[QUOTE=kattolil;32147314]Uh black ops had dedicated servers too, only one host. Don't expect anything different this time around.[/QUOTE]
Modern Warfare 3 has day 1 free dedicated server files and a completely free choice of GSP, along with LAN support.
Holy fuck, I thought I'd never see Overkill in any other CoD then in CoD 4.
i love you
cod
:)
Do you guys think MW3 has a chance to be as good as COD4?
[QUOTE=Lucinice;32153434]Do you guys think MW3 has a chance to be as good as COD4?[/QUOTE]
Probably not. Hutch from Machinima said it pretty well. He said no matter how good any future Call of Duty is, it will never compare to when players first booted up Call of Duty 4 multiplayer and played it. Just the amazement at how new and intuitive everything was. Gamers are just too jaded, and we've already seen it all and done it all, and we're always coming up with new ideas, so it's basically impossible for a Call of Duty game, or games in general for that matter, to give us that sense of awe and wonderment that older games did.
[QUOTE=kattolil;32147314]Uh black ops had dedicated servers too, only one host. Don't expect anything different this time around. And if you ask me, black ops was and is a better game than mw2.
Yeah it had really horrible optimization issues but that's mostly activisions fault squeezing cod's out faster than a man with diarrhea.
[editline]6th September 2011[/editline]
Plus this whole elite is one gimmicky piece of shit. It's basically what halo already has plus some webcast[/QUOTE]
Don't expect anything different? They've already announced public server binaries (ie. not tied to one host) so gg.
[QUOTE=SteveUK;32155624]Don't expect anything different? They've already announced public server binaries (ie. not tied to one host) so gg.[/QUOTE]
Yep, and LAN, and a much more robust (more robust than BLOPs even apparently) private match functionality, so day 1 we're going to have crazy stuff to play with since they even included some pre-made custom gametype-esque things, like one where one dude is a Juggernaut and everyone else who dies to him joins his team and becomes a Jugg too, or one where one guy is randomly made the Juggernaut and he has to be protected (SnD with that sounds rad), and a much better Theater mode.
Pretty much the only thing this game is missing so far for PC is mod tools, and considering Infinity Ward (as different as it may be) dislikes being one upped by Treyarch, I'm sure those will probably happen too.
e:
This is a really good example of how PC gamers (note: I am one) can get really jaded/doom and gloomy about their own platform. When MW2 came out everyone thought it would make everyone jump on the no-dedi bandwagon and cripple PC gaming as we know it because it was so successful, yet now we're getting a complete 180 from that because while it was successful on PC, it wasn't as successful as it could have been, and a company (who wants to make money, ie almost all of them) wants to do better and make that money.
[QUOTE=Grim Joker;32153510]Probably not. Hutch from Machinima said it pretty well. He said no matter how good any future Call of Duty is, it will never compare to when players first booted up Call of Duty 4 multiplayer and played it. Just the amazement at how new and intuitive everything was. Gamers are just too jaded, and we've already seen it all and done it all, and we're always coming up with new ideas, so it's basically impossible for a Call of Duty game, or games in general for that matter, to give us that sense of awe and wonderment that older games did.[/QUOTE]
same for every series
I doubt BF3 will be as good as my memories of BF2, even without all the shitty changes they made. It just won't fell the same.
I doubt the really hardcore HL1 fans found HL2 to be a really captivating sequel.
I doubt Halo 2 ever reached the level of popularity and epicness Halo:CE did.
I doubt Fallout 3 ever reached the popularity and success of FO 1/2.
[QUOTE=DJswitch;32156758]I doubt Fallout 3 ever reached the popularity and success of FO 1/2.[/QUOTE]
doesn't really apply
CoD4 was significantly more popular than CoD1/2, it was the first "breakout" game of the series
[QUOTE=trotskygrad;32156792]doesn't really apply
CoD4 was significantly more popular than CoD1/2, it was the first "breakout" game of the series[/QUOTE]
And IMO about time they ended the WWII theme...
[QUOTE=Grim Joker;32150540]That guy needed to go slower and cover more stuff. I kept having to pause and un-pause just to get a look at things.[/QUOTE]Its not his video, everyone is taking gameplay from sites like gamespot and uploading it as their own.
Also happy to see they included point streaks into the class this time around.
[QUOTE=Grim Joker;32153510]Probably not. Hutch from Machinima said it pretty well. He said no matter how good any future Call of Duty is, it will never compare to when players first booted up Call of Duty 4 multiplayer and played it. Just the amazement at how new and intuitive everything was. Gamers are just too jaded, and we've already seen it all and done it all, and we're always coming up with new ideas, so it's basically impossible for a Call of Duty game, or games in general for that matter, to give us that sense of awe and wonderment that older games did.[/QUOTE]
My first CoD was CoD4, however it was for PC and I was never able to get Punk Buster working properly and it ran at around 20FPS, so I didnt pursue it further. I then got W@W, and was raped repeatedly by MP40s and jugg, so I gave up on it by the time MW2 had come out, I was in my first year of college and my roommate owned the game so I watched him play for hours on his 360 and got myself a 360 and copy, from there watched a bunch of YouTube and progressively got better. So my first real Multiplayer experience was MW2. So CoD4 was to Hutch as MW2 was to me I suppose. I'm also hoping BF3 will have a similar effect as I haven't seriously played a Battlefield MP game since 1942. And even then I drove around like a twit because I was young and had no clue WTF I was doing.
[editline]6th September 2011[/editline]
Also one thing i'd love to see them allow is set killstreaks per class
[QUOTE=Vmonkey;32157419]My first CoD was CoD4, however it was for PC and I was never able to get Punk Buster working properly and it ran at around 20FPS, so I didnt pursue it further. I then got W@W, and was raped repeatedly by MP40s and jugg, so I gave up on it by the time MW2 had come out, I was in my first year of college and my roommate owned the game so I watched him play for hours on his 360 and got myself a 360 and copy, from there watched a bunch of YouTube and progressively got better. So my first real Multiplayer experience was MW2. So CoD4 was to Hutch as MW2 was to me I suppose. I'm also hoping BF3 will have a similar effect as I haven't seriously played a Battlefield MP game since 1942. And even then I drove around like a twit because I was young and had no clue WTF I was doing.
[editline]6th September 2011[/editline]
Also one thing i'd love to see them allow is set killstreaks per class[/QUOTE]
I'm pretty certain that you will be able to set your "strike packages" per class judging by some of the footage from COD XP.
[QUOTE=Vmonkey;32157419]Also one thing i'd love to see them allow is set killstreaks per class[/QUOTE][img]http://i.imgur.com/GTrVR.png[/img]
[QUOTE=Vmonkey;32157419]
[editline]6th September 2011[/editline]
Also one thing i'd love to see them allow is set killstreaks per class[/QUOTE]
That would be cool if it did have that. If latium is correct, than YES! It sounds pretty cool. Tbh, I'll be trying out every killstreak to see how they change. God, I can't wait for this game. Hopefully GoW3 will hold me over for 2 months...
[QUOTE=Pat.Lithium;32157383]Its not his video, everyone is taking gameplay from sites like gamespot and uploading it as their own.
Also happy to see they included point streaks into the class this time around.[/QUOTE]
I meant 'that guy' as in 'the guy playing the game'.
[editline]6th September 2011[/editline]
[QUOTE=Vmonkey;32157419]My first CoD was CoD4, however it was for PC and I was never able to get Punk Buster working properly and it ran at around 20FPS, so I didnt pursue it further. I then got W@W, and was raped repeatedly by MP40s and jugg, so I gave up on it by the time MW2 had come out, I was in my first year of college and my roommate owned the game so I watched him play for hours on his 360 and got myself a 360 and copy, from there watched a bunch of YouTube and progressively got better. So my first real Multiplayer experience was MW2. So CoD4 was to Hutch as MW2 was to me I suppose. I'm also hoping BF3 will have a similar effect as I haven't seriously played a Battlefield MP game since 1942. And even then I drove around like a twit because I was young and had no clue WTF I was doing.[/QUOTE]
CoD4 wasn't the first Call of Duty game Hutch played, it was just the best and most progressive that ever came out. It perfected the Create A Class system, had perks, killstreaks, along with an entirely new time frame. It did what no other Call of Duty had done before it. Treyarch tried to instate a radical change to the series with Black Ops, but it won't stick. Treyarch always takes what Infinity Ward does and tweaks it into something interesting, but Infinity Ward doesn't return the favor, so it's kind of like a 'two steps forward, one step back' type deal.
To be Honest, I thought MW3 would suck like blops and mw2. But it actually looks like theyve fixed everything they can without making a new engine...which they need to do.
Actually it is a new engine. It's hard to tell, but according to them it's IW5 I think. They're calling it the MW3 engine though.
[QUOTE=Grim Joker;32160523]Actually it is a new engine. It's hard to tell, but according to them it's IW5 I think. They're calling it the MW3 engine though.[/QUOTE]They still need a new graphic engine.
[QUOTE=Pat.Lithium;32160593]They still need a new graphic engine.[/QUOTE]
Yeah, although I'm less concerned with graphics and more with gameplay. Once they have really fun and solid gameplay, then they can tune up the graphics.
I think MW2 would have been pretty damn good if they stuck to the same formula as COD4. Adding in all those fucking retarded perks and addons fucked it over if you ask me
[QUOTE=ksenior;32160667]I think MW2 would have been pretty damn good if they stuck to the same formula as COD4. Adding in all those fucking retarded perks and addons fucked it over if you ask me[/QUOTE]
But most of MW2's retarded perks were in COD4....
Yeah, the majority of them were in Call of Duty 4. The only new ones were either useless (Scrambler, One Man Army) or have been confirmed to never return (Commando).
I wish there was a perk that would increase your knifing HP. I mean that the enemy would have to knife you twice if you were in a full health.
[QUOTE=Logic Studio;32161115]I wish there was a perk that would increase your knifing HP. I mean that the enemy would have to knife you twice if you were in a full health.[/QUOTE]I wish knifing wasn't a one shot kill all the time, just from the back or something like that.
Call of Duty has smallish maps and much quicker gameplay than something like say, Battlefield. If knife took two hits to kill nobody would do it, which would skewer the weapons used even more towards SMGs and Shotguns since those are more reliable up close than the other weapon types in TTK.
The game is looking pretty good actually. G36 all the way.
Modern Warfare 3 might actually be the new CoD 4, in terms of how awesome it was.
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