you also have to realize that halo takes place like 38,000 years before warhammer 40k
Videogame protagonists can always just reload a save and try again and again until they win
Named 40k characters resurrect for every battle
[QUOTE=bigbundie;33551125]you also have to realize that halo takes place like 38,000 years before warhammer 40k[/QUOTE]
Halo is a lot more advanced technology wise though.
[QUOTE=joost1120;33551280]Halo is a lot more advanced technology wise though.[/QUOTE]
Only because everything went to shit with the Horus Heresy and before that.
More because everything except for the Eldar and IG are brute things that don't rely on technology and just on their sheer power.
[QUOTE=Zezibesh;33550980]Tyranids are shit in space[/QUOTE]
They're not. They lack long-range power, but when they get into boarding range then you are completely screwed as they envelope your ship in Tendrils and deposit wave after wave of Gaunts and Warriors into Breaches in the Hull.
[QUOTE=cyclocius;33551360]They're not. They lack long-range power, but when they get into boarding range then you are completely screwed as they envelope your ship in Tendrils and deposit wave after wave of Gaunts and Warriors into Breaches in the Hull.[/QUOTE]
Don't let them in boarding range
[QUOTE=Zezibesh;33551415]Don't let them in boarding range[/QUOTE]
Of course. Silly me.
They travel via normal space, and their gravity-fling or w/e they use to travel between systems isn't effective in short range travel. Imperial ships can essentially do delayed teleports via warp travel where the Tyranids can't touch them. Just snipe them from afar.
But then again, is there a single military commander in 40k with a brain?
Warp Travel isn't all that safe, nor is it precise. It's practically impossible for an Imperial Commander and Navigator to plot short jumps like that and have everything come out all hunky dory.
[QUOTE=cyclocius;33551872]Warp Travel isn't all that safe, nor is it precise. It's practically impossible for an Imperial Commander and Navigator to plot short jumps like that and have everything come out all hunky dory.[/QUOTE]
Especially when there's a shadow in the warp fairly close to them.
[QUOTE=mastermaul;33546848]I've been playing this game on my ipod called battle nations.
It's like Farmville meets 40k almost.
[img]http://img.photobucket.com/albums/v301/bucephalusbb/IMG_1284-1.png[/img]
Not entirely but there's a lot of inspiration in the art (obvious russes and Krieg guardsmen above) and you spend a lot of times getting orders from "The Emperor" and his cronies.
Almost feel bad for playing a Farmville clone with a tacked on combat element but there's a certain charm to it.[/QUOTE]
Oh yeah, I've played that too. Also, this game for the ipad/iphone called Mage Gauntlet has 40k references. Specifically Orks. They talk like 40k orks and say WWWWAAAAAAAAAGAHHHHH all the time and talk about "da boss" all the time. (also it's a pretty good game I recommend it)
[QUOTE=joost1120;33551280]Halo is a lot more advanced technology wise though.[/QUOTE]
No it isn't, not even slightly. The humans haven't even switched over from using bullets, and they don't even have anything comparable to a Imperator class Titan (minus the Coventant Scarab, which would barley reach the leg of said Titan). The plasma weapons that are present are extremely petty from the game's standards, and even when fired against unprotected human flesh does close to nothing.
Spartans, despite possessing shield technology, were largely stolen from the technology present in the Covenant's elites, and yet they still don't hold a candle to the sheer power behind a Space Marine.
If you count "Space Marine" as canon, your average Space Marine's armor possesses a shield system that regenerates much like those found in Halo, only they can take a face full of .75 caliber shots and shrug it off, unlike Halo were anything over a .50 caliber round drops your shields within seconds.
[editline]3rd December 2011[/editline]
[QUOTE=joost1120;33551324]More because everything except for the Eldar and IG are brute things that don't rely on technology and just on their sheer power.[/QUOTE]
That doesn't hold true for the Space Marines, Dark Eldar, Tau, Necrons, Inqusition, Grey Knights or most of Chaos.
So basically just Orks, Tyranids and Khornite Chaos Marines rely on brute force over technology.
[QUOTE=Boba_Fett;33555119]The plasma weapons that are present are extremely petty from the game's standards, and even when fired against unprotected human flesh does close to nothing.[/quote]
Uh, no, In Halo plasma weapons are dangerous to even spartans (as long as the shields are down) and extremely dangerous to unarmoured humans.
[quote]
If you count "Space Marine" as canon, your average Space Marine's armor possesses a shield system that regenerates much like those found in Halo, only they can take a face full of .75 caliber shots and shrug it off, unlike Halo were anything over a .50 caliber round drops your shields within seconds.[/quote]
How the armour works in Space Marine is for gameplay, it isn't canon whatsoever, the only thing that'd come close, would be a Rosarius/Iron Halo wielding Chaplain/Captain/Sergeant. And no , Marines can't take a face full of bolt rounds and shrug it off, not even close.
While I do agree that the Space Marine wins, I think you're heavily underestimating the other side. Spartan Shields would pretty much screw up Bolt rounds, since they'd either deflect or end up exploding ON the shield or around it, rather than penetrating the armour and then exploding inside the target.
Next up:
Ogryn BONE-head vs. Spartan
[QUOTE=joost1120;33551280]Halo is a lot more advanced technology wise though.[/QUOTE]
Not even close. Flashier and shinier for sure though.
[QUOTE=RayvenQ;33555277]
While I do agree that the Space Marine wins, I think you're heavily underestimating the other side. Spartan Shields would pretty much screw up Bolt rounds, since they'd either deflect or end up exploding ON the shield or around it, rather than penetrating the armour and then exploding inside the target.[/QUOTE]
The first shot would take down the shields, 2nd would kill the Spartan.
[QUOTE=acds;33555391]Not even close. Flashier and shinier for sure though.[/QUOTE]
Like Tau-tech?
[QUOTE=nightlord;33555406]The first shot would take down the shields, 2nd would kill the Spartan.[/QUOTE]
It'd take several shots to the shield to take it down (assuming they didn't simply deflect, in which case they'd be acting pretty much like regular bullets) Spartan Shields can take a fair few .50cals before dropping, so would take a fair few to drop the shields, and thats assuming the Spartan isn't moving or in cover.
[QUOTE=Scar;33555340]Next up:
Ogryn BONE-head vs. Spartan[/QUOTE]
Against a tactical marine mook? Marine is torn to pieces.
[editline]3rd December 2011[/editline]
Halo IS more advanced in some departments, at least if we're talking 2500-era humanity (Forerunner would curbstomp many factions in 40k). They have what is basically Warp travel without daemons and it's a bit more reliable. They have true AI. They have a planet-killer weapon that doubles as a weapon capable of wiping a complete armada in one hit (not sure how many of them were actually built, but at least one was deployed). SMAC cannons can exert ridiculous amounts of kinetic energy on a target (no, they're not even close to ship-bound weapons).
I'd also say their power armor tech has better potential than 40k equivalent, given time and the ~magic materials~ of 40k.
[editline]3rd December 2011[/editline]
The more advanced tech of Halo can mainly be attributed to the inbalanced mess the post-Age of Strife humanity is. You can see techno-priests anointing gears with sacred oils while wearing advanced neural-connected augmentations.
[QUOTE=Zezibesh;33555486]Against a tactical marine mook? Marine is torn to pieces.
[editline]3rd December 2011[/editline]
Halo IS more advanced in some departments, at least if we're talking 2500-era humanity (Forerunner would curbstomp many factions in 40k). They have what is basically Warp travel without daemons and it's a bit more reliable. They have true AI. They have a planet-killer weapon that doubles as a weapon capable of wiping a complete armada in one hit (not sure how many of them were actually built, but at least one was deployed). SMAC cannons can exert ridiculous amounts of kinetic energy on a target (no, they're not even close to ship-bound weapons).
I'd also say their power armor tech has better potential than 40k equivalent, given time and the ~magic materials~ of 40k.[/QUOTE]
Planet killers exist in WH40k too (in fact they are quite common, though used rarely), and there are solar system killers as well. SMAC cannons are pretty much a much weaker equivalent of Nova cannons (SMAC have the equivalent of 65 kilotons, that's like, your average torpedo in WH40k, and the Nova cannons come closer to the several [B]peta[/B]tonnes). As for the armour, they do have more potential mostly because 40k things are at the moment not advancing in tech (often regressing in fact).
Warp travel is fine as long as you are shielded, lack of AI is a minus though.
Also I'm not sure if GW was thinking of what firing a 50m wide shell at lightspeed really means when they created the Nova cannon.
Hey, of course they don't. Depleted deuterium.
Halo writers made the same mistake with SMACs until it was retconned to be more feasible.
Warp travel is still very unreliable, and not because of only daemons. There's always the time issues, with reinforcements arriving about a century late and so on. At least slipspace travel can be predicted within a reasonable timeframe.
Yes I do really believe GW didn't think through the implications of Nova cannons. Not only does it generate 6.45 petatonnes when the density is calculated to be [B]iron[/B] (imagine if it's using some denser material), but it wouldn't be the first time battleships and cruisers get hit with a Nova cannon and only get crippled (which means WH40k ships are incredibly resilient, where a simple cruiser is more than capable of surviving something that would take out the Death Star in one hit).
However if we start applying realism to fictional universes, we'd only get hunks of space junk floating around and a lot of dead people, because nearly everything is based on faulty physics and chemistry (which shows that putting two universes against eachother is useless, since they don't abide to the same rules).
[QUOTE=RayvenQ;33555442]It'd take several shots to the shield to take it down (assuming they didn't simply deflect, in which case they'd be acting pretty much like regular bullets) Spartan Shields can take a fair few .50cals before dropping, so would take a fair few to drop the shields, and thats assuming the Spartan isn't moving or in cover.[/QUOTE]
Doesn't seem like it would. The round would still explode, which would damage the shield.
Aren't bolter rounds pretty much the same as a 40mm grenade launcher round (Damage wise)?
[QUOTE=nightlord;33556363]Doesn't seem like it would. The round would still explode, which would damage the shield.
Aren't bolter rounds pretty much the same as a 40mm grenade launcher round (Damage wise)?[/QUOTE]
They dont explode on impact though, there is a time delay, not much, but enough for it to deflect or the spartan to have moved just enough.
And actually, it'd be m,ore like a 20mm Grenade launcher round, But, not as much explosive power (since a bolt shell contains a lot more than just the casing, the fuse and the explosive.
I just beat Space Marine. It was pretty fuckin badass. And it had a really nice campaign length, if I had to guess probably ~12 hrs.
[sp] Did all that Inquisition shit imply that there would be a sequel or did it pretty much just mean that Titus was going to be executed? [/sp]
[QUOTE=ShadowSocks8;33557247]I just beat Space Marine. It was pretty fuckin badass. And it had a really nice campaign length, if I had to guess probably ~12 hrs.
[sp] Did all that Inquisition shit imply that there would be a sequel or did it pretty much just mean that Titus was going to be executed? [/sp][/QUOTE]
It implied that the imperium of man is a dogshit grimdark society to be apart of. You can damn well bet that if an Ork did what Titus did, he'd be a warboss. This is why orkz are the biggest and the strongest.
[QUOTE=Zezibesh;33551851]But then again, is there a single military commander in 40k with a brain?[/QUOTE]
Well, there's at least one tactical genius...
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