• Deus Ex: Human Revolution V3 - I Never Asked For This
    12,683 replies, posted
Anyone else think Megan Reed was pretty hot?
[QUOTE=Coolmandude234;33440245]Anyone else think Megan Reed was pretty hot?[/QUOTE] Besides [sp]her basically using you the whole time and lying to your face non-stop[/sp], yeah.
[QUOTE=Coolmandude234;33440245]Anyone else think Megan Reed was pretty hot?[/QUOTE] No, she looked like a fish-face to me.
[QUOTE=Fables;33470118]No, she looked like a fish-face to me.[/QUOTE] Goddammit.
[QUOTE=KorJax;33324831]It does suck that DX:HR came out the same year as skyrim, because Skyrim will win all the awards no doubt. Which I don't think is bad, because I love TES and I love Skyrim, but it just sucks to see a game I also love (DX) get an awesome rebirth but be completely ignored simply because it came out in the same year as all these other games. Overally I'd vote Skyrim over DX, but only because Deus Ex was so close to being Excellent, but fell a little short in my mind. If it wasn't for the terrible boss design, the xbox1-era faces/people, and the fact that the narrative didn't play out nearly as intriguing as the book set up (especially the last third of the game, which was fun but totally dropped the ball IMO narratively) then it would easily be GOTY for me. I guess I was wishing for something impactful like MGS3, but I walked away going "That was rushed" It's nitpicky and I hate it, especially since it took 40 hours to beat my first playthrough. I MISS being able to timesink like that in games, and I hate to see a game pull it off and not get the reckognition it deserves. It just had enough sore points though to make go "Very Good Game" instead of "Great Game" like Skyrim.[/QUOTE] I feel the same way. I didn't really mind about the graphics or even the boss fights. What I truly hated was how the game ended and Adam's reunion with Megan. For something that was supposedly one of the peak moments of the game, it felt pretty lame. Adam supposedly had a relation with her, and was determined to find her. Then he finds her, face to face, and they just fight for a bit, she and the rest of the scientists fly out of there and we never hear about her again, not even a comm link. Then we go to the "hole in the artic" which should be something amazing and with a "mistic" kind of feeling, and it all ends with a few pushes of buttons and a walk around the base where you have to search for the hostages so you actually get to push the buttons in the end. It could have been done so much better, yet it felt very rushed, like those movies who show all the good bits that are actually related to the movie plot and genre, and then in the end turn into an actiony scene that instead of having a big memorable ending, is the same as going up to the evil guy and simply shooting him in the head, ending everything evil he had done, with a simple bullet.
[QUOTE=dass;33476013]a[/QUOTE] Use spoiler tags.
It seems as if people forgot pretty fast about this game. Nonetheless it still is in my top 5 for this whole year.
It has been almost 4 months since release. For a genre like this, its expected
[QUOTE=mercurius;33548901]It seems as if people forgot pretty fast about this game. Nonetheless it still is in my top 5 for this whole year.[/QUOTE] It would still be high in the popularity listing if the devs released mod tools.
Well to be fair, threads about single player games will naturally have a shorter lifespan then multiplayer games, proportional to the line... linear.... narrowness of the story... pathing... I shouldn't have been drinking last night Except for the Mass Effect thread though. That's just an anomaly
There was only one aspect of the game i did'nt like, it was that the shadows did'nt affect your stealth. Other than that small issue (for me) I thoroughly enjoyed this game.
[QUOTE=Coffee;33549260]It would still be high in the popularity listing if the devs released mod tools.[/QUOTE] I remember nixxes tried convincing Eidos to do that, but there has been no word. [editline]3rd December 2011[/editline] [QUOTE=SekritJay;33549285]Well to be fair, threads about single player games will naturally have a shorter lifespan then multiplayer games, proportional to the line... linear.... narrowness of the story... pathing... I shouldn't have been drinking last night Except for the Mass Effect thread though. That's just an anomaly[/QUOTE] and the skyrim thread.
[QUOTE=redBadger;33550436]I remember nixxes tried convincing Eidos to do that, but there has been no word. [editline]3rd December 2011[/editline] and the skyrim thread.[/QUOTE] Skyrim is hardly linear. Plus it has basically all the aspects of an MMO without multiplayer, so I guess letting the thread die would be like losing a part of the game; the fucking AWESOME stories.
Just finished it for the first time, went back and looked at all the endings, gotta say I had an incredibly hard time picking, couldn't do it then just went for Sarif cause I liked him and went through all the endings. Doing a second playthrough being a bit more aggressive and on hardest difficulty and than I'll try and do it without killing anyone. Absolutely loved my first playthrough though.
Human Revolution was the first game I played where I started on the hardest difficulty on my first playthrough.
[QUOTE=dass;33476013] It could have been done so much better, yet it felt very rushed, like those movies who show all the good bits that are actually related to the movie plot and genre, and then in the end turn into an actiony scene that instead of having a big memorable ending, is the same as going up to the evil guy and simply shooting him in the head, ending everything evil he had done, with a simple bullet.[/QUOTE] Event Horizon.
[QUOTE=fritzel;33561049]Event Horizon.[/QUOTE] One of the best B-movies I've ever watched.
[QUOTE=mercurius;33563877]One of the best B-movies I've ever watched.[/QUOTE] Even if the space-suits nearly broke everyone's spines.
Weird request; anyone know how to extract textures from HR files?
This few weeks I had what seemed to be stealth/third person game experience. I played Deus Ex:HR and the DLC, Splinter Cell: Chaos Theory, Kane and Lynch 2 and finally Splinter Cell: Conviction. I gotta admit adjusting to the different, yet the same mechanics is often confusing.
i'm still playing
First half did i go for stealth, but after that i kinda got boring with it so i went for combat, like rambo. i hate that ammo is in inventory, its taking to mush space :I
Gone and completed the game , first time on GMDE , didn't feel like a challenge at all ( even stuck to using non-lethal ). Anything I can do now apart from buying The Missing Link?
[QUOTE=Instant Mix;33654977]Gone and completed the game , first time on GMDE , didn't feel like a challenge at all ( even stuck to using non-lethal ). Anything I can do now apart from buying The Missing Link?[/QUOTE] Go back and do the things you didn't do.
A problem with the difficulty is that stealth is completely detached from it. I played through on Give Me Deus Ex, and never took a bullet because I systematically incapacitated every enemy in a given area with cover, run silently, cloaking, and double takedowns.
Wow, I got to the ending where you choose what to do, and I had to go to sleep, so I saved it, and I haven't finished the game. :v:
[QUOTE=Bob The Poster;33659952]Wow, I got to the ending where you choose what to do, and I had to go to sleep, so I saved it, and I haven't finished the game. :v:[/QUOTE] Enjoy your 25 seconds of gameplay.
So, Bastion won the best score. I'm kind of disappointed.
at least it got best rpg
[QUOTE=s0m3_guy;33665146]at least it got best rpg[/QUOTE] Nah, skyrim did. Deus Ex got snubbed, not even mentioned once
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