My fortress was still in the setup stage, all was good, people had jobs, peasants were engravers, there was booze on the table, and a brand new cistern built under the dining hall. All were happy. Until the goblins came.
Several people out gathering wood came across an ambush of goblins, trying to follow orders, dwarves tried to both flee the goblins and get the wood even after it had been forbidden from on high. Another goblin ambush was spotted on the hillside just to the southwest of the base. Orders were given to seal off the fort. Those who were still alive or jobless pulled the four levers in time, sealing off the four bridges allowing access over the ravine into the fort. Alas, there was still one more entrance, a humble shack made from wood where fishermen and farmers would use to tend to the pastures or forage for food. It was protected by only one trap. Masons were ordered to seal the exit with a stone wall, trapping everyone outside and in.
The brave 'Gilded Sockets' charged into battle but were overwhelmed and outclassed in all aspects, only managing to buy time for the surface runners. Many were lost, but a few survived the onslaught due to the huge size of the map, scrambling over mountain after mountain. The wall sealing the hut were opened to reveal the damage. All 7 of the starting dwarves were dead, 3 more of the migrants had died with them, all the pasture animals were either slaughtered or missing, 2 goblins had been captured and three more killed by the one weapons trap, the others presumably fleeing upon seeing the carnage.
[QUOTE=Contag;30988961]Lead armor would be rubbish against blunt weapons, but as lead is twice as heavy as silver, a lead warhammer would be quite the headache.[/QUOTE]
I wonder. Heavier materials work much better against blunt weapons, whereas light materials like adamantine are totally useless against them. But lead is soft, so I dunno how it will play out.
Well, All of my dwarves were relentlessly slaughtered by about 4 elf bowmen and 3 elf swordsmen, so I just abandoned my Fortress and started a new one. Hopefully with less pet population issues.
I made an up/down staircase above a magma chamber so that I could mine the stone there. The magma flowed up into the mining place, killing all of my miners. How can I stop this from happening again?
Also, how do I make soap? (get oil/fats)
[QUOTE=Killdozer;30994342]I made an up/down staircase above a magma chamber so that I could mine the stone there. The magma flowed up into the mining place, killing all of my miners. How can I stop this from happening again?
Also, how do I make soap? (get oil/fats)[/QUOTE]
An up/down staircase is the bottom of the current level and the top of the next one, so you had your staircase sticking into the lava it must've flowed uphill.
Dunno where to get oil but you can get fats from butchering just about anything.
[QUOTE=Killdozer;30994342]I made an up/down staircase above a magma chamber so that I could mine the stone there. The magma flowed up into the mining place, killing all of my miners. How can I stop this from happening again?
Also, how do I make soap? (get oil/fats)[/QUOTE]
The bare minimum required to make soap is a water source, a kitchen, a wood furnace, an ashery, a butcher, a soap maker's workshop, and animals.
First, you make ash in the wood furnace, then you convert it into lye via the ashery, then you'll need animal tallow, which is fat created from butchering an animal and then processed at a kitchen.
After that, just put up a queue to make soap from the soap maker's workshop.
You need rock nuts (from quarry bushes) and a screw press to get oil (which is put into a jug.)
[QUOTE=Canuhearmenow;30997646]The bare minimum required to make soap is a water source, a kitchen, a wood furnace, an ashery, a butcher, a soap maker's workshop, and animals.
First, you make ash in the wood furnace, then you convert it into lye via the ashery, then you'll need animal tallow, which is fat created from butchering an animal and then processed at a kitchen.
After that, just put up a queue to make soap from the soap maker's workshop.
You need rock nuts (from quarry bushes) and a screw press to get oil (which is put into a jug.)[/QUOTE]
Cept most of the time dorfs mix lye with water making it unusable for soapmaking.
How do I clean blood stains and pools and such? My barons mansion is filled with blood from some giant boars a decade earlier, it doesn't go well with the masterpiece furniture and royal guard barracks'.
[QUOTE=Teh Soviet;31002016]How do I clean blood stains and pools and such? My barons mansion is filled with blood from some giant boars a decade earlier, it doesn't go well with the masterpiece furniture and royal guard barracks'.[/QUOTE]
I think there is something in DFHack for that.
Damn. My noble human, who recently got promoted to a count by the liason of the nation is getting more and more needy! I remember when he was a hardcore expedition leader with his scimitar, killing badger men and pesky elves left and right, until the fateful spring when he lost his right arm to a giant boar, he was never quite the same since.
When he was a baron it was OK, now he wants a temple dedicated to him and a massive hall and throne room and like 8 chests and 3 armor stands - what the hell? He already has a three story mansion surrounded by massive walls of granite with 3 full squads of professional infantry, one being archers running around their posts ready if he's even in danger, as well as his personal bodyguard that were with him since day 1... At least he practices regularly with his sword. He can't use a shield since he's got 1 arm, but he sure is a badass still. I'm thinking of seizing some gold statues or something from a trader and placing them into his rooms so he calms the hell down.
Apparently he was "embarrassed" to have a meeting with the liason in his own massive dining hall fit for an emperor.
[editline]9th July 2011[/editline]
He has a royal dining room when he needs a great one, but it still says he's dining in a horrible dining room.....
[QUOTE=Teh Soviet;31002675]Damn. My noble human, who recently got promoted to a count by the liason of the nation is getting more and more needy! I remember when he was a hardcore expedition leader with his scimitar, killing badger men and pesky elves left and right, until the fateful spring when he lost his right arm to a giant boar, he was never quite the same since.
When he was a baron it was OK, now he wants a temple dedicated to him and a massive hall and throne room and like 8 chests and 3 armor stands - what the hell? He already has a three story mansion surrounded by massive walls of granite with 3 full squads of professional infantry, one being archers running around their posts ready if he's even in danger, as well as his personal bodyguard that were with him since day 1... At least he practices regularly with his sword. He can't use a shield since he's got 1 arm, but he sure is a badass still. I'm thinking of seizing some gold statues or something from a trader and placing them into his rooms so he calms the hell down.
Apparently he was "embarrassed" to have a meeting with the liason in his own massive dining hall fit for an emperor.
[editline]9th July 2011[/editline]
He has a royal dining room when he needs a great one, but it still says he's dining in a horrible dining room.....[/QUOTE]
I'm so sorry to hear of the 'accident' that will befall your count in the near future.
I believe it involved magma and spiketraps in some way.
River sources sure fill up dwarven tunnels fast.
So I have a dwarf called Stinth (who is an asshole by the way, he smashed a Fishery even though he wasn't unhappy) and sometimes I get like 20 alert messages (the ones on [a]) that simply read "Stinth", nothing more. Should I hammer his brains?
[QUOTE=acds;31009867]So I have a dwarf called Stinth (who is an asshole by the way, he smashed a Fishery even though he wasn't unhappy) and sometimes I get like 20 alert messages (the ones on [a]) that simply read "Stinth", nothing more. Should I hammer his brains?[/QUOTE]
throw him in jail for a year or something, if hes not reformed by then, just bash his brains out!
[QUOTE=acds;31009867]So I have a dwarf called Stinth (who is an asshole by the way, he smashed a Fishery even though he wasn't unhappy) and sometimes I get like 20 alert messages (the ones on [a]) that simply read "Stinth", nothing more. Should I hammer his brains?[/QUOTE]
His name means "Theater" in english, he just wants some attention.
So I sent my badass broker down to the caverns to kill some amphibian people.
He's decked out in full steel armor and has a steel shortsword. In less then 1 minute all 10 of the amphibians are dead and he has not a scratch on him
How, if it is possible, do I have a dwarf executed without them having an "accident" - AKA as you all mentioned, hammering their brains out?
[QUOTE=Teh Soviet;31013419]How, if it is possible, do I have a dwarf executed without them having an "accident" - AKA as you all mentioned, hammering their brains out?[/QUOTE]
Convert him into a one dwarf squad and have them charge nasty critters.
Guys I'm going to be horribly inactive for the next 6-8 months because of army service so someone else make the new thread when this one ends and the ones after.
Stupid finnish compulsory military service taking Orkel away from us QQ
After having another fortress wrecked by goblins because I couldn't find metal to get my swordsdwarves some proper equipment in time, I've decided that I'm going to start out with an army of marksdwarves for my next fortress, then make a melee squad when I actually got the materials for it.
If a lone hunter can repel a small goblin siege using wooden bolts, then 10 well-trained marksdwarves should do fine for a while, right?
[QUOTE=Orkel;31015946]Guys I'm going to be horribly inactive for the next 6-8 months because of army service so someone else make the new thread when this one ends and the ones after.[/QUOTE]
Remember: If you ever think that you're going insane, just look at a [i]really[/i] nice table or wall engraving of death, murder, cheese, or triangles.
So I encountered my first goblin siege yet on my human fortress, and one goblin spearman and about 10 bowmen with silver arrows, which roughly translates to feral monkeys that throw heavy warhammers... Since most of my men are decked in chain it wasn't a pretty sight, but my fortress has over 90 people, of which most of the men are in the military, so it if anything I swarmed them. As all the arrows did blunt damage to my armor, the deaths of my men were very painful... Especially since the entrance to my fort is down a corridor which my archers are supposed to shoot down of, but my archers decided not to shoot and use their bows as hammers instead.....
Four of them died, I had the other 5 escape as my main force arrived. I ended up using not only my expendables but my palace guard and royal bodyguard as well. Nobody from any of those forces died except a palace guard who broke his legs, his back, and some rips, he supposedly suffocated to death. My militia commander, also head of the royal bodyguard led the assault and without taking any damage slayed 5 goblins by himself, and the other royal bodyguards took all the kills. My expendables and palace guards took quite a beating though, a few are in critical condition and I probably won't be serving any more if they don't die of course (None of them are unconscious, they're just resting, so they should be fine right?
My count stopped being miserable when I loaded his mansion with statues and he has since been promoted to a duke, and things are going rather well. Trying to get my archers to use their arrows like good little soldiers. One of my wounded has a cut open lower body, cut open leg and I guess everything else cut open, I think he never picked up his armor from the last migrant wave and charged into combat with his fists. Is he going to live? :o
Also, my wounded seem to be going to their rooms and not the dormitory, is that supposed to happen?
[QUOTE=Teh Soviet;31013419]How, if it is possible, do I have a dwarf executed without them having an "accident" - AKA as you all mentioned, hammering their brains out?[/QUOTE]
Tragic accidents aside, send him on suicide missions against sieging Goblins (that or in case of one like mine, a trouble maker, wait until he gets locked up in the horrible prison then he'll get depressed and go hopefully berserk, or starve him).
[QUOTE=acds;31024924]Tragic accidents aside, send him on suicide missions against sieging Goblins (that or in case of one like mine, a trouble makes, wait until he gets locked up in the horrible prison then he'll get depressed and go hopefully berserk, or starve him).[/QUOTE]
Either he'll die or come out with some wonderful war story for you to tell later here.
Another siege, to complement the 2 already ongoing. Guess I'll keep that bridge up for a while.
[del]Also why won't my dwarves brew alcohol? I have loads of (1200-something) plump helmets, but they still won't brew damnit.[/del] Nevermind, barrels.
ugh, fucking parties... my production level is at zero now.
[editline]10th July 2011[/editline]
[QUOTE=Teh Soviet;31023734]
Also, my wounded seem to be going to their rooms and not the dormitory, is that supposed to happen?[/QUOTE]
you have to designate a hospital zone. That zone should have tables, Beds, a traction bench, and chest containing; thread, cloth, soap, cruthes, splints, and cast powder(still dont know how to get a hold of that). having a chief medical dwarf helps too.
(quoted due to large image size)
[quote][url]http://filesmelt.com/dl/AturkeyGotin.png[/url][/quote]
[img]http://filesmelt.com/dl/Ithasbegun.png[/img]
A simple mistake with a lever loosened a daemon into the pits of my fortress, menacing with giblets of red he stalked the pastures and cages destroying the crossbowman sent to end him.
The ensuing chaos of interruptions caused my fortress to descend into anarchy.
Such is life in dwarf fortress.
At least until I pause a bit more rather than just watching the chaos.
[QUOTE=Pythus;31032412]
[editline]10th July 2011[/editline]
you have to designate a hospital zone. That zone should have tables, Beds, a traction bench, and chest containing; thread, cloth, soap, cruthes, splints, and cast powder(still dont know how to get a hold of that). having a chief medical dwarf helps too.[/QUOTE]
Have all of that, including chief dwarf, just need the traction bench chest and to set the zone :o
I love ripping out and elf's guts with my teeth, it just feels so [b]RIGHT[/b]
[QUOTE=Mr. N;31081749]I love ripping out and elf's guts with my teeth, it just feels so [B]RIGHT[/B][/QUOTE]
The Elf can't complain either, since they do the same to their enemies.
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