[url]http://www.armaholic.com/page.php?id=14632[/url]
only part two has the dog. sofar there's only three parts
[QUOTE=Redball4567;32835156]
One of the missions also let you play as a dog.
[img]http://cloud.steampowered.com/ugc/542908182382524441/7443065E7C324A4A482FE63BD90EB004BF35AF13/[/img][/QUOTE]
/:v:\
Does anyone have the multiplayer mission where everyone is dogs and has to hide from enemy helicopters?
I remember playing it a long time ago on a random server, and it was possibly the most fun I've ever had in ArmA.
[QUOTE=jeimizu;32846565]Does anyone have the multiplayer mission where everyone is dogs and has to hide from enemy helicopters?
I remember playing it a long time ago on a random server, and it was possibly the most fun I've ever had in ArmA.[/QUOTE]
Sounds intresting.
[QUOTE=jeimizu;32846565]Does anyone have the multiplayer mission where everyone is dogs and has to hide from enemy helicopters?
I remember playing it a long time ago on a random server, and it was possibly the most fun I've ever had in ArmA.[/QUOTE]
I've got a Hide and Seek mission but there aren't any dogs in it if you're interested, seems somewhat similar.
I say we all re-enact "The Walking Dead". Someone get a suitable map with a city and a motorway and we all have to stay as a group protecting ourselves :v:
[QUOTE=Mr. Agree;32847353]I say we all re-enact "The Walking Dead". Someone get a suitable map with a city and a motorway and we all have to stay as a group protecting ourselves :v:[/QUOTE]
I'd be willing to make the mission but without addons it may take a while (the scripts for Chernarus Apocalypse are far beyond me or anyone in this community, for that matter). Though, after playing Chernarus Apocalypse I have to say that these zombie missions are pretty damn fun.
celery should really make a template map for ZA
Honestly, the Undead Mod addons are _worth_ having for the extra features and visual content they provide - not to mention being very easy to use in the editor.
it's also very buggy and uncomplete
[QUOTE=HellSoldier;32847429]I'd be willing to make the mission but without addons it may take a while (the scripts for Chernarus Apocalypse are far beyond me or anyone in this community, for that matter). Though, after playing Chernarus Apocalypse I have to say that these zombie missions are pretty damn fun.[/QUOTE]
If you do it, you HAVE to make it as dark as that third mission.
Also profan, I found this, [url]http://www.armaholic.com/page.php?id=12885[/url] (Domination on Lingor).
Could be an idea for hosting this on your server at some point.
[QUOTE=HellSoldier;32847429]I'd be willing to make the mission but without addons it may take a while (the scripts for Chernarus Apocalypse are far beyond me or anyone in this community, for that matter). Though, after playing Chernarus Apocalypse I have to say that these zombie missions are pretty damn fun.[/QUOTE]
They don't look that complicated to me, but the thing is that most of them are written in sqs, which is pain in the ass to work with. It's the old scripting format that was used in OFP, and it's shit compared to sqf.
[QUOTE=RautaPalli;32850611]They don't look that complicated to me, but the thing is that most of them are written in sqs, which is pain in the ass to work with. It's the old scripting format that was used in OFP, and it's shit compared to sqf.[/QUOTE]
That's what I mean. The fact that everything is in sqs is enough to just confuse the hell out of anyone who wants to mess with it.
Oh god, there was a shed and 2nd47 mentions "LOTS OF AMMO". I come racing, find a decent gun, accidentally fire it in the shed, 2nd47 goes "WOAHHHHHHHHHH".
Woops :v:
You made me think we had people online and playing for a second there :/
you forgot the part where you teamkilled me
[editline]19th October 2011[/editline]
tip:click mouse3 instead of mouse1 when doing something on the action menu
[QUOTE=BradB;32857379]You made me think we had people online and playing for a second there :/[/QUOTE]
We did, zombie mode :dance:
[editline]19th October 2011[/editline]
[QUOTE=Cuel;32857386]you forgot the part where you teamkilled me
[editline]19th October 2011[/editline]
tip:click mouse3 instead of mouse1 when doing something on the action menu[/QUOTE]
My deepest apologies. I honestly didn't see you there :v:
Argh, what's the server details and why weren't you in chat?
[editline]19th October 2011[/editline]
rather, how can I know if you're playing and not miss out in the future?
[QUOTE=BradB;32857697]Argh, what's the server details and why weren't you in chat?
[editline]19th October 2011[/editline]
rather, how can I know if you're playing and not miss out in the future?[/QUOTE]
Join the steam group. if we're playing announcements will pop up there.
[QUOTE=HellSoldier;32847429]I'd be willing to make the mission but without addons it may take a while (the scripts for Chernarus Apocalypse are far beyond me or anyone in this community, for that matter). Though, after playing Chernarus Apocalypse I have to say that these zombie missions are pretty damn fun.[/QUOTE]
Speak for yourself :v: They're all written in sqs though, very uneffective.
Why he isn't using FSM instead is beyond me.
[editline]19th October 2011[/editline]
[QUOTE=HellSoldier;32847173]I've got a Hide and Seek mission but there aren't any dogs in it if you're interested, seems somewhat similar.[/QUOTE]
That mission is a total clusterfuck really :v:
like really bad
[editline]19th October 2011[/editline]
I don't think we should have games too often though, so we can get some missions ready for the weekend, and so people don't get tired of what we have and stop playing completely.
Oh and I really don't want to host domi, It's not that good.
I'm almost done with my VIP Escort mission; it's starting to be very nice and cleans up well after itself. It's relatively simple which keeps the server/clients from being overloaded with data in game. I'll post screenshots and such here soon.
i'm also done with a new mission
[QUOTE=Cuel;32859962]i'm also done with a new mission[/QUOTE]
Done? Go test you fool :v:
Hey guys I came up with an idea.
An airshow.
I noticed a Mig 21 varient in the addons is Airshow/Trainer.
Maybe a few people could watch and there could be three jets and a marked town where they have to fly around and preform their airshow.
It'll end with explosions and death every time though but meh why not.
RautaPalli I will kill you and rape your mother for not agreeing with me you backstabbing son of a bitch.
[QUOTE=Playguy;32861803]Hey guys I came up with an idea.
An airshow.
I noticed a Mig 21 varient in the addons is Airshow/Trainer.
Maybe a few people could watch and there could be three jets and a marked town where they have to fly around and preform their airshow.
It'll end with explosions and death every time though but meh why not.[/QUOTE]
Pilot training except without the tanks.
Years ago I played a mission in OFP:R that was awesome. 2 teams in PvP, both start at the south end of the map. Team 1's objective is to reach the far side and they start out with some shitty vehicles that are low on fuel. Team 2 starts two or three minutes later and need to kill everyone in Team 1 before they reach a certain point, and have choppers with only the cannon.
That was fun except for the fact that you only have 1 life per round so if you die you'll need to wait a while.
To the person mentioning they found Lingor: Domination, I love you! I didn't play for very long but it launches so it [I]has[/I] to work!
theres insurgency 0.80 for lingor aswell
[QUOTE=Profanwolf;32860796]Done? Go test you fool :v:[/QUOTE]
i've been reading up alot on locality so there should be no problems this time!
Seeing as i'm waiting on a certain RO2 SDK, I may get learning how to make a mission..
Can it involve other mods, like zombies? or does it need to be based on what the server has already?
mmh i like the upsmon artillery module
[media]http://www.youtube.com/watch?v=_o2TcMMtuFE[/media]
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