[QUOTE=RayvenQ;31279670]Holy fuck Paul Dobson, he's played some of my favourite characters of all time in other media.
[editline]23rd July 2011[/editline]
Jund, I'd say about a 5, not too hard, go well with washes and drybrushing but can have a lot of bitz on them[/QUOTE]
Don't forget Steve Blum (Spike Spiegel) and Robin Atkin Downes (the Medic).
Hey, would I be right in saying that you can only take Dedicated transports if you take them with a unit with the "Is able to take X dedicated transport" rule?
Because I just fought someone who had an army made up of nothing but Psykers in Rhinos. And I'm pretty damn sure that's fucking impossible.
No. Jesus, you can.
Fucking 6 squads of 8 psykers in rhinos, dropping fucking S10 AP1 pie plates all over the fucking place. Not to mention fucking Techmarines with fucking orbital relays dropping fucking S10 AP1 Lance small blast templates with unlimited range first turn. And now that they've destroyed all of your armor on the first fucking turn you can't do dick to the Rhinos, and then the Dreadknights come and rape your troops up the ass with their fucking 2+ armor and invulnerable saves with four fucking wounds, making them tougher than fucking Tyrannofexes for half the points.
Fuck you Matt Ward, [I]fuck you.[/I] You've managed to create an army with a tactic more annoying than the fucking Fish of Fury.
no but you can take normal GK squads with rhinos, deploy them outside of the rhinos, move the psykers into the rhinos in turn 1, then drive around like an massive faggots for the next 4-6 turns
no
no grey knights
just psykers, two techmarines, two dreadknights, and coteaz
and the codex says henchmen can take transports, so it's legal
Wowee.
I wish Grey Knights were in Fantasy, I would gladly fight them with my chaos. Just use Tzeentch spells and make them miscast on all doubles, and when they roll a 7. All of their models are taking a strength six hit.
[QUOTE=Mr. Scorpio;31282936]no
no grey knights
just psykers, two techmarines, two dreadknights, and coteaz
and the codex says henchmen can take transports, so it's legal[/QUOTE]
Psykers coun't as a troop choice?
Everything i see about the GK/Matt ward only makes things worse. That guy is a complete idiot, doesn't any of the other GW staff actually play W40k to notice the obvious mistakes this idiot is putting in?
[QUOTE=nightlord;31286161]Psykers coun't as a troop choice?
Everything i see about the GK/Matt ward only makes things worse. That guy is a complete idiot, doesn't any of the other GW staff actually play W40k to notice the obvious mistakes this idiot is putting in?[/QUOTE]
If you take Coteaz henchmen become troops. And Psykers are henchmen.
[img]http://oi51.tinypic.com/24y7a87.jpg[/img]
From LMAO pics thread
[QUOTE=27X;31280026]The same way hes does Saren.
Pact with the Devil.[/QUOTE]
Saren from Mass Effect?
Holy shit.
[QUOTE=Hoboharry;31287359]Saren from Mass Effect?
Holy shit.[/QUOTE]
The more games you play, the more VA you reconize, like the American Sniper from CoH and Garrus from ME.
i wish they'd make a movie out of some of the already existing books. i have no idea how well the recent ultramarine movie did profit wise.
I'd love to see a movie of helsreach or titanicus
The Ciaphas Cain series could be made into an excellent movie series if handled well.
And it could also be made into a complete shit fest if handled badly.
No powerfist on Space Marine. They couldnt have let me down more than that.
Well. The Space Marine could just hit someone.
If someone here still plays Dark Crusade, you can add me if you want to coop mess around in skirmish or something.
Got FoK mod?
[QUOTE=Nikota;31295304]Well. The Space Marine could just hit someone.[/QUOTE]
He does.
[QUOTE=Nikota;31295304]Well. The Space Marine could just hit someone.[/QUOTE]
There's a difference between denting a chaos marine's helmet and absolutely demolishing half of it.
[editline]24th July 2011[/editline]
[img]http://1d4chan.org/images/b/be/SkullCrusher.jpg[/img]
[QUOTE=LordLoss;31296089]Got FoK mod?[/QUOTE]
I don't have it, but I can download it if needed.
[QUOTE=Spirit_Breaker;31298135]I don't have it, but I can download it if needed.[/QUOTE]
This is what FoK looks like.
[media]http://www.youtube.com/watch?v=neXHcn0lV9A[/media]
The download and info about FoK is in this link.
[url]http://www.moddb.com/mods/dawn-of-warhammer-40k-firestorm-over-kronus[/url]
[QUOTE=Nikota;31292468]The Ciaphas Cain series could be made into an excellent movie series if handled well.
And it could also be made into a complete shit fest if handled badly.[/QUOTE]
I'd like a Gaunt's Ghosts series like Brothers in Arms.
[QUOTE=Hoboharry;31304954]This is what FoK looks like.
[media]http://www.youtube.com/watch?v=neXHcn0lV9A[/media]
The download and info about FoK is in this link.
[url]http://www.moddb.com/mods/dawn-of-warhammer-40k-firestorm-over-kronus[/url][/QUOTE]
Yeah I saw it but the mod looks sorta dead and it will take me long time to adapt to changes.
I can't belive how easy is to base forward with Chaos using the builders ability to work faster.
Just put new Chaos Barrack next to Capture Post near enemy, few turrets and upgrade capture post, and you can purge your enemies with ease.
[QUOTE=Spirit_Breaker;31305085]Yeah I saw it but the mod looks sorta dead and it will take me long time to adapt to changes.
I can't belive how easy is to base forward with Chaos using the builders ability to work faster.
Just put new Chaos Barrack next to Capture Post near enemy, few turrets and upgrade capture post, and you can purge your enemies with ease.[/QUOTE]
It's not dead, you have lots of people from this thread to play with, and a few people on Dark Crusade have switched to the mod aswell.
I'm downloading it either way so I'll see.
FoK is a nice mod, though (probably due to it being as close to codex as you can get) it has waaaay too many unit variations and it feels like some are similar enough to be merged. It's a lot more fun to play than vanilla however.
[QUOTE=clanratc;31305685]FoK is a nice mod, though (probably due to it being as close to codex as you can get) it has waaaay too many unit variations and it feels like some are similar enough to be merged. It's a lot more fun to play than vanilla however.[/QUOTE]
Space Marine Venerable Dreadnoughts with Autocannons and Lascannons with Land Raider support :v:
You can never have too many types of Leman Russ.
What the fuck you can't reinforce units?
Or was it some glitch of some sort?
You can't even produce normal units, only captains and "heroes" in Space Marine barracks.
If the game is like that, I'd rather play non codex version then.
[QUOTE=Hoboharry;31304954]
[url]http://www.moddb.com/mods/dawn-of-warhammer-40k-firestorm-over-kronus[/url][/QUOTE]
That says Kuarava...Does it still work with Dark Crusade?
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