• Oblivion 2: Skyrim V6: Old People's Naked Bodies Fishing Secrets With Their Manly Beards
    5,880 replies, posted
Someone, long ago, said companions don't level up with you because their level is determined by the first moment you step on the cell they're on, then someone replied with an answer to that, something about "reloading" the companion by console, any help?
Any mods I need 100%?
[QUOTE=Fingers!!!;34038585]Someone, long ago, said that companions don't level up with you because their level is determined by the first moment that you step on the cell they're on, and then someone replied with an answer to that, something about "reloading" the companion by console, any help?[/QUOTE] I doubt that is true, otherwise Sven wouldn't be the ass-kicking battle hardened warrior he is today. [editline]3rd January 2012[/editline] [QUOTE=jackattack;34038605]Any mods I need 100%?[/QUOTE] No.
This game is pretty damn awesome vanilla, I haven't even tried one mod yet and I cant put the game down
The Alik'r hood, Hammerfell garb, and scimitar look freaking awesome. It makes me want the next elder scrolls game to take place in Hammerfell. The Arabian style would look so cool.
Ha, i got pushed under the well in Whiterun and there was a golden ring there, i'm probably late but i can post shitty cellphone pics if not.
[url]http://www.thenexusforums.com/index.php?/topic/510412-real-1st-person-view-wip/[/url] I approve of this.
[QUOTE=Fingers!!!;34038585]Someone, long ago, said companions don't level up with you because their level is determined by the first moment you step on the cell they're on, then someone replied with an answer to that, something about "reloading" the companion by console, any help?[/QUOTE] It's true. Click on your follower and type disable in the console. Then type enable without clicking off them. That should fix the stats without altering anything else.
[QUOTE=Beaverlake;34037688]I doubt it, Khajiit were enslaved by the Dunmer for centuries. And Khajiit, like the Argonians, are not a very forgiving species.[/QUOTE] oh :pwn:, how about wood elves, considering some sub-species of Khajiit look similar to them?
Replaced the majority of the music with music from Oblivion. Loving it.
Elseweyr [I]and[/I] Hammerfell. Do it.
[QUOTE=The golden;34039243]Please no. I'm so fucking sick and tired of so many games taking place in bland colourless deserts. Nothing would ruin a TES game more than bland environment.[/QUOTE] maybe they can invent a dynamic sand system a random event can blow away mounds of sand and uncover ruins right before your eyes
I'd really love a Shivering Isles-style expansion set in Black Marsh. Although I've read some places that it's only inhabitable by Argonians, I've also read that some non-Argonian colonists went there. (one in-game book called the Argonian Account, I think). That, or Eleswyr, would be good for expansions to Skyrim. Their big DLCs (Bloodmoon, Shivering Isles) are always one-off and strange while the vanilla game is more down-to-earth.
[QUOTE=mikester112;34038866][url]http://www.thenexusforums.com/index.php?/topic/510412-real-1st-person-view-wip/[/url] I approve of this.[/QUOTE]I dislike when games don't show your lower half body. As 3AMt puts it, it really kills the mood sometimes. Really looking forward to when it's released.
[QUOTE=NoShogun;34039291]I'd really love a Shivering Isles-style expansion set in Black Marsh. Although I've read some places that it's only inhabitable by Argonians, I've also read that some non-Argonian colonists went there. (one in-game book called the Argonian Account, I think). That, or Eleswyr, would be good for expansions to Skyrim. Their big DLCs (Bloodmoon, Shivering Isles) are always one-off and strange while the vanilla game is more down-to-earth.[/QUOTE] Yeah, even if there was just an addon like Shivering Isles/Bloodmoon/Tribunal where you could go to Black Marsh. I just really want to learn more about the Argonians/Hist lore. There really doesn't seem to be much about it written down. [editline]3rd January 2012[/editline] Ri'saad is my favorite out of the trader NPCs.
[QUOTE=The golden;34039243]Please no. I'm so fucking sick and tired of so many games taking place in bland colourless deserts. Nothing would ruin a TES game more than bland environment.[/QUOTE] It doesn't have to be bland or colorless at all though. Fallout new Vegas, Borderlands, and Rage all take place in post-apocalyptic worlds. TES is the opposite of post-apocalyptic, obviously Bethesda would make the world beautiful. See the pics I posted above for how a desert could be incredibly beautiful with lots of color.
[QUOTE=mikester112;34038866][url]http://www.thenexusforums.com/index.php?/topic/510412-real-1st-person-view-wip/[/url] I approve of this.[/QUOTE] I knew I should have bought Skyrim for the PC.
[QUOTE=Vantes14;34039493]I knew I should have bought Skyrim for the PC.[/QUOTE] I don't think there's any Bethesda-related game you [B]shouldn't[/B] get on PC.
[QUOTE=Seiteki;34039630]I don't think there's any Bethesda-related game you [B]shouldn't[/B] get on PC.[/QUOTE] uh uhhhhhh uhhhhhhh ...WET? [editline]4th January 2012[/editline] it's console exclusive though so that doesn't count
[QUOTE=The golden;34039243]Please no. I'm so fucking sick and tired of so many games taking place in bland colourless deserts. Nothing would ruin a TES game more than bland environment.[/QUOTE] Personally, I'd love to go to Valenwood. Imagine a gorgeous forest of tall redwood-like trees and all manner of mythical creatures. Cities supported on the tops of massive trees. It would be great to see a lush forest filled with creatures and caves, ruins and Ewok-style tree villages. Why not even introduce the polite Great Apes the Imga, maybe not as a playable race but as a new race you find in different cities. Introduce mechanics that literally allow the player to live off nature or something that allows you to build your own [tree]house in an area of your liking. Reintroduce the amber armor from the Shivering Isles, even. Not to mention, being in Valenwood would allow for the story to expand more on the Thalmor and the Aldmeri Dominion, since Valenwood would have such a strong presence with them. And perhaps, why stop there? If Valenwood is too small, maybe they can expand the game to Summerset Isle as well (a quick boat ride and a loading screen- voila- you're there). For you Khajiit fans out there, look how close Valenwood is to Elsweyr. Eastern Valenwood would no doubt have a strong presence of Khajiit traders and possibly warriors (Maybe even the ability to purchase unique Khajiiti products like weapons, armor, and clothing). . Hell, that could be how it starts- you come in on a caravan and shit goes down when the Thalmor fuck your caravan up (OR SOMETHING) Holy shit, they even have swamps, Argonian lovers, follow me. And since the Bosmer are no longer the pansy ass man-babies they were in Oblivion and have a very limited presence in Skyrim, Valenwood can go crazy with showing off the Wood Elves' cannibalistic, tree-hugging, Native-American-style nature. Imagine Daedric shrines covered in overgrowth or even carved right into a tree. There is some interesting things, too, that I saw on UESPWiki: something about a prophet call The Precursor promising gifts from Y'ffre rewarding their devotion (that sounds like quest talk to me), A moving city called Falinesti roots itself mysteriously. Why? Here's a quest to find out... Honestly, to me, Valenwood has a lot of potential to break away from the bland brown/grey stoney cliffs and mountains and bring us to a gorgeous, lush, dangerous place filled with mystery, adventure, J. R. R. Tokien elf references, and all kinds of things. Shit, got myself pumped for something that may never happen.
Valenwood and Summerset TES VI: Dominion 'tis a cool name
[QUOTE=Sergeant Turtle;34039926]Valenwood and Summerset TES VI: Dominion 'tis a cool name[/QUOTE] My God, yes!
Oh my god what the hell is this [media]http://www.youtube.com/watch?v=Cf2Ba_3fkhU[/media]
[QUOTE=Yadda;34040047]Oh my god what the hell is this [media]http://www.youtube.com/watch?v=Cf2Ba_3fkhU[/media][/QUOTE] I died
[QUOTE=Yadda;34040047]Oh my god what the hell is this [media]http://www.youtube.com/watch?v=Cf2Ba_3fkhU[/media][/QUOTE] Better animations than Bethesda has ever done
I thought I'd ask here for the best source; where can I get the best working co-op mod?
Cool. [thumb]http://static.skyrimnexus.com/downloads/images/4929-2-1325639267.jpg[/thumb] [thumb]http://static.skyrimnexus.com/downloads/images/4929-1-1325639264.jpg[/thumb] [thumb]http://static.skyrimnexus.com/downloads/images/4929-4-1325639268.jpg[/thumb] I'd love a mod that shows you in game taking out a map, unscrolling it like a piece of paper, and the map markers look like they've been hand drawn in ink.
[QUOTE=Darth Hater;34040339]Cool. [thumb]http://static.skyrimnexus.com/downloads/images/4929-2-1325639267.jpg[/thumb] [thumb]http://static.skyrimnexus.com/downloads/images/4929-4-1325639268.jpg[/thumb][/QUOTE] Oh god yes. No more annoying ass clouds
[QUOTE=Yadda;34040047]Oh my god what the hell is this [media]http://www.youtube.com/watch?v=Cf2Ba_3fkhU[/media][/QUOTE] a really really good video [editline]3rd January 2012[/editline] i liked the end
[QUOTE=Average User;34040365]Oh god yes. No more annoying ass clouds[/QUOTE] Removing clouds is an ini tweak. You can do it with the normal map by putting this in your skyrim.ini [MapMenu] sMapCloudNIF=0
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