Oblivion 2: Skyrim V6: Old People's Naked Bodies Fishing Secrets With Their Manly Beards
5,880 replies, posted
[URL="http://steamcommunity.com/id/MrMassacre/screenshot/630737834341944767"]Black-Briar torsos dead: 1/4[/URL]
[B]Armion: be rendered in a more symbolic form[/B]
[IMG]http://i.imgur.com/I0K9D.png[/IMG]
[I]You learned how to do this whilst still in the employ of the Thalmor. This was, obviously enough, before the whole 'Armion, Ex-thalmor agent' thing came into play.[/I]
[QUOTE=Sgt Doom;34408007]Far from it; not nearly as irritating or useless. (also, you can't seal Lydia inside an Oblivion gate, something that I had a fair bit of fun with doing to the Adoring Fan, as it seems others have, according to the Elder Scrolls wiki:
"You can get rid of him permanently by going into an Oblivion Gate, telling him to stay put while inside the gate, and closing the gate.")
That having been said, I find follower AI in general to be stupid to the point of driving me mad. I've lost count of the times they run in front of me swinging my sword or throwing a fireball (running in front of my fireball in particular usually means they die instantly). They trigger traps that I deftly had avoided; one time Lydia set off a swinging spike wall trap that I HAD AVOIDED COMPLETELY BUT FUCKING KILLED ME WHEN SHE STOOD ON THE GODDAMN TRIGGER. Sworn to protect me?! HAH! Protect me from yourself, you blundering reprobate!
When they're not sniffing glue before combat, they can do some real damage, especially as it seems they regenerate health a lot faster than I do.
Nowadays I park my follower outside the dungeon, returning to them periodically only to offload loot onto them for them to haul on the way back to town. Though, i'm often tempted to bring them into combat simply because the enemy AI sometimes focuses entirely on them until they fall to a knee, giving me much-needed breathing room in hectic fights.
[editline]27th January 2012[/editline]
Years of experience, starting with Morrowind, i'm assuming. A deep familiarity with .esps and their general structure is probably what allowed them to get a working tool together that works so surprisingly well.[/QUOTE]
luckily for me, lydia has never done anything retarded other than the occasional standing in a doorway
she's way too useful as a tank for me to leave her behind due to me being an unusually squishy breton mage
also she destroys fucking everything with a fire enchanted claymore i gave her
I want to start a new character. A dunmer bounty hunter man who has sworn revenge against Ulfric Stormcloak for abusing his fellow dunmer and causing the death of his family through the Stormcloak rebellion.
What quests should I do? and should I do the main one or not?
So are all of my mods (including the Nexus loader) broken now?
[editline]27th January 2012[/editline]
[QUOTE=NoShogun;34408964]I want to start a new character. A dunmer bounty hunter man who has sworn revenge against Ulfric Stormcloak for abusing his fellow dunmer and causing the death of his family through the Stormcloak rebellion.
What quests should I do? and should I do the main one or not?[/QUOTE]
Honestly, I say yes. You went to go kill Ulfric, but got caught up in all of whatever the main storyline could be called.
The one storyline you should definitely do is the Dark Brotherhood.
Well, I guess I'll take this game as an excuse to get heavily into TES modding. I've done it before, a friend and I, in Morrowind and Oblivion, but never seriously.
So I guess I'll try to figure it all out, see what happens. Should be fun.
When I get the PC version of Skyrim and the CK comes out, Ill make busier towns, travelling caravans, and less annoying wildlife.
[QUOTE=kenshin44;34407057]I want more mods.
The current ones aren't that great imo[/QUOTE]
The mod SDK isn't even out, of course the current hacked-together mods aren't great. We have to jump through flaming goddamn hoops just to make small changes to houses right now.
God damnit I lost Bolar's Oathblade after clearing Forelhost and I have no way of getting it back 'cause I'm on console.
[QUOTE=Stizzles;34397589]
[t]http://images.uesp.net/thumb/7/73/Lore-Great_Ape_Sketch.jpg/285px-Lore-Great_Ape_Sketch.jpg[/t][/QUOTE]
"Get your stinkin' paws off me, you
DAMN
DIRTY
APE."
Here's a result of the mods I installed.
[IMG]http://gametechmods.com/../uploads/images/52317Markarth c.png[/IMG]
[QUOTE=Daemon White;34409361]Here's a result of the mods I installed.
[IMG]http://gametechmods.com/../uploads/images/52317Markarth c.png[/IMG][/QUOTE]
What am I supposed to be seeing here?
[QUOTE=Daemon White;34409361]Here's a result of the mods I installed.
[IMG]http://gametechmods.com/../uploads/images/52317Markarth c.png[/IMG][/QUOTE]
Too much sharpening.
This is the vanilla.
[IMG]http://gametechmods.com/../uploads/images/1042Markarth a.png[/IMG]
This is the modded.
[IMG]http://gametechmods.com/../uploads/images/52317Markarth c.png[/IMG]
[QUOTE=Daemon White;34409361]Here's a result of the mods I installed.
[IMG]http://gametechmods.com/../uploads/images/52317Markarth c.png[/IMG][/QUOTE]
Is there a catgirl I'm not seeing here, or what?
Maybe a schoolgirl, behind one of the pillars?
I love using ENB, but with my 5830 that 5 fps it eats up really isn't worth it sometimes :v:
[editline]26th January 2012[/editline]
[QUOTE=Daemon White;34409361]Here's a result of the mods I installed.
[IMG]http://gametechmods.com/../uploads/images/52317Markarth c.png[/IMG][/QUOTE]
Don't really like the new stone, doesn't blend very well
I prefer Mjoll over Lydia. Mjoll can take tons of damage and still be standing AND since she's essential meaning she can never be killed.
[QUOTE=gbtygfvyg;34409675]I prefer Mjoll over Lydia. Mjoll can take tons of damage and still be standing AND since she's essential meaning she can never be killed.[/QUOTE]
Jenassa is my favorite companion as far as my ranger playthrough goes. Most of the time I go alone as companions screw up everything stealthy. Usually only take companions on Hunting Trips or places that I know I won't be able to be stealthy in.
[QUOTE=Dantai;34409528]I love using ENB, but with my 5830 that 5 fps it eats up really isn't worth it sometimes :v:
[editline]26th January 2012[/editline]
It looks like they blend as much as the original to me.
Don't really like the new stone, doesn't blend very well[/QUOTE]
It looks like they blend as much as the original to me.
[QUOTE=Daemon White;34409450]This is the vanilla.
[IMG]http://gametechmods.com/../uploads/images/1042Markarth a.png[/IMG]
This is the modded.
[IMG]http://gametechmods.com/../uploads/images/52317Markarth c.png[/IMG][/QUOTE]
Congrats, it's even more greyscaled and overly contrasted and you made it oversharpened as well.
Also notice how your new stone texture only overlays some other texture above the old texture rather than replacing it. It looks like shit.
Alright then, I'll change some stuff around.
I [i]never[/i] use companions. Although I'm a bit too late in the game to begin using one that won't die
[QUOTE=Daemon White;34409450]This is the vanilla.
This is the modded.
[/QUOTE]
Vanilla looks better, everything's overly contrasted and desaturated.
Im thinking of making a Breton Conjuration warrior, making all of his weapons from Bound Sword and Bound Bow.
Any thoughts?
[QUOTE=V_Buns;34409995]Im thinking of making a Breton Conjuration warrior, making all of his weapons from Bound Sword and Bound Bow.
Any thoughts?[/QUOTE]
Have fun in Helgen
[QUOTE=Rents;34409970]Vanilla looks better, everything's overly contrasted and desaturated.[/QUOTE]
I think that's the Lighting without Post-processing mod.
[IMG]http://gametechmods.com/../uploads/images/54377Markarth D.png[/IMG]
Is this better for the rock texture?
[QUOTE=Daemon White;34409450]This is the vanilla.
This is the modded.
[/QUOTE]
Just an FYI, if you're using ENB or FXAA Injector - tone down the pre and/or post-sharpening. One of those is giving lots of edges a 'pastel' look in your modded shot. It's a very common thing - most people get way to carried away with oversharpening everything, but FXAA in particular just makes object or texture edges look washy and weird.
[QUOTE=Funsize;34410056]Have fun in Helgen[/QUOTE]
Conjure Familiar might come in handy...
[QUOTE=Sobek-;34410103]Just an FYI, if you're using ENB or FXAA Injector - tone down the pre and/or post-sharpening. One of those is giving lots of edges a 'pastel' look in your modded shot. It's a very common thing - most people get way to carried away with oversharpening everything, but FXAA in particular just makes object or texture edges look washy and weird.[/QUOTE]
I just took it out all together.
I noticed there are no mer children in this game!
Here's another example.
Vanilla
[IMG]http://gametechmods.com/../uploads/images/14847Morning a.png[/IMG]
Modded
[IMG]http://gametechmods.com/../uploads/images/23696Morning c.png[/IMG]
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