• Kerbal Space Program Kanuary Edition: von Braun ain't got nothing on this v2!
    1,694 replies, posted
[QUOTE=LordCrypto;34035374]Something like "Harv, this user has lots of mod experience and we think he would be able to clean up KSP's forums." ? [I]looking at you rayven[/I][/QUOTE] I wish. Seriously, I'd love to help these guys out.
So the return stage will pull the CM, instead of pushing it?
[QUOTE=LordCrypto;34036026]So the return stage will pull the CM, instead of pushing it?[/QUOTE] Precisely.
[quote]THE SUCCESSFUL MUN LANDING INDEX 1. The lander has utilized legs or wheels to stop movement on the Mun's surface without damaging the lander. 2. The lander is not confirmed to be out of fuel or incapable of lifting off from the surface (so missions that ended with missing Kerbin or blowing up in the ocean still count if the Mun landing was successful.) Also, I didn't count any landings by a single craft more than once, but it appears that the Challenger LRM has been to the Mun more than any other craft in this thread. Single people may show up more than once if they land in a unique craft each time. [url]http://i.imgur.com/1e6n7.png[/url] [B] by wootmonster[/B] [url]http://i.imgur.com/EgVox.jpg[/url] [B]Eagle(?) by Dacheet[/B] [url]http://i.imgur.com/QjnpK.jpg[/url] [B]by RR_Raptor65[/B] [url]http://i.imgur.com/CZrda.png[/url] [B]Challenger LRM by Winstonn and Kickasskyle[/B] [url]http://dl.dropbox.com/u/2668640/went%20well/new2/25%20copy.jpg[/url] [B]by LarparNar[/B] [url]http://i.imgur.com/VxbOMh.jpg[/url] [B]by Torpov[/B] [url]http://dl.dropbox.com/u/10492850/screenshot0%20%282%29.png[/url] [B]MunMaster by -Xemit-[/B] [url]http://dl.dropbox.com/u/13781308/KSP/M%C3%BCnbase%20Mission%20-%20Take%204/screenshot217.png[/url] [B]by Pelf[/B] [url]http://i.imgur.com/3oBXv.png[/url] [B]Destiny Mun Lander by Dacheet[/B] [url]http://puu.sh/8rdY[/url] [B]Mun Lander by Fatal-Error[/B] [url]http://i.imgur.com/12D1v.png[/url] [B]by finbe[/B] [url]http://i.imgur.com/fgaIE.jpg[/url] [B]Aquarius Crew Exploration Vehicle by MC3craze[/B] [url]http://dl.dropbox.com/u/13781308/KSP/M%C3%BCn%20Mission%202/screenshot329.png[/url] [B]by Pelf[/B] [url]http://dl.dropbox.com/u/1417259/Munar%20Durgun.png[/url] [B]Munar Durgun by CardBoardBox[/B] [url]http://dl.dropbox.com/u/3965132/shit%20past%201013/screens/KSP%202011-12-11%2002-53-59-32.png[/url] [B]by Zombii[/B] [url]http://dl.dropbox.com/u/38139871/KayEssPee/sweetmissionhellaspacept2.jpg[/url] [B]El Landero by Kickasskyle[/B] [url]http://i.imgur.com/z8aJa.jpg[/url] [B]Munshot III by Sega Saturn[/B] [url]http://filesmelt.com/dl/fun2.jpg[/url] [B]By brainmaster[/B] [url]http://dl.dropbox.com/u/2668640/Vanilla/screenshot983.jpg[/url] [B]Big Bang V - I by LarparNar[/B] [url]http://dl.dropbox.com/u/13796438/images/screenshot6.png[/url] [B]by Thunderbolt[/B] [url]http://i.imgur.com/Lz9mf.jpg[/url] [B]by Neo Kabuto[/B] [url]http://i.imgur.com/dLOq7.png[/url] [B]by MC3craze[/B] [url]http://dl.dropbox.com/u/2668640/OffTopicEmergency/screenshot1104.jpg[/url] [B]Hard Wood IV by LarparNar[/B] [url]http://i.imgur.com/uvGLd.png[/url] [B]Polaris VII by ccib00[/B] Finally, if there are any mistakes on this list, or anyone who has an unnamed craft would like to add a name, please let me know. I'll update this list whenever necessary.[/quote] Updated it with the two we've seen in this thread so far. Off to a good start! The Polaris looks a lot like my lander.
Oh god that Nova Silisko dude is such a massive cunt. He just told me not to "pretend to know how the engine works" after I stated that Harv could use multithreading for N-Body physics.
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[QUOTE=Chubbs;34036853]Oh god that Nova Silisko dude is such a massive cunt. He just told me not to "pretend to know how the engine works" after I stated that Harv could use multithreading for N-Body physics.[/QUOTE] Pardon me, but doesn't unity lack support for multithreading, or at least the current verision of unity?
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[QUOTE=MC3craze;34036991]What the hell, mod deleted my post. [editline]3rd January 2012[/editline] On KSP forums.[/QUOTE] What post? What thread? What was the content in the post?
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[QUOTE=MC3craze;34037033]In an announcements thread. Its the Darrknox guy. [editline]3rd January 2012[/editline] [url]http://kerbalspaceprogram.com/forum/index.php?topic=5466.msg68726#msg68726[/url][/QUOTE] What content did your post consist of to get your post removed? Did you post before or after Darrknox did?
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How about you just stop being a dick towards the moderators who are just using their spare time helping people out for no price at all? It's getting old and silly. Also just disable signatures, it's not that hard.
[QUOTE=LarparNar;34037795]How about you stop being a dick towards the moderators who are just using their spare time helping people out for no price at all? It's getting old and silly.[/QUOTE] You're right. [editline]3rd January 2012[/editline] [url]http://kerbalspaceprogram.com/forum/index.php?topic=5476.0[/url] 13.1 soon to be released. [quote=HarvesteR] Hi, As I've announced earlier, we are going to release a 13.1 update soon, with a few tweaks to the game. That's to patch up some last-minute details with the last release, and to have the demo version compiled in the much more awesome Unity 3.5 engine. So, here is the changelog: [b]New on 0.13.1:[/b] [color=green][b]* Recompiled on the latest version of the Unity engine, to add multithreaded rendering support and better memory management.[/b][/color] [b]Bug Fixes:[/b] [color=green][b]* Fixed the custom part sounds loading system, which wasn't working on the last release. * The part loader will no longer freeze if it cannot find a part module to load. It will load the base Part module, and make it visible but unavailable on the VAB.[/b][/color] As always, entries in green are already implemented. There's no set release date for this one, but it will be very soon. Cheers [/quote]
[quote]Recompiled on the latest version of the Unity engine, to add multithreaded rendering support and better memory management.[/quote] Oh god yes.
They need to add landing legs and/or a small lander engine.
Don't see 13.1 anywhere to download! My question is where do I go to download the stuff now that I preordered?
[QUOTE=cpt.armadillo;34038117]Don't see 13.1 anywhere to download! My question is where do I go to download the stuff now that I preordered?[/QUOTE] It's not quite out yet, my bad.
Finally -- atleast they have a 'roleplay' forum set up. [editline]3rd January 2012[/editline] [QUOTE=-Xemit-;34035912][img]http://dl.dropbox.com/u/10492850/szajs/renderlyheaven.png[/img] How are the windows? Too much? Also remade the doors.[/QUOTE] I'm loving the door; looks like a bulkhead from an old WW2 warship or something. I think the windows need to be smaller; or rounded rectangles or something.
1.Disable signatures 2.KSP forums amazing. Now need to figure out how to block retarded image macros.
How to deal with KSP forums, a helpful guide: Step 1: Disable signatures. Step 2: Make this image your signature [img]http://dl.dropbox.com/u/3965132/shit%20past%201013/shit/signatureabuse.png[/img] Step 3: Block any more stupid things you find using AdBlock. Ta-da!
Every forum has someone using this avatar: [img]http://www.animated-gifs.eu/religion-yin-yang/0062.gif[/img] [I]Why.[/I]
Can we stop the anti-ksp forums circlejerk and talk about the game?
[QUOTE=finbe;34041064]Can we stop the anti-ksp forums circlejerk and talk about the game?[/QUOTE] Harv said that he'll release news about .14 when .13.1 comes out so we are waiting until tomorrow/thursday
[QUOTE=finbe;34041064]Can we stop the anti-ksp forums circlejerk and talk about the game?[/QUOTE] Yes. [editline]3rd January 2012[/editline] I haven't played for 2 weeks. No screenshots sadly.
OK, I know we are supposed to stop talking about the KSP forums, and I don't mean to sound like a prick, but who do these jackasses on the KSP forums think they are? They are making threads creating "nations" on Kerbin, and have already split up most of the land available. Why do they think this is acceptable? Harv hasn't said ANYTHING about background about the Kerbals yet. If [i]anything[/i] they should be waiting until Harv has [i]requested[/i] people to [i]submit[/i] countries, if he's even going to do that. I'm sorry if this seems a bit silly or something, but this really makes me upset considering that Harv is going to have to do [i]something[/i] about this eventually if he wants to do anything regarding the Kerbal's civilization for a campaign. It's taking the development of the game out of the developer's hands, and if I was Harv, this would really anger me. [editline]3rd January 2012[/editline] Have a screenshot of an old moon rocket I made, based on the Vulkan-Energia. [img]http://dl.dropbox.com/u/3965132/shit%20past%201013/screens/KSP%202011-10-27%2020-45-35-42.png[/img]
[QUOTE=Zombii;34041200] Have a screenshot of an old moon rocket I made, based on the Vulkan-Energia. [img]http://dl.dropbox.com/u/3965132/shit%20past%201013/screens/KSP%202011-10-27%2020-45-35-42.png[/img][/QUOTE] Got any more shots of it?
Nope, I accidentally deleted it after I installed .12 [img]http://i.somethingawful.com/forumsystem/emoticons/emot-smith.gif[/img] [editline]3rd January 2012[/editline] That thing was a pain in the ass to get right, too. Especially since the symmetry was broken due to the glitch and I had to work around it.
If I were Harv, I would ban all users discussing nations, and remove the section. But alas, Harv would never do that.
Harv is too nice/considerate regarding the forums for his own good
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