Fallout Series Thread V14: When i entered this thread i was hoping there would be more gambling
18,863 replies, posted
As I recall it was definitely a new casino game entirely (I think it was definitely Texa Hold 'Em), although it wasn't clear at the time if it was still under development or already available for download.
The nexus forums gave me the lame excuse for not have poker was that Texas Hold 'Em was not brought to Vegas until the 1960s. Since Fallout is based on a 1950s style world you'd have to assume that it never made it to Vegas.
[QUOTE=TestECull;41913052]
Triadic-structured? What? Also Wasteland Survival Guide is a longer quest than most AAA games are outright.[/QUOTE]
It's all in three parts man. Unless you start it without Veronica, then you have that bit with the ranger too.
[QUOTE=Zethiwag;41915674]It's all in three parts man. Unless you start it without Veronica, then you have that bit with the ranger too.[/QUOTE]
Ahh. Well Wasteland Survival Guide trumps it then in terms of raw length.
[QUOTE=ElectricSquid;41912581]Everyone always talks about the loot, or the gold bars, or the story as the best parts of the Sierra Madre. Not for me, they weren't. The real treasure I walked out of there with was more Sugar Bombs than any sane person has a right to.[/QUOTE]
Quick. Find Murphy!
[QUOTE=mastoner20;41915942]Quick. Find Murphy![/QUOTE]
You'll have to walk all the way to the East Coast to find him, well, maybe with TTWL....
[QUOTE=cdr248;41915435]The nexus forums gave me the lame excuse for not have poker was that Texas Hold 'Em was not brought to Vegas until the 1960s. Since Fallout is[B] based on a 1950s style world you'd have to assume that it never made it to Vegas.[/B][/QUOTE]
I always hate that fucking excuse. The one where the world supposedly stays withing 1950s tech and styles. Just because the game takes on that kind of style, doesn't mean that advances in tech didn't happen or certain cultural movements don't happen.
Especially with the deviation that the Fallout universe has compared to ours, Beth and Obsidian pretty much artistic freedom to declare whatever they want to happen in the Fallout universe.
For God's sake there is a P90 in Fallout 2! P90's were developed through the [I]1980s and the end of 1990[/I]
Texas Hold'em probably came to Vegas, it's just that Obsidian didn't include it in the game.
Sorry about the tone, don't take it the wrong way, I'm really just mad at anyone who uses that excuse.
Obsidian have every right to magic up lore because reasons. It's their invention.
Guys you're questioning why there isn't poker in a universe where songs stopped being made and recorded since the like the 50's, that's like several hundreds of years in the current timeline.
[QUOTE=MrJazzy;41917719]Guys you're questioning why there isn't poker in a universe where songs stopped being made and recorded since the like the 50's, that's like several hundreds of years in the current timeline.[/QUOTE]
My theory is that the only songs they have left are those songs because after that they switched to a format that didn't survive the war.
[QUOTE=ClarkWasHere;41916950]I always hate that fucking excuse. The one where the world supposedly stays withing 1950s tech and styles. Just because the game takes on that kind of style, doesn't mean that advances in tech didn't happen or certain cultural movements don't happen.
Especially with the deviation that the Fallout universe has compared to ours, Beth and Obsidian pretty much artistic freedom to declare whatever they want to happen in the Fallout universe.
For God's sake there is a P90 in Fallout 2! P90's were developed through the [I]1980s and the end of 1990[/I]
Texas Hold'em probably came to Vegas, it's just that Obsidian didn't include it in the game.
Sorry about the tone, don't take it the wrong way, I'm really just mad at anyone who uses that excuse.[/QUOTE]
Yeah its pretty dumb.
[QUOTE=ClarkWasHere;41916950]I always hate that fucking excuse. The one where the world supposedly stays withing 1950s tech and styles. Just because the game takes on that kind of style, doesn't mean that advances in tech didn't happen or certain cultural movements don't happen.
[/QUOTE]
I've always wondered about the amount of "cultural lock" and/or deviation that the Fallout-verse actually went through. It's just not possible that they stayed "just like the 1950s" in every single aspect of society for over 200 years. I think, though, that at the time of the Great War, perhaps everything was going through a kind of revival in everything 1950s. Sort of like how today, the "retro" aesthetic is popular in video games 20 or 30 years after the look it's based on was popular.
Edit: Broke my goddamn automerge
[QUOTE=ElectricSquid;41918494]My theory is that the only songs they have left are those songs because after that they switched to a format that didn't survive the war.[/QUOTE]
That's a pretty good explanation, just as good as the explanation for why there isn't poker in New Vegas; my point is does it matter? They probably didn't add poker cause they didn't think of it or didn't feel it would work or whatever :v:
[QUOTE=ElectricSquid;41918547]I've always wondered about the amount of "cultural lock" and/or deviation that the Fallout-verse actually went through. It's just not possible that they stayed "just like the 1950s" in every single aspect of society for over 200 years. I think, though, that at the time of the Great War, perhaps everything was going through a kind of revival in everything 1950s. Sort of like how today, the "retro" aesthetic is popular in video games 20 or 30 years after the look it's based on was popular.
Edit: Broke my goddamn automerge[/QUOTE]
That's kinda what I was thinking, but in the Fallout universe, the microchip was made in the 21st century rather than the 20th, so who knows what the culture would've been like between 1960 and 2040.
[QUOTE=ClarkWasHere;41918604]That's kinda what I was thinking, but in the Fallout universe, the microchip was made in the 21st century rather than the 20th, so who knows what the culture would've been like between 1960 and 2040.[/QUOTE]
Wait, I thought they didn't even have microchips and instead relied on vacuum tubes or something. There was some explanation as to why computers and such are still so primitive
[editline]21st August 2013[/editline]
[QUOTE=MrJazzy;41918588]That's a pretty good explanation, just as good as the explanation for why there isn't poker in New Vegas; my point is does it matter? They probably didn't add poker cause they didn't think of it or didn't feel it would work or whatever :v:[/QUOTE]
Time constraints on the devs' part? I know a lot of content was cut because they couldn't work it in before the deadline.
I've personally never cared too much about optional mini games anyway.
I'm not really a card player but playing poker well does depend to an extent on reading the other players to decide whether or not to bet, etc. I don't think that would translate well to Fallout (or most games really) so that might be why they stuck to games that relied more on luck like roulette and the slot machines
Poker Night games pulled it off just fine.
Each AI player is based on a certain character. Like in Poker Night 1, you had crazy Max, who just played randomly, Strongbad, who usually bluffed, Heavy who was the most aggressive and careful Tycho. They also couldn't control their tells, so you knew what to expect from them.
I guess something like that could work in NV.
[editline]21st August 2013[/editline]
[QUOTE=ElectricSquid;41918804]Wait, I thought they didn't even have microchips and instead relied on vacuum tubes or something. There was some explanation as to why computers and such are still so primitive.[/QUOTE]
AFAIK there's no real explanation for IT and miniaturization in Fallout universe.
Most computers you encounter use visible reel-to-reel memory, which implies very primitive tech. But then you hit tab and bam, you're looking at a perfect wrist-mounted all-in-one device, on par with our universe's mid 2000's mobile phones.
And then there are ZAX units, which are obviously beyond anything we can imagine today, as well as near-perfect Operation: Anchorage simulation controlled by neural link suit.
It's a weird anachronistic stew.
[editline]21st August 2013[/editline]
[QUOTE=ElectricSquid;41918547]I've always wondered about the amount of "cultural lock" and/or deviation that the Fallout-verse actually went through. It's just not possible that they stayed "just like the 1950s" in every single aspect of society for over 200 years. I think, though, that at the time of the Great War, perhaps everything was going through a kind of revival in everything 1950s. Sort of like how today, the "retro" aesthetic is popular in video games 20 or 30 years after the look it's based on was popular.
Edit: Broke my goddamn automerge[/QUOTE]
And I do think the humanity remained "just like in 50's" for 200 years in the Fallout universe.
First of all, there's no evidence of the opposite. Yeah, it's hard to tell because of the War, but the point stands until it's disproved.
Then, the premise of Fallout is to show a portrayal of a world as imagined by american folk in the 50's. It sounds funny, but there's literally no room for realism. The only things people imagined was nuclear war, commies, the Chinese raising to power, nuclear energy becoming widespread, robotics/the invention of laser becoming a part of everyday life as well as getting abused by the military.
Which pretty much sums up what the world of Fallout is all about. How could those poor people in the 50's ever think that the cars in the future won't be all about huge tail fins and that the communist regime would fall?
[QUOTE=ElectricSquid;41918494]My theory is that the only songs they have left are those songs because after that they switched to a format that didn't survive the war.[/QUOTE]
I believe Three Dog even mentions as much, stating he's only playing the same 20-odd songs over and over again because that's the only ones he can find that still play at all. He also mentioned he grew up on rock 'n roll, which blatantly proves there's more to music in the Fallout universe than the Ink Spots.
Heh. I bet if the licensing wasn't so expensive we'd have had Metallica and Zeppelin as vanilla music. A lot of their material fits the universe nicely. Licensing fees also explains why we don't have any Elvis songs floating around on our PipBoys, and nobody can possibly argue that Elvis isn't 50s.[QUOTE=ElectricSquid;41918804]Wait, I thought they didn't even have microchips and instead relied on vacuum tubes or something. There was some explanation as to why computers and such are still so primitive
[/QUOTE]
The PipBoy 3000a sure as hell isn't running on vac tubes.
Microchips were still primitive and highly expensive but they clearly did exist. Seems to be to be fairly similar to how we were in the 1970s and early 1980s. Computers were still massive fucking roomhogging monsters using the mainframe/terminal model, but at the same time, microchips were already powering things like automotive ignition systems, TVs and the like. We even had, albiet primitive, game consoles running on microchips.
I see no reason 2077 couldn't have been in a similar position. If the microchip came about in ~2040 it fits perfectly. They'd just be figuring out how to use these things and, while not being as widespread as we enjoy them in the real world, they would be deployed in devices that absolutely must use them. Things like, say, the PipBoy 3000a, or ZAX AIs, or some of the circuitry inside radios and terminals. I imagine a lot of the control logic for the nuclear powered automobiles also runs on...or, well, ran on...microchips. Such logic boards would be physically too large to use in a commuter car if they still relied on vac tubes, after all.
Is there ever a quest in FO3 or NV to find "new" music for the radio? Seems like that would be a pretty basic thing.
[QUOTE=TestECull;41924495]I believe Three Dog even mentions as much, stating he's only playing the same 20-odd songs over and over again because that's the only ones he can find that still play at all. He also mentioned he grew up on rock 'n roll, which blatantly proves there's more to music in the Fallout universe than the Ink Spots.
Heh. I bet if the licensing wasn't so expensive we'd have had Metallica and Zeppelin as vanilla music. A lot of their material fits the universe nicely. [b]Licensing fees also explains why we don't have any Elvis songs floating around on our PipBoys, and nobody can possibly argue that Elvis isn't 50s.[/b]
The PipBoy 3000a sure as hell isn't running on vac tubes.
Microchips were still primitive and highly expensive but they clearly did exist. Seems to be to be fairly similar to how we were in the 1970s and early 1980s. Computers were still massive fucking roomhogging monsters using the mainframe/terminal model, but at the same time, microchips were already powering things like automotive ignition systems, TVs and the like. We even had, albiet primitive, game consoles running on microchips.
I see no reason 2077 couldn't have been in a similar position. If the microchip came about in ~2040 it fits perfectly. They'd just be figuring out how to use these things and, while not being as widespread as we enjoy them in the real world, they would be deployed in devices that absolutely must use them. Things like, say, the PipBoy 3000a, or ZAX AIs, or some of the circuitry inside radios and terminals. I imagine a lot of the control logic for the nuclear powered automobiles also runs on...or, well, ran on...microchips. Such logic boards would be physically too large to use in a commuter car if they still relied on vac tubes, after all.[/QUOTE]
I figured that's why the Kings didn't know the name of the person their entire gang was based on, you'd imagine that there'd be a plaque or something with Elvis Presley on it and his face, but magically there is no such thing, not a single scrap of paper with his name on it.
J.E Sawyer outright said something about how ridiculous it is licensing Elvis songs when somebody asked him about it on forumspring iirc.
[QUOTE=TestECull;41924495]Zeppelin as vanilla music.[/QUOTE]
[media]http://www.youtube.com/watch?v=Nl0FeA49k3A[/media]
awwww maaan.
[QUOTE=zombini;41924645]I figured that's why the Kings didn't know the name of the person their entire gang was based on, you'd imagine that there'd be a plaque or something with Elvis Presley on it and his face, but magically there is no such thing, not a single scrap of paper with his name on it.[/QUOTE]
The King had tapes of him talking, which is how he knows anything about him past what the impression school teaches, but yeah apparently the entire school was lacking in his real name.
[QUOTE=zombini;41924645]I figured that's why the Kings didn't know the name of the person their entire gang was based on, you'd imagine that there'd be a plaque or something with Elvis Presley on it and his face, but magically there is no such thing, not a single scrap of paper with his name on it.[/QUOTE]
Indeed.
[QUOTE=Archimedes;41924680]J.E Sawyer outright said something about how ridiculous it is licensing Elvis songs when somebody asked him about it on forumspring iirc.[/QUOTE]
is there a way you can find an item?
i put the assassin suit somewhere in dead money and stuffed if i remember where
can i teleport to it via item code?
You can spawn it via item code. If you're already out of the Madre, you can't go back short of mods or console commands.
nah its cool
i'm still in the madre but you can tcl in and use the hidden door anyway lol
It locks your achievements for that session, though. Which, I guess isn't a problem if you're computer isn't a PoS.
[editline]22nd August 2013[/editline]
Which mine is.
I figured out a way to save Initiate Reddin but Bethesda fucked it up, gg wp
[media]http://www.youtube.com/watch?v=tRLlt-C8flo[/media]
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