• The Forgotten Realm: Mists of Fauhuin! A brand new server!
    352 replies, posted
Thats not the idea though, at least not yet. But I do see you point! To whoever is building 'roads'. I'm in the middle of building a bridge. Theres currently an under-river passage at X: -182 Y:62 Z:-14 You can bring the road near enough to here that'd be swell!
i liked the old spawn how you had to escape from the flooded prison
Yeh, Rottwood was beautiful. Very fond of that build. I think we're going to go for a damp town on a lake. A blend between Riften and Dale.. Something like this. [IMG]http://puu.sh/6HZNR.jpg[/IMG]
For some reason I haven't been interested in the server as much as I used to. I still get on here and there but I just feel as if I'm waiting to be attacked or trolled by someone for no reason. I was expecting more of a role-play aspect when I first joined the server and that has yet to reveal itself.
[QUOTE=ReapDaWrapper;43767482]For some reason I haven't been interested in the server as much as I used to. I still get on here and there but I just feel as if I'm waiting to be attacked or trolled by someone for no reason. I was expecting more of a role-play aspect when I first joined the server and that has yet to reveal itself.[/QUOTE] i'm considering building an aztec themed city where the local population would resemble lizardmen (player models etc) but as it is i don't feel safe putting that amount of effort into something that i can't completely protect with faction turf or would likely get attacked and destroyed
I don't know about anyone else, but I swear all we're doing now is building cute things and expanding on the server.
[QUOTE=Darkyle;43767703]I don't know about anyone else, but I swear all we're doing now is building cute things and expanding on the server.[/QUOTE] As opposed to killing each other?
[QUOTE=Ulriik;43768116]As opposed to killing each other?[/QUOTE] Exactly. We're trying to push the server forward now. Free food and hugs for all!
[QUOTE=Darkyle;43768212]Exactly. We're trying to push the server forward now. Free food and hugs for all![/QUOTE] Oh, okay it almost sounded like you were against building and actually expanding the server in that last post.
I thought I'd share some screenshots from the last event. The whole server gathered at spawn, ready to follow Stillstanden [T]http://puu.sh/6JriA.jpg[/T] [T]http://puu.sh/6JrAM.jpg[/T] The boat ride down the rivers [T]http://puu.sh/6JrB3.jpg[/T] Dismantling the cursed shrine [T]http://puu.sh/6JrBG.jpg[/T] If anyone else has any more screenshots, share them :)
That was actually a whole load of fun! People kept getting lost. It was shocking that many people didn't know how to use Co-ords! Haha :3 How silly! Have some new future events in the pipe line. This weekend :3
What do you think of the idea of 'Master Craftsmen' ,abolishing God Apples,allowing a spawn teleport + a timer on f home.
Is Master Craftsmen those two things, or something else? Anyway, we already have a 10 second timer on /f home. Golden apples and ender chests are two things i've always wanted disabled, so that'll be good if you could do that. And instead of just a /spawn teleport, why not have teleports to and from regions. Like, you could have a little outpost in the west, east and south, that all have a way to TP to spawn. And if you're going to use a teleport plugin, use Ports [url]http://dev.bukkit.org/bukkit-plugins/ports/[/url] It's a lot cooler then Portals, and in my experience, better for people with crappy connection. You can set it up on a timer, so you could have Carts that go every 15 minutes, instead of just an instant water portal.
[QUOTE=Stillstanden;43784721]That was actually a whole load of fun! People kept getting lost. It was shocking that many people didn't know how to use Co-ords! Haha :3 How silly! Have some new future events in the pipe line. This weekend :3[/QUOTE] I'm pretty sure that nobody even knew what was going during the event, RP wise. I have no idea how any of the artifacts would even remotely fit in with the server story. As far as I know there was/is no server background to base anything off of anyways.
[QUOTE=Darkyle;43787133] And instead of just a /spawn teleport, why not have teleports to and from regions. Like, you could have a little outpost in the west, east and south, that all have a way to TP to spawn. And if you're going to use a teleport plugin, use Ports [/QUOTE] Not interested in using portals to an unpopulated regions. Doesn't make sense yet! Master craftsmen would be say.. Fictional/or not craftsmen which would be able to craft things others could not typically. Or say.. people would have to chose which class they wanted to be.. In a way.. Like.. Armour wise and weapon wise. We could definately do something like that if people are interested! I'd have no problem putting in the effort writing it up myself! Side note: A cookie to whoever can put this up online to view without having to download it. [url]https://www.dropbox.com/sh/sub0moz6is61syw/JlFxwmF4La[/url] (World map with co-ords)
[QUOTE=Ulriik;43787600]I'm pretty sure that nobody even knew what was going during the event, RP wise. I have no idea how any of the artifacts would even remotely fit in with the server story. As far as I know there was/is no server background to base anything off of anyways.[/QUOTE] i have offered a few times to write a server backstory but there's not really anywhere to post it or any indication of how indepth it really needs to be [quote]Not interested in using portals to an unpopulated regions. Doesn't make sense yet! Master craftsmen would be say.. Fictional/or not craftsmen which would be able to craft things others could not typically. Or say.. people would have to chose which class they wanted to be.. In a way.. Like.. Armour wise and weapon wise. We could definately do something like that if people are interested![/quote] i'm confused - are you talking about implementing classes and making one of them a craftsman who has access to items that aren't originally craftable, or what?
[QUOTE=Stillstanden;43787611]Master craftsmen[/QUOTE] What's the name of the plugin you're using for this?
[QUOTE=Raged;43791153] i'm confused - are you talking about implementing classes and making one of them a craftsman who has access to items that aren't originally craftable, or what?[/QUOTE] Not exactly. We have the power to impliment those type of things though. Thats really all I'm saying for now though. Needs a bit more thought. Regarding the first event. There was a pretty kick ass story but for one single reason it fell through. None the less the story shall be explained in future and the next events will be a lot more clear. As for now theres a group of us busy in spawn! Everyone is welcome to contribute something as long as its to theme and well, good enough! /spawn for creep around! We'll be back on tomorrow! See one of my previous posts for details.
if you've got something i can contact you on still i can write you up a draft for the backstory of the server in an hour or two when i get back home
Say.. Whats this.. [URL="http://s22.hosthorde.com:8765/#"]http://s22.hosthorde.com:8765/#[/URL]
Please disable the ability to see people on the Dynamic Map.
[QUOTE=soulharvester;43800766]Please disable the ability to see people on the Dynamic Map.[/QUOTE] Isn't your base around X: 2500 Z: -100?
That's a few hundred blocks off, but pretty close.
[QUOTE=soulharvester;43800766]Please disable the ability to see people on the Dynamic Map.[/QUOTE] why would you want this give me one good reason and i can tell you why its shit
[QUOTE=soulharvester;43800766]Please disable the ability to see people on the Dynamic Map.[/QUOTE] "/dynmap hide" while in-game. Although I'm not sure if it saves after disconnecting and rejoining.
We don't have any Dynmap permissions, so we can't do that.
Hey Still, before you go putting in all this complicated bullshit, can you fix the stuff we already have? We need more staff Actual rules More players Improved plugins pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls
[QUOTE=Darkyle;43806478] We need more staff [/QUOTE] Not more staff, just better staff.
i'm all for the map but the player tracker is a bit silly
StillStanden, where the hell does sugarcane grow?
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