AH MAN!
The Tyrannid are pretty boss, I love a good Creature rush.
[QUOTE=Zillamaster55;32191205]AH MAN!
The Tyrannid are pretty boss, I love a good Creature rush.[/QUOTE]
I mass tier 1 units and overrun the entire map :v:
Man I'm getting some wierd, stuttering but not stuttering, at times when theres a lot of sounds going on (or even my chainsaw revving when attacking) it'll, not stuter but the sound will repeat itself, anyone else get this?
[QUOTE=RayvenQ;32191433]Man I'm getting some wierd, stuttering but not stuttering, at times when theres a lot of sounds going on (or even my chainsaw revving when attacking) it'll, not stuter but the sound will repeat itself, anyone else get this?[/QUOTE]
Yep, I got that a few times in the campaign, when I went from an area of inactivity to one with a lot on screen. Never graphical, just the sound would fuck up.
[QUOTE=RayvenQ;32191433]Man I'm getting some wierd, stuttering but not stuttering, at times when theres a lot of sounds going on (or even my chainsaw revving when attacking) it'll, not stuter but the sound will repeat itself, anyone else get this?[/QUOTE]
Hasn't happened to me yet and I'm on my second run with the campaign.
What settings are you on?
Hey, if they added NPC guardsmen/traitors to the multi player maps would that be cool or annoying?
they would do near to no damage (more canon like) but they could cap points
[QUOTE=larrylumpy;32191599]Hey, if they added NPC guardsmen/traitors to the multi player maps would that be cool or annoying?
they would do near to no damage (more canon like) but they could cap points[/QUOTE]
I, for one, will say it would be cool addition.
[QUOTE=RayvenQ;32191433]Man I'm getting some wierd, stuttering but not stuttering, at times when theres a lot of sounds going on (or even my chainsaw revving when attacking) it'll, not stuter but the sound will repeat itself, anyone else get this?[/QUOTE]
What sound setup are you running? The game doesn't like onboard sound with low memory.
[QUOTE=larrylumpy;32191599]Hey, if they added NPC guardsmen/traitors to the multi player maps would that be cool or annoying?
they would do near to no damage (more canon like) but they could cap points[/QUOTE]
As long as they don't add tankbustas. Those things were really fucking stupid in the campaign. Run for 10 minutes trying to avoid rockets that still find you several miles away.
Meh. They only kill when added with others, and against raptor/assault they get to'e up pretty bad. The trick is to let the missile come to you and then dodge as it comes in.
[QUOTE=27X;32191661]What sound setup are you running? The game doesn't like onboard sound with low memory.[/QUOTE]
Actually It's probably that, switched it over to the hdmi audio output on my graphics card, but too tired to test it out tonight.
[img]http://i.cubeupload.com/TAQhLm.jpg[/img]
[QUOTE=richard9311;32192204][img]http://i.cubeupload.com/TAQhLm.jpg[/img][/QUOTE]
What? I don't even...
[img]http://cloud.steampowered.com/ugc/594696177747100510/A7B2D226DA121B1874749E3D3027F9166F10EAAF/[/img]
Original Blood Raven artifacts.
So much audio stuttering in multiplayer, it's unbearable. Does anyone know how to fix it? I've already tried updating my realtek drivers.
Super mega ultra problem with Space Marine multiplayer: Matchmaking throws players of all levels together, which basically makes it "who has the most high level players" early on.
[QUOTE=DTkach;32192830]Super mega ultra problem with Space Marine multiplayer: Matchmaking throws players of all levels together, which basically makes it "who has the most high level players" early on.[/QUOTE]
I mean no offense, but this is all I could think of.
[img]http://i.imgur.com/qS9fB.jpg[/img]
Space Finland
[t]http://cloud.steampowered.com/ugc/578933579060680147/4C82337B7856C31C9A9CC6A091645B5A6A89ED87/[/t]
Chaos Space Finland
[t]http://cloud.steampowered.com/ugc/578933579060716738/D0F6FCE9FE2530CA91E548BB32571AC04A6A3F72/[/t]
Space Denmark
[t]http://cloud.steampowered.com/ugc/578933579060622075/7960AC83032DBDCB6A7E52AB93837DB0EC8EA532/[/t]
Chaos Space Denmark
[t]http://cloud.steampowered.com/ugc/578933579060728876/9422805158D4687B36115B3CA9320F3161EC0016/[/t]
Just something a friend and I decided to do.
I have to make United States SM's now, it will go great with my current steam name.
xC0DFAN420x(EM DUB TRIPLE)
[QUOTE=Raidyr;32193000]I have to make United States SM's now, it will go great with my current steam name.
xC0DFAN420x(EM DUB TRIPLE)[/QUOTE]
Thats actually how this started. I was Space America for a few days. Got bored of that though.
[QUOTE=Raidyr;32193121]:america:
[IMG]http://img691.imageshack.us/img691/1842/2011090900001.jpg[/IMG][/QUOTE]
Your name..it's...IT'S HERESY.
Played 1st multiplayer match - 990:1000, defeat :D First impressions: this is what i waited. Cant wait to reach lvl 4 and customize my bro marine.
[QUOTE=DTkach;32192830]Super mega ultra problem with Space Marine multiplayer: Matchmaking throws players of all levels together, which basically makes it "who has the most high level players" early on.[/QUOTE]
Except that there is the Copy loadout button...
Melta Gun with Improved Charge is so delightfully overpowered. Almost every match my ratio was at least a 3:1.
Bolt Pistol is also very underrated, finished off so many fleeing Assaults/Raptors after a shot from the Melta.
My favorite kit right now is Bolter with Bolt pistol and Fast Deployment. The stock bolter is actually exceedingly versatile. Tap firing lets me snap off some accurate shots or I can spray when I need to.
[editline]9th September 2011[/editline]
I think I'll actually stop playing as much (ie several hours a day :v:) and wait for the survival mode. I am a sucker for coop and I don't want to make the game boring for myself before it arrives.
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