• Dead Island
    8,251 replies, posted
[QUOTE=spekter;28421459]I'm already disappointed people are making this connection at such an early stage.[/QUOTE] Actually the connections were being made long before the trailer, obviously they were unfounded though because there was absolutely nothing to suggest that there was a connection. However from that one interview and a couple of previews that have been done since the trailer's release, as well as that one screenshot with the electrified machete, making the connection is a perfectly valid thing to do, because it's there. And not a comment on the actual quality of the final product either. Honestly though you can't say your game is going to be more serious and then show off an electric machete, you just can't!
[QUOTE=Riutet;28422754]Actually the connections were being made long before the trailer, obviously they were unfounded though because there was absolutely nothing to suggest that there was a connection. However from that one interview and a couple of previews that have been done since the trailer's release, as well as that one screenshot with the electrified machete, making the connection is a perfectly valid thing to do, because it's there. And not a comment on the actual quality of the final product either. Honestly though you can't say your game is going to be more serious and then show off an electric machete, you just can't![/QUOTE] yeah... you can
[QUOTE=HumanAbyss;28422777]yeah... you can[/QUOTE] Well you can, but it makes you look like a liar liar pants on fire. Or Bioware when talking about romances.
[QUOTE=Riutet;28422626]Yeah well, I'll remember this. And when Dead Island does come out, if it does turn out to be Dead Rising 2.5, I will come to this thread, and I will rate you box, and then, on that day you will be the double moron. Triple even.[/QUOTE] You are already wrong because Dead Rising is a Third Person game and Dead Island is First Person Zombie Survival Horror only borrowing ideas like crafting weapons. Give it up already.
[QUOTE=Tea Guy;28422993]You are already wrong because Dead Rising is a Third Person game and Dead Island is First Person Zombie Survival Horror only borrowing ideas like crafting weapons.[/QUOTE] Perspective doesn't change much if it plays the same, and it's still left to be seen whether it will actually be a survival horror game, there's this real bullshitting vibe they're giving off when it comes to describing their game, reminiscent of Gearbox when talking up Borderlands. I'm not saying it will be Dead Rising, just that it's looking like there may be some striking similarities, and that there's reason to worry that it may end up being more than similar, could be wrong, could be right, regardless I'm picking a side and acting like I'm right contrarian style. [quote]Give it up already.[/quote] Just for that I'm going to put in 110 percent.
[QUOTE=Riutet;28423124]Perspective doesn't change much if it plays the same, and it's still left to be seen whether it will actually be a survival horror game. I'm not saying it will be Dead Rising, just that it's looking like there may be some striking similarities, and that there's reason to worry that it may end up being more than similar, could be wrong, could be right, regardless I'm picking a side and acting like I'm right contrarian style. Just for that I'm going to put in 110 percent.[/QUOTE] Well I won't rub it in when you are wrong. I'll just rate you dumb instead.
[QUOTE=Tea Guy;28423239]Well I won't rub it in when you are wrong. I'll just rate you dumb instead.[/QUOTE] I hope I'm wrong, but I'm a realist yo. Ya'll saying it ain't so, but it might be, and I'm gonna point that shit out until you at least acknowledge that it's a real possibility.
when people with more information than you are telling us that the game will be a different way than what you say, i tend to stop giving a fuck and I'll listen to them.
[QUOTE=Riutet;28423325]I hope I'm wrong, but I'm a realist yo. [/QUOTE] A realist is the same as a pessimist.
[QUOTE=Riutet;28423325]I hope I'm wrong, but I'm a realist yo. Ya'll saying it ain't so, but it might be, and I'm gonna point that shit out until you at least acknowledge that it's a real possibility.[/QUOTE] Why can't you just stop trying to compare the two and accept DI as it is? Dead Island doesn't have paddle saws and includes a pretty realistic damage system. Crafting is all that is common between the two. Dead Rising is about using the zombies as toys and messing around with them in totally outlandish ways. Dead Island is about SURVIVAL and trying to stave off the zombies with what little there is. Techland are trying to take at least some elements seriously, Dead Rising was purposely ridiculous. I enjoy realism but having a certain unrealistic element in the right dosage can work.
[QUOTE=HumanAbyss;28423356]when people with more information than you are telling us that the game will be a different way than what you say, i tend to stop giving a fuck and I'll listen to them.[/QUOTE] Man, in time you learn not to fully trust gaming sites when they say stuff about shit, they don't always lie, but often enough they do. I like to learn what I can from multiple sources, learn what I can from interviews, read between the lines ([sp]make shit up[/sp]) to try and get the full picture. If I were to believe a site like Gamespot fully, Dragon Age is a good RPG and the sequel is also a good RPG. [editline]4th March 2011[/editline] [QUOTE=spekter;28423469]Why can't you just stop trying to compare the two and accept DI as it is?[/quote] I'll stop comparing them when they stop sounding like each other. :smug: But more seriously, I'll stop comparing them when you guys stop rebutting by dispelling the mere possibility that what I'm saying may be the case. [quote]Dead Island doesn't have paddle saws and includes a pretty realistic damage system. Crafting is all that is common between the two. Dead Rising is about using the zombies as toys and messing around with them in totally outlandish ways. Dead Island is about SURVIVAL and trying to stave off the zombies with what little there is. Techland are trying to take at least some elements seriously, Dead Rising was purposely ridiculous. I enjoy realism but having a certain unrealistic element in the right dosage can work.[/QUOTE] I never seriously said it was going to be absolutely crazy, I was exaggerating earlier. I was referring to the inconsequential nature of the zombies in Dead Rising, how much of a non-threat that they are, how it's likely that "staving off the zombies with what little there is" could possibly just amount to how it worked in Dead Rising, picking up the nearest weapon off the ground and hitting whatever zombie gets in your way as you just run past the zombies moving to your next objective. How the element of survival from how it's been described doesn't sound that integral, it sounds more like you just can't mow down a group of zombies, that you instead just have to kite them. Pointing out that both games have electrified melee weapons slaps me on the knee though. [editline]4th March 2011[/editline] [QUOTE=zeldar;28423431]A realist is the same as a pessimist.[/QUOTE] [media]http://www.youtube.com/watch?v=nwH1taatvyM[/media]
[img]http://filesmelt.com/dl/disapoinment.jpeg[/img] Just stop
[img]http://filesmelt.com/dl/disapoinment.jpeg[/img] No
Use something which looks like your avatar, you poser!
[QUOTE=Scar;28424246]Use something which looks like your avatar, you poser![/QUOTE] Now you see, I would, but honestly I want this thread to stay on topic.
[QUOTE=Riutet;28422626]Yeah well, I'll remember this. And when Dead Island does come out, if it does turn out to be Dead Rising 2.5, I will come to this thread, and I will rate you box, and then, on that day you will be the double moron. Triple even.[/QUOTE] Nobody cares :frog:
[QUOTE=DEMONSKUL;28424437]Nobody cares :frog:[/QUOTE] Nobody cares because he's wrong.
[QUOTE=Tea Guy;28424530]Nobody cares because he's wrong.[/QUOTE] Well a more accurate statement would be, "Most people don't care." Because it's evident that you do in fact care, otherwise you would have left the thread half an hour ago or just ignored me. And why do you care? Because you fear I may be right, and seek security in attacking the messenger, forshame.
[QUOTE=Riutet;28424616]Well a more accurate statement would be, "Most people don't care." Because it's evident that you do in fact care, otherwise you would have left the thread half an hour ago or just ignored me. And why do you care? Because you fear I may be right, and seek security in attacking the messenger, forshame.[/QUOTE] I don't fear that you are right because I already know that you are wrong. This game is everything I have wanted since Dead Rising 1 came out and disappointed the fuck out of me. You literally have nothing to prove that what you say is true, only small similarities that, if you look closely, most games already have. Dead Island is a First-Person Zombie Survival Horror RPG. Dead Rising is a Third-Person arcade style hack and slash that treats zombies like a total joke with completely unrealistic scenarios and barely any emphasis on survival. I am not afraid that what you say could be true because it isn't. There is already proof and many previews stating that the game is nothing like Dead Rising or L4D gameplay wise. Zombies, Ideas and small gameplay elements? Yes, but that's where the similarities fall short. Stop being an idiot, Dead Rising nor Left 4 Dead shouldn't even be compared to Dead Island because it is VERY different. [editline]4th March 2011[/editline] TL;DR Dead Island is a zombie game done the right way and actually wants to be taken seriously, unlike wacky Dead Rising or an infected massacre title like L4D.
Like How Kids will say MOH or battlefield copied off Cod...Ugh
Posting this knowing that I'm late to the party, but I absolutely cannot resist the urge of getting into a sprinter-shambler discussion. Ultimately, it's up to the individual as to which is scarier. Some people like the sprinter "RUNRUNRUNSHOOTSHOOTRUNRUNRUN" scare factor, and some people like the ominous dread from the shamblers. I personally prefer shamblers by a big margin. Simon Pegg puts it best: "it's a cheap thrill at a more profound sense of dread". As to which is more dangerous? Well, because there's going to be dozens of outside factors that'll affect human-zombie combat, no one can say for sure which is more dangerous. Sprinters are fast but (if we're going by most sprinter modules) easy to kill because 1) they don't need headshots and 2) they can die any way a human can. Shamblers are slow but nearly indestructible, and I'd personally be much more terrified of a crowd of reanimated, slouching corpses than a crowd of running angry people. Thinking in game mechanics for this game, the occasional sprinter would definitely keep the player on his toes. What would be even more chaotic is if people don't know which zombie is a sprinter or shambler, preventing players from running into crowds of zombies so confidently. They'd expect all of them to shamble after you, but when it turns out a few of them (or all of them?) are sprinters... [QUOTE=Tea Guy;28393965]L4D shouldn't even be compared, L4D doesn't contain any zombies (only living humans infected with a rabies-like virus) classifying it as a non-zombie game.[/QUOTE] Zombies don't head to be dead to be classified as zombies. The only real qualification is to be a mindless, usually violent creature.
[QUOTE=Tea Guy;28424827]Dead Rising is a Third-Person Zombie Survival Horror RPG. Dead Island is a First-Person arcade style hack and slash that treats zombies like a total joke with completely unrealistic scenarios and barely any emphasis on survival. TL;DR Dead Island is a zombie game done the right way and actually wants to be taken seriously, unlike wacky Dead Rising or an infected massacre title like L4D.[/QUOTE] You see, I'd love to believe that, I want that to be the case, but there's the sneaking suspicion that it won't work the way it's being claimed and it's only being backed up from the previews I've read. Once again though you're concentrating on the tone, I'm not arguing that the tone is going to be the same, Dead Island very much will probably try to take itself seriously. I'm arguing that it might play like Dead Rising if it were a first person game judging by what has been said by the one guy that they interviewed, and by Gamespot, and by IGN, and by multiple other sites, it's all in the numbers. And if this is the case, the serious tone it's going for is going to be undermined by the absurd wackiness that outlandish mechanics placed in a serious setting create.
[QUOTE=Riutet;28425161]You see, I'd love to believe that, I want that to be the case, but there's the sneaking suspicion that it won't work the way it's being claimed and it's only being backed up from the previews I've read. Once again though you're concentrating on the tone, I'm not arguing that the tone is going to be the same, Dead Island very much will probably try to take itself seriously. I'm arguing that it might play like Dead Rising if it were a first person game judging by what has been said by the one guy that they interviewed, and by Gamespot, and by IGN, and by multiple other sites, it's all in the numbers. And if this is the case, the serious tone it's going for is going to be undermined by the absurd wackiness that outlandish mechanics placed in a serious setting create.[/QUOTE] How can you be worried that it will play like Dead Rising if they do not play the same at all. In Dead Rising you just run around, pick up anything, beat hundreds of harmless zombies to death and your weapon magically disappears. In Dead Island, you pick up a lead pipe, hit a zombie in the face a few times before getting tired and then retreat because there are too many zombies to fight at once. When your weapons degrade the zombie god of shopping paradise doesn't make your weapon disintegrate into thin air, the weapon just degrades to the point where it is useless/not effective at killing zombies anymore. I don't expect this game to be completely realistic, and I don't mind things like special zombies or skills to balance gameplay. Gameplay will not be the same at all unless you think that just because you kill zombies in both games, it will make it the same as Dead Rising.
[QUOTE=Tea Guy;28425265]In Dead Rising you just run around, pick up anything, beat hundreds of harmless zombies to death and your weapon magically disappears.[/quote] Maybe for the first half hour. Then you stop bothering and just use your weapons to take out whichever zombies get in the way. When the zombies actually got more dangerous nearer the end to the point where you couldn't really afford to mess about, the same style of play still remained. Run past the zombies hitting only the ones that get in the way. [quote]In Dead Island, you pick up a lead pipe, hit a zombie in the face a few times before getting tired and then retreat because there are too many zombies to fight at once.[/quote] 10 bux says you can just run past all the zombies without having to engage them except for the odd rescue/escort/defense mission where you're forced to fight some zombies, just like in Dead Rising. [quote]Gameplay will not be the same at all unless you think that just because you kill zombies in both games, it will make it the same as Dead Rising.[/QUOTE] I do not think this, I am however aware of the flaw of open world zombie games, in that if the zombies don't form walls well enough or present a danger that you cannot simply run away from, their danger is made non-existent.
To clarify, what I was expecting out of this was a very survival orientated, realistic/somewhat realistic FPS-RPG where the focus was on keeping yourself alive and gathering supplies and weapons, rather than a over the top zombie kill fest with cock rock music blaring in the background while you kick ass and take names. At the moment, IGN is the only one with hands on and they are making it sound exactly like the latter. If that is the case, I am very sad, as these devs had a chance to do something original and fucked it in the ass by doing another L4D or Dead Rising. Time will tell.
[QUOTE=Riutet;28425398]Maybe for the first half hour. Then you stop bothering and just use your weapons to take out whichever zombies get in the way. When the zombies actually got more dangerous nearer the end to the point where you couldn't really afford to mess about, the same style of play still remained. Run past the zombies hitting only the ones that get in the way.[/quote] Really, they don't get dangerous at all. In that game zombies presented no great threat to me, only psychos and mini bosses. [quote=Riutet]10 bux says you can just run past all the zombies without having to engage them except for the odd rescue/escort/defense mission where you're forced to fight some zombies, just like in Dead Rising. I do not think this, I am however aware of the flaw of open world zombie games, in that if the zombies don't form walls well enough or present a danger that you cannot simply run away from, their danger is made non-existent.[/QUOTE] If you actually read most of the previews, this is where sprinting zombies come into play. You cannot outrun fast zombies and you will HAVE to deal with them. The real threat is if you take too long to kill the major threat the slow ones will catch up with you and overwhelm your ass. [editline]4th March 2011[/editline] Also rating yourself with alt accounts isn't cool. [editline]4th March 2011[/editline] [QUOTE=JaegerMonster;28425432] At the moment, IGN is the only one with hands on and they are making it sound exactly like the latter. [/QUOTE] IGN doesn't have a hands-on with Dead Island, they were shown the same preview that all the other major game news sites saw when Techland played a 30 minute demo to show off the game. I'm sure when techland starts letting previewers have a hands-on of the game IGN will change it's horrible opinion about it.
[QUOTE=Tea Guy;28425648]Really, they don't get dangerous at all. In that game zombies presented no great threat to me, only psychos and mini bosses.[/QUOTE] The mini-bosses almost ruined that game.
I just read the Kotaku interview with one of the Techland guys, really sounds like the IGN preview is coming true. The family from the trailer are not even in the game, even though a few weeks back they said they were a side story? I'm disappointed. I wouldn't mind if Techland got a lot of negative feedback and delayed the game again by a few years just to make the game like what it is meant to be. Apparently the gore system isn't even there in full, they said gamers didn't notice it, but you can still chop off arms and stuff just seems the muscle and bone tissue etc wont be there, and the family is not in the game, and it seems like it is going a bit more crazy rather than serious in tone. Here is a link to the interview: [url]http://kotaku.com/#!5775798/that-heartbreaking-dead-island-family-theyre-not-in-the-game[/url]
[QUOTE=Over-Run;28425997]I just read the Kotaku interview with one of the Techland guys, really sounds like the IGN preview is coming true. The family from the trailer are not even in the game, even though a few weeks back they said they were a side story? I'm disappointed. I wouldn't mind if Techland got a lot of negative feedback and delayed the game again by a few years just to make the game like what it is meant to be. Apparently the gore system isn't even there in full, they said gamers didn't notice it, but you can still chop off arms and stuff just seems the muscle and bone tissue etc wont be there, and the family is not in the game, and it seems like it is going a bit more crazy rather than serious in tone. Here is a link to the interview: [url]http://kotaku.com/#!5775798/that-heartbreaking-dead-island-family-theyre-not-in-the-game[/url][/QUOTE] Why do you guys care about the CGI trailer so much, as they have already said it was meant to represent the serious tone to the game and send a message that no one is safe in a zombie apocalypse. You have all the wrong reasons to be disappointed in this game.
[QUOTE=Tea Guy;28425648]Really, they don't get dangerous at all. In that game zombies presented no great threat to me, only psychos and mini bosses.[/quote] Never said they did, I said they were of no danger, and that even when they became more dangerous, they still weren't dangerous. [quote]If you actually read most of the previews, this is where sprinting zombies come into play. You cannot outrun fast zombies and you will HAVE to deal with them. The real threat is if you take too long to kill the major threat the slow ones will catch up with you and overwhelm your ass.[/quote] So you run along killing the fast zombies while just running past the slow zombies because they're only dangerous if you stay in an area for too long. Sounds like a slightly better version of Dead Rising. [quote]Also rating yourself with alt accounts isn't cool.[/quote] Don't have alts. [quote]IGN doesn't have a hands-on with Dead Island, they were shown the same preview that all the other major game news sites saw when Techland played a 30 minute demo to show off the game. I'm sure when techland starts letting previewers have a hands-on of the game IGN will change it's horrible opinion about it.[/QUOTE] Oh, so when a site says something GOOD about Dead Island that supports your view point, it's a FACT. But when a site says something that doesn't support the view you want to push, it's an OPINION, I see how it is.
Sorry, you need to Log In to post a reply to this thread.