Centration V2 - Forecast: Kickstarter at 49999£/50000£, 5 seconds left
67 replies, posted
[quote]Features in the Test:
- Joining Servers
- Basic Character Movement and Interaction
- Dynamic Airflow
- Interactive Environment (Limited to certain parts)
- Extremely stripped down versions of Combat and Medical
- A couple of modes and objectives[/quote]
Amazing, the airflow system looks really interesting to be honest, just think of all the objects moving towards you when you are repairing a fructure or something like that.
this project is a centration V2, because there's already been a failed project at Centration some time ago. SS13 players, remember 'cease and desist'?
'centration studios' was at the top, and that was four or so years ago?
yeah, i'm not sure this is going to go as planned. i was watching this a few years ago as well.
[QUOTE=WrathOfMe;42253628]this project is a centration V2, because there's already been a failed project at Centration some time ago. SS13 players, remember 'cease and desist'?
'centration studios' was at the top, and that was four or so years ago?
yeah, i'm not sure this is going to go as planned. i was watching this a few years ago as well.[/QUOTE]
This shit again. Every time, every thread.
[QUOTE=WrathOfMe;42253628]this project is a centration V2, because there's already been a failed project at Centration some time ago. SS13 players, remember 'cease and desist'?
'centration studios' was at the top, and that was four or so years ago?
yeah, i'm not sure this is going to go as planned. i was watching this a few years ago as well.[/QUOTE]
V2 is the thread version, because Vagax didn't have the time to keep the old one updated.
[editline]21st September 2013[/editline]
Case study of when the "bad reading" rating would have been super useful.
I'm trying to log back into centration/centration forum but despite everything, it keeps telling me I have the wrong pass/username combo, even after trying to reset the password. If the game is in my library it means I'll be able to play pre-alpha, right? Wanted to log into to confirm that...
edit:
turns out forum password = centnet password and vice versa. so essentially resetting your forum password actually resets your centnet password and resetting centnet pass your forum one
fix this shit
I think that might be intentional, but I'll annoy one of the website designers to put a little notice that modifying your centnet password will also change your forum password, and vice-versa.
We're in crunch mode at the moment trying to get ready for the launch though, but hopefully it's a small enough adjustment that they can just take 5 minutes out of their busy schedule to do it.
[editline]22nd September 2013[/editline]
The code monkeys tell me that the forum isn't completely integrated with the centnet system, and that it shouldn't be doing thay in the first place. Hmmm. Let me test it out personally.
This game might be a space version of Lord of the Flies, when I think about it.
Everything unified at the beginning, but suddenly someone does something and the entire thing spirals downward.
Well as you may or may not know, for some weird reason they decided to launch another indiegogo with the wrong reasons, to get motion capture instead of classic animations didn't go as planed, which downed my enthusiasm for this.
Now, something for us that care, there will be an update and here's the complete quote
[quote]Hey guys,
This month we're pushing an update to Steam. Here's what you can look forward to:
Completely re-written netcode
Completely redesigned GUI
Characters temporary removed
Airflow and Electrical Systems disabled
New Environment to 'explore'
Massively increased FPS [b](last time i couldn't even join a server)[/b]
This update culminates Phase-1 of our Roadmap, and primarily exists as a continued 'stress test' of our infrastructure until we push Phase-2, which will be introducing a more hands-on implementation of simulation elements such as Airflow and Gasses.
We will be doing regular updates to this build with hotfixes and small patches so please bare with us as we iron out the bugs that only you awesome folks can find for us.
All we ask you to do is jump in, wander around and try to break things. We'll handle the rest.
As a disclaimer, we apologies for the continued lack of gameplay in our build - after our last build completely and utterly crashed into the dirt we had to re-write a lot from scratch, and the Christmas holiday slowed us down a whole lot. But we're back, and the update will drop any day now!
[url=http://www.centration.co/forum/showthread.php?tid=887]Here's some screenshots for the hell of it[/url][/quote]
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