[QUOTE=borellus12;15189877]I don't know if this has been posted, but It has some pretty good gameplay in it and a dev taking about it.
[url]http://www.youtube.com/watch?v=LxqVA11rZU0&feature=related[/url]
[editline]09:57AM[/editline]
Also in HD![/QUOTE]
Awesome.
The level design looks a bit bland and uninteresting though, I must say.
Shameless bump.
New interview with Oleg Yavorsky, and some screenshots. [url=http://www.rockpapershotgun.com/2009/05/25/interview-gsc-on-call-of-pripyat/]Check it out.[/url]
Prettiest screenshot, IMO.
[img]http://www.rockpapershotgun.com/images/09/may/prip0.jpg[/img]
[quote=Interview]Clear Sky has been a good lesson for us indeed, primarily in the aspect of game stability and playability. There were a lot of changes both in technology and gameplay that we did for Clear Sky, but we had no time to polish and fix everything as proper before the release. With Call of Pripyat now we are taking a safer route by, firstly, building the game on the technology we’ve been polishing since Clear Sky, secondly, getting rid of some features which did not work out well – such as global war of factions, for example; and thirdly, by [B]taking more serious approach to testing the game[/B].[/quote]
:dance:
Let's hope we see the return of the "GET OUT OF HERE STALKER..." guy.
:3:
[QUOTE=Boomersocks;15192782]its all about your graphics settings, not the game
[/QUOTE]
I tweaked the hell out of my settings and it didn't do a damn thing!
[QUOTE=Coridan;15228366]Let's hope we see the return of the "GET OUT OF HERE STALKER..." guy.
:3:[/QUOTE]
I miss the "I said don't stand there, come in!" guy.. :frown:
[QUOTE=Wordsworth;15230688]I miss the "I said don't stand there, come in!" guy.. :frown:[/QUOTE]
I hated that guy, he confused the crap out of me, i thought he wanted me to go into his little cell, so i spend 10 minutes trying to get in, and everytime i went to the bar i tried getting in... Then my friend told me he was telling me to go into the bar... :(
I got him zombified.
Fuck yeah OL.
[QUOTE=Zezibesh;15231021]I got him zombified.
Fuck yeah OL.[/QUOTE]
Cool, he died when he couldn't escape an emission for me. I'll always remember him, repeatedly running against the bars, never being able to escape. :(
[QUOTE=chills2;15231034]Cool, he died when he couldn't escape an emission for me. I'll always remember him, repeatedly running against the bars, never being able to escape. :([/QUOTE]
:(
[QUOTE=Wordsworth;15231062]:([/QUOTE]
They never moved his body either. :(
[QUOTE=Katana Fox;15149915]Why the hell were you carrying 500 shotgun shells in the first place.[/QUOTE]
Specifically for the bug I think, was going mutant hunting or something.
Normally I use the G36 - gun's pretty sick but difficult to find.
Those graphics still better be early wip, my orgiinal stalker with the complete 2009 mod looks almost better.
Also in those pic, are the icons for the weapons, bandages and food exactly the same as before? WTF?
[QUOTE=Sean C;15267404]Those graphics still better be early wip, my orgiinal stalker with the complete 2009 mod looks almost better.
Also in those pic, are the icons for the weapons, bandages and food exactly the same as before? WTF?[/QUOTE]
I'm not sure if those icons are just place holders, but considering they didn't change them for CS I doubt they will change them for CoP.
And by they way, gameplay is always a higher priority than graphics. :P
[QUOTE=Sean C;15267404]Those graphics still better be early wip, my orgiinal stalker with the complete 2009 mod looks almost better.
Also in those pic, are the icons for the weapons, bandages and food exactly the same as before? WTF?[/QUOTE]
Honestly, I'd be quite content if they improved the graphics only slightly and focused on the gameplay.
[QUOTE=Tac Error;15181397]Valve is lazy because they use the same shit source engine for all their games after half-life 2[/QUOTE]
At least it's stable and doesn't run like a pile of dog shit, the Xray engine is a buggy badly optimised turd that needs to be binned, in the latest video posted you can already see alot of hitching and fps drops (I'm betting the PC they are playing it on is very high end), no doubt the final product will run as worse or worser than clear sky does.
Screenshot Update
Jonelo does it again. And this time these aren't shaky cam pictures either. In case you haven't seen them already, a new batch of CoP screenshots has been released. These were apparently posted on the 18th, but I hadn't noticed them. Sorry if someone else has already posted these.
[url]http://i4.photobucket.com/albums/y117/jonelo/stalker/G5sQRrb0Nc.jpg[/url]
[url]http://i4.photobucket.com/albums/y117/jonelo/stalker/SKFnUHlx1I.jpg[/url]
[url]http://i4.photobucket.com/albums/y117/jonelo/stalker/S98KLVFSc7-1.jpg[/url]
[url]http://i4.photobucket.com/albums/y117/jonelo/stalker/VHgQ4dFXRi.jpg[/url]
[url]http://i4.photobucket.com/albums/y117/jonelo/stalker/YuTZGde8b7.jpg[/url]
[url]http://i4.photobucket.com/albums/y117/jonelo/stalker/avvNRQO5if.jpg[/url]
[url]http://i4.photobucket.com/albums/y117/jonelo/stalker/lL1MsAcNSW.jpg[/url]
[url]http://i4.photobucket.com/albums/y117/jonelo/stalker/tJemU4FCpF.jpg[/url]
[url]http://i4.photobucket.com/albums/y117/jonelo/stalker/0067.jpg[/url]
[url]http://i4.photobucket.com/albums/y117/jonelo/stalker/0068.jpg[/url]
[url]http://i4.photobucket.com/albums/y117/jonelo/stalker/0069.jpg[/url]
[url]http://i4.photobucket.com/albums/y117/jonelo/stalker/0070.jpg[/url]
Edit. missed a few extra pics from Jonelo, added them in.
Double Edit.
This was just posted on the GSC forums today. One of the devs was interviewed at KRI by a russian gaming Podcast.
[url]http://podgames.bandcamp.com/track/pw-r-didenko-kri-09[/url]
BAC9-FLCL more or less translated what was said.
[quote=BAC9-FLCL]"I really like the idea of DLC and the whole concept of game content expanding with game updates, like Blizzard do with Diablo 2 and WoW. We think about it, but atm, in Call of Pripyat, we do not plan to do such a thing - there's not enough time to implement the support of such feature into the engine."
"We're caring about optimization. The static lighting render mode is still there (despite that it's slowing down our development and doesn't allow us to implement some features in higher renders), because we know that many players are using it due to old PC. Look at the location we show there: it's 20% bigger than Swamp and even in the most detailed place (with about 1.5 million polygons in frame and 25 stalkers around) works fast without going under 30 fps. Lots of render parts were optimized, and I can say that the decent PC (smth like winter medium/high-end configuration) will easily handle the DX10 render on max settings."
"By the way, in CoP we'll introduce MP player accounts. After you register, no one will be able to use your nick, and also there'll be lots of useful features such as detailed statistics and achievements."[/quote]
Here's a video demonstrating some of the environments and anomalies, dunno if it's been posted yet
[media]http://www.youtube.com/watch?v=ZvpElUBKL8k[/media]
[QUOTE=Furioso;15299190]Here's a video demonstrating some of the environments and anomalies, dunno if it's been posted yet
[media]http://www.youtube.com/watch?v=ZvpElUBKL8k[/media][/QUOTE]
Christ that area's huge.
Bump. I hope they will now take their time and finish the game in peace, and not make the same thing as they did with Clear Sky.
[QUOTE=Frost 31;15269538]Screenshot Update[/QUOTE]
From the looks of those screenshots, they might have added DoF when you aren't reloading.
I really hope they do.
[QUOTE=Furioso;15299190]Here's a video demonstrating some of the environments and anomalies, dunno if it's been posted yet
[media]http://www.youtube.com/watch?v=ZvpElUBKL8k[/media][/QUOTE]
What a beautiful world. But it seems more beautiful in a pretty way than beautiful in a haunting, tragic way like SHoC.
Damn i want to play stalker now not the old ones but this .
I started playing again and saw a dog eating another dog so i shoot it.Then another one ate that one.
So later on I found at least 50 bandits at the garbage. Dead. I searched them all and found like 30 new hidden places. I killed the mercs at cordon and now i have the mercs gun with scope, grenade launcher and silencer.
Although i got gang banged by 5 Blood-sucker at 1 stage at the army wharehouses.
[QUOTE=Monkeytracks;15510818]army wharehouses.[/QUOTE]
Army whorehouses?
[media]http://www.youtube.com/watch?v=Dj47xSIr8lI[/media]
new video if any one is interested doesn't show too much but its not cam footage which is a plus
Man am i looking forward to this game
i already have Clear Sky and Shadow Of Chernobyl (why do ppl call it Oblivion Lost??)
and cant wait to get this one. Fuck loading screens, theyre fine with me, but more importantly, we get to acces Pripyat again. wich was one of the most awesome places in SoC.
besides, according to interviews, they learned their lesson with Clear Sky, so we dont have to get a half-made game this time :P
[QUOTE=matrix_1995;17242026]Man am i looking forward to this game
i already have Clear Sky and Shadow Of Chernobyl (why do ppl call it Oblivion Lost??)
and cant wait to get this one. Fuck loading screens, theyre fine with me, but more importantly, we get to acces Pripyat again. wich was one of the most awesome places in SoC.
besides, according to interviews, they learned their lesson with Clear Sky, so we dont have to get a half-made game this time :P[/QUOTE]
Because Oblivion Lost is a completely different mod to vanilla SHoC
Did you really bump this 3 week old thread?
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