Deus Ex: Human Revolution V3 - I Never Asked For This
12,683 replies, posted
I can't actually beat boss number 3 because there's not enough ammunition that I have on me and in the room to kill him. Great game.
edit:
HOOOOLLLD UP THERE ARE BOXES?
I finished the game and [sp]was wondering if there were any sub-endings. For example, I chose to lie for Sarif and during the final speech Jensen gave he said something along the lines of "haven't I always known my actions didn't have to hurt others, and haven't I avoided cutting corners to complete an objective". This sounds like a reference to how I played, but do I have to get all variations of the endings for the achievement, or is that just the way that ending is?[/sp]
[editline]29th August 2011[/editline]
[QUOTE=Sh33p;32003769]I can't actually beat boss number 3 because there's not enough ammunition that I have on me and in the room to kill him. Great game.[/QUOTE] I went in with about 300 combat rifle rounds because it was the second time in the game I ever fired that thing.
Second boss...
[sp]Fedorova? She's a bitch. I had about 250 Heavy Rifle ammo, my 10mm pistol with 50 ammo, tranq rifle with me. Took me 19 tries.[/sp]
[editline]29th August 2011[/editline]
Also, I didn't have any Dermal augs, 'nor the Typhoon at that point.
[editline]29th August 2011[/editline]
Oh wait third boss... [sp]Namir? He was easy, couple GL shots and was dead.[/sp]
I find it funny when people find bosses in HR hard, cause I managed to defeat Merc bosses using a single weapon, the stun gun.
[sp]Namir was the "hardest" since his stun time is shorter than reload time, but Barret and Fedorova dies after getting shocked 20 times in a row[/sp]
The second boss fight reminds me of Portal.
[QUOTE=redBadger;32003672][URL]http://forums.eidosgames.com/showthread.php?t=120648[/URL]
Some of these guys are complete idiots, this guy in particular:[/QUOTE]
He has a point in only a few of them, otherwise, hes a huge idiot...
Boring lifeless npcs? Is he talking about the random npcs around town? Because the main npcs are nothing like he says. They all are memorable in their own way. Heck, even some random npcs around town are.
Boss battles, I can sort of agree. While not really being a nuissance to me, I do feel it would be nice to be able to kill certain bosses now or later, with different consequences like in the first DX, BUT, keeping it as lethal only. Jensen has a beef with these guys, what makes anyone think he'd want to put them to sleep?
Bad level design? REALLY? They expect everything to be a huge open field where you could park a couple of hundred bulldozers? Level design is perfect imo.
Subtexts? There are other themes to it, like how the corporations control things and whatnot. Can't really explain atm. Besides, this is supposed to be the "beggining" of the conspiracies and such, which means such topics are still non existent or unknown for most of the people.
Gameplay mechanics... Dont even get me started on that, or I might have to chop off my hand to put in an augmented hand like Jensen so I can press 5 buttons at once while walking and to reach that extra augmentation I should really activate but the key is on the other side of the keyboard since I have no room else to put it near me. (self explanatory with this sarcastic remark) and accuracy isnt really gone. Its still there, sorta. Besides, I hate games with CS like accuracy.
Health regen is fine. Some parts in DX really fucked me over because I couldnt find a damn health pack until I changed city.
Static environment? Ok, let me go upgrade the current generation consoles and PC's to something of the year 2050 just to be able to grab the pills inside that little box in some random bathroom.
There are much more needed things, like new game +, would be soo damn good.
Can you get a silencer for the sniper? Or is that just DLC? Also, I've played for 20 hours and I just landed in Montreal for the first time.
my bosses fights were very easy:
[sp]
barret : hide on cover, toss 2 emps, headshot him with sniper, then few blind fire shots of combat rifle he was dead
fedorova : easiest one, i just waited she come close used my typhoon, she got stunned and waste a clip of combat rifle
namir : wierdest one, since i took the new version of the biochip, my augs and vision were fucked up, but i had combat rifle with that auto tracking system, thats all i needed, tagged him and just hold the fire button.
[/sp]
I totally lol'd at [sp] Namir [/sp] I tried shooting at him with the combat rifle, then I just decided to blow him to hell with my totally OP grenade launcher. That shit was anticlimactic as hell.
[QUOTE=sltungle;32003695]Sometimes the AI in Human Revolution was REALLY smart. And sometimes it was really dumb.
For example, I threw a photocopier (one of those big, Xerox bastards) across a room to get some guards attention to which he proclaimed, "what was that?!" After searching for about a minute he gave up and came to the conclusion, "huh, was probably nothing."
Yes, because I'm sure photocopiers routinely hurl themselves across the room![/QUOTE]
Hanzered Xerox machines!
I'm more concerned with those idiots that throw grenades from a platform and accidentally throw them to their feet downwards as if they didn't have a cover in their platforms.
[QUOTE=Rusty100;31999633]yeah man theres not enough ammo in this game
[img]http://dl.dropbox.com/u/1482927/dxhr%20ammo.png[/img]
oh...[/QUOTE]
[b]How[/b]
[QUOTE=imadaman;32003843][sp]Fedorova? She's a bitch. I had about 250 Heavy Rifle ammo, my 10mm pistol with 50 ammo, tranq rifle with me. Took me 19 tries.[/sp][/QUOTE]
Should have typhooned the slut
[QUOTE=dass;32003981]
There are much more needed things, like new game +, would be soo damn good.[/QUOTE]
Missing the point of the game.
[editline]29th August 2011[/editline]
I still don't understand how could they give a black woman a russian name.
Is there a trader in shanghai? if yes, then where? If no, then it is yes anyways
[editline]29th August 2011[/editline]
Ok just found him
[img]http://i.imgur.com/7x8oT.png[/img]
Just beat the game for the second time, I really hope Eidos makes a continuation of the quest about Jensen's past.
[QUOTE=MuffinZerg;32004123]Is there a trader in shanghai? if yes, then where? If no, then it is yes anyways[/QUOTE]
He's in the hotel (where you meet [sp]the hacker[/sp], and where [sp]Malik's side quest[/sp] starts).
When you walk into the main open area (with all of the pods on the upper floors) stay on the bottom floor and turn left. He's down a little corridor off in that direction.
There's also ANOTHER dealer in the Sewers but I only met him on my second visit to Shanghai (probably because by the time you go there the second time the hotel is closed off so he 'replaces' the older dealer).
I hate these TVs playing the same loop over and over. It's bugging the life out of me.
[QUOTE=redBadger;32003672][url]http://forums.eidosgames.com/showthread.php?t=120648[/url]
Some of these guys are complete idiots, this guy in particular:[/QUOTE]
He can fuck right off about the NPC's - I noticed that people respond differently to what you do in the game - but they're not random. Each NPC has a personality, and while it may not be very deep, that's a pretty fucking astonishing level of detail to put into the game that very few other games have.
For example, after the first (or I guess it's the second) mission, there are a whole bunch of cops outside. One of them will be looking out for the interest of the hostages, one will want all the purists dead, and one will think that killing them is murder. Depending on what approach you take, they will always have the same personality, but what they say differs based on what you did.
If I kill all the Purity First people, that one cop will call me a murderer. The other will say they deserved to be put down, the other will thank me for saving the hostages. No matter what you do, you will NEVER please everybody. If you do any of those things differently they will respond accordingly. I think that's an awesome amount of NPC depth that most games don't have.
[QUOTE=PieClock;32004175]I hate these TVs playing the same loop over and over. It's bugging the life out of me.[/QUOTE]
That same fucking loop about Hugh Darrow when [sp]Belltower attacks Alice Garden Pods[/sp] bugs me a lot. Especially when I quicksaved at the wrong moment and had to load previous autosave.
Just finished. What a game, I made a quick save before the options at the end of the game but I'm happy with the choice I made. I think if I were to choose another I'd want to play through the game again first.. [I]that[/I] was how my game ended.
I laughed a few times a pointless blurring in the credits, the Mario and the PS3 controller got me. If they'd blurred them 100x times more I might of had difficulty figuring out what they were :v:
I have to admit I regret playing the first part of the game in stealth mode with non-lethal take downs and tranquillising. Killing people was so much more satisfying: especially with things like the Typhoon system.
I've actually shot down a few people complaining about regen in human revolution by simply asking if they took the regeneration aug in the original Deus ex.
I MUCH prefer the modern system of regenerating health to having to find health packs.
One of the great things it allows is for developers to be able to design battles individually and independent of one another. They don't need to gradually scale down the size and intensity of battles through levels knowing that players are going to have gradually less and less health. Because your health regenerates they know that by the time you reach the next battle it can be just as big (if not bigger) than the last one.
Trainer update
[quote]
===========================================
This trainer is specifically designed to work for all Deus Ex: HR builds.
Start the "Configurable_Injector.exe", launch Deus Ex: HR.
Hotkeys:
NUMPAD 1 - Unlock all augmentations
NUMPAD 2 - Infinite ammo on/off
NUMPAD 3 - Kill AI with one hit
NUMPAD 4 - God mode
NUMPAD 5 - Infinite Energy
What a shame.
===========================================
If this trainer fails to work try these things:
1) Make sure you're running the executable in Admin mode
2) If it closes the game when you try to enable a cheat mail [email]s0beit@myg0t.com[/email]
3) If you get a "msvcr100.dll" error download this: [url]http://www.microsoft.com/download/en/details.aspx?id=5555[/url]
4) I have been informed that my injector dll (utility_public.dll) shows "TR/Agent.vyr.13" in anti-virus scanners, it is a false positive.
===========================================
[/quote]
[url]http://dl.dropbox.com/u/23737955/crx/Release_BETA_V2.rar[/url]
The regenerating health in Deus Ex wasn't bad. The bad thing with regenerating health is that it creates boring, call-of-duty-esque gameplay:
1. Get to cover
2. Pop up, shoot 2 guys
3. Hide again because you've got jam on your monitor, and you can't wipe it off.
4. Repeat.
5. Repeat more.
This [I]never[/I] happened to me in Deus Ex.
[QUOTE=GunsNRoses2;32004077]Should have typhooned the slut[/QUOTE]
Had no offensive or defensive augs.
So what's coming out tonight at 2200 GMT?
Just looking at the ticker at the bottom of the main menu...
SPECIAL MESSAGE/BE READY/2200GMT/29AUG
[QUOTE=GunTotingBastar;32004397]The regenerating health in Deus Ex wasn't bad. The bad thing with regenerating health is that it creates boring, call-of-duty-esque gameplay:
1. Get to cover
2. Pop up, shoot 2 guys
3. Hide again because you've got jam on your monitor, and you can't wipe it off.
4. Repeat.
5. Repeat more.
This [I]never[/I] happened to me in Deus Ex.[/QUOTE]
Deus Ex can be more like:
1. Get to cover
2. Pop up to shoot, and get shot losing most of your health
3. Hide the rest of the time they're "Hostile" for.
Did anyone notice that during the final boss battle the shape of the 'boss' and the machinery that they were hooked up to seemed to create a kind of 'Icarus' like shape? With the machinery being the wings, and the person being... well, Icarus himself.
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