[QUOTE=Joazzz;33428675]Are they massively butthurt Mary and Gary Sues or something?
"Yeah, we lost, but eh, it was a part of the plan, you know. We'd beat you if we wanted to win!"[/QUOTE]
It mostly has to do with the fact that they have an entire group dedicated to looking into the future. When they enter a fight of their own will they have planned it out and are consistently planning it out even if something goes wrong. There are some things that they can't account for but those can be as small as a squad holding for a second longer than they should have or a single man managing to have the courage to rally everyone.
As far as I can tell, simple things they can do a decent job of predicting and preventing but more complex stuff can get fucked up, either because it was the lesser of two shitty ways to do it or because they avoided one shitty way by causing an even shittier one.
[QUOTE=Devodiere;33428706]As far as I can tell, simple things they can do a decent job of predicting and preventing but more complex stuff can get fucked up, either because it was the lesser of two shitty ways to do it or because they avoided one shitty way by causing an even shittier one.[/QUOTE]
The closer they get to the event the better they can predict it. Which is why even in the heat of battle farseers are still checking the future to better place their troops. However some larger events they can miss. I remember a craftworld missing an Ork raid on a Eldar colony.
And battles for the eldar aren't neccesarily about resources or territory, attacking a force, whether they win or lose, may be enough to avert a larger, bloodier battle.
Eldar has some serious '"JUSTASPLANNED!" going for them to be honest.
Hardly, they pick their fights because, pretty much, they have to, they're a dying/near extinct population, they can't throw bodies into a war like the Imperium can.
So, uh...I'm a little confused. The Alpha Legion defected to Chaos to save the rest of the galaxy from succumbing to chaos?
That's what I got from the [url=http://wh40k.lexicanum.com/wiki/Alpha_Legion#.Ts-YtfI9knM]Lexicanum article[/url].
Can anyone explain?
[quote=Lexicanum]However, another given reason is that, a scant two years before the Horus Heresy began, Alpharius Omegon was contacted by a Xenos organisation known as the Cabal, which presented the primarch with visions of the Heresy to come and other predictions of the future as well as knowledge about the nature of Chaos. They were shown that the only outcomes of the Heresy were that, if the Emperor won, humanity's existence would be ensured for ten or twenty thousand years of decay before they and the galaxy were consumed by Chaos and that, if Horus won, humanity would perish inside two generations, taking the Chaos powers into oblivion with them, thus saving the rest of the galaxy. The Alpha Legion was asked to take on their greatest challenge; to defect to the side of Horus and ensure the final destruction of Chaos. Alpharius Omegon appeared to accede to this request.2[/quote]
(Sorry, if it's unrelated)
[editline]25th November 2011[/editline]
[QUOTE=suppertime;33327507]They can't enter transports.
So no. No they do not.[/QUOTE]
[quote=Lexicanum]In 1st Edition there was a 1% chance an Ogryn would be a psyker. [/quote]
[url=http://wh40k.lexicanum.com/wiki/Ogryn#.Ts-bu_I9knM]See here[/url]
Who's laughing now??
[QUOTE=RayvenQ;33429756]Hardly, they pick their fights because, pretty much, they have to, they're a dying/near extinct population, they can't throw bodies into a war like the Imperium can.[/QUOTE]
Dying / near extinct on 40k scale
So there's still billions left
[QUOTE=Zezibesh;33430246]Dying / near extinct on 40k scale
So there's still billions left[/QUOTE]
Still, they can ill afford to throw bodies into battles, given the really fucking slow birth rate of eldar.
The Eldar would probably fit on one, maybe at most 2 hive worlds.
4 Hive worlds (Coronis Agathon, Ichar IV, Minea and Scintilla) population is about 799 Billion(avg 200 billion), and given that there are approx 32,380 hive worlds in the imperium, gives a population of approx 6.5 Trillion, through the Imperium, on hive worlds alone, let alone forgeworlds, deathworlds and all those other worlds.
[QUOTE=gufu;33427502]So, a Supreme Commander ACU lands in a Warhammer 40k world. For the sake of this exercise, it is completely automated, so there is no way the driver can be instakilled/killed over time.
Assuming that ACU allows the use of all Supreme Commander technology for the entirety of humanity, how much of the galaxy it would be able to take over?[/QUOTE]
You have to remember that the smallest units available in SupCom are almost the size of Warhound Titans, and they take seconds to construct fluff wise. Not really much of a contest, is it?
I've always had an idea that I wanted a green-space marine army, but all my attempts have never really felt "perfect". Basically, I was looking around Warseer or DakkaDakka a few days ago, when I found this image:
[img]http://filesmelt.com/dl/alpha21.jpg[/img]
Long story short, how would I go about doing this myself? It's absolutely perfect, and it fits the image I've had for my army during the last four and a half years I've had it.
What paints would I use, and how would I obtain the greenish-black color and the emerald green highlights? More important yet, how would I highlight it like that and make it blend so perfectly?
[QUOTE=Boba_Fett;33431943]I've always had an idea that I wanted a green-space marine army, but all my attempts have never really felt "perfect". Basically, I was looking around Warseer or DakkaDakka a few days ago, when I found this image:
[IMG]http://filesmelt.com/dl/alpha21.jpg[/IMG]
Long story short, how would I go about doing this myself? It's absolutely perfect, and it fits the image I've had for my army during the last four and a half years I've had it.
What paints would I use, and how would I obtain the greenish-black color and the emerald green highlights? More important yet, how would I highlight it like that and make it blend so perfectly?[/QUOTE]
Looks like various drybrushing and highlighting to me at least that's how I would do it, I would suggest just experimenting both until you get the desired effect.
probably wet blending, catachan green and loads of green/black washes and then green mixed with a paler mastel colour, or Dark Angels green and the same.
looks like goblin green with some blue, you paint that way by highlighting the edges, the black looks almost slightly blue so perhaps getting that blackish colour by going 9 parts black 1 part green/blue?
The emerald green possibly 7-8 parts green, 2-3 parts blue.
[QUOTE=Boba_Fett;33431943]I've always had an idea that I wanted a green-space marine army, but all my attempts have never really felt "perfect". Basically, I was looking around Warseer or DakkaDakka a few days ago, when I found this image:
[img]http://filesmelt.com/dl/alpha21.jpg[/img]
Long story short, how would I go about doing this myself? It's absolutely perfect, and it fits the image I've had for my army during the last four and a half years I've had it.
What paints would I use, and how would I obtain the greenish-black color and the emerald green highlights? More important yet, how would I highlight it like that and make it blend so perfectly?[/QUOTE]
Perhaps you should ask the one who painted it? :v:
Warhammer 40k: Space Marine is $33 on the steam sale today, so I finally picked it up.
I am really excited to play!
[QUOTE=Boba_Fett;33431943]I've always had an idea that I wanted a green-space marine army, but all my attempts have never really felt "perfect". Basically, I was looking around Warseer or DakkaDakka a few days ago, when I found this image:
[img]http://filesmelt.com/dl/alpha21.jpg[/img]
Long story short, how would I go about doing this myself? It's absolutely perfect, and it fits the image I've had for my army during the last four and a half years I've had it.
What paints would I use, and how would I obtain the greenish-black color and the emerald green highlights? More important yet, how would I highlight it like that and make it blend so perfectly?[/QUOTE]
Looks like extreme highlighting + lots of drybrushing to me
might wanna as rayven
[QUOTE=Scar;33429947]So, uh...I'm a little confused. The Alpha Legion defected to Chaos to save the rest of the galaxy from succumbing to chaos?
That's what I got from the [url=http://wh40k.lexicanum.com/wiki/Alpha_Legion#.Ts-YtfI9knM]Lexicanum article[/url].
Can anyone explain?
[/QUOTE]
Well if the Alpha Legion did infact exist they probably would be trolling Chaos because [sp]a group of xenos called the Cabal told them if they don't the galaxy would stagnate and the Imperium would fall to Chaos[/sp]
Oh wait he already answered
Speaking of Spess Mahren, does anyone wanna play Co-Op?
Never got around to try it.
Add me on Steam if you're interested
[QUOTE=markg06;33434312]Well if the Alpha Legion did infact exist they probably would be trolling Chaos because [sp]a group of xenos called the Cabal told them if they don't the galaxy would stagnate and the Imperium would fall to Chaos[/sp][/QUOTE]
At the moment it kinda looks like they lost sight of that that goal
Kinda like other "neutral" legions of the Heresy like Night Lords
I know that the forces of chaos couldn't outright kill the primarchs so they had to be scattered around the galaxy but why weren't they scattered into space? or over an ocean? or ten feet above the ground? or in a cold place? why not even an uninhabitable planet?
[QUOTE=Dr.C;33434624]I know that the forces of chaos couldn't outright kill the primarchs so they had to be scattered around the galaxy but why weren't they scattered into space? or over an ocean? or ten feet above the ground? or in a cold place? why not even an uninhabitable planet?[/QUOTE]
You know Russ landed on Fenris right?
[QUOTE=Dr.C;33434624]I know that the forces of chaos couldn't outright kill the primarchs so they had to be scattered around the galaxy but why weren't they scattered into space? or over an ocean? or ten feet above the ground? or in a cold place? why not even an uninhabitable planet?[/QUOTE]
Because plot and just as planned
[QUOTE=Dr.C;33434624]I know that the forces of chaos couldn't outright kill the primarchs so they had to be scattered around the galaxy but why weren't they scattered into space? or over an ocean? or ten feet above the ground? or in a cold place? why not even an uninhabitable planet?[/QUOTE]
Plot armour.
I assume that they were more scattered randomly, like seeds, as opposed to individually removed and teleported to a location of the gods' choosing.
[QUOTE=Dr.C;33434624]I know that the forces of chaos couldn't outright kill the primarchs so they had to be scattered around the galaxy but why weren't they scattered into space? or over an ocean? or ten feet above the ground? or in a cold place? why not even an uninhabitable planet?[/QUOTE]
Why not scatter them all into some suns/white dwarves?
If that happened, there would be no Horus Heresy and thus no base story for 40K.
There's probably also something about chaos gods having less influence in places where there's no emotions to feed on or another bullshit explanation like that
Would explain why almost all of them ended up on planets with people on them
[editline]25th November 2011[/editline]
[QUOTE=Hoboharry;33434731]Why not scatter them all into some suns/white dwarves?
If that happened, there would be no Horus Heresy and thus no base story for 40K.[/QUOTE]
HH made the gods stronger than ever, though. Just as planned.
Hi guys, I know I do this a lot, but can anyone suggest I change anything for my army for tommorow?
Its important because its the tourney that puts me up to the next rank of games regardless of how well I do, but of course I want to do well anyway.
Heres my list:
Chaplain with Jetpack 115 pts
10 Tactical Marines, Plasma gun, Lascannon. (Long range) 180 pts
10 Tactical Marines, Flamer, Multi Melta (Close range carnage) 160 pts
8 Assault Marines with no upgrades 144 pts
Right now the total points cost stands at 599, but I would be grateful if anyone could give suggestions and advice as to what I should do with this sort of army, or what I could remove and add.
Whats the point limit?
Maybe a transport for the close range dudes, and assaults aren't very good but if you wanna use them go ahead. With a chaplain they should be decent. You should probably stick another antivehicle weapon, the multimelta isn't reliable without a transport and the lascannon can always die.
Sorry, you need to Log In to post a reply to this thread.