• Warhammer 40k: Megathread V1 - FOR THE EMPEROR
    15,180 replies, posted
A whole first company? Isn't that hundreds of the chapter's most honorable veterans?
[QUOTE=RayvenQ;30332275]They still saved the Imperium , Space Marines generally don't give a fuck how many they lose as long as they complete their mission. They lost nowhere near half a chapter, just a First Company. Not impossible to replace, but just takes a long time.[/QUOTE] Ah, my bad. But still, it was the Ultramarines VS the Tyranids on their home turf, and they lost miserably, at least on the ground. That is a testament to the Swarmlord's almighty tactics. Then they got stomped by a reinforcement fleet I think.
[QUOTE=Hoboharry;30332460]A whole first company? Isn't that hundreds of the chapter's most honorable veterans?[/QUOTE] The Codex states that a Space Marine Chapter should be split into 10 companies of 100 Marines each, plus a Space Marine Captain, Apothecary, Company Standard and Chaplain for each company. So I doubt Ultramarines would dare deviate from that.
What caliber are Bolter rounds supposed to be. On every single book cover I've seen with a bolter being fired, the shells being ejected look the size of modern pistol rounds, but I could probably fit my fist in the barrel. Doesn't make sense.
[QUOTE=Wulfram;30332897]What caliber are Bolter rounds supposed to be. On every single book cover I've seen with a bolter being fired, the shells being ejected look the size of modern pistol rounds, but I could probably fit my fist in the barrel. Doesn't make sense.[/QUOTE] they are listed as very VERY big.
[IMG]http://2.bp.blogspot.com/_34dj70rO5gw/TS78v65vIWI/AAAAAAAAAQ4/nhiBe57qIl0/s1600/gallery_39951_4431_138409.jpg[/IMG] This is what I meant. See the shells? Tiny, see the barrel? Big.
I was under the impression Bolter shots were shell-less, may be confusing that with something else though I really want a Dawn of War game where I can actually have a proper Chaos army, as in marks for every unit and more varied demon options. So I should be able to have an army of CSM with marks of Nurgle, some actual Plague Marines, Plague Bearers and other Nurguly goodness, or mix it up with different Gods or have no affiliation with any God at all.
[QUOTE=DTkach;30332155]I was under the impression that first-grade space marines like the Ultramarines weren't very easy to replace. And considering how they're all genetic supermen, I can't imagine it being very cost-effective to replace half a chapter.[/QUOTE] As long as you have enough geneseed and a good enough base to recruit from you can replenish losses pretty quickly. The main problem is loosing geneseed and wargear. A further question is, if any marines would actually be willing to farm geneseed like the admech does whenever a new chapter is commissioned. And bolters are indeed caseless.
[QUOTE=wraithcat;30333789]As long as you have enough geneseed and a good enough base to recruit from you can replenish losses pretty quickly. The main problem is loosing geneseed and wargear. A further question is, if any marines would actually be willing to farm geneseed like the admech does whenever a new chapter is commissioned. And bolters are indeed caseless.[/QUOTE] Considering the nids killed and ate most of the dead on Ultramar, I'd guess geneseed wasn't recoverable.
[QUOTE=DTkach;30334067]Considering the nids killed and ate most of the dead on Ultramar, I'd guess geneseed wasn't recoverable.[/QUOTE] They could have always called upon the spare stocks from the Mechnicus tithes. Besides they have so many child chapters, I'm sure they could just call a few of them up and ask them for any spare geneseed. (For every Geneseed implanted in marines, you get two eventually once they have matured, though only one can be collected, the other you have to wait for the marine to die.) [QUOTE=fylth;30333513]I was under the impression Bolter shots were shell-less, may be confusing that with something else though [/QUOTE] Caseless, not shell-less [QUOTE=Wulfram;30332897]What caliber are Bolter rounds supposed to be. On every single book cover I've seen with a bolter being fired, the shells being ejected look the size of modern pistol rounds, but I could probably fit my fist in the barrel. Doesn't make sense.[/QUOTE] .75 for regular Bolters, 1.0cal for Heavy Bolters. The cases being ejected are just for visual effect in artwork etc [QUOTE=Hoboharry;30332460]A whole first company? Isn't that hundreds of the chapter's most honorable veterans?[/QUOTE] A Hundred. [QUOTE=DTkach;30332537]Ah, my bad. But still, it was the Ultramarines VS the Tyranids on their home turf, and they lost miserably, at least on the ground. That is a testament to the Swarmlord's almighty tactics. Then they got stomped by a reinforcement fleet I think.[/QUOTE] Macragge is still their turf. Yes they got their noses quite badly bloodied [B]but they won.[/B] I'd have liked to have seen any other world, or indeed other chapter do better. I'm not an ultramarines fanboy by any standard, but damn the Ultra hate is frigging stupid.
[QUOTE=DTkach;30334067]Considering the nids killed and ate most of the dead on Ultramar, I'd guess geneseed wasn't recoverable.[/QUOTE] "Eat" is such a filthy manner. They simply collected their bio-mass through constant consumption of flesh.
[QUOTE=RayvenQ;30334238] I'm not an ultramarines fanboy by any standard, but damn the Ultra hate is frigging stupid.[/QUOTE] Never understood the Ultramarine hate. If there wasn't a standard chapter then it wouldn't be as cool when other chapters deviate from the norm. Worse than the Ultra hate is the idea that Tyranids are absolutely unstoppable and never lose. The Ultramarines will kick the Tyranids ass so hard that they won't be able to use that biomass for anything else than urine to piss themselves for a few years. Why? Because Ultramarines are GW's poster chapter. they are on every cover and a lot of people recognize them as Warhammer, so they won't let them lose (they will have them take heavy casualities to make it look more heroic though).
[QUOTE=fylth;30333513]I was under the impression Bolter shots were shell-less, may be confusing that with something else though I really want a Dawn of War game where I can actually have a proper Chaos army, as in marks for every unit and more varied demon options. So I should be able to have an army of CSM with marks of Nurgle, some actual Plague Marines, Plague Bearers and other Nurguly goodness, or mix it up with different Gods or have no affiliation with any God at all.[/QUOTE] Firestorm over Kronus 3.6 for Dark Crusade, has what you want. Also, Bolters are .75 calibre and Heavy Bolters are 1.0.
[QUOTE=RayvenQ;30334238]Macragge is still their turf. Yes they got their noses quite badly bloodied [B]but they won.[/B] I'd have liked to have seen any other world, or indeed other chapter do better. I'm not an ultramarines fanboy by any standard, but damn the Ultra hate is frigging stupid.[/QUOTE] I don't hate them, they're actually my favorite Sm chapter (along with Space Wolves), just because of their history/their color scheme. I just thought it was a nice way to make the nids seem better because they just about bested the Ultramarines on their own turf :v:
Blood Ravens? Oh wait, Kaurava Campaign
[QUOTE=imadaman;30335502]Blood Ravens? Oh wait, Kaurava Campaign[/QUOTE] Blood ravens are kinda lame, just because we've seen so much of them. Also their color scheme is bad. Which is why I laugh at which store got "blood raven scheme" pre-order bonus. Clearly they drew the short straw.
I like it :frown: I also like Storm Wardens and Dark Angels.
again we need a comprehensive army painter
Spore painting system in a 40k game. My nids can be pink with purple tiger stripes yaaaay.
Real life painting system in a 40k game. actually wouldn't it be cool to make your own conversion parts and shit ala spore and add them to your DoW dudes
I'm going to be interested to see how the paint system works in DMO i can only guess that you'll join a guild (chapter/warband/whateverchaosthingis) and adopt the colour scheme the creator has decided [editline]8th June 2011[/editline] what would a chaos "guild" be?
war-band of some sort? There's such things as chaos renegades...
I demand an ability to use Obliterator's pauldrons as a turrets. Which begs a question - has anyone who is not an SM/AdMech ever been afflicted with Obliterator virus?
[QUOTE=gufu;30337220]I demand an ability to use Obliterator's pauldrons as a turrets. Which begs a question - has anyone who is not an SM/AdMech ever been afflicted with Obliterator virus?[/QUOTE] Yup, Obliterator Cults have been a rising concern in the wake of the 13th Black Crusade. In a Dark Heresy game I'm currently playing we're investigating a Brothel that caters to the needs of an entire hive. The problem is, all the staff are infected with the Obliterator virus and it's transmitted by touch, uncurable and it takes 9 weeks for the infected to be able to spout lascannons from beneath their fingernails. Provided they come into contact with a lascannon.
Isn't there a giant plot device ship that Chaos stole, that is old eldar tech or something?
Bolter Shells are caseless, because they're shells. The explosing isn't huge either, it's meant to tear up soft tissue, not being the main punch, that's the job of the shell its self. The ones in DoW 2 use the four shot burst with some hero having the full auto setting. There's even sound filles called "Bolter_4_burst", and the Bolter's burst number is, you guessed it, 4. Some have a burst of 1 though, but they're either slow firing or fast firing since that doesn't account for reload. I know this because I mod DoW 2. Chaos stole a few Blackstone Fortress, which are Necron constructs.
shells have casings too [img]http://web.me.com/schuffelen/Site/artwork/ordinanceWWII.jpg[/img] [editline]8th June 2011[/editline] Cyrus has the amazing ability to work the fire selector on the bolter in DoW2
[QUOTE=Gunner th;30339522]Bolter Shells are caseless, because they're shells. The explosing isn't huge either, it's meant to tear up soft tissue, not being the main punch, that's the job of the shell its self. The ones in DoW 2 use the four shot burst with some hero having the full auto setting. There's even sound filles called "Bolter_4_burst", and the Bolter's burst number is, you guessed it, 4. Some have a burst of 1 though, but they're either slow firing or fast firing since that doesn't account for reload. I know this because I mod DoW 2. Chaos stole a few Blackstone Fortress, which are Necron constructs.[/QUOTE] Bolter Rounds are caseless, because they use a solid charge round (instead of gunpowder etc contained with in a case) this charge round is only used to propel the round just out of the bolter, at which point, the inbuilt rocket engine fires propelling the round forward. Bolters generally have Single, Burst (4 round) and Fully auto modes of fire. Although ,they do have a case, it isn't ejected, like with gunpowder rounds, it holds the main charge in place.
[QUOTE=Wulfram;30332897]What caliber are Bolter rounds supposed to be. On every single book cover I've seen with a bolter being fired, the shells being ejected look the size of modern pistol rounds, but I could probably fit my fist in the barrel. Doesn't make sense.[/QUOTE] 0.75
[QUOTE=Gunner th;30339522]Chaos stole a few Blackstone Fortress, which are Necron constructs.[/QUOTE] I bet the Necrons didn't take kindly to that, especially having their shit stolen by those filthy warp fiends.
Sorry, you need to Log In to post a reply to this thread.