• Source 2 believed to be in development
    1,401 replies, posted
[QUOTE=GameDev;37109674]the funny thing is guys we found all of this in the SFM thread about a month ago[/QUOTE] I don't see how it's very funny.
[IMG]http://img809.imageshack.us/img809/5506/r4fg8.png[/IMG] What about this one? :V
Wii U
[QUOTE=Some1CP;37109722][IMG]http://img809.imageshack.us/img809/5506/r4fg8.png[/IMG] What about this one? :V[/QUOTE] so realistic that im pissing
[QUOTE=Aurora93;37107116][img]http://i.imgur.com/R4FG8.png[/img] wtf guys, is this legit?[/QUOTE] Back to this, it [I]looks[/I] like it's legit, but I think Durango ? RETRY thingy seems just too futuristic (until Valve Time hits but why then get an XBOX 360 option?) My opinion, is fake, though it seems legit. Let's wait for Valve's response. EDIT: Re-reading my post makes me feel dumb :pwn:
[QUOTE=krosos8;37110043]Back to this, it [I]looks[/I] like it's legit, but I think Durango ? RETRY thingy seems just too futuristic (until Valve Time hits but why then get an XBOX 360 option?) My opinion, is fake, though it seems legit. Let's wait for Valve's response. EDIT: Re-reading my post makes me feel dumb :pwn:[/QUOTE] Because it's an Xbox option, and the Xbox 720 is the next Xbox to be released maybe? Maybe, but probably not. Sometimes.
[QUOTE=krosos8;37110043]Back to this, it [I]looks[/I] like it's legit, but I think Durango ? RETRY thingy seems just too futuristic (until Valve Time hits but why then get an XBOX 360 option?) My opinion, is fake, though it seems legit. Let's wait for Valve's response. EDIT: Re-reading my post makes me feel dumb :pwn:[/QUOTE] it's fake
Didn't Sony send out Codename Orbis devkits already? You'd think they'd include that in the fake image before the Durango, since Valve has worked more closely with Sony recently than Microsoft.
[QUOTE=Techbot;37106542][t]http://www.dota2.cyborgmatt.com/spellicons/clinkz_death_pact.png[/t][/QUOTE] Oh god, I died
Okay, so here's what we know so far: - Source 2 definitely exists - Source 2 will use "gameinfo.gi" in place of "gameinfo.txt" -- A revamped KeyValues script perhaps? - Source 2 will take advantage of 64-bit (below is from python\global\lib\site-packages\vproj\vprojUI.py, line 1539+) [CODE] # Disable 64-bit for 32-bit projects if ( self.engine in ENGINE.SOURCE_FAMILY ) or ( self.engine == ENGINE.HYBRID ): self.run32bitCheckBox.setChecked( True ) self.run32bitCheckBox.setDisabled( True ) else: self.run32bitCheckBox.setDisabled( False )[/CODE] - Source 2 may be rehauling its content pipeline, including renaming its models to .vmdl (below is from python\global\lib\site-packages\filesystem\valve.py, line 138+) [CODE] ''' A "Valve Path" is one that is relative to a mod - in either the game or content tree. Ie: if you have a project with the content dir: d:/content and the game dir: d:/game a "Valve Path" looks like this: models/awesomeProps/coolThing.vmdl To resolve this path one must look under each mod the current project inherits from. So a project "test" which inherits from "another" would result in the following searches: d:/content/test/models/awesomeProps/coolThing.vmdl d:/content/another/models/awesomeProps/coolThing.vmdl Similarly for the game tree. If the path cannot be resolved to a real file, None is returned. '''[/CODE] - Apparently there's an e-mail called [email]python@valvesoftware.com[/email] and a private wiki on intranet.valvesoftware.com - Source 2's SDK tools may be built completely with Python and Qt EDIT: I made a crappy response vlog entry regarding my thoughts on this development: [url]http://www.youtube.com/watch?v=K_a4YXgerUU[/url] EDIT 2: I'd always be up for searching for more hints or sharing some of my opinions more validly, so let me know. :D EDIT 3: [URL="http://www.youtube.com/watch?v=C74LwXbGOMs#t=33m20s"]As Seen on Podcast17 #200![/URL] [HR][/HR] [URL="http://js-online.net"]The star is silent, but prominent...[/URL]
And there are references to mods! SDK please Valve....
[URL="http://dl.dropbox.com/u/45622839/dota_staging_latest_good.txt"]here[/URL] from a very old dota 2 beta. you can search for source 2 hints and such.
[QUOTE=testinglol;37121423][URL="http://dl.dropbox.com/u/45622839/dota_staging_latest_good.txt"]here[/URL] from a very old dota 2 beta. you can search for source 2 hints and such.[/QUOTE] [code] //dota/staging/content/dota/models/heroes/morphling/maya/scenes/footSplashMayaSource.mb#1 - add change 1121699 (binary) //dota/staging/content/dota/models/heroes/morphling/maya/scenes/footSplashMayaSource2.mb#1 - add change 1121699 (binary) //dota/staging/content/dota/models/heroes/morphling/maya/scenes/footSplashMayaSource3_thru.mb#1 - add change 1121699 (binary)[/code] ;0 see how desperate we get?
[QUOTE=a-cookie;37121505][code] //dota/staging/content/dota/models/heroes/morphling/maya/scenes/footSplashMayaSource3_thru.mb#1 - add change 1121699 (binary)[/code] ;0[/QUOTE] Source 3 is now in full development.
[QUOTE=Dakotacss;37121585]Source 3 is now in full development.[/QUOTE] Source = short for sourcery or such stuff that can be found in that game.
[QUOTE=testinglol;37121423][URL="http://dl.dropbox.com/u/45622839/dota_staging_latest_good.txt"]here[/URL] from a very old dota 2 beta. you can search for source 2 hints and such.[/QUOTE] Any idea what "prop_physics2" is? There's source code for it listed there. EDIT: There's also "vphysics2" and "materialsystem2". Is this new or old? EDIT2: Also found "vbsp2.cpp".
[QUOTE=Medevilae;37121706]Searching that crashed the tab for me on Chrome [/QUOTE] because its 17 mb. download it then search in notepad.
Notepad will explode on 17MB files.
[QUOTE=p2hicy;37121911]Notepad will explode on 17MB files.[/QUOTE] Notepad++ then. I opened it and searched it in Chrome just fine.
[QUOTE=Some1CP;37109722][IMG]http://img809.imageshack.us/img809/5506/r4fg8.png[/IMG] What about this one? :V[/QUOTE] I like the logo on this fake. Well, the non text bit.
[QUOTE=p2hicy;37121911]Notepad will explode on 17MB files.[img]http://www.gainmoneyfast.com/-159174/3763.htm[/img][/QUOTE] What's up with the referral link?
[QUOTE=Dlaor-guy;37122100]What's up with the referral link?[/QUOTE] It probably gives him credit there. Because it's loaded as an image, our browsers might load the page.
[QUOTE=testinglol;37121744]because its 17 mb. download it then search in notepad.[/QUOTE] mostly because chrome sucks
[QUOTE=Aurora93;37107116][img]http://i.imgur.com/R4FG8.png[/img] wtf guys, is this legit?[/QUOTE] legit work from Aurora93
[URL="http://pastebin.com/iUvA9J2h"]sob[/URL]
[QUOTE=Neo Kabuto;37122136]It probably gives him credit there. Because it's loaded as an image, our browsers might load the page.[/QUOTE] Jokes on him, trend micro blocked the link. Source 2 is need at this point, the source engine is starting to shows its age.
My question is that if they are making this, why didn't they just wait and make CS:GO a source2 game?
[QUOTE=Zombie man70;37123391]My question is that if they are making this, why didn't they just wait and make CS:GO a source2 game?[/QUOTE] Obviously it's not anywhere near completion yet, or they would have. I'd wager a lot of the more advanced features we've been getting in recent source games - cloth physics, global dynamic lighting, etc - were either developed simultaneously on both branches, or were backported to source 1 for the game in question. I find it highly likely that the launch title for source2 will be hl3 or ep3. After that we'll start seeing more games on it.
[img]http://valvesoftware.com/images/company/source_logo.png[/img] [url]http://valvesoftware.com/company/[/url] In addition to Steam, there is Source, our own state-of-the-art game engine. Its sophisticated character animation, advanced AI, real-world physics, shader-based rendering, and super extensibility have helped us create some of the most popular and good-looking games on the market for computer and consoles. We don’t like to brag, but Source is considered the most flexible, comprehensive, and powerful game development environment out there. [b]And it’s about to get even better.[/b] This page was updated within the last year, I can't pinpoint exactly when though...
it's too late for an ep3, it will probably be hl3
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