Deus Ex: Human Revolution V3 - I Never Asked For This
12,683 replies, posted
22:53 - JC Denton [h+]³: I'm so used to seeing females with dicks in porn
[editline]9th August 2011[/editline]
Deus Ex
[QUOTE=Darth_GW7;31631735][url]http://forums.eidosgames.com/showthread.php?t=119077[/url]
badass.
[editline]9th August 2011[/editline]
I need help installing it all though.[/QUOTE]
I use this, with a few tweaks:
[t]http://filesmelt.com/dl/hrdesk.JPG[/t]
That would be neat, especially if it had an accompanying translator retinal augmentation.
[editline]9th August 2011[/editline]
Deus Ex: Hermann Revelations - Chapter 3 Preview!
[release][b]Chapter III: Lost Love[/b]
Gunther left his room around 4:30 AM. He knew he had plenty of time to maneuver down the dark corridors of UNATCO to the Level 2 break room, where the vending machine was located. Gunther hoped to quench his rumbling stomach with a drop of his favorite Orange Beverage.
It was safe for Gunther to leave his room and into the hallway of the agent relaxation annex; there were no cameras in the hallway. Gunther made sure to dim his retinal display so his eyes would be less visible in the dark. The corridor had very little light, and since he was free to wander the corridor, he acted as if he needed to use the lavatory. Gunther pushed open the bright brown, wooden door, and slipped inside the men’s restroom. The far corner of the restroom resided an air duct, just large enough for a man Gunther’s size to be able to fit through. Gunther squeezed his rusty metal bones into the ventilation shaft, and activated his retinal prosthesis so he was able to view the correct path to take, which would lead him to Level 2.
After scrounging through the tight shaft, Gunther finally was able to reach Level 3. All he needed to do was to sneak up the ramp to Level 2 and down the hall to the break room. He knew that by the location of the restrooms across the room, that the ramp to Level 2 was located on the far side of the room to his right. Waiting until the camera faced the opposite direction, Gunther bolted towards the ramp, almost as silent as a ghost. His leg augmentations proved to be very helpful in keeping the large, bulky Gunther very sneaky. He climbed up the ramp and bolted down the hallway towards the break room. The red, Berber carpet and the gray and brown walls blurred in Gunther’s vision. His line of sight was focused on the brown door which led to the break room.
Gunther dove into the break room. He pulled out an EMP taser and zapped the camera. He had three minutes to grab an orange soda, and retreat back into the hallway, free from the sight of a camera. He counted three seconds to let the EMP fully disable the camera, and then he made a daring bolt towards the machine.
“I am back, Gudrun!” Gunther shouted before he began awkwardly caressing the machine. He then stuck his finger inside the machine’s coin return slot and shifted his finger in a circular motion. “That feels good, does it not?” he gently began saying. Soon, the machine began buzzing loudly, in different pitches and volumes. It was a trick Gunther had learned to do weeks after he installed security software and management for the machine. Soon, the screen on the machine stated that Gunther had one credit to spend. Overjoyed with pleasure, Gunther slapped the ‘Orange’ button on the machine. Time seemed to stop. The machine typically feeds out a beverage in five seconds, however, to Gunther, it felt like an eternity. Finally, after what seemed like ages, Gunther heard a mechanical thud on the inside of the machine. The soda had fallen into the receiving slot. Gunther closed his rusty metal eyelids and reached down inside the slot. He gripped the soda in the machine with utmost intensity. The drink felt warm.
[/release]
You can read the first two chapters on page 45!
[QUOTE=Jericho_Rus;31630953][B]Holy shit people, I just noticed this with a bug I didn't expect.[/B]
[media]http://www.youtube.com/watch?v=58Dfv7oubQQ[/media]
[B]pls surbcirsibe n comet[/B]
[editline]9th August 2011[/editline]
Sadly I didn't have a GEP gun at that time and the bug wouldn't work any more.[/QUOTE]
I did this just the other day. Let's corroborate, what'd you do?
[QUOTE=Communist Cake;31632575]You drop the rainmeter skins in the rainmeter skins folder.[/QUOTE]
Each one individually, or the whole Rainmeter Rubbish folder?
Neither one seems to be working for me.
[QUOTE=Thunderbolt;31633124]22:53 - JC Denton [h+]³: I'm so used to seeing females with dicks in porn
[editline]9th August 2011[/editline]
Deus Ex[/QUOTE]
the context of this was even weirder, thanks for not pasting the whole thing
[editline]9th August 2011[/editline]
[QUOTE=jeimizu;31635039]Each one individually, or the whole Rainmeter Rubbish folder?
Neither one seems to be working for me.[/QUOTE]
oh my god its not that hard just make a new folder for each skin in your rainmeter documents directory and stick the ini file in it
[QUOTE=Detroit Matt;31634981]I did this just the other day. Let's corroborate, what'd you do?[/QUOTE]
Well I just loaded my game at the subway station, started a new game, got all those items.
[editline]10th August 2011[/editline]
Completely unintentional.
[editline]10th August 2011[/editline]
Major drama in group chat.
3 euros for Terraria?!
WHY DONT I HAVE MONEY?!!?!?!
What is a good website for publishing stories?
[QUOTE=redBadger;31635997]What is a good website for publishing stories?[/QUOTE]
Fanfiction.net, like Dr. Bob is using for his own.
Although it does depend on what you mean by "good"
[QUOTE=MoarToast;31636185]Fanfiction.net, like Dr. Bob is using for his own.
Although it does depend on what you mean by "good"[/QUOTE]
The problem with FanFiction.net is the waiting time till you can post your great story.
In the meantime, use this: [url]http://fanfic.vjad.net/stories/index.php[/url]
You have to register to read fanfics, however.
[QUOTE=Dr Bob;31631033][img]http://gyazo.com/4067a122f2d679034d4666609c2a7376.png[/img]
It was #1 but Terraria overtook it because of the sale.
I'm really chuffed for Eidos Montreal.[/QUOTE]
must be an embarassing day for eidos montreal.
"We've been over taken in sales on Steam by a game, Terraria. Let's get some gameplay footage and see what we're up against here."
[img]http://static2.dmcdn.net/static/video/005/517/31715500:jpeg_preview_large.jpg?20110612101234[/img]
[b]BY GOD[/b]
Now that I have experienced Deus Ex, I can say that saying HR isn't as good as it because of being simplified or whatever is something very stupid to say.
The idea of turning the augs from on/off switches to a passive mode and leaving just a bunch as true switches is a very nice idea. Its kind of fucked to play with the F# keys and binding the augs to other keys might end up fucking up some other important stuff. In my opinion, the simplified key assignments and gameplay fits the game alot better, and calling it a consolized game would be a huge mistake.
[QUOTE=dass;31636937]Now that I have experienced Deus Ex, I can say that saying HR isn't as good as it because of being simplified or whatever is something very stupid to say.
The idea of turning the augs from on/off switches to a passive mode and leaving just a bunch as true switches is a very nice idea. Its kind of fucked to play with the F# keys and binding the augs to other keys might end up fucking up some other important stuff. In my opinion, the simplified key assignments and gameplay fits the game alot better, and calling it a consolized game would be a huge mistake.[/QUOTE]
But people still will call it "consolized" (Which is a fucking stupid term, mind you) because of that ever-present blind nostalgia that everyone has whenever it comes to DX. Yeah, believe it or not, the original did have a lot of flaws, even if it still is quite good.
Also, I'm still confused as to why you have had a Daedalus avatar for a while now if you only recently beat the game(?)
[QUOTE=Kopimi;31636920]must be an embarassing day for eidos montreal.
"We've been over taken in sales on Steam by a game, Terraria. Let's get some gameplay footage and see what we're up against here."
[img]http://static2.dmcdn.net/static/video/005/517/31715500:jpeg_preview_large.jpg?20110612101234[/img]
[b]BY GOD[/b][/QUOTE]
I don't see the big appeal of games like Minecraft and Terraria and I fail to see the fun in spending hours mining at blocks in Minecraft.
But yeah, a lot of people seem to like these games.
Christ, it's just doing the same fucking thing for hours on end.
[url]http://fanfic.vjad.net/stories/viewstory.php?sid=720[/url]
[release][b]Chapter 3: Lost Love[/b]
Gunther left his room around 4:30 AM. He knew he had plenty of time to maneuver down the dark corridors of UNATCO to the Level 2 break room, where the vending machine was located. Gunther hoped to quench his rumbling stomach with a drop of his favorite Orange Beverage.
It was safe for Gunther to leave his room and into the hallway of the agent relaxation annex; there were no cameras in the hallway. Gunther made sure to dim his retinal display so his eyes would be less visible in the dark. The corridor had very little light, and since he was free to wander the corridor, he acted as if he needed to use the lavatory. Gunther pushed open the bright brown, wooden door, and slipped inside the men’s restroom. The far corner of the restroom resided an air duct, just large enough for a man Gunther’s size to be able to fit through. Gunther squeezed his rusty metal bones into the ventilation shaft, and activated his retinal prosthesis so he was able to view the correct path to take, which would lead him to Level 2.
After scrounging through the tight shaft, Gunther finally was able to reach Level 3. All he needed to do was to sneak up the ramp to Level 2 and down the hall to the break room. He knew that by the location of the restrooms across the room, that the ramp to Level 2 was located on the far side of the room to his right. Waiting until the camera faced the opposite direction, Gunther bolted towards the ramp, almost as silent as a ghost. His leg augmentations proved to be very helpful in keeping the large, bulky Gunther very sneaky. He climbed up the ramp and bolted down the hallway towards the break room. The red, Berber carpet and the gray and brown walls blurred in Gunther’s vision. His line of sight was focused on the brown door which led to the break room.
Gunther dove into the break room. He pulled out an EMP taser and zapped the camera. He had three minutes to grab an orange soda, and retreat back into the hallway, free from the sight of a camera. He counted three seconds to let the EMP fully disable the camera, and then he made a daring bolt towards the machine.
“I am back, Gudrun!” Gunther shouted before he began awkwardly caressing the machine. He then stuck his finger inside the machine’s coin return slot and shifted his finger in a circular motion. “That feels good, does it not?” he gently began saying. Soon, the machine began buzzing loudly, in different pitches and volumes. It was a trick Gunther had learned to do weeks after he installed security software and management for the machine. Soon, the screen on the machine stated that Gunther had one credit to spend. Overjoyed with pleasure, Gunther slapped the ‘Orange’ button on the machine. Time seemed to stop. The machine typically feeds out a beverage in five seconds, however, to Gunther, it felt like an eternity. Finally, after what seemed like ages, Gunther heard a mechanical thud on the inside of the machine. The soda had fallen into the receiving slot. Gunther closed his rusty metal eyelids and reached down inside the slot. He gripped the soda in the machine with utmost intensity. The drink felt warm.
Gunther panicked, dropping the can back into the receiving slot in awe. He did not even look at the can. Taking a deep breath, Gunther gulped his saliva and reached back in and clenched onto the can of soda, whatever flavor it may be. The can felt like it was burning through the remaining tissue in Gunther’s hand. He knew the camera was back online by now, but that did not matter to him any longer. He slowly pulled out the can of soda and noticed a light green tint which illuminated in the dark, defining the can of its contents. It was Lemon Lime. Gunther immediately dropped the can and fell back onto the ground, leaning his back on the chest high wall which provided a view of the lounging section of the break room. His head began to spin, and his vision became impaired. Dazed and feeling almost nauseous, Gunther seemed to fall into another trance, a day-dream almost. The vending machine grew a pair of eyes, and Gunther stared straight into them.
“What have you done, Gudrun?” Gunther asked the inanimate machine. Though it was a machine, Gunther’s imagination seemed to believe, otherwise, that it was another interactive being in the world.
“I do not love you anymore, Gunther Hermann. Not anymore,” the machine, in Gunther’s mind, began. “I have chosen the maintenance man over you, Gunther.” Gunther almost choked, and he was holding back the urge to vomit. He felt like someone had punched him straight into the gut. “The maintenance man knows how I like to be wired, and he is always the one to turn me on every morning.” Sadly, Gunther knew this was true. It was the maintenance man’s job, every morning, to activate the vending machines while running their shifts.
Gunther shouted a curse and flung upright, back into the mortal world. Gunther knew he had a conspiracy on his hands, and he had to follow through on what it was. He got up, went back towards the machine, and stared down towards the crushed, leaking can of lemon lime. He bent down on one knee and felt the liquid pouring from the small cracks of the can. It was warm; recently inserted into the machine. However, why would Lemon-Lime be in an Orange slot? The machine may seem to give Gunther the answer he wants. Activating his retinal prosthesis, he gazed into the machine with shock and amazement. The contents of the machine contained only of Lemon-Lime beverages. Gunther’s face tightened, and he slammed his fist onto the counter directly next to the machine. He felt betrayed. His security plans did not stop whoever had tamped with the machine. In fact, he soon realized that his own security plans on the machine were used against him, to replace the Orange with Lemon Lime.
Gunther took one last look at the machine before his departure, and he muttered, “I promise, Gudrun, I will find them. I’ll never stop looking.” He turned, and neglected to maneuver past the camera. He was in plain sight. He knew that Manderley would bust him the next day, but Gunther did not care anymore. All he cared about was finding whoever rigged the vending machine. He wanted to kill whoever did it. Gunther bolted back to his room, and began packing his equipment. He was going to find them, one way or another.
Gunther needed a lead. So far, he had nothing to investigate on; he was at a loss. He knew the maintenance men might have done it, so he headed back down to Level 2 and into the janitors closet to find some sort of lead, whether it be contained in a datacube or computer, or anything he can go on. Before he entered, he made sure the room was clear of any human life. Once his retinal prosthesis was active, he scanned the room, negative of any human beings, although there was a mouse hiding under one of the grey, metal cabinets. Gunther slipped inside the room and locked the door behind him. He scanned through the drawers and cabinets; nothing reached his interests. After a successful ice-breaker hack, the computer provided nothing interesting, other than a spy-cam located in Anna Navarre’s relaxation annex room. Gunther slipped the thought out of his mind and began searching the lockers. He began from the right, activated his retinal prosthesis, and began scanning from right to left. When all hope of a lead seemed lost, Gunther noticed a strange portal inside the most far-left locker. He thought it must have been a bug in his retinal augmentation, but he decided to check anyway. With amazing strength, Gunther ripped the locker right off its hinges, and dropped the door in awe. There was a doorway open within this particular locker, and inside, a spiral staircase swooped downwards. Gunther looked back towards the brown door which led inside this closet, and reached over to be sure it was locked securely. Then, closing his eyes and taking a deep breath, Gunther Hermann proceeded inside the gateway, and down the spiral staircase.
[/release]
[editline]9th August 2011[/editline]
3115 words in my story total so far. Good pageking, too.
[QUOTE=Dr Bob;31637034]I don't see the big appeal of games like Minecraft and Terraria and I fail to see the fun in spending hours mining at blocks in Minecraft.
But yeah, a lot of people seem to like these games.
Christ, it's just doing the same fucking thing for hours on end.[/QUOTE]
Usually, it's because people set out with a goal in mind for what they want to build, and the effort makes them feel more accomplished when they finish whatever they set out to build. Although Terraria seems to be more about finding resources to hunt larger and larger enemies.
I don't find them all that fun, but I can sort of see why people like it.
I'm also trying to install that skin, can anyone put up a tut?
[QUOTE=Kopimi;31636920]must be an embarassing day for eidos montreal.
"We've been over taken in sales on Steam by a game, Terraria. Let's get some gameplay footage and see what we're up against here."
[img]http://static2.dmcdn.net/static/video/005/517/31715500:jpeg_preview_large.jpg?20110612101234[/img]
[b]BY GOD[/b][/QUOTE]
Id buy it aswell for that price.
[QUOTE=Darth_GW7;31631735][url]http://forums.eidosgames.com/showthread.php?t=119077[/url]
badass.
[editline]9th August 2011[/editline]
I need help installing it all though.[/QUOTE]
Rainmeter is awesome.
Sadly I can never use stuff like this because the W7 task bar is so much more functional and better than Rocketdock, even if Rocketdock looks sexy.
Not to mention this is only noticable if you are running no programs, which is almost 0% of the time for me when I am on my PC. So it's kind of useless. And if you hit the "show desktop" button it gets rid of the skin.
I'm surprised that I actually came up with a basis for a conspiracy in my story.
[QUOTE=redBadger;31637859]I'm surprised that I actually came up with a basis for a conspiracy in my story.[/QUOTE]
You have not come up with a basis, you have uncovered what the game failed to make clear to us.
[QUOTE=Dr Bob;31637034]I don't see the big appeal of games like Minecraft and Terraria and I fail to see the fun in spending hours mining at blocks in Minecraft.
But yeah, a lot of people seem to like these games.
Christ, it's just doing the same fucking thing for hours on end.[/QUOTE]
I like building shit but I HATE resource gathering.
[QUOTE=MoarToast;31637026]But people still will call it "consolized" (Which is a fucking stupid term, mind you) because of that ever-present blind nostalgia that everyone has whenever it comes to DX. Yeah, believe it or not, the original did have a lot of flaws, even if it still is quite good.
Also, I'm still confused as to why you have had a Daedalus avatar for a while now if you only recently beat the game(?)[/QUOTE]
Still havent beat the game. I'm at MJ12's detention part.
Wiki's are like drugs :smith:
[QUOTE=NanoSquid;31637223]I'm also trying to install that skin, can anyone put up a tut?[/QUOTE]
Well I seem to have got everything working.. Except for the font..
I installed the font by right clicking and clicking install, changed everything in the .ini files to say denton, and still nothing.
[QUOTE=dass;31636937]Now that I have experienced Deus Ex, I can say that saying HR isn't as good as it because of being simplified or whatever is something very stupid to say.
The idea of turning the augs from on/off switches to a passive mode and leaving just a bunch as true switches is a very nice idea. Its kind of fucked to play with the F# keys and binding the augs to other keys might end up fucking up some other important stuff. In my opinion, the simplified key assignments and gameplay fits the game alot better, and calling it a consolized game would be a huge mistake.[/QUOTE]
People who say that are usually butt-fuck retards who think that complicated = good, and that by playing a game with a shitty mess of a UI somehow makes them smarter than those who don't.
They're generally not worth anyone's time.
Saw this on the HR forums:
[img]http://img829.imageshack.us/img829/5404/dxmeme11.jpg[/img]
Actually who knows, maybe this rusty thing can play it, anyone want to tell me?
AMD Phenom(tm) 9150e Quad-Core Processor
ATI Radeon HD 4600 Series
1.8 GHz CPU Speed
3.7 GB RAM
Microsoft Windows Vista Home Premium Edition Service Pack 1 (build 6001), 64-bit
Not sure what data to put as never had to ask before but hey first time for everything.
[QUOTE=MoarToast;31637156]Usually, it's because people set out with a goal in mind for what they want to build, and the effort makes them feel more accomplished when they finish whatever they set out to build. Although Terraria seems to be more about finding resources to hunt larger and larger enemies.
I don't find them all that fun, but I can sort of see why people like it.[/QUOTE]
I don't play it often but I'll toy around with Minecraft every once and a while. I don't have any Lego anymore and it's kind of substitute.
I like building shit.
[QUOTE=redBadger;31638833]Saw this on the HR forums:
[img]http://img829.imageshack.us/img829/5404/dxmeme11.jpg[/img][/QUOTE]
I am a firm subscriber to the school of thought that says if it makes sense, kids should not be absent from violent games as seeing one die will make you feel really bad
Immersion is broken otherwise
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