STALKER Series Megathread: All news we get about STALKER 2 are bad jokes and concept art
3,630 replies, posted
[QUOTE=Sgt Doom;34181645]Have it mine posts from /d/ please :q:
[editline]13th January 2012[/editline]
Aw come on, are there any emoticons left?![/QUOTE]
[url]http://sae.tweek.us/[/url]
/v/ S.T.A.L.K.E.R threads might be ripe pickings and I can see the ZoA guy putting it in his mod / compilation
[url]http://www.moddb.com/mods/zone-of-alienation-mod[/url]
[QUOTE=croguy;34182173]I like the concept for stash sizes. It would make stash proportions comparable to what's in them, so we won't be seeing RPG-7's and exoskeletons stashed in lunch boxes.[/QUOTE]
He's also planning to implement diseases that you can get from certain mutants if they're sick.
I wonder what diseases he's talking ab-
[img]http://sae.tweek.us/static/images/emoticons/emot-stare.gif[/img]
[t]http://i.imgur.com/xQ9Td.jpg[/t]
[editline]hurp[/editline]
[img]http://sae.tweek.us/static/images/emoticons/emot-stare.gif[/img][img]http://sae.tweek.us/static/images/emoticons/emot-fh.gif[/img]
[QUOTE=noneshallpass;34182613]Georg King, Original Bloodfucker?[/QUOTE]
I think he later became the insane Freedomer in the Army Warehouses :v:
[QUOTE=Muukkis;34181745][url]http://sae.tweek.us/[/url]
/v/ S.T.A.L.K.E.R threads might be ripe pickings and I can see the ZoA guy putting it in his mod / compilation
[url]http://www.moddb.com/mods/zone-of-alienation-mod[/url][/QUOTE]
I like the concept for stash sizes. It would make stash proportions comparable to what's in them, so we won't be seeing RPG-7's and exoskeletons stashed in lunch boxes.
[QUOTE=croguy;34182173]I like the concept for stash sizes. It would make stash proportions comparable to what's in them, so we won't be seeing RPG-7's and exoskeletons stashed in lunch boxes.[/QUOTE]
I blame anomalies.
[QUOTE=Muukkis;34181745][url]http://sae.tweek.us/[/url]
He's also planning to implement diseases that you can get from certain mutants if they're sick.
I wonder what diseases he's talking ab-
[img]http://sae.tweek.us/static/images/emoticons/emot-stare.gif[/img]
[t]http://i.imgur.com/xQ9Td.jpg[/t]
[editline]hurp[/editline]
[img]http://sae.tweek.us/static/images/emoticons/emot-stare.gif[/img][img]http://sae.tweek.us/static/images/emoticons/emot-fh.gif[/img][/QUOTE]
Georg King, Original Bloodfucker?
[QUOTE=Etcetera;34180871]All I know about IWA is it threw a hissy fit about needing the disk when I tried to install it. Although that lead me to try out Redux, where I promptly got murdered by 8 or so zombies after the first emission, got irritated with the author for making the game so horrible and quit
he even got rid of stashes!
then I tried it again a bit after and found it strangely fun
Also, Mr Aroe's various posts on his own screenshots remind me of the "black raven" guy. Not sure why....[/QUOTE]
Do you know who Thorny is :v:
[QUOTE=Sgt Doom;34181645]Have it mine posts from /d/ please :q:
[editline]13th January 2012[/editline]
Aw come on, are there any emoticons left?![/QUOTE]
/d/ - Hentai/Alternative
hnnnnnnnnnggggggggggggggggggggggggggggggggg
[IMG]http://cloud.steampowered.com/ugc/596958827174230234/6760DD16FFD0E9A2663BCA21EACD2C57740080DA/[/IMG]
Read the messages :v:
[QUOTE=Keelwar;34183548][IMG]http://cloud.steampowered.com/ugc/596958827174230234/6760DD16FFD0E9A2663BCA21EACD2C57740080DA/[/IMG]
Read the messages :v:[/QUOTE]
It's funny because I remember taking this one too (ignore the bad graphics and shit):
[IMG]http://cloud.steampowered.com/ugc/650998799297144201/29ABB64F7391899BBCC0E39CCA6A0D8F6451FBE9/[/IMG]
The name of this Bandit:
[IMG]http://cloud.steampowered.com/ugc/651002022636324936/140B89BFE5DCDB064CE1F76FF4FDA77709F1534D/[/IMG]
This is why I love STALKER.
Anyone know the right console commands to fix fucked up shadows in clear sky?
[url]http://filesmelt.com/dl/ss_mc_01-12-12_16-53-07_marsh.jpg[/url]
[url]http://filesmelt.com/dl/ss_mc_01-12-12_16-56-51_marsh.jpg[/url]
as you can see in the screenshots, the shadows are blocky and low res, and detailed lighting also cuts off abruptly at a certain point.
[editline]12th January 2012[/editline]
nevermind, did some tweaking and fixed it
Stalkers, I present to you:
[B][I][U]MISERY[/U][/I][/B]
[URL]http://media1.gamefront.com/moddb/2012/01/13/MISERY_Stalker_CoP.zip[/URL]
[editline]12th January 2012[/editline]
Update: Unfortunately, it seems to be really unstable. I haven't even been able to get to Skadovsk yet. :(
[QUOTE=ShadowSocks8;34186852]Stalkers, I present to you:
[B][I][U]MISERY[/U][/I][/B]
[URL]http://media1.gamefront.com/moddb/2012/01/13/MISERY_Stalker_CoP.zip[/URL]
[editline]12th January 2012[/editline]
Update: Unfortunately, it seems to be really unstable. I haven't even been able to get to Skadovsk yet. :([/QUOTE]
Is this an early release or something?
E: Oh I guess I got my days mixed up
vvv Xrayengine.exe
Actually, it may be something on my end. For w/e reason everytime I boot the mod my graphics card fan shuts off and it crashes. My graphics card isnt dying as I just tried several other high-end games.
What gives?
There was a blowout so I went to go chill in a room with this guy, nobody else was there.
[img]http://cloud.steampowered.com/ugc/630736391258947950/6F4ADB257DF1B68519A7DC739373C6E64E8947D0/[/img]
I step out for a second to loot a body and I hear some noises behind me so I turn around to see this.
[img]http://cloud.steampowered.com/ugc/630736391258949636/BC952605750776C5BECBC04CD23D9CC51DCBA30E/[/img]
The Zone is a strange place.
Figured it out. I dont know if it's just me, but using DX11 or DX10 lighting causes a CTD.
Kinda sucks but oh well.
[QUOTE=JustGman;34187506]The Zone is a strange place.[/QUOTE]
Obviously, Rusik performed mitosis in case he got killed in the blowout. The dude on the far right is a more evolved form, as he doesn't need the mask anymore.
Holy shit misery is fucking amazing. Even if you're apprehensive, try it. It's a good distraction while we wait for redux 2.0
The comments on the Moddb page make Misery sound horrible.
I'm looking at a /v/ thread for Stalker and what I'm seeing is pretty close to universal hatred.
Have an image dump. SGM has been little fuckery to me, even without Alpha Scunts (ragequitted those a while ago)
Pet snorsk :3
[IMG_thumb]http://img685.imageshack.us/img685/5216/ssriki010312033705jupit.jpg[/IMG_thumb]
fuck why aren't they working
*sigh* I'm kind of looking forward to Misery, but then again the BROWN SO REAL look is really putting me off. The zone is a pretty place. It shouldn't look so brown. That's part of the majesty of the zone. It's so beautiful with breathtaking scenery, but at the same time everything is trying to kill you.
Part of my XML thing is done for TFW. However rather than ninja forum posts off Euro-Stalker I decided to create a pastebin instead - this will be way more simpler:
[url]http://pastebin.com/qh3JKa1S[/url]
The PHP script will take every four "loner conversations" from that pastebin and put it into the XML as "loner conversations". If you don't know what I mean then...:
[img]http://dl.dropbox.com/u/12453703/pastebn.PNG[/img]
(ignore "test1" and "test2"... just seeing how my script reacts to it)
I think the script TFW uses expects four lines for every loner conversation, hence why we have the pastebin .txt in that format (4 lines, then a line break... then 4 lines, then another line break... etc.). So that means, the PHP script will retrieve the first four lines, make that a loner conversation, grab the next four lines again, make it a loner conversation, etc.
I don't think the XML will work just yet though - I'll have to modify TFW's loner conversation .script file so that it grabs the new XML entries. This is because at the moment, the script grabs a random loner conversation, from 1 to 50. Since we have more than 50 loner conversations... that number needs to change from 50 to 55, or 60 or whatever. I'll have to somehow get the number of entries in the XML file and slap that into the TFW script. So if the XML file currently has 80 loner conversations... that TFW script needs to choose a random loner convo from 1 to 80. If there's 102 loner conversations, the script needs to select a random loner convo from 1 to 102. Otherwise we might run into bugs.
I was thinking... maybe we could just all share a pastebin login or some crap, and trusted stalkerbros can add stalker conversations in the format I have specified. Then maybe we can have a really big .txt file... :v:
Going to get some time in with Misery, not sure what to expect.
[editline]13th January 2012[/editline]
Ran from sawmill back to Skardovsk like a madman because a blowout was happening, going over the walkway onto the main boat and I finally die. So close.
[t]http://puu.sh/dfa2[/t]
[editline]13th January 2012[/editline]
So far, mod seems interesting. Really not digging the brown style, but I knew I wouldn't. The AK I had from being an assaulter felt powerful, dropped a pseudodog with 2 shots, and it was semi accurate, not anything ridiculous. The textures feel like they have that "sharpened" feel to them, I also am hating that already.
[editline]13th January 2012[/editline]
[t]http://puu.sh/dfcp[/t]
Porn mags as psy protection? Like I said, interesting.
The side of the boat appears to be covered in crumpled tinfoil
[QUOTE=holdenmcclure;34189921]The side of the boat appears to be covered in crumpled tinfoil[/QUOTE]
Such is life in the Zone.
That is either the worst reflection ever or the worst texture ever.
installed Misery, go to start a new game and get this
Expression : fatal error
Function : out_of_memory_handler
File : D:\prog_repository\sources\trunk\xrCore\xrDebugNew.cpp
Line : 336
Description : <no expression>
Arguments : Out of memory. Memory request: 21979 K
[QUOTE=Wulfram;34190123]installed Misery, go to start a new game and get this
Expression : fatal error
Function : out_of_memory_handler
File : D:\prog_repository\sources\trunk\xrCore\xrDebugNew.cpp
Line : 336
Description : <no expression>
Arguments : Out of memory. Memory request: 21979 K[/QUOTE]
how much memory do you have
[QUOTE=holdenmcclure;34190204]how much memory do you have[/QUOTE]
4gb
[QUOTE=Wulfram;34190211]4gb[/QUOTE]
welp
Turned DX11 off and got to the end of the loading screen when suddenly
Expression : data
Function : CVirtualFileReader::CVirtualFileReader
File : D:\prog_repository\sources\trunk\xrCore\FS.cpp
Line : 545
Description : c:\program files\steam\steamapps\common\stalker call of pripyat\gamedata\textures\act\act_gasmask.dds
Arguments : Not enough storage is available to process this command.
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