• S.t.a.l.k.e.r. : Call of Pripyat
    385 replies, posted
Man, those screenshots look amazing. I really hope the developers make sure it's polished up before release, though.
[QUOTE=Frost 31;15087562]^Was about to post that. Anyways, if you missed the thread in the STALKER custom forum, this is just me reposting what I posted over there. Jonelo of the GSC forums has posted some camera pictures from the KRI games developer conference in Russia. [url]http://i4.photobucket.com/albums/y117/jonelo/stalker/729226570.jpg[/url] [url]http://i4.photobucket.com/albums/y117/jonelo/stalker/321398433.jpg[/url] [url]http://i4.photobucket.com/albums/y117/jonelo/stalker/666107832.jpg[/url] [url]http://i4.photobucket.com/albums/y117/jonelo/stalker/86043048.jpg[/url] [url]http://i4.photobucket.com/albums/y117/jonelo/stalker/ac2e1e567f72.jpg[/url] [url]http://i4.photobucket.com/albums/y117/jonelo/stalker/c6b37c75dc87.jpg[/url] [url]http://i4.photobucket.com/albums/y117/jonelo/stalker/f6a0a8321e37.jpg[/url] [url]http://i4.photobucket.com/albums/y117/jonelo/stalker/2179ddae5326.jpg[/url] [url]http://i4.photobucket.com/albums/y117/jonelo/stalker/384ca282ac1b.jpg[/url] [url]http://i4.photobucket.com/albums/y117/jonelo/stalker/eb9e2448b154.jpg[/url] [url]http://i4.photobucket.com/albums/y117/jonelo/stalker/be8892a22d9a.jpg[/url] [url]http://i4.photobucket.com/albums/y117/jonelo/stalker/67d1c39a21c2.jpg[/url] [url]http://i4.photobucket.com/albums/y117/jonelo/stalker/4b842fc0dc29.jpg[/url] [url]http://i4.photobucket.com/albums/y117/jonelo/stalker/5ede7f1a573e.jpg[/url] [url]http://i4.photobucket.com/albums/y117/jonelo/stalker/8cecfb40c268.jpg[/url] [url]http://i4.photobucket.com/albums/y117/jonelo/stalker/9d6eeb7c34b3.jpg[/url] So what do you think of the new HUD and revised interface?[/QUOTE] I'm liking that new HUD. Interface looks cool, and it's really nice that we get separate suits and helmets now. The maps look like they could be bigger, though, judging from the PDA map screens
I don't like the bulk of the interface on the right instead of left.
:D I can't fucking wait.
I hope that they replace the SHOC-vintage weapon and character models, even though I know it's unlikely.
[QUOTE=Tac Error;15089471]I hope that they replace the SHOC-vintage weapon and character models, even though I know it's unlikely.[/QUOTE] Well, it's possible, especially since suits and helmets are going to be separated, the models may get updated as well.
They new HUD makes the game look a bit more fluid. Hopefully the whole game is intuitive enough to drag in more of those less-committed to the series.
sweet, more promises to be broken!
Is it me, or the map looks a fuckton smaller than shoc?
[QUOTE=ray243;15090584]Is it me, or the map looks a fuckton smaller than shoc?[/QUOTE] Well, it's really impossible to judge the scale of the map based on the screenshots, so I don't see how you're coming to that conclusion.
[QUOTE=Frost 31;15087562][img]http://i4.photobucket.com/albums/y117/jonelo/stalker/5ede7f1a573e.jpg[/img][/QUOTE] Helmets and putting items in a F1-F4 bind tray :dance:
[QUOTE=Katana Fox;15091373]Helmets and putting items in a F1-F4 bind tray :dance:[/QUOTE] And is that duel weapons??!! Also, will there be new weapons?
I think it means two main guns
[QUOTE=doommarine23;15091477]I think it means two main guns[/QUOTE] As in you can switch easily?
Probably [editline]11:35PM[/editline] Its also cool how the ammo that the weapon uses it highlighted.
[QUOTE=ray243;15091491]As in you can switch easily?[/QUOTE] They should also make the pistols still useful if any two weapons can be placed into the inventory slots, like smoother and quicker aiming for example.
[QUOTE=ray243;15091491]As in you can switch easily?[/QUOTE] Probably set so that you can switch to one "main weapon" and the other with the number keys AKA: 1 for pistol, 2 for main weapon, 3 for seconday weapon, etc
I don't mind the loading screens. So far it looks nice, but I wont get my hopes up for it.
They should remove that detector bullshit and bring back normal artifacts that are actually possible to find.
Wow it looks fucking sexy @thunderbolt having to find artifacts was much more fun
[QUOTE=Boomersocks;15093028]Wow it looks fucking sexy @thunderbolt having to find artifacts was much more fun[/QUOTE] The artifacts don't respawn in CS, they are hardcoded into the maps. If they can make them respawn within the anomalies I'll be happy.
[QUOTE=SomeFaggot;15094907]The artifacts don't respawn in CS, they are hardcoded into the maps. If they can make them respawn within the anomalies I'll be happy.[/QUOTE] I think you can mod clear sky to do this.
If this is set after Shadow of Chernobyl then why is there an artifact detector? [url]http://s4.photobucket.com/albums/y117/jonelo/stalker/?action=view&current=4b842fc0dc29.jpg[/url]
It isn't cannon to SHOC.
[QUOTE=Jman234;15095411]If this is set after Shadow of Chernobyl then why is there an artifact detector? [url]http://s4.photobucket.com/albums/y117/jonelo/stalker/?action=view&current=4b842fc0dc29.jpg[/url][/QUOTE] Clear sky was before Shadow of Chernobyl btw.
I'm loving this so far, I hope they make the artifacts more dynamic, I liked the whole detecting thing.
[QUOTE=Jman234;15095411]If this is set after Shadow of Chernobyl then why is there an artifact detector? [url]http://s4.photobucket.com/albums/y117/jonelo/stalker/?action=view&current=4b842fc0dc29.jpg[/url][/QUOTE] because its awesome
[QUOTE=Sethorion;15095646]Clear sky was before Shadow of Chernobyl btw.[/QUOTE] I know that but Call of Pripyat is set [B]AFTER[/B] Shadow of Chernobyl and there were no artifact detectors in Shadow of Chernobyl.
[QUOTE=Jman234;15098432]I know that but Call of Pripyat is set [B]AFTER[/B] Shadow of Chernobyl and there were no artifact detectors in Shadow of Chernobyl.[/QUOTE] That is because shoc was the first game. And features tend to be added after the first game in the series
I just came
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