what was the difference between SDL and legacy again?
[QUOTE=nmagain;32666355]what was the difference between SDL and legacy again?[/QUOTE]
SDL works on OpenGL and is much faster, and has features like screen resizing, zoom etc. Legacy is the old rendering mode which is slower and lacks many important features
[editline]7th October 2011[/editline]
always use SDL
[QUOTE=Xain777;32664872]Hey guys do you remember that great band, Korpiklaani? Well their songs are being raped by vocaloid...
[url]www.youtube.com/watch?v=q09GizlXhNY[/url][/QUOTE]
Those fucking elves, destroying our DWARVEN FOLK METAL!
Also, really looking forwards to the new version, no matter if the bugs blot out the sky.
[QUOTE=Terminutter;32666555]Those fucking elves, destroying our DWARVEN FOLK METAL!
Also, really looking forwards to the new version, no matter if the bugs blot out the sky.[/QUOTE]
Thank you for giving me ideas.
New platoon. The Warriors of Metal. All steel equipment with an accompanying band of lumberjacks called the "Death of Trees". Their sole purpose is to spread the word of heavy metal, preferably straight to peoples skulls.
I want to start a fort that is dedicated to being lumberjacks. Every dwarf is a woodcutter, burner, crafter, carpenter, etc.
Elves will be so pissed, and I will mount their bodies on pikes were their precious tree's used to be.
Now if toady fixed the whole woodcutter won't use his equipped axe if in the military bug, that will be semi possible. Also, as for bodyparts on spears and spikes, they should cause fear in enemies within sight of them, possibly making them more likely to run away and be less confident in combat, and also making merchants more willing to accept your offers out of pure fear. Possible consequence would be being seen as a bunch of bloodthirsty monsters, so they may not send caravans or migrants. Possibly invoking war.
I need to get out more.
Can i kindly be added to the list?
added
Got a question, do GCS's breed? I modded the raws to tame an assload a creatures, because the DM won't show up, and I tamed a breeding pair.
I got one in a pit to execute goblins/give me web, and the other just wanders around like a boss.
What the fuck? I have 43 dwaves, just started up a military, and it says the forgotten beast arrived? This isn't fun. Well it is, but at least let me prepare for god's sake. It's a cthulhu monster for gods sake.
[QUOTE=WTF Nuke;32677118]What the fuck? I have 43 dwaves, just started up a military, and it says the forgotten beast arrived? This isn't fun. Well it is, but at least let me prepare for god's sake. It's a cthulhu monster for gods sake.[/QUOTE]
'Fun' In dwarf fortress IS dying (according to the wiki.). The end of every game is death. Always.
[QUOTE=WTF Nuke;32677118]What the fuck? I have 43 dwaves, just started up a military, and it says the forgotten beast arrived? This isn't fun. Well it is, but at least let me prepare for god's sake. It's a cthulhu monster for gods sake.[/QUOTE]
Commence building a danger room, get your dwarves trained up lightning quick, slay the mighty beast.
I tell you what, my military would be shit if i didnt use that danger room exploit every time.
[editline]7th October 2011[/editline]
Also, can I be added to the OP list?
I used a danger room to train a dwarf to be a legendary +5 dodger, axedwarf, armor user, etc. Unfortunately I didn't realize that being an amazing dodger meant that they just jump around a whole lot. I swear this guy never even counterattacks, he just dodges until he smacks himself into a wall or drowns in a moat or something.
Damn you dodging!
[QUOTE=WTF Nuke;32677118]What the fuck? I have 43 dwaves, just started up a military, and it says the forgotten beast arrived? This isn't fun. Well it is, but at least let me prepare for god's sake. It's a cthulhu monster for gods sake.[/QUOTE]
I got attacked by a roc at 23 dwarves
shut your mouth :v:
Danger rooms are for elves. Smelly, dirty, elves.
Real dwarves earn their strength through bloodshed and BATTLE.
[QUOTE=WTF Nuke;32677118]What the fuck? I have 43 dwaves, just started up a military, and it says the forgotten beast arrived? This isn't fun. Well it is, but at least let me prepare for god's sake. It's a cthulhu monster for gods sake.[/QUOTE]
Dwarf Fortress isn't really about having a huge and valuable fortress.
It's about how you lose it.
I know, but fuck the only weapons I can make are silver and bronze.
Silver warhammers and bronze swords/axes
There you go
[editline]8th October 2011[/editline]
Goblins are incredibly lightly armored, with the occasional copper breastplate, bronze has no problems with them.
Too late, my fort ran dry and then they used all the pots for plump helmets so half my population died. I'm sending the other half to fight the forgotten beast. Everyone is extremely unhappy except for a legendary miner, who is ecstatic. What a masochist, he just saw his brothers drown and die to ole men and he's like whatever I'll just drink from the water where you died.
[editline]8th October 2011[/editline]
Holy fuck his happiness is at 556. How is this even possible.
[QUOTE=WTF Nuke;32681235]I know, but fuck the only weapons I can make are silver and bronze.[/QUOTE]
[QUOTE=The Wiki]testing of weapons (15 dwarfs vs 15 dwarfs combats) shows that, in v0.31.12, the best dwarven-made weapon against humanoids is the silver war hammer.[/quote]
They're probably the best for dealing with armored attackers.
Silver war hammer is only the best because of the "skull jams into brain" combat bug.
my friend was just playing and he just had a jobless peasant with no fighting skills kill his first forgotten beast in 3 hits
with his bare fists
Pickaxes make surprisingly good weapons in battle, good penetration and all that. Plus it levels the mining skill so when they're off duty you have a bunch more miners to slave away for you.
[QUOTE=Crazy_Farmer;32683564]my friend was just playing and he just had a jobless peasant with no fighting skills kill his first forgotten beast in 3 hits
with his bare fists[/QUOTE]
Jamming the skull through the brain?
[QUOTE=Orkel;32683069]Silver war hammer is only the best because of the "skull jams into brain" combat bug.[/QUOTE]
To be fair a silver hammer to the head would cave in your skull, bug or not. The real bug is having someone pat your head and smash your skull open.
[QUOTE=Mr. N;32684113]To be fair a silver hammer to the head would cave in your skull, bug or not. The real bug is having someone pat your head and smash your skull open.[/QUOTE]
True, but remember that brains are bugged as a whole. Simply bruising the brain will kill someone, when it actually should just knock him unconscious (it's a reported bug).
My balance mod toughens up skulls and modifies the brain structure just enough so that punches and kicks don't cave in skulls all the goddamn time anymore. Still happens with warhammers but less often than in vanilla.
Dwarf therapist and sound sense is the only way I can play DF, it's great.
Honestly, Therapist is almost damn essential to get some sort of organization.
Someones sig somewhere was something like "Dwarf Fortress without Dwarf Therapist is an exercise in masochism."
I like sound sense in some ways, hate it in others. Also, the fact that it dumps 2 things on my taskbar whilst running irritates me a lot, too...
[QUOTE=WTF Nuke;32682483]Too late, my fort ran dry and then they used all the pots for plump helmets so half my population died. I'm sending the other half to fight the forgotten beast. Everyone is extremely unhappy except for a legendary miner, who is ecstatic. What a masochist, he just saw his brothers drown and die to ole men and he's like whatever I'll just drink from the water where you died.
[editline]8th October 2011[/editline]
Holy fuck his happiness is at 556. How is this even possible.[/QUOTE]
I'm laughing so hard imagining this scenario
Holy jesus this is the most successful military I ever had. Hell, my hammerdwarf just shoved his hand through a giant olm's skull.
The first wave of trolls were dropped into the magma moat, the survivors that got past got cagetraped and the outside ones got shot to death by my Marksdwarves. The rest of the goblins, on olms and rats, also got pelted. After some damage was caused, I opened my secondary entrance where a pikemaster charged in with his giant rat, who both were promptly caged. My 10 man military squad then surged forward, slaughtering whatever was in the tunnel, and then out into the open battlefield. The only wound any of them got was when my militia captain got a bruise on his arm from a second pikemaster. There were few survivors, and the many of those who were fleeing got picked off from the archertower.
First real successful battle for me.
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