• Warhammer 40K Megathread V2: Matt Ward for Spiritual Liege 2012
    1,491 replies, posted
[QUOTE=Hoboharry;34355171]Bad voice acting has been a gift in the Blood Raven gene-seed for many millenia.[/QUOTE] Forget who dad is, get bad voice actors.
So I actually got all my models ready for the mini tournament I took part in yesterday. I didn't manage to finish the bases, but I was allowed to play anyway. We were distributed on two teams: Imperial and Xenos. On the Imperial side we had a Space Marine player, a Grey Knights player, me with my Imperial Guard, and an allied Eldar player (HERESY!!!). The Grey Knights player was a dumbass because he showed up with a primarily unpainted army, although people were told explicitly no to. On the Xenos side we faced a [I]very[/I] good Ork player, a good Tyrranid player, a good Daemon player and a decent Chaos Space Marine player. We all had to play three different games with unknown scenarios against different players of the enemy team, not knowing who to face in advance. My entire army, completely WYSIWYG, is ready for deployment by "drop ship": [IMG]http://i.imgur.com/HTmcq.jpg[/IMG] The SM player whined a bit about me not having painted bases, so some of these guys take it very seriously. I didn't argue because I am somewhat new, and they are all ten years older than me (I'm 21) and have been playing 40K since Rouge Trader. There was a guy with a camera, so some good "in action" pictures were taken of my second armoured company of the Ryza 22nd armoured regiment: [img]http://i.imgur.com/8O6NL.jpg[/img] A more appropriate picture of how the next turn went: [img]http://i.imgur.com/9ECkf.jpg[/img] If you haven't figured, I faced the two best players present (Orks and Tyrranids) in the first two games and got beaten quite badly. In the third and last fight I managed to win against the CSM player. We also had a small fluff quizz on 40K background, which I managed to do decently in, and people got to vote once for the best painted army (I got no votes, but probably due to not having painted bases). Overall I had a fun day, and I managed to place 5th out of 8 players in total. The Imperial alliance lost badly, but I guessed that before we even got to play that day, because I knew both the Ork and Tyrranid player beforehand.
I really want to make an ork army that brings the most deffkoptas possible, what is the best way to make it work?
[QUOTE=WilhelmScreamer;34356963]I really want to make an ork army that brings the most deffkoptas possible, what is the best way to make it work?[/QUOTE] Sadly, you'll have to buy them somewhere on amazon or buy a lot of AO:BR sets.
[QUOTE=Hoboharry;34357011]Sadly, you'll have to buy them somewhere on amazon or buy a lot of AO:BR sets.[/QUOTE] That or convert them, there are probably a fair few guides for that online.
[QUOTE=WilhelmScreamer;34356963]I really want to make an ork army that brings the most deffkoptas possible, what is the best way to make it work?[/QUOTE] Sadly, the most competitive way is to run them in three squads of one with rokkits and buzzsaws. This way you can turboboost them with the scout move and assault enemy tanks on your first turn. This way the enemy tanks will all be stationary if you get the first turn, and be an easy kill for your not as expensive deffcopta. If you would play them for fun, you could take 5 or something with all twin linked rokkits, and zoom around shooting marines in the open and geting rear shots on tanks.
[QUOTE=BobIsCrappy;34343158]In the next Space Marine codex (you know they'll make one), they should have Gabriel Angelos as a special character. I dunno what the army-wide ability would be, perhaps Librarians in place of Seargents?[/QUOTE] Army wide ability involving finding Chapter relics on the battlefield.
[QUOTE=Bonde;34357119]If you would play them for fun, you could take 5 or something with all twin linked rokkits, and zoom around shooting marines in the open and geting rear shots on tanks.[/QUOTE] This is more or less what I want to do. Just 3 squads of 5. What else would I want to take in the army?
Not sure if this has been brought up, but 6th Edition has been leaked.
[QUOTE=WilhelmScreamer;34357352]This is more or less what I want to do. What else would I want to take in the army?[/QUOTE] If you want to build a fun army, but still one that is not completely useless, you could focus on speed alone and do a Kult of Speed (Evil Sunz clan), or a blitz-waaagh! (Blood Axes clan) army. Such an army would include a lot of fast units, lead by a Warboss on a bike or in a trukk. You could go for pure bike army with Wazdakka as HQ making regular warbikes count as troops, or an elite nob biker army with a regular warboss on a bike making one squad of them count as troops. It is going to be pretty expensive $-wise with all thoose bikes and light vehicles, so start out small by making a 750 or 1000 points list. A KoS bike army would look something like this: Wazdakka 3-4 units of 6 Warbikers with a Power Klaw Nob each Deffcoptas Later on you could ad a 5-6 man unit of Nobz on bikes with diversified wargear. If you want to go with the extreme Ork elite, make it a Bad Moon richboy warband: 2x heavily equipped warbosses on bikes 2 squads of nob bikers. Deffcoptas Perhaps you could take some some poor boyz in trukks to cap other objectives if there are any points left, as nob bikers are expensive (6 guys cost around 400 points) If you want the army to be more cunnin' you could add Snikrot and a full team of commandos as elite and a maxium size unit of Stomboyz instead of the Nobz, perhaps with Zagstruk if you feel like risking deepstriking them all making it look like this: Wazdakka 2-4 units of warbikers Full squad Kommandos w. Snikrot Full squad Stormboys. Deffcoptas. Almost no matter the Ork army, Deffcoptas have a place. I just personally find that they fit faster lists if you want to go for theme, as Orks are best at focusing on one aspect of warfare only (speed, dakka, or horde).
Finally finished my chainmail dice bag! [img]http://img819.imageshack.us/img819/7489/20120123174206.jpg[/img] Gonna either try and find someone to sell it to, or just giv it to the manager of my local GW
How sturdy is it?
Playing BC, shootan bouncers, threatnan barkeeps [B]like a gauss[/B] Then mad had a boob. Was denied the ability to LET ME DRINK FROM MY OWN BREAST to satisfy my daemonette tette milk addiction. Black Crusade is fun.
[QUOTE=WilhelmScreamer;34361480]How sturdy is it?[/QUOTE] [i]It will save your life...[/i]
[QUOTE=WilhelmScreamer;34361480]How sturdy is it?[/QUOTE] As Flak Armor.
[QUOTE=WilhelmScreamer;34361480]How sturdy is it?[/QUOTE] I had a ton of change in it, to fill it out, and it was pretty sturdy, the only weakness being what i used as the string but thats only a placeholder on my prototype anyway. Asgard is ordering one from me when I get some bigger rings. [t]http://img840.imageshack.us/img840/103/20120123205118.jpg[/t]
[QUOTE=nightlord;34357338]Army wide ability involving finding Chapter relics on the battlefield.[/QUOTE] Relic Titan, Grand Celestial Vacuum special chapter equipment.
Wow, who cares if your models are based? The people I play with don't even give a shit if a model isn't fully put-together yet. None of us have fully painted armies, anyway. :v:
[QUOTE=WilhelmScreamer;34357352]This is more or less what I want to do. Just 3 squads of 5. What else would I want to take in the army?[/QUOTE] Cut it down to squads of 3 max, they're suicide squads not point sinks. I've seen people go with two squads of one and do the fancy pants turn 1 assault. It's a standard use for them. [QUOTE=Kartoffel;34357490]Not sure if this has been brought up, but 6th Edition has been leaked.[/QUOTE] No it hasn't, some german guy made a really good mimic of it, /tg/ debunked it. [QUOTE=Bonde;34357600]A pretty big and ultimately well thought out post[/QUOTE] The problem is speed kultz don't really like taking deffkoptas because they're expensive for what they do, which is not very much. You would much rather have scorcha buggies against other tarpit armies. As it is the deffkoptas are really squishy, they work so well as suicide squads because they're exactly that. They start way ahead of your army with no support, and then they kill/disable/tie up armor.
I know Suppertime, I just tried to come up with themed lists that would sort of work together with his wish for maximum size deffcopta squadrons with rokkits only. WilhelmScreamer, the reason that units of five deffkoptas are so bad is because they are extremely likely to flee off the board the first time someone shoots at them and kills two out of five. This is because they don't benefit from Mob Rule, as they can only be 5 in a squad, and therefore always are LD7. If you want fast and mobile rokkit platforms, you should take buggies with rokkits instead. They are 10 points cheaper a piece, harder to kill, and don't suffer any form of leadership issues because they are vehicles. They even take up the same FOC slot as koptas! If you want the best of both worlds, take a squadron of three rokkit buggies, and two separate deffcoptas with rokkits and buzzsaws. This way you have filled all your fast attack slots wisely.
[QUOTE=Bonde;34366424]I know Suppertime, I just tried to come up with themed lists that would sort of work together with his wish for maximum size deffcopta squadrons with rokkits only. WilhelmScreamer, the reason that units of five deffkoptas are so bad is because they are extremely likely to flee off the board the first time someone shoots at them and kills two out of five. This is because they don't benefit from Mob Rule, as they can only be 5 in a squad, and therefore always are LD7. If you want fast and mobile rokkit platforms, you should take buggies with rokkits instead. They are 10 points cheaper a piece, harder to kill, and don't suffer any form of leadership issues because they are vehicles. They even take up the same FOC slot as koptas! If you want the best of both worlds, take a squadron of three rokkit buggies, and two separate deffcoptas with rokkits and buzzsaws. This way you have filled all your fast attack slots wisely.[/QUOTE] By the way when I mentioned scorcha buggies I mean using them in the same way, small suicide squads. A 40 point buggy can easily wipe out a ton of tarpit units
Guys, best idea for a game, ever: A 'stealth' game where you get to play as an Imperial Assassin. Each chapter has you play from a different school, like Vindicaire, Culexus, Callidus, Vanus, all that jazz. At the final few levels, you get to play a fucking Eversor.
[QUOTE=eatdembeanz;34368663]Guys, best idea for a game, ever: A 'stealth' game where you get to play as an Imperial Assassin. Each chapter has you play from a different school, like Vindicaire, Culexus, Callidus, Vanus, all that jazz. At the final few levels, you get to play a fucking Eversor.[/QUOTE] The first four assassins get great dialogue, eversor's lines consists of RARRAGAAGGRGAGHRGRAGGRRAGRGGRAAAAAA!
[QUOTE=Broguts;34369035]The first four assassins get great dialogue, eversor's lines consists of RARRAGAAGGRGAGHRGRAGGRRAGRGGRAAAAAA![/QUOTE] I think the Evisor is too busy ripping someone to shit to even bother to make any noise.
[QUOTE=thisguy123;34370670]I think the Evisor is too busy ripping someone to shit to even bother to make any noise.[/QUOTE] WRYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY!
[QUOTE=LaughBann;34321356][video=youtube;DkkYxmMj-Oo]http://www.youtube.com/watch?v=DkkYxmMj-Oo[/video] This.[/QUOTE] Ladies and gentlemen, I present to you "Mumbling at the Top of My Lungs". In E minor.
[QUOTE=BobIsCrappy;34365751]Wow, who cares if your models are based? The people I play with don't even give a shit if a model isn't fully put-together yet. None of us have fully painted armies, anyway. :v:[/QUOTE] Fair enough, but when a model is fully assambled and painted, its a bit of an injustice top leave it with a bare base. Course, that is my own personal standard, which may be higher than others.
[QUOTE=RayvenQ;34371880]Fair enough, but when a model is fully assambled and painted, its a bit of an injustice top leave it with a bare base. Course, that is my own personal standard, which may be higher than others.[/QUOTE] Putting some fine gravel or something on them with a bit of glue, and give them 1 coat of chaos and 2 lighter drybrushes is basically all it takes. Maybe add some flock and you're done. It makes them look 10x better in my opinion.
Exactly. When you have spent hours on painting every single model in your army, it doesn't take long to double the looks of the entire army by giving them nice bases. The problem was that I was supposed to have a fully painted army, and in their opinion an army isn't fully painted if the bases are plain black, but I simply didn't have enough time to paint them before the tournament. They let it pass, but mostly because it was a for fun mini tournament and I am a new member of the club. The guy who whined about it I didn't know unlike most of the others, but the others respected him, and he also won most of the tournament, so I didn't complain as they let me play. More dramatic pictures of the Ryza 22nd armoured regiment: A lone Chimera advances on the enemy lines: [IMG]http://i.imgur.com/hF6Lo.jpg[/IMG] My platoon command squad awaits deployment from inside their transport: [IMG]http://i.imgur.com/na17a.jpg[/IMG] The company is ready to repel the oncoming onslaught: [IMG]http://i.imgur.com/oLfLs.jpg[/IMG] I am painting the bases scorched brown and glueing some green and brown moss I found on a trip to Sweden on the bases to look like bushes. I think it will look pretty decent and also a bit different from what you usually see.
[QUOTE=thisguy123;34370670]I think the Evisor is too busy ripping someone to shit to even bother to make any noise.[/QUOTE] While he might sound like he's screaming, he's actually just in the middle of a very long FUCK YOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOU
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