Warhammer 40K Megathread V2: Matt Ward for Spiritual Liege 2012
1,491 replies, posted
[QUOTE=gufu;34158448]We just need a game where you play as guardsman. Your only choice is how you will die. EVERYTHING YOU DO WILL KILL YOU.
Grimdark enough?[/QUOTE]
Make it like that one game, Prinny: can I really be the hero? or something. Basically, you go down in one hit, have one thousand lives, and go up against horrors and daemons incomprehensible to most.
I'm trying to wrap my head around Chaos Codex, which is much more complicated than Oldcron Codex that I'm used to (Necron Warriors, Necron Warriors, more Necron Warriors).
This is my first stab at it, 1000 points army:
[img]http://i.imgur.com/E39hx.png[/img]
[quote]
-HQ-
Green Squad:
1 Chaos Sorcerer (Mark of Tzeentch) - 165pts
Bolt of Change
Doombolt
Purple Squad:
1 Summoned Greater Demon - 100pts
-Troops-
Blue Squad:
1 Aspiring Sorcerer (Bolt of Change) - 85pts
9 Rubric Marines - 207pts
Red Squad:
1 Aspiring Sorcerer (Bolt of Change) - 85pts
9 Rubric Marines - 207pts
-Heavy Support-
1 Chaos Defiler (Heavy Flamer, Autocannon) - 150pts
Total: 999pts
[/quote]
[QUOTE=markg06;34158941]But they didn't talk in broken english!!!11[/QUOTE]
They don't speak enough for their syntax to be broken. They just shout;
"SPACE MARINE"
"I'M GONNA GUT YOU SPACE MARINE" and other variations. That's enough for me.
[QUOTE=27X;34155495]Except it isn't real life, nor fluff; and that's the point. Sperging about how awesome [i]this[/i] retcon (an entire race)is while [i]that[/i] retcon (one weapon) has destroyed 40K forever is a [i]tad[/i] insipid, and it was not by accident relic adopted the mechanics they did.[/QUOTE]
...What?
I'm trying to point out that saying a bolt pistol is the same as pretty much [i]any[/i] other pistol on the basis of "it's a pistol" is kind of stupid. Yes, they're both pistols, but that's where the similarities end.
[QUOTE=27X;34155495]Except it isn't real life, nor fluff; and that's the point. Sperging about how awesome [i]this[/i] retcon (an entire race)is while [i]that[/i] retcon (one weapon) has destroyed 40K forever is a [i]tad[/i] insipid, and it was not by accident relic adopted the mechanics they did.[/QUOTE]
So you are saying if someone likes one change they aren't allowed to dislike anything else? Necrons were not retconned either, just expanded upon - except the C'tan are now Shards.
[QUOTE=Jack Trades;34159456]I'm trying to wrap my head around Chaos Codex, which is much more complicated than Oldcron Codex that I'm used to (Necron Warriors, Necron Warriors, more Necron Warriors).
This is my first stab at it, 1000 points army:
[img]http://i.imgur.com/E39hx.png[/img][/QUOTE]
Where did you get those icons from?
[QUOTE=Jack Trades;34159456]I'm trying to wrap my head around Chaos Codex, which is much more complicated than Oldcron Codex that I'm used to (Necron Warriors, Necron Warriors, more Necron Warriors).
This is my first stab at it, 1000 points army:
[img]http://i.imgur.com/E39hx.png[/img][/QUOTE]
I'll battle you if you want.
[QUOTE=Asgard;34159833]Where did you get those icons from?[/QUOTE]
Vassal 40k.
[QUOTE=Mabus;34159883]Horus seems bigger mind:
[img]http://i607.photobucket.com/albums/tt160/downfall_of_minds/Warhammer%2040K/poster-emperor-horus.jpg[/img][/QUOTE]
He's also standing three steps higher up though.
[QUOTE=Mabus;34159883]Horus seems bigger mind:
[img]http://i607.photobucket.com/albums/tt160/downfall_of_minds/Warhammer%2040K/poster-emperor-horus.jpg[/img][/QUOTE]
Horus was a fool. The Emperor moreso for sure, but still.
[QUOTE=Fussy!;34159076]Ferrus Manus, Angron, Perturabo and Magnus are closer to the size of the Emperor than the other Primarchs, they are pretty fucking huge.
The rest of the Primarchs are atleast 1-2 feet smaller than say, Ferrus.[/QUOTE]
I always though Magnus was taller than The Emprah.
[QUOTE=Mabus;34159883]Horus seems bigger mind:
[img]http://i607.photobucket.com/albums/tt160/downfall_of_minds/Warhammer%2040K/poster-emperor-horus.jpg[/img][/QUOTE]
Horus is standing on the top step, the Emperor isn't.
[QUOTE=Garrot;34160287]I always though Magnus was taller than The Emprah.[/QUOTE]
I believe he is yes.
The thing is, the Emperor can alter his appearance to whatever the hell he wants, and the apparance you see isn't neccesarily his actual one.
[QUOTE=RayvenQ;34160397]The thing is, the Emperor can alter his appearance to whatever the hell he wants, and the apparance you see isn't neccesarily his actual one.[/QUOTE]
Aye. I see him as a corpse now. He doesn't seem to be in any rush to change my mind.
What if it's the Imperium itself that keeps the Emperor on the edge of death. They believe he's dying, so he is, and he is using all his will to keep himself alive. Probably wrong though, feel free to dispute.
[QUOTE=Dejarie;34160548]What if it's the Imperium itself that keeps the Emperor on the edge of death. They believe he's dying, so he is, and he is using all his will to keep himself alive. Probably wrong though, feel free to dispute.[/QUOTE]
Highly unlikely - He was put into the Golden Throne because was dying. Belief also has very little power in W40K.
[QUOTE=nightlord;34160707]Highly unlikely - He was put into the Golden Throne because was dying. Belief also has very little power in W40K.[/QUOTE]
Actually, belief and action have very much power in 40K, though that usually transfers to warp beings, its unknown if it applies to the Emperor.
That whole Saint thing in Gaunts Ghosts is around belief and she turned out to be real.
And the painting things red with orks works too.
[QUOTE=RayvenQ;34160765]Actually, belief and action have very much power in 40K, though that usually transfers to warp beings, its unknown if it applies to the Emperor.[/QUOTE]
Isn't it occasionally hinted at that the Emprah is a warp god all along?
There was a surprisingly comprehensive theory that he's actually that one Chaos god that exist for the sole purpose of opposing all the other gods. I think that'd be a pretty good twist if GW would ever advance the fucking plot.
[QUOTE=Cone;34160792]Isn't it occasionally hinted at that the Emprah is a warp god all along?
There was a surprisingly comprehensive theory that he's actually that one Chaos god that exist for the sole purpose of opposing all the other gods. I think that'd be a pretty good twist if GW would ever advance the fucking plot.[/QUOTE]
Malal? He doesn't exist strictly, the guy who created him left GW and took all his ideas with him.
[QUOTE=cyclocius;34160844]Malal? He doesn't exist strictly, the guy who created him left GW and took all his ideas with him.[/QUOTE]
Or maybe that's just what GW [I]wants[/I] us to think
[sp]sorry if I start this bullshit again[/sp]
[QUOTE=RayvenQ;34160765]Actually, belief and action have very much power in 40K, though that usually transfers to warp beings, its unknown if it applies to the Emperor.[/QUOTE]
I thought just believing something doesn't have much power, it's actions that matter. Chaos gods are not strengthened by belief, they are strengthened by the expression, thought, emotions, etc that have to do with them
[QUOTE=cyclocius;34160844]Malal? He doesn't exist strictly, the guy who created him left GW and took all his ideas with him.[/QUOTE]
He was changed to Malice. He still exists.
Belief no, latent/hidden/subconscious psyker power that almost all living being have in varying amounts can affect stuff. Orks being a perfect example.
Semi-related, but what's the deal with those "living saints"?
[QUOTE=Scar;34161541]Semi-related, but what's the deal with those "living saints"?[/QUOTE]
They are a Warrior who displays miraculous abilities while living. Basically they become a saint while still being alive.
Some are killed and then supposedly resurrected by the power of the Emperor - such as Saint Sabbat and Saint Celestine.
You copied that of the Lexicanum :v:
[QUOTE=nightlord;34159687]So you are saying if someone likes one change they aren't allowed to dislike anything else? Necrons were not retconned either, just expanded upon - except the C'tan are now Shards.[/QUOTE]
The Necrons were essentially reverted to an earlier version with some twilight touchy feely goodness, that's pretty much the [i]definition[/i] of retcon, without positive or negative connotations.
To the former, it's all [i]opinion[/i], not fact anyway, and it wouldn't have even been an issue except for how loud and long the protest for change was held up as a tentpole; couple that with OMG THE BOLTGUN WHAT HAVE THEY DONE THIS ENTIRE GAME IS THE END OF WARHAMMER; (really? the whole game and franchise is ruined because the devs made the BP act like a auto-stubber?) it's exacerbated by the fact the earlier iteration of the game was actually more genre accurate: it was darker, featured more races, and actually featured the exterminatus mechanics in sp mode, which is hell of a lot more fluff accurate than captain bad hair goes off on his own and is blue smurf immune to all Chows influence. If you look at Retribution and SM, the stories are frankly a little too similar for a game four years in development.
And yeah, I find it funny that someone who bandwagons a race make-over gets fetishist butthurt at a change to [b]one[/b] weapon amongst the vast and unyielding plethora of weapons available to it a [i]gameplay[/i] parameter, especially when said person is saying the all [b]gameplay[/b] changes to 6e are just lurvely without having actually being able test on-hand whether true or not, and completely ignoring the fact that Space Marine weapons aren't even remotely TT or fluff accurate to begin with as it is, except for the chainsword and thunder hammer/maul.
[editline]11th January 2012[/editline]
[quote]
I thought just believing something doesn't have much power
He was changed to Malice. He still exists.[/QUOTE]
Orks pretty much refute that. Their actions should make Khorne the most powerful by far; he isn't, and their stuff works cause they believe it does.
[QUOTE=27X;34162083]The Necrons were essentially reverted to an earlier version with some twilight touchy feely goodness, that's pretty much the [i]definition[/i] of retcon, without positive or negative connotations.
To the former, it's all [i]opinion[/i], not fact anyway, and it wouldn't have even been an issue except for how loud and long the protest for change was held up as a tentpole; couple that with OMG THE BOLTGUN WHAT HAVE THEY DONE THIS ENTIRE GAME IS THE END OF WARHAMMER; (really? the whole game and franchise is ruined because the devs made the BP act like a auto-stubber?) it's exacerbated by the fact the earlier iteration of the game was actually more genre accurate: it was darker, featured more races, and actually featured the exterminatus mechanics in sp mode, which is hell of a lot more fluff accurate than captain bad hair goes off on his own and is blue smurf immune to all Chows influence. If you look at Retribution and SM, the stories are frankly a little too similar for a game four years in development.
And yeah, I find it funny that someone who bandwagons a race make-over gets fetishist butthurt at a change to [b]one[/b] weapon amongst the vast and unyielding plethora of weapons available to it a [i]gameplay[/i] parameter, especially when said person is saying the all [b]gameplay[/b] changes to 6e are just lurvely without having actually being able test on-hand whether true or not, and completely ignoring the fact that Space Marine weapons aren't even remotely TT or fluff accurate to begin with as it is, except for the chainsword and thunder hammer/maul.[/QUOTE]
Ah, you're back.
Did I ever say that the entire Original Space Marine was ruined? No, I had a bone to pick with how they used the Bolt Pistol. That's it, that was the only gameplay video of it released, I've not seen anymore of it, neither have you.
The Game doesn't need to have a load of races to be 40k, I'm not sure why you think it does. If there's enough variety within a single race why add more?
Again, Space Marine was made to bring 40k into the public eye, maybe the casual Console gamer has heard of it? What does he know? He sees Space Marine, plays the demo. It's about this. Space Marines defending the Imperium from Aliens and their evil brothers. The ending was, to some people, Grimdark enough. The walls of Manufactorum Ajakis didn't need to be coated with the tears of Orphans to be all fluffy. At the end, the main character is [sp]Taken away by what the player knows to be the Supreme authority, the FBI/CIA/MI5/whatever, of the Imperium to be interrogated and experimented on, all on the squealing of a Squadmate.[/sp] That was enough for most people, and it left me satisfied.
It's not bandwagoning to like something. I like the Newcrons, the old ones bored me to tears. In reality, very little has changed, people can still have their undying legions of Silent Death Machines if they want. That's possible if they want.
I'm not saying that all of the changes in 6e are lurvely. If you'd care to check;
[QUOTE=cyclocius;34156972]Well, 6E rules are certainly interesting. Tau Hammerheads, and anything with the new Rail quality are going to be massive pains in the ass.[/QUOTE]
I said interesting. I've not read the whole book, but the direction being taken is a bit different, and my curiosity is piqued.
Again, you're not reading. I said I was satisfied that the weapons in Space Marine were as close to accurate as they could get while still providing a decent challenge. Titus felt weighty to play, you used a Bolter and gouts of blood burst from Orks, but still they charged on. If we're going to be all fluffy accurate, each Ork would die to one, maybe two Bolt Rounds and Titus would move one hell of a lot quicker, due to the Black Carapace. But that's not the games intended purpose, it's to get into combat and kick alien Ass.
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