• The Forgotten Realm: Mists of Fauhuin! A brand new server!
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Yeah I think maybe the server just has issues itself. It lagged for me when people joined as if it's loading all of their chunks at once. I had 0 fps spikes for multiple seconds, and I lost my donkey that I traded for because of it.
[QUOTE=ReapDaWrapper;43602083]Yeah I think maybe the server just has issues itself. It lagged for me when people joined as if it's loading all of their chunks at once. I had 0 fps spikes for multiple seconds, and I lost my donkey that I traded for because of it.[/QUOTE] I can second this, there was some major bad lag. My man Speshel's god-tier jumping black horse got shifted during the lag spike and ended up dying :(. I narrowly avoided getting wrecked by creepers and skeletons. I think it might be because of the 31 plugins.
it might be because the map is still relatively new so every time somebody enters an unrendered chunk the server lags because it has to process all the leaves dying that are too far from wooden logs and all the items dropping
Could we remove the 5 player faction limit? It's kind of silly.
Also a bit more power per player would be nice..
[QUOTE=ReapDaWrapper;43612916]Also a bit more power per player would be nice..[/QUOTE] i think guidelines regarding pvp would be nicer
[T]http://puu.sh/6sog8.jpg[/T]
[QUOTE=Meal;43613201][T]http://puu.sh/6sog8.jpg[/T][/QUOTE] if you go through the chat logs from the server i was supportive of it during your argument with stillstanden, i misclicked on the forums and yes you are very good at pvp by killing afkers
[QUOTE=Meal;43613201][T]http://puu.sh/6sog8.jpg[/T][/QUOTE] oh cool i've received attention
I'm looking for some build screenshots to put on a few websites. So if you have any you're proud of post em here! WIP or otherwise doesn't matter :)
Deep in the North something unknown, an artifact of some kind, has been discovered in the darkness beneath the mountain. Is it the only one to be found? [IMG]http://puu.sh/6vEeY.png[/IMG]
[t]http://puu.sh/6vYvg.jpg[/t] Good luck finding these, there's plenty to share, though.
Ah, I see you've found yourself one of the caverns! Find anything else?
[IMG]http://imgur.com/WIBksbg,kiYRbh3,pdvffGG,9v3qNfu,emr4wwJ,R2ZFaEx,G9FNyjy,vUW9c1F,4DFMhvg#0[/IMG] Here's the link if that thingy isn't working. I'm fairly new to FP. [url]http://imgur.com/WIBksbg,kiYRbh3,pdvffGG,9v3qNfu,emr4wwJ,R2ZFaEx,G9FNyjy,vUW9c1F,4DFMhvg#0[/url]
You know, I wouldn't mind if it was local chat only. It evens out the pacing and offers interesting, alternative means of communication like Taverns and Message Boards in game.
[QUOTE=Incoming.;43663091]You know, I wouldn't mind if it was local chat only. It evens out the pacing and offers interesting, alternative means of communication like Taverns and Message Boards in game.[/QUOTE] Yeah, and everyone more than 200 blocks out would be completely cut off from the rest of the world, with complete, total silence for weeks at a time unless they had people travel back to spawn just to have a conversation. Local chat is only fun if everybody is in a close enough proximity that message boards are practical, with a big map like this cutting everyone off from each other would just be annoying.
[QUOTE=Incoming.;43663091]You know, I wouldn't mind if it was local chat only. It evens out the pacing and offers interesting, alternative means of communication like Taverns and Message Boards in game.[/QUOTE] courier factions would be pretty cool
Honestly, it sounds like a cool concept but I have my doubts it could really work in the long run, but I wouldn't mind trying it out for a while.
[QUOTE=Fhenexx;43663446]Honestly, it sounds like a cool concept but I have my doubts it could really work in the long run, but I wouldn't mind trying it out for a while.[/QUOTE] why couldn't it work it just stops people from communicating across the whole server
A snapshot from outside Fort Reach [T]http://puu.sh/6xlnA.jpg[/T]
Mind giving us some time details on this event you're planning on, still?
Well, concerning local chat we'll have /spawn command soon. We'll be actively allowing people to add to spawn however they like as long as it fits to the theme. We'll most likely have spawn building events for the avid builder periodocically to show progression.. Regards the event, I'm calling the residents of Farhuiin together to address something I came across on my studies. 22:00GMT Sunday Night. Also.. Look dis. [IMG]http://puu.sh/6xpQZ.jpg[/IMG] Not what troubles me. But thought it may be of interest to some!
Citizens2 plugin with the postal trait would be pretty neat. I don't know how well it would fit in this theme/gamestyle but the fact that there is something like that is pretty cool. Also it can really make communicating with other players a more authentic process rather than whispering. [url]http://wiki.citizensnpcs.co/Postal[/url]
Cool I'll have a look at that! :) 2.5 hours till go time!
Well, if I had gotten a little more help with the faction perms then things might've been different. But I guess even the admin doesn't know his own plugins, darn. Still lolin' at dark and his faction(s) getting mad because of some horses. I was going to give them one, but they had to throw a fit over Happy calling him a parasite. Pretty childish. =/ Oh well, time to move out, and move on.
screenshots
[QUOTE=Ulriik;43682027]Still lolin' at dark and his faction(s) getting mad because of some horses. I was going to give them one, but they had to throw a fit over Happy calling him a parasite. Pretty childish. =/ Oh well, time to move out, and move on.[/QUOTE] Our stealth and improved coordination allowed us to sneak up and over hills so we could drop down at furious speeds before you guys even knew you were about to get McSlammed by the Trinity's pain-train.
So that is an excuse for the harassment?
Okay, for story's sake how about this: "Trinity Reach has grown power hungry and greedy. After hearing news of artifacts hidden away they began questing for them so as to solidify their position. In this they were unsuccessful. When the third artifact was found they realized they could no longer abide the threat to their position. It was revealed that those who slay the carriers of an artifact receive that artifact in turn. Thus began the killings. Nearest to The Reach was BlackHand. A party was dispatched to access their defenses and prepare an attack. A line of questioning was begun to see if BlackHand knew the particular owners of any artifacts, though this was simply an excuse. After some back and forth the attack began. Unfortunately for The Reach the leader of BlackHand managed to escape, leaving his followers to die. The base was looted, though no trace of any artifacts were found. Having only accomplished slaughter, The Reach turned their hunger to..." A story needs conflict, and a good one has several. Still has provided an excuse for one and we're using it. If you don't want to go the way of BlackHand we suggest you huddle together, else you will be dying one by one. [t]https://dl.dropboxusercontent.com/u/15522939/The%20Reach.jpg[/t]
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