[QUOTE=Mr. Someguy;32958752]No, that was easy compared to using the damn RC Baron to destroy the vans.[/QUOTE]
I honestly found that easier. I'm just shit with the waves because I couldn't turn around fast enough. I was on console though so the sensitivity might have been something to do with it.
[QUOTE=spekter;32958769]I honestly found that easier. I'm just shit with the waves because I couldn't turn around fast enough.[B] I was on console [/B]though so the sensitivity might have been something to do with it.[/QUOTE]
Explains everything, i found the rooftop mission really easy.
The rooftop mission is hilariously easy on PC.
The Baron and Goblin, however...
Speaking of annoying SA missions, remember the first airstrip mission that requires you to fly under the radar? That one's a massive bitch, most of the time spotting altitude is right above collidable objects. Also tree spawn delay.
I'm sure will also be PC.
I hope there is a video editor in this one, as well.
I also hope that consoles will get a video editor, but that's just my cheap self being optimistic.
Holy shit, I was just on my way to pick up BF3 when I saw this!
One major area I really hope Rockstar improves on is the road infrastructure in the game. One of the things that made San Andreas my favorite out of every GTA game was the vast system of expressways and freeways connecting the state of San Andreas together. Nothing was more immersive than driving from the densely populated heart of San Fierro to Los Santos via the San Fierro Highway, and the dense forests and desolate small towns along the way.
One thing I really want to see in GTA:V is a fully functional, realistic system of highways and expressways with numbered Interstates, auxiliray Interstates, and state routes. San Andreas came the closest to this, but traffic AI treated the highways in that game like Deathrace 2000. GTA:IV had better traffic AI, but very few highways (the only true "expressway" in that game was the Skyway in Alderney. The rest were too short and alternated between limited-access highways and at-grade roads too frequently, and the traffic was too light. Using mods to dramatically increase traffic density brings traffic on the Skyway to a hault because the AI has no idea how to merge onto the highway properly. The most advanced highway interchange in IV wasn't even a complete cloverleaf...). Guide signs on these highways would be a nice touch as well... Seriously, the ones in GTA:IV sucked.
-snip-
I am an idiot.
This has gotten me all excited! I do hope we will get a more San Andreas-like world with lots of variety like countryside and so on.
The first thing I thought when I saw the new logo, was Washington D.C. But we'll have to wait and see.
Words cannot describe...
The pc port of GTAIV was a piece of shit so i don't have high hopes for this one.
[QUOTE=aydin690;32960044]The pc port of GTAIV was a piece of shit so i don't have high hopes for this one.[/QUOTE]
Same here, I had a lot of lags when I played GTA IV, but BF3 is still without any lags on my super computer. Need a good optimization for RAGE.
Another game to wait for :v:
[QUOTE=Dongotti;32958138]I really hope they bring the Hydra back. The number of countless hours I wasted in San Andreas just blowing shit up with it.[/QUOTE]
Not gonna lie, my brother and I spent hours and hours seeing how many people we could blow up by crashing planes into Pier 69 in SA.
I'm so curious... 8 days till the trailer
[B]EIGHT FUCKING DAYS[/B]
I was just thinking about this yesterday.
I'm so excited.
[img_thumb]http://i.imgur.com/c4lPS.jpg[/img_thumb]
Oh reddit, you so silly.
Oh man, I'd play a GTA set in Hyrule.
They need to have a GTA game in the south, some good old redneck humor with a great story.
[QUOTE=Hardpoint Nomad;32960609]They need to have a GTA game in the south, some good old redneck humor with a great story.[/QUOTE]
San Andreas had quite a bit of rednecks
HOLY SHIT
any info except the charlist out yet?
[QUOTE=latin_geek;32960620]San Andreas had quite a bit of rednecks[/QUOTE]
I'm talking deep south, like New Orleans or Alabama.
[QUOTE=tommo400;32958617]I think a GTA set in the 70s could be really cool. Complete with Disco soundtrack and gaudy 70s fashion[/QUOTE]
Vice City and The Ballad Of Gay Tony had enough of that.
[QUOTE=Kowalski;32960491][img_thumb]http://i.imgur.com/c4lPS.jpg[/img_thumb]
Oh reddit, you so silly.[/QUOTE]
[img]http://www.geekologie.com/2009/10/04/triforce-dollar.jpg[/img]
Dun~dun~duuuuun
I'd like to see a GTA set in an entire state, like San Andreas, but more realistic. Miles and miles of roads with gas stations and small towns between the cities.
[QUOTE=Drasnus;32960949]I'd like to see a GTA set in an entire state, like San Andreas, but more realistic. Miles and miles of roads with gas stations and small towns between the cities.[/QUOTE]
Gas station in the middle of nowhere, pull a "No Country for Old Men."
I wonder if they will use the winner strategy and make it like IV instead of the crime glorifying kind before IV. I can't personally get into the earlier games for their lack of realism, something IV had a bit more.
There's been rumors that LA/California is going to be the focus of this game.
But I'd really like Vice City personally.
[img]http://i.imgur.com/YYIkI.jpg[/img]
I just hope it'll have an awesome soundtrack.
Nothing beats driving through the deserts in San Andreas listening to "Horse With No Name" or "Young Turks".
[QUOTE=benzi2k7;32961074][img]http://i.imgur.com/YYIkI.jpg[/img][/QUOTE]
Main character could be Indian?!
CONSPIRACY
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