Warhammer 40K Megathread V2: Matt Ward for Spiritual Liege 2012
1,491 replies, posted
[QUOTE=cyclocius;34016290]All terminator army, all speedy army.[/QUOTE]
Some people are insane enough to do both at the same time, the dreaded "dual-wing."
[QUOTE=3v3ryb0dy;34016209]guyse
guyse
slaaneshi light marines
[img]http://www.upload.ee/image/1944246/SLm.png[/IMG][/QUOTE]
Since when does Slaanesh use Guardsmen in aluminium armour?
Slaneshii should wear women's underwear on top of their armor. HOT!
[QUOTE=Jack Trades;34016502]Slaneshii should wear women's underwear on top of their armor. HOT![/QUOTE]
Just because its Slanesii doesn't mean its just sex sex sex.
See: Emperors Children
[QUOTE=Wingedwizard;34016542]Just because its Slanesii doesn't mean its just sex sex sex.
See: Emperors Children[/QUOTE]
It's not [I]just[/I] about sex. It's also about wearing flamboyant armour and playing chaos guitars loud enough to make enemy tanks burst into flames.
So guys, what do you think:
[img]http://puu.sh/cdN4[/img]
Ignore the background, its just where the wall paint in that room didn't go on so well.
WAAAAAAGH!
[QUOTE=gamerman345;34016849]So guys, what do you think:
[img]http://puu.sh/cdN4[/img]
Ignore the background, its just where the wall paint in that room didn't go on so well.[/QUOTE]
Looks pretty cool.
Ultramarines I suppose? Are you fielding them as Blood Angels?
[QUOTE=Boba_Fett;34017402]Looks pretty cool.
Ultramarines I suppose? Are you fielding them as Blood Angels?[/QUOTE]
Nope, Ultramarines are pansies. The blue of their armour looks too light to me so I made it darker in an experiment with Regal Blue, and it looked so good I thought I would do an entire chapter with it. Then I decided to make it a completely different chapter altogether, and named them Omega
Lords.
The Chapter Icon is the Omega Symbol in Scab Red, which you can see on the side of this Razorback:
[img]http://www.mediafire.com/imgbnc.php/e181857b57f1f20b82b5535074c436aef70cc5df82153edfb114d2a1f6f395e45g.jpg[/img]
And heres an old picture from a battle report I did ages ago.
[img]http://www.mediafire.com/imgbnc.php/57529d5d521733fea365f2c9e1781ae2c8ee4e0a69b21e3633e58ca6f7c0f0245g.jpg[/img]
I decided to play Magicka, which i got during the summer sale and haven't played. I didn't know there was Space Marine Armour (Called a MK5 space Robe) and a Bolter (Called the Gyrojet pistol) this game is full of refererences to movies and games.
Also a villager says "A guy in Gram's workshop told me that in the distant north there is only war. Hope that's not true.."
And the sign on Grams Workshop is the same font and colour as the Games Workshop one, and it has a Warhammer outside.
Someone post the picture of matt ward's office. You know the one with a "Matt Ward" poster hanging in it.
[img]http://4.bp.blogspot.com/-BX2OdgxQX5k/TbmaChdkKMI/AAAAAAAAANE/ByFATjEnrKs/s1600/matt+ward.jpg[/img]
[editline]2nd January 2012[/editline]
are you a psyker
[IMG]http://i.imgur.com/I1uBl.png[/IMG]
Low-saturation WH40k pictures look awesome for backgrounds.
But...but...but Matt Ward is supposed to be an Ultramarine!
[QUOTE=Jack Trades;34022653]But...but...but Matt Ward is supposed to be an Ultramarine![/QUOTE]
But...but.....but
Blood Angels......
But...But... I don't like the changes Mat Ward made!
Am I doing this right?
Rumors are the Black Templars are getting updated next, and they're going to be a "horde assault" space marine army.
The abbaddon armless state shows how the game's fans are unable to do anything to stop the changes.
[QUOTE=BobIsCrappy;34022863]Rumors are the Black Templars are getting updated next, and they're going to be a "horde assault" space marine army.[/QUOTE]
Rumor is false. Tau or CSM are being updated next, either in 6E, or as the first 6E release.
I honestly wonder, what big changes are most likely to occur in 6th?
What changes are most needed?
Are the imperial guard getting updated? I'm going to start an imperial army soon. Very soon
[QUOTE=Sir Spicy Buns;34023829]Are the imperial guard getting updated? I'm going to start an imperial army soon. Very soon[/QUOTE]
They got one this edition, and it was glorious.
Go forth and conquer your foes with the might of many Leman Russ tanks.
[QUOTE=Boba_Fett;34018491]-snop-
[editline]2nd January 2012[/editline]
are you a psyker[/QUOTE]
Ye...no...ohgoddontkillme!
[editline]2nd January 2012[/editline]
Also, I hope that orks are updated after the eldar... 4e rules make me sad
[QUOTE=WilhelmScreamer;34023535]I honestly wonder, what big changes are most likely to occur in 6th?
What changes are most needed?[/QUOTE]
It's guessed that there's a change to the turn order. This is implied by the Latest Necron Codex, which allows Deathstrikes to deepstrike in on an enemy turn of shooting. Under the current ruleset, this means you can drop a Unit onto the battlefield and have every enemy unit shoot and assault them while you watch helplessly.
Edit: Not sure if you made the thread, but /tg/ have these UNCONFIRMED RUMORS.
[quote]squad leaders more important, unit can rally as long as squad leader lives
independent characters can snipe
standard cover only 5+ now, Feel No Pain (1) only on 5+
some weapon types are specialized in taking out specific unit types and are good at doing this (sniper vs. infantry without armour), but on the other hand ordnance vs flyer isn’t going to do much
there are tiers for most of the special rules. Instant Death (2) circumvents Eternal Warrior (1) for example. Feel No Pain (1) is 5+, Feel No Pain (2) is 4+ and Feel No Pain (3) is 3+. If no value is given, the special rule is tier 1.
more elaborate reserve rules, can nominate turn of arrival and has only small change to arrive earlier or later, or can intervene behind enemy lines, arrives randomly but can hinder enemy reserves, must be distributed evenly between turn two and three, later arrivals only randomly
no roll for first turn
deep striking units more than 18” from enemy away don’t scatter, but landing in 6” is much more dangerous
movement impairing effects from pinning weapons even if morale check is passed (if roll is above halved Ld), Fearless not immune to this, but only effected if rolled over full Ld
more reactions to shooting than going to the ground depending on unit type and special rules. bikes can evade (3+ cover as same as before, but cannot assault or shoot next turn), jump troops can fly high, units with Stealth can attempt to vanish[/quote]
I heard there were some sweeping retcons recently done by Games Workshop (read: Matt Ward). Apparently they were prepping for some new sets.
Is there a summary of all the universe changes somewhere?
[QUOTE=nERVEcenter;34024745]I heard there were some sweeping retcons recently done by Games Workshop (read: Matt Ward). Apparently they were prepping for some new sets.
Is there a summary of all the universe changes somewhere?[/QUOTE]
The only significant change to the fluff as of late is the Necrons now being interesting. The Dark Eldar codex changed very little, Codex Grey Knights is now more of a codex Inquisition, but the fluff of it changed little. Except for Draigo.
The Newcron change was quite significant actually, even though it's a complete fucking nonsense.
So, tomorrow I call customer service about a miscast Ork Warboss.
Wish me luck :s
[editline]2nd January 2012[/editline]
[QUOTE=Jack Trades;34024891]The Newcron change was quite significant actually, even though it's a complete fucking nonsense.[/QUOTE]
I know a guy who switched to war-machine because of the change.
Holy fuck people, do you really need two mindless armies?
Also there is still a somewhat mindless necron army... you know, the ones who have their personalities wiped and they only seek to kill other necron leaders, wipe more necrons and absorb them into a larger army with the sole goal of collecting every single necron (gotta catch 'em all) and killing every single non-necron (noncron)
[QUOTE=suppertime;34024909]I know a guy who switched to war-machine because of the change.[/QUOTE]
I am going to change from Necrons to Chaos (Rubric Marines) because of this change. I am just not comfortable with them anymore.
From what I heard, the Newcrons got some good CC.
Sorry, you need to Log In to post a reply to this thread.