[QUOTE=Gunar;33014912]I've noticed that after breaching the first 2 cavern levels there are no monsters or creatures of any kind spawning or entering the caves. Does it take time or should they already be there?[/QUOTE]
They wander in from the cavern edges every now and then. Don't worry, you'll get your share of creatures running up the stairs into your fort's main halls soon enough.
[QUOTE=Canuhearmenow;33013530][B]This sword's for monsters.[/B][/QUOTE]
They're both for monsters
Devlog, vampires and historical stuff
[quote]Toady One I've nearly finished the vampire-hiding migrant changes I mentioned before, as well as others as the need has arisen. Vampires choose fake birthdays for themselves, based on the year they arrive and their apparent age at the time they arrive. Entire non-vampiric historical figure families will show up now. I had one couple show up with their seven young children, each with a "relationship" list two pages long of various historical cousins and uncles. Next I created a new world and started up a dwarven adventurer. Because dwarven sites on the world map are still blank, you start in a human village as usual. I walked day and night through the wilderness to get back to one of these blank sites and finally stumbled drowsily into the mountains, where it let me retire. I then created a dwarf fortress from the same civilization and waited for immigrants. It was only year 3, so without a large roster to choose from, my dwarven adventurer showed up to be a hard-working citizen... although he fell asleep on the edge of the map since it hadn't reset his drowsiness. Any dwarves from your abandoned fortresses should also show up in subsequent forts, whether originally historical or not, as long as you are with the same overall dwarven civilization. There were a few strange happenings that I still have to clean up. It might be an older bug, rather than a result of the new changes, but one of the dwarven caravan guards did haul off and waste my entire starting group while I was testing, and I've still got to add likes/dislikes to the incoming historical figures. Hopefully that'll all be straightforward enough, and feeding can begin tomorrow.[/quote]
The update's lookin' mighty fine. Any estimate or is it still under dark?
I managed to reach the Age of Heroes in my adventurer game which according to the history means:
[I]The Age of Heroes was a time when the last of the powers fought their final battles.[/I]
Now All I have to do is finish off the goblins and kolbolds. I managed to get this far thanks to three of my adventurers, all masters of different weapons: bow, sword, and axe. All traveling together in a mighty band of big damned heroes. It's too bad that my axedwarf had to retire thanks to being two hands short. The other two will have to go on to finish the job with an army in tow.
Hey, when did DF go onto desura?
I've just had the most retarded [sp]forgotten beast[/sp] ever. A blob of mud that got kicked by a swordsdwarf, punctured and killed. All that with a single punt of a dwarven foot.
[IMG]http://imageshack.us/photo/my-images/210/tempdf.jpg/[/IMG]
[editline]30th October 2011[/editline]
Welcome the blacksmith's daughter, the 125th citizen of the duchy of Manorappear :dance:
[QUOTE=Sewer guy;33029417]The update's lookin' mighty fine. Any estimate or is it still under dark?[/QUOTE]
I've asked this so many times before, I think the lack of answers means nobody knows. I'd like to think the update is coming to a close though.
Wow, what is that.
[img]http://i43.tinypic.com/2wclmpe.jpg[/img]
[QUOTE=Adbor;33041558]Wow, what is that.
[img]http://i43.tinypic.com/2wclmpe.jpg[/img][/QUOTE]
Basically means you just killed off every single hostile entity in the world. Adventurer mode will become VERY boring if you're not into wanton genocide.
By "hostile entity" I presume you mean forgotten beasts? Because I've already had a goblin siege since the Golden Age began. Sounds boring as hell.
[QUOTE=eatdembeanz;33042117]Basically means you just killed off every single hostile entity in the world. Adventurer mode will become VERY boring if you're not into wanton genocide.[/QUOTE]
-The Golden Age
Civilizations are expanding, and there are no wars and other things for them to worry about.
The Golden Age was a time when various civilized races peopled the world.
Finally broke the learning curve, survived my first winter, and I'm making an army as I speak.
[editline]30th October 2011[/editline]
First test of millitary, piss off elves by stealing everything from a caravan. (fuck yeah panda's and Black Bears belong to me now!)
[QUOTE=Dwarfy77;33045043]Finally broke the learning curve, survived my first winter, and I'm making an army as I speak.
[editline]30th October 2011[/editline]
First test of millitary, piss off elves by stealing everything from a caravan. (fuck yeah panda's and Black Bears belong to me now!)[/QUOTE]
Elves never attack currently, it seems. It makes me sad.
[QUOTE=Mr. N;33046875]Elves never attack currently, it seems. It makes me sad.[/QUOTE]
Aww, does that mean they'll come back in spring too, I mean, one war bear is enough, but two or three would be awesome.
[QUOTE=Dwarfy77;33046889]Aww, does that mean they'll come back in spring too, I mean, one war bear is enough, but two or three would be awesome.[/QUOTE]
They just keep coming with caravans.
I killed around 10+ elven caravans, nothing. Hell one time I even presented them with all the wood i could select, had my military kill all but one merchant, and then cut down all the trees in the area as she made her way out.
[QUOTE=Mr. N;33046992]They just keep coming with caravans.
I killed around 10+ elven caravans, nothing. Hell one time I even presented them with all the wood i could select, had my military kill all but one merchant, and then cut down all the trees in the area as she made her way out.[/QUOTE]
Ahaha, really? Well now that I know they wont besiege me, I'm just going to steal all of their shit and kill em all, any training for my army is great.
[QUOTE=Mr. N;33046992]They just keep coming with caravans.
I killed around 10+ elven caravans, nothing. Hell one time I even presented them with all the wood i could select, had my military kill all but one merchant, and then cut down all the trees in the area as she made her way out.[/QUOTE]
I like your style
[QUOTE=Mr. N;33046992]They just keep coming with caravans.
I killed around 10+ elven caravans, nothing. Hell one time I even presented them with all the wood i could select, had my military kill all but one merchant, and then cut down all the trees in the area as she made her way out.[/QUOTE]
Dwarven equivalent of:
"COME AT ME BRO. COME AT ME NOW. NOW."
I think i'll muster whatever artistic talent is in me (not much) and try to draw that.
devlog
[quote]Unfortunately for the dwarves, I had my first fatally drained of blood yesterday. This leaves the justice implications for all of this that I mentioned before. We're going to start by trying out a new system for dwarven death announcements involving dwarves being announced as missing rather than immediately being announced as dead, until the body is spotted and the death is confirmed. Having something like that in place will be very useful for many future additions, but the disturbance it'll cause to labor management and burial arrangements have to be considered, so we'll be attempting to tread carefully through the issues. I think having a lone dead dwarf announced as missing within a week of death shouldn't disrupt the fortress too much, and you'll see any event that threatens multiple dwarves immediately since the others will be able to instantly confirm the first death (leaving it exactly as it is now, with detailed death announcements, combat reports etc.). Witnesses of crimes won't be able to confirm deaths immediately, as that would let you zoom to the scene and the culprit, so confirmation of those'll have to wait until the crime is reported or a period of time passes. I suppose if the sheriff witnesses the crime (and so has no need to report it), the vampire screwed up and deserves to be caught -- if the sheriff is the vampire, then you screwed up and will need to rethink your assignment. If a body cannot be found (as in a cave-in), missing dwarves will be presumed dead after a time, before ghosts start showing up most likely, so you can have time to memorialize them, but failing that the appearance of a ghost will also serve as a death confirmation! As it stands, all "missing" dwarves will actually be dead, but it'll be fun to add situations where that isn't necessarily true later on. Dwarves snatched by the goblins might fit into this, since they'd be "missing" -- there's a balance of concerns, since having the "a dwarf has been snatched!" announcement is good to see, to avoid false bug reports if anything, but I think working to make a new system that covers everything is going to be the better alternative in the end. It would be amusing to make a hunter or miner that hasn't seen another one of your dwarves for a year or two be marked as missing, but that might be going too far, he he he.[/quote]
It'd be cool if all the vampires weren't dicks and you could tell them to feed on animal blood instead.
[QUOTE=HALP Cat;33054682]It'd be cool if all the vampires weren't dicks and you could tell them to feed on animal blood instead.[/QUOTE]
Or feed on nobles
Has Toady confirmed whether or not vampires burst into flames when exposed to sunlight?
[QUOTE=Canuhearmenow;33055120]Has Toady confirmed whether or not vampires burst into flames when exposed to sunlight?[/QUOTE]
I think certain traits of vampires are randomized.
[QUOTE=Orkel;33054689]Or feed on nobles[/QUOTE]
That would be cruelty to vampires.
[QUOTE=Nitrowing;33056730]That would be cruelty to vampires.[/QUOTE]
Isn't that kind of the point?
I mean, we're past the "here there be dragons" stage of the world.
[QUOTE=Terminutter;33059808]Isn't that kind of the point?
I mean, we're past the "here there be dragons" stage of the world.[/QUOTE]
Or if you're me, you've captured the dragons and are ready for anything, Cotton Candy here I come.
[QUOTE=Dwarfy77;33060304]Or if you're me, you've captured the dragons and are ready for anything, Cotton Candy here I come.[/QUOTE]
Enslave the clowns and use in overly complex elf killing devices.
[QUOTE=Dwarfy77;33060304]Or if you're me, you've captured the dragons and are ready for anything, Cotton Candy here I come.[/QUOTE]
You'll stop smiling once you find out there are things far worse than dragons.
[QUOTE=HALP Cat;33060567]You'll stop smiling once you find out there are things far worse than dragons.[/QUOTE]
Yeah I know, thats why Im going to try to cautiously mine the Cotton Candy so I can get some good stuff before clown massacre (currently not sure if its going to be me or them :v:)
Sorry, you need to Log In to post a reply to this thread.