[QUOTE=Cuel;32932510][media]http://www.youtube.com/watch?v=qbySpm6sVfw[/media][/QUOTE]
Avoid the artillery and you won't get hit!
[QUOTE=HellSoldier;32932730]I'm sorry but Namalk Crisis and Namalsk in general seem pointless for us to obtain. I just played some of it with Welcome to Hell and it was pretty damn lackluster. It doesn't offer any new weapons or things to try out apart from killing bloodhunters and zombies. While, it is fun, it gets pretty uneventful. I'm not saying that this isn't a good mod but it's definitely not as good as it may seem. As far as I've seen it, the mission is filled with pointless cutscenes, mission sections, and redundant objectives (some of which break with the MP campaign). It's definitely worth a try but regarding its longevity, we'll have to see how easy it is to edit missions with the mod. Apart from what I've said, I don't like it. I'm going to bed.
Post above: I never knew I was so loud.[/QUOTE]
I'm not getting it for the campaign it has in it, I'm getting it for the units and the island itself.
And if you can't handle a few minutes without ~CONSTANT ACTION~ you shouldn't be playing arma2 really, Part of namalsk is the atmosphere in it.
[QUOTE=Cuel;32928612]Namalsk is up and running on addon sync
if you want to do it manually you'll need
one of these
[url]http://www.armaholic.com/page.php?id=14194[/url]
[url]http://www.armedassault.info/index.php?game=1&cat=campaigns&id=42[/url]
[url]http://www.nightstalkers.cz/down/index.php?soubor=nc_v1_full[/url]
and one of these
[url]http://www.nightstalkers.cz/down/index.php?soubor=nc_v110[/url]
[url]http://www.armaholic.com/page.php?id=14539[/url]
extract the addons folder from @NC\Addons in "nc_v1.00_full.7z" to @PROFAN (all .pbo files should be located in @PROFAN\addons
then overwrite with the pbo's in \addons with the files from "nc_v1.10.7z"
you'll still need to run addon sync because something else was added (likely disposable m136 + other launchers that are disposable irl)
it's easier to just run addon sync tho.[/QUOTE]
Thanks Cuel, downloading now.
Never really got into this game. I'd love to play it, but I want to repair my joystick first. Or I shall just throw it away and buy a new one.
[QUOTE=joost1120;32938434]Never really got into this game. I'd love to play it, but I want to repair my joystick first. Or I shall just throw it away and buy a new one.[/QUOTE]
You can fly just dandy with mouse and keyboard. Case in point, I. [img]http://garrysmod.fi/forums/Smileys/Facepunch/smug.gif[/img]
[QUOTE=Jorma Kay;32938826]You can fly just dandy with mouse and keyboard. Case in point, I. [img]http://garrysmod.fi/forums/Smileys/Facepunch/smug.gif[/img][/QUOTE]
Mr. Auto Hover :v:
[QUOTE=Jorma Kay;32938826]You can fly just dandy with mouse and keyboard. Case in point, I. [img]http://garrysmod.fi/forums/Smileys/Facepunch/smug.gif[/img][/QUOTE]
Uh, I recall you got flamed a lot during our game because you couldn't fly for shit. And all i've seen you did was fly into shilkas and other AA's.
I fly ~3 meters off the ground at the most. No AA locks ever, no shilka's ever.
[QUOTE=Dark RaveN;32938883]Uh, I recall you got flamed a lot during our game because you couldn't fly for shit. And all i've seen you did was fly into shilkas and other AA's.[/QUOTE]
Needless to say, you haven't seen me flying for shit to make any kind of final verdict of my piloting skills.
[QUOTE=doonbugie2;32938888]I fly ~3 meters off the ground at the most. No AA locks ever, no shilka's ever.[/QUOTE]
Under 20 meters or so is enough to seemingly break AI locking on at most times. In hilly and forested areas 3 meters might be a problem.
Edit: Also jorma kay was a pretty good pilot, I was a gunner with him once and then looked at his flying and air support from the ground and he did fine.
Edit2: But if insulting his flying skills mean that there is a spot open for me as a pilot then I can accept it :v:
Flying with a joystick is more fun, imo
[QUOTE=Falchion;32939173]Under 20 meters or so is enough to seemingly break AI locking on at most times. In hilly and forested areas 3 meters might be a problem.
Edit: Also jorma kay was a pretty good pilot, I was a gunner with him once and then looked at his flying and air support from the ground and he did fine.
Edit2: But if insulting his flying skills mean that there is a spot open for me as a pilot then I can accept it :v:[/QUOTE]
I know but I play the larger 40v40 PvP matches in @PR mod so its abit harder.
sofar i like namalsk. it has a module for mutants so you don't even have to spawn them. started on a new mission as we speak
[QUOTE=doonbugie2;32938888]I fly ~3 meters off the ground at the most. No AA locks ever, no shilka's ever.[/QUOTE]
uncalled for :v:
I'll make some namalsk mission and fix a lingor mission during week 44 probably
Hey, stop being such a arse, I'm just suggesting he fly lower.
[QUOTE=doonbugie2;32940167]Hey, stop being such a arse, I'm just suggesting he fly lower.[/QUOTE]
Maybe most of that was uncalled for but most of your posts seems to reflect that.
[QUOTE=Profanwolf;32940184]Maybe most of that was uncalled for but most of your posts seems to reflect that.[/QUOTE]
Sorry? I'd post about the fun times I've been having with FP'rs but I can't get addonsync running on this stupid computer.
[QUOTE=Cuel;32932510][media]http://www.youtube.com/watch?v=qbySpm6sVfw[/media][/QUOTE]
Oh good, you caught 2nd's fantastic idiocy right at the end.
And me eerily predicting our demise.
[QUOTE=Cuel;32939961]sofar i like namalsk. it has a module for mutants so you don't even have to spawn them. started on a new mission as we speak[/QUOTE]
:dance:
[QUOTE=Profanwolf;32937016]I'm not getting it for the campaign it has in it, I'm getting it for the units and the island itself.
And if you can't handle a few minutes without ~CONSTANT ACTION~ you shouldn't be playing arma2 really, Part of namalsk is the atmosphere in it.[/QUOTE]
ArmA 2's engine is not able to convey ~ATMOSPHERE~ as well as you would imagine, especially when the campaign is riddled with cutscenes that break the flow of the game and literally break the atmosphere. However, there are exceptions to a properly executed atmosphere (Namalsk is not, though). Either way, I'm going to work on a Namalsk mission - peace.
[B]Edit:[/B]
Practically worked all day on the mission and got it almost completely finished so expect a playtest tomorrow.
-snip-
Arma 2. Insurgency. 20 Players. ACE
More atmosphere than you can handle
[QUOTE=TheTalon;32953943]Arma 2. Insurgency. 20 Players. ACE
More atmosphere than you can handle[/QUOTE]
Insurgency really isn't that good
Insurgency is okay when you join opfor and use a spawnscript to make aircraft.
[QUOTE=doonbugie2;32956114]Insurgency is okay when you join opfor and use a spawnscript to make aircraft.[/QUOTE]
But that wouldn't be very "insurgent" of you, now would it Mr. Insurgency?
yeah that's so unrealistic
[QUOTE=Cuel;32956253]yeah that's so unrealistic[/QUOTE]
who cares. Its not my fault they don't have skeys2 enabled.
[QUOTE=Cuel;32956253]yeah that's so unrealistic[/QUOTE]
Not to mention retarded using cheats to fuck up the game
[QUOTE=Profanwolf;32956283]Not to mention retarded using cheats to fuck up the game[/QUOTE]
If they knew how to admin a fulltime arma 2 server they would not have problems. It took a very simple script to do it, less then 10 minutes to make :v I don't see harm in flying around the map in a An-2.
[QUOTE=doonbugie2;32956300]If they knew how to admin a fulltime arma 2 server they would not have problems.[/QUOTE]
Are you fucking serious, Do you know how hard it is to stop retards with hacking mods without signature checking on, YOU CANT.
Sorry, you need to Log In to post a reply to this thread.