Oblivion 2: Skyrim V6: Old People's Naked Bodies Fishing Secrets With Their Manly Beards
5,880 replies, posted
[QUOTE=Ermac20;34312705]it gets you the blade of woe 10x faster though[/QUOTE]
Too bad I can make my own weapons that are better.
[QUOTE=Sgt Doom;34312704]Didn't much see the point of acrobatics, myself. Especially didn't like having to level it by bunnyhopping all across Cyrodiil/Morrowind. Plus, there wasn't much gameplay use to it; there aren't any windows you can climb through or other high-up, sneaky entrances (I would absolutely adore whoever adds things like this). In any case, Wuld allows one to traverse distances just too long for jumping.
That being said, it'd have certainly been preferable to an entire pickpocket skilltree; though i'd have much preferred to see something like unarmoured return; then I could finally play as a NWN-esque monk.[/QUOTE]
This touches down on the lack of levitation. Honestly bethesda has been getting pretty lazy since morrowind and DF.. back when dungeons were designed with acrobatics and levitation in mind. DF had shortcuts in some dungeons that you could climb up to or levitate to, and morrowind had alternate pathways and little secrets you could find when levitating or jumping.
If they had designed the game with acrobatics and/or levitation in mind then they'd be fun and gameplay-viable, but alas they are incredibly lazy and in every dungeon theres some doorway right out of the start that leads to the end of the dungeon and you're expected to follow each dungeon linearly.
[editline]20th January 2012[/editline]
[QUOTE=Insane516;34312238]why would be go out of our way to walk somewhere, it is there for a reason and you don't have to use it
either you have self control issues or you are really trying to immerse into this game [I] too[/I] much[/QUOTE]
What the heck are you on about?
My post didnt say anything like that..
blade of woe is only worth getting for the enchant
Played Daggerfall on holiday, I like the customisability of the class maker but that game is very difficult, large, and overwhelming but at least it doesn't seem to actively hate you. Did I miss any news since Monday?
Man, Dwarven scrap metal really is bountiful.
I crafted like 30 Dwarven ingots after one trip through some ruins.
[QUOTE=Black;34308577][url]http://www.uesp.net/wiki/Skyrim:The_Cabin_in_the_Woods[/url]
Really creepy story in Skyrim.[/QUOTE]
I wish if Bethesda added something like that into the game as an easter egg. That would be great and scary at the same time.
[QUOTE=salty peanut v2;34311958]what kind of armor is good for mages?
I want to start a Breton character using conjuration and alteration
but light armor sucks I was wondering if there's a penalty to any of that for wearing heavy armor
maybe I played too much Runescape as a young'un but I still have to ask[/QUOTE]
Seeing as you're going Alteration, get the Mage Armour perks and use robes or clothes.
[QUOTE=Zethiwag;34313555]Seeing as you're going Alteration, get the Mage Armour perks and use robes or clothes.[/QUOTE]
In some ways it may just make more sense to invest a few perks in juggernaut, then use ebonyflesh on top of heavy armor.
[QUOTE=hypno-toad;34313671]In some ways it may just make more sense to invest a few perks in juggernaut, then use ebonyflesh on top of heavy armor.[/QUOTE]
Yeah actually looking at the wiki, Ebonyflesh only protects 100 points and that times 3 with Mage Armour gives an unimpressive armour rating. Go Heavy Armour, be a battlemage.
[QUOTE=timman;34313349]Man, Dwarven scrap metal really is bountiful.
I crafted like 30 Dwarven ingots after one trip through some ruins.[/QUOTE]
Wait what. The scrap metal can be melted into dwarven ingots?
Oh well, all other kinds of ingots and ores are spread all over everyones places. Mining is so useless.
Looks like ash piles are going to get cleaned up in the next patch, high fives to all my fellow/aspiring necromancers!
*cricket chirp*
[QUOTE=hypno-toad;34278426]I like fast travel but it should at least cost gold or something, like daggerfall. Just charging you a bit of gold based on how far you go would make sense, implying the use of carts, or staying in inns.
Fast travel isnt really "travel" in practicality it's just a very slow teleport.[/QUOTE]
Use the carriage to travel to a hold capital and go to your destination from there?
[QUOTE=Rents;34311621]The Destroy the Dark Brotherhood! quest was anti-climatic as fuck, there was what, six guys? I had more trouble with draugr ruins.[/QUOTE]
My friend planned to do this quest and assumed that you'd slowly destroy them from the inside out by doing a few missions first to earn their trust (because, from playing Oblivion, he had high expectations for guild quests).
He just ended up doing half of the Dark Brotherhood questline before realizing how you really destroyed them.
[QUOTE=xxfalconxx;34314490][img_thumb]http://filesmelt.com/dl/ScreenShot1124.bmp[/img_thumb]
Ummm.[/QUOTE]
Could have been a shapeshifter?
[QUOTE=SPESSMEHREN;34314298]Use the carriage to travel to a hold capital and go to your destination from there?[/QUOTE]
I usually do that when the opportunity arises. Doesn't change my initial point though, fast travel is a good idea but it's implemented in a pretty simplistic way.
I'd love to walk most places but being attacked by 15 consecutive cave bears (no exaggeration here) is not an appealing prospect and only really serves to deter exploration. They say you can avoid them but generally by the time you actually see a bear you're well within its aggression radius and you encounter them literally every 100 feet
Giants are awesome! If I ever get attacked by dragons in Whiterun county, the giants and their mammoth herd's come and help me.
[IMG]http://www.facepunch.com/fp/emoot/buddy.gif[/IMG]
[QUOTE=timman;34313349]Man, Dwarven scrap metal really is bountiful.
I crafted like 30 Dwarven ingots after one trip through some ruins.[/QUOTE]Dwemer ruins are the only kind of ruins that takes me and Lydia more than 1 trip to carry all the shit to market. It's mainly those scrap metal pieces; smelted over 100 Dwarven metal bars once. I didn't even have the perk to use them, I was going down the light armour tree.
Why does everyone I talk seem to use Iron daggers for pumping smithing to the max?
Doing Hide Bracers made it easy as piss, buy all the cheap leather and strips, make 40+ Hide bracers, bam 15 smithing levels.
Fuck Rorikstead, every time i've went there a dragon has attacked me (about 6 fast travels and the time i discovered it). Earlier today i got there and found an elder dragon sitting on a roof waiting for me, only to have some named dragon pop up behind me the instance i spotted him. I was literally drowning in potions due to my character relying on sneaking.
Also to above post leather bracers use the same materials but cost more, not sure if they give you the same XP though.
I do iron daggers. You only have to make 400 or so!
I don't understand how I can use Shadow Warrior to get the jump on Krosis but fucking bears have infrared heat-seeking vision.
[QUOTE=NoShogun;34315369]I don't understand how I can use Shadow Warrior to get the jump on Krosis but fucking bears have infrared heat-seeking vision.[/QUOTE]
Mudcrabs are the most alert things in the game I find.
Krosis can't see you until he fully gets out of his coffin i think, unless you are straight infront of him, same goes for most draugr that pop out of those. Bears are assholes though, Muffle + 100 sneak + sneak enchants = Bear detects you 2 months into hibernation while you sneak up behind him at a snails' pace.
I'd like to see [url=http://www.skyrimnexus.com/downloads/file.php?id=2947]Deadly Spell Impacts[/url] added to the list of mods in the OP. It goes nicely with the rest of the texture mods as well as the magic mods.
Farlklakl just discovered that [sp]Nelecar gives you the Black Star but I went to the person that gave me Azura's Star[/sp]
[QUOTE=t h e;34315943]Farlklakl just discovered that [sp]Nelecar gives you the Black Star but I went to the person that gave me Azura's Star[/sp][/QUOTE]
Load a save and go to Nelacar?
so i showed my friend the balanced magic mod that's in the op
and then he promptly called me a casual faggot for installing it after looking at the changed stats
A thought occurs to me; presuming dragon shouts behave like normal sound waves, they should have all the normal properties of waves, as in that they can reflect, defract, etcetera.
And, knowing that the dragon shouts are extremely powerful, I would assume that the sound waves they are attached to are also very powerful.
So, theoretically, couldn't a dragon-born bounce her/himself off the ground by shouting at his/her feet, and maybe even fly with a series of consecutive, powerful dragon-shouts?
[QUOTE=StealthArcher;34315239]Why does everyone I talk seem to use Iron daggers for pumping smithing to the max?
Doing Hide Bracers made it easy as piss, buy all the cheap leather and strips, make 40+ Hide bracers, bam 15 smithing levels.[/QUOTE]
Or do both..
Also, ancient knowledge + warrior stone + lovers comfort = 50% faster smithing progress
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