[QUOTE=Joazzz;33284289]Found a sweet axe in Fallout NV, now I wish someone made some Berzerker armor. Blood Magpies will have to do because their armor is red.
[img]http://1337upload.net/files/nogger2.jpg[/img]
COYOTE BLOOD FOR THE BLOOD GOD
Too bad the Chaos Armor mod is unfinished.[/QUOTE]
You know. If a space marine was just dropped off somewhere like NV, I could imagine it going like how it is. Except obvious things like getting shot in the head by Matthew Perry.
Would actually be a good reason for the characters abilities instead of just like "Oh suddenly X happened and now I have to do Y task and I have Z ability"
[QUOTE=WilhelmScreamer;33294914][media]http://www.youtube.com/watch?v=5jzvjGFE098&feature=feedu[/media]
Them orks are tempting.[/QUOTE]
FFFFFFFUUUUUUUUUU
Would've bought dem chaos boyz in a heartbeat but clocks all around
[QUOTE=Nikota;33295609]You know. If a space marine was just dropped off somewhere like NV, I could imagine it going like how it is. Except obvious things like getting shot in the head by Matthew Perry.
Would actually be a good reason for the characters abilities instead of just like "Oh suddenly X happened and now I have to do Y task and I have Z ability"[/QUOTE]
"I heard there is a super mutant town to the north of h-" "PURGE THE MUTANTS!!!"
So how many of you guys have ordered from wayland games? Games workshop have still not answered my emails so I'm not going to order anything from them, and instead I'll use wayland games.
[QUOTE=Kevinsevenalt;33301040]"I heard there is a super mutant town to the north of h-" "PURGE THE MUTANTS!!!"[/QUOTE]
They don't purge ogryns or ratlings, so if they were convinced the few intelligent super mutants were an asset they'd leave them alone.
[QUOTE=Zezibesh;33302679]They don't purge ogryns or ratlings, so if they were convinced the few intelligent super mutants were an asset they'd leave them alone.[/QUOTE]
Super Mutants are basically Scalies.
[IMG]http://www.dakkadakka.com/s/i/at/2009/11/DSCN2083_Necromunda_Scaly-21203822-300px.JPG[/IMG]
I think Marines would kill them, tbh.
[QUOTE=Zezibesh;33302679]They don't purge ogryns or ratlings, so if they were convinced the few intelligent super mutants were an asset they'd leave them alone.[/QUOTE]
Ogryns and Ratlings have AFAIK evolved from regular humans after being left alone and forgotten on a planet for millenia, just to be recaptured by the Imperium and taken back into service in the Guard.
BTW: I'm currently working on my fluffy hybrid Imperial Guard army for a 1600 points fluff tournament. The army has to be completely WYSIWYG and fully painted to enter, and there are only two months left!
Ogryns and Ratlings are common mutations, since they appear in almost all regiments.
[QUOTE=Zezibesh;33302679]They don't purge ogryns or ratlings, so if they were convinced the few intelligent super mutants were an asset they'd leave them alone.[/QUOTE]
Well it depends. Supermutants are an industrial forced mutation, whereas both Ratlings and Ogryns are a slow evolutionary mutation which leads to abhumanism.
Plus considering the majority of them are attempting yo turn more humans into supermuties...
Super mutants p much stopped turning people after FO1
That was what, 120 years ago in the current timeline?
[QUOTE=Bonde;33304399]Ogryns and Ratlings have AFAIK evolved from regular humans after being left alone and forgotten on a planet for millenia, just to be recaptured by the Imperium and taken back into service in the Guard.
BTW: I'm currently working on my fluffy hybrid Imperial Guard army for a 1600 points fluff tournament. The army has to be completely WYSIWYG and fully painted to enter, and there are only two months left![/QUOTE]
Tell me more about this army!
[QUOTE=Zezibesh;33305542]Super mutants p much stopped turning people after FO1
That was what, 120 years ago in the current timeline?[/QUOTE]
I thought the DC area muties were still abducting humans in FO3?
Well maybe they were just hungry but didn't a guy in a quest say that some prisoners are just simply taken away and maybe turned into mutants?
[QUOTE=Zezibesh;33304456]Ogryns and Ratlings are common mutations, since they appear in almost all regiments.[/QUOTE]
Not common mutations per se, but entire regiments of them would either be too useless or too difficult to control, so a ogryn/ratling regiment is simply cut down into smaller units/down to squads and each squad is attached to a different regiment. Same with Stormtroopers.
There's also too few of them (you can only find ogryns/ratlings on one world), and with how the imperium gathers troops its just too inefficent to gather a whole regiment.
They just get there and snatch a few every now and then and send them on their merry way to the nearest battlefield.
For some reason, I find Ogryns to be almost cute in the way they are biggest and angriest children of the imperium.
Also:
[QUOTE]"Unleash the Krourk? I might as well order Exterminatus!" - Captain Hobart-Gibbling, Pyran Dragoons[/QUOTE]
With all this talk of ogryns, I would like to suggest you all read [url=http://1d4chan.org/wiki/Gav_and_Bob]Gav and bob[/url]. I loved it, but it made me cry like a bitch too.
[media]http://www.youtube.com/watch?v=1QWr-OaPMok&feature=related[/media]
WHY
[QUOTE=Dick Tracy;33305551]Tell me more about this army![/QUOTE]
Okay, what I have painted right now:
Forgewold Armageddon pattern Medusa
Leman Russ Exterminator
A converted Leman Russ Battle Tank
3x Chimeras
Some shotgun toting veterans with Gunny Harker leading them.
Two scout sentinels with HK-missiles and heavy flamers
And 10-15 or so regular guardsmen.
Now I just need to paint ten more guardsmen or something like that, and a lot of guys carrying special weapons - they are very important in an IG force.
I play the army like this: I deploy the Leman Russ tanks and two of the Chimeras to cover the medusa, and a 30-man blob squad around to tie up any deep strikers, outflankers or infiltrators. Then I outflank with Harkers squad in a Chimera and the sentinels in a squadron and try to bring the fight to the enemy with the two other Chimeras moving forward while the three heavier tanks provide support. The exterminator just drives around and shoot at everything it can while distracting te enemy, and the LRBT wih plasma sponsons and the Medusa just blast infantry to pieces after the melta toting veterans have destroyed any transports.
Could someone be a bro and PM me links to some of those Warhammer pony-hate pics? My buddy recently discovered Bronies and is greatly disturbed by them and I cannot for the life of me find any of the great pics such as the "rip its shit" naught...
[QUOTE=Waffle Boxes;33312361]Could someone be a bro and PM me links to some of those Warhammer pony-hate pics? My buddy recently discovered Bronies and is greatly disturbed by them and I cannot for the life of me find any of the great pics such as the "rip its shit" naught...[/QUOTE]
Just click user named "Joazzz", then find latest started threads and there you see his magnificently artistic work he has done. Also includes dozen of other works.
[QUOTE=Careld;33313861]Just click user named "Joazzz", then find latest started threads and there you see his magnificently artistic work he has done. Also includes dozen of other works.[/QUOTE]What the fuck you aren't my PR manager
[QUOTE=Bonde;33312168]Okay, what I have painted right now:
Forgewold Armageddon pattern Medusa
Leman Russ Exterminator
A converted Leman Russ Battle Tank
3x Chimeras
Some shotgun toting veterans with Gunny Harker leading them.
Two scout sentinels with HK-missiles and heavy flamers
And 10-15 or so regular guardsmen.
Now I just need to paint ten more guardsmen or something like that, and a lot of guys carrying special weapons - they are very important in an IG force.
I play the army like this: I deploy the Leman Russ tanks and two of the Chimeras to cover the medusa, and a 30-man blob squad around to tie up any deep strikers, outflankers or infiltrators. Then I outflank with Harkers squad in a Chimera and the sentinels in a squadron and try to bring the fight to the enemy with the two other Chimeras moving forward while the three heavier tanks provide support. The exterminator just drives around and shoot at everything it can while distracting te enemy, and the LRBT wih plasma sponsons and the Medusa just blast infantry to pieces after the melta toting veterans have destroyed any transports.[/QUOTE]
So what's the fluffy part about it?
[QUOTE=Joazzz;33305724]I thought the DC area muties were still abducting humans in FO3?
Well maybe they were just hungry but didn't a guy in a quest say that some prisoners are just simply taken away and maybe turned into mutants?[/QUOTE]
The Super Mutants even say things like : "We need more green stuff to make more of us!" or something along the lines of that. They are experimenting with turning people into Super Mutants. It's what happened to Fawkes, but it failed quite often, resulting in death.
[QUOTE=joost1120;33315575]The Super Mutants even say things like : "We need more green stuff to make more of us!" or something along the lines of that. They are experimenting with turning people into Super Mutants. It's what happened to Fawkes, but it failed quite often, resulting in death.[/QUOTE]
There was that one vault full of that super mutant virus strain. You get to it through Little Lamplight I think.
I'm definitely going to ask for some Ork shit for xmas since there's nothing I really want/need. I guess plastic and paint will do.
[url]http://www.dakkadakka.com/dakkaforum/posts/list/308095.page[/url]
This is probably old and stuff, but I just found it and man is it freaken awesome.
My ninja edit wasn't fast enough :v:
[QUOTE=Mooman;33319418][url]http://www.dakkadakka.com/dakkaforum/posts/list/308095.page[/url]
This is probably old and stuff, but I just did and man is it freaken awesome[/QUOTE]
Holy cow that is awesome.
I accidently ordered
2x Space Marine Tactical Squad
1x Space Marine Assault Terminators
1x Space Marine Dreadnought
1x Space Marine Grey Knights
1x Imperial Guard Cadian Battleforce
1x Imperial Guard Cadian Shock Troopers
1x Imperial Guard Leman Russ
1x Imperial Guard Chimera
From wayland games, I mean £219 isn't something I need anyways
[QUOTE=Dick Tracy;33320713]I accidently ordered
2x Space Marine Tactical Squad
1x Space Marine Assault Terminators
1x Space Marine Dreadnought
1x Space Marine Grey Knights
1x Imperial Guard Cadian Battleforce
1x Imperial Guard Cadian Shock Troopers
1x Imperial Guard Leman Russ
1x Imperial Guard Chimera
From wayland games, I mean £219 isn't something I need anyways[/QUOTE]
Well if you dont want some of that imperial guard stuff I know someone who would like it.
Sorry, but those imperial guards are for my brother. =)
[QUOTE=Kevinsevenalt;33315806]There was that one vault full of that super mutant virus strain. You get to it through Little Lamplight I think.[/QUOTE]
Sure and the west coast muties don't make more SM's more or less for the sole reason that the vault dweller destroyed the Vats.
Essentially supermutants and FEV vats would probably be tantamount to tech heresy in the imperium. Which means eradication.
Ghouls would probably cleansed as well just for good measure.
Keep in mind industrial mutations do happen in wh40k usually on hive worlds. But are usually seen just as devious as chaos mutations.
Long term evolutionary changes on the other hand are grudgingly tolerated. With one of these common changes being the ogryn switch which has happened on many high grav worlds and the imperium has actually seeded ogryns to some human unsuitable worlds as well.
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