• STALKER Series Megathread: All news we get about STALKER 2 are bad jokes and concept art
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[QUOTE=kaine123;34386672]When are we going to do Facepunch Stalker bros 2012?[/QUOTE] when somebody draws it
Is there a way to get L.U.R.K working together with that freeplay mod?
[QUOTE=IAmAnooB;34386707]Is there a way to get L.U.R.K working together with that freeplay mod?[/QUOTE] Get Doom's Mod.
Someone mentioned Stalker bros! Quick, lurkers, POST! :v:
postpostpostpost. I would like to be in it if anything. croguy, is there a tutorial(somewhere) how you install Doom's mod with another mod?
What mod do you want with Doom's mod? And it would be the same as installing any mod with any other mod, looking for conflicts and merging accordingly, but seems as though Doom's mod is already a merge of a bunch of mods I doubt you'll find many that work with it.
Is LURK's ground supposed to be kind of "milky"? Also the leaves are pitch black. \Gamedata\textures\act\act_svoboda1_bump.dds. The file is corrupt Is that the issue? Could anyone upload that one file if running LURK? It would be nice.
[QUOTE=proch;34387391]Someone mentioned Stalker bros! Quick, lurkers, POST! :v:[/QUOTE] I'M HERE DID I MISS IT?!
Oh I remember this game, I used to shoot the regular stalkers in the back with a shotgun, and then shoot them in the head as the made a pouty face.
[QUOTE='[Green];34385364']Says the guy running with just a beretta[/QUOTE] I usually carry a magazine and a loaf of bread. :colbert:
[QUOTE=Blaberry;34384375]Always carry an F1.[/QUOTE] Frag grenades seem surprisingly rare in SGM. Usually I find tons of them but in SGM I've got like 2-3 at best.
[QUOTE=Ghost101;34388442]Frag grenades seem surprisingly rare in SGM. Usually I find tons of them but in SGM I've got like 2-3 at best.[/QUOTE] I think in SGM their damage/range is boosted, so maybe drop rates are down for "balance".
In SGM you can combine grenades to double/triple their blast radius and damage. They do insane amounts of damage, you pretty much have to throw them at 45 degrees, full power to not die.
Chilling at a campfire in TFW with some of my bros as always. Poppin back entire sausages while somebody strums a guitar. Suddenly, chimaera. :suicide:
What stalker game is the best to pick up? i didnt really like the first one and have tried clear sky and call of pripyat for a short amount of time. Id be interested in a free play mod for either clear sky and call of pripyat. But id want to know which world is better to explore
It's really up to what you want. CoP is a lot more open, but there's less stuff going on. CS feels small, but there's always people around. SoC feels more lonesome and depressing. SoC is the best at pretty much everything in my opinion.
[QUOTE=DeeCeeTeeBee;34388496]Chilling at a campfire in TFW with some of my bros as always. Poppin back entire sausages while somebody strums a guitar. Suddenly, chimaera. :suicide:[/QUOTE] who thaught you to not watch your back every other second in the zone? [editline]25th January 2012[/editline] [QUOTE=Cairn Trenor;34388609]What stalker game is the best to pick up? i didnt really like the first one and have tried clear sky and call of pripyat for a short amount of time. Id be interested in a free play mod for either clear sky and call of pripyat. But id want to know which world is better to explore[/QUOTE] clear sky for hilarious bandit comments and a chance of grenades. and this sums up todays weather forecast.
[QUOTE=Blaberry;34388650]It's really up to what you want. CoP is a lot more open, but there's less stuff going on. CS feels small, but there's always people around. SoC feels more lonesome and depressing. SoC is the best at pretty much everything in my opinion.[/QUOTE] Do monsters and other NPC's travel from zone to zone?
[QUOTE=Cairn Trenor;34388689]Do monsters and other NPC's travel from zone to zone?[/QUOTE] Monsters don't, but in SoC and CS NPCs do.
>play sgm >hire ecoguard >go strolling into jupiter >ecoguard runs past me and rapes them all I am proud. Always loved the guy and holy fuck was it a good idea to give him a PKM.
[QUOTE=Cairn Trenor;34388609]which world is better to explore[/QUOTE] Call of Pripyat, most definitely. [t]http://i.imgur.com/xsBWL.jpg[/t] Also, why didn't you like the first one ? [QUOTE=Cairn Trenor;34388984]And the first one was way to closed in, each zone was really shoddy in design i found.[/QUOTE] Okay, then you might find Call of Pripyat more appealing since the areas are way more open. [QUOTE=Cairn Trenor;34388984]Dont have enough money for both :/ so i gotta choose one.[/QUOTE] You could always wait for another Steam sale...
Dont have enough money for both :/ so i gotta choose one. And the first one was way to closed in, each zone was really shoddy in design i found.
So I've been playing Kingo's funny mod and after hoarding the entire Freedom base's weapons and selling them successfuly to the Barkeep, I switched my weight limit to a reasonable 40 kilograms from a mighty 1000. Now, albeit it works, the backpack still shows the maximum weight limit to be 1000 kilos and I find this an annoying aesthetic issue. How can I readjust this?
[QUOTE='[Green];34389445']So I've been playing Kingo's funny mod and after hoarding the entire Freedom base's weapons and selling them successfuly to the Barkeep, I switched my weight limit to a reasonable 40 kilograms from a mighty 1000. Now, albeit it works, the backpack still shows the maximum weight limit to be 1000 kilos and I find this an annoying aesthetic issue. How can I readjust this?[/QUOTE] Did you change the "max weight" and "max ruck" from system.ltx ?
Is the M82 supposed to be shit in SGM? The lynx appears to be better - I think it's the AP rounds I'm using, the SGM .50 has little AP value. Also FYI you can 2 shot an alpha squad leader on master with 9x39 SP-5, it's crazy.
[QUOTE=DeeCeeTeeBee;34388496]Chilling at a campfire in TFW with some of my bros as always. Poppin back entire sausages while somebody strums a guitar. Suddenly, chimaera. :suicide:[/QUOTE] This shit happened in Red Forest so much for some reason. Anyway, if anyone's a doctor, can they explain blood toxicity to me? Ever since I've played SGM 2.0, I've become interested in it. So, how does one get blood toxicity, what is it, what does it do etc.. Please don't include the fact that the blood contains Mississippi river water.
[QUOTE=Doneeh;34390059]This shit happened in Red Forest so much for some reason. Anyway, if anyone's a doctor, can they explain blood toxicity to me? Ever since I've played SGM 2.0, I've become interested in it. So, how does one get blood toxicity, what is it, what does it do etc.. Please don't include the fact that the blood contains Mississippi river water.[/QUOTE] I'm not a doctor, by any means, but I believe it basically refers to having pathogens circulating in your blood stream. If you're really interested in blood toxicity, I know someone specialised in it I could ask, but you'd probably find faster answers elsewhere on the internet.
[QUOTE=BrainDeath;34389653]Is the M82 supposed to be shit in SGM? The lynx appears to be better - I think it's the AP rounds I'm using, the SGM .50 has little AP value. Also FYI you can 2 shot an alpha squad leader on master with 9x39 SP-5, it's crazy.[/QUOTE] dem subsonics
I just use the M14, it feels hitscan and drops p. much everything in one shot, kind of like the AWP if it wasn't so easily broken. SGM makes my guns break so soon.
[QUOTE='[Green];34390252']I just use the M14, it feels hitscan and drops p. much everything in one shot, kind of like the AWP if it wasn't so easily broken. SGM makes my guns break so soon.[/QUOTE] Fully upgraded M14 + tactics manual + headshot achievement damage bonus = two-shotting chimeras. SGM endgame is fun!
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