Fallout Series Thread V14: When i entered this thread i was hoping there would be more gambling
18,863 replies, posted
[QUOTE=BananaFoam;43061975]
This was one of my biggest problems with Fallout 3: it didn't introduce the sidequests well. You may pick up 4 or 5 during the main quest but that is hardly close to the amount that New Vegas' crazy ass kudzu plot would weave you into. Even when I started out for Vegas intent on killing Benny, I still got sidetracked for sidequests for well over 40 hours and ended up attacking him [I]in power armor.[/I] In Fallout 3, you pretty much just have to wander around until you find shit to do, where as New Vegas connects it all.[/QUOTE]
That reminds me of this video. I don't know if it's been posted in here before, but I found it by way of a Reddit thread, and it's pretty good. The thumbnail (at least for me) is of a scene from Mass Effect, but I assure you, it's Fallout-related.
[media]http://www.youtube.com/watch?v=wvwlt4FqmS0[/media]
[QUOTE=BananaFoam;43061975]This was one of my biggest problems with Fallout 3: it didn't introduce the sidequests well. You may pick up 4 or 5 during the main quest but that is hardly close to the amount that New Vegas' crazy ass kudzu plot would weave you into. Even when I started out for Vegas intent on killing Benny, I still got sidetracked for sidequests for well over 40 hours and ended up attacking him [I]in power armor.[/I] In Fallout 3, you pretty much just have to wander around until you find shit to do, where as New Vegas connects it all.[/QUOTE]
The first time I played Fallout 3, I did almost no side quests. Not on purpose, mind you, but because I couldn`t find any. Passing speech checks let me skip almost all of the side quests that tied into the main one - I felt like the game was actually really short and tiny but they padded the length of it by making you walk across the whole length of the map twice to get where you`re going.
Like, you could sequence break by accident in that game but it`s like they didn`t find a way to account for that.
[QUOTE=Campin Carl;43060312]Oh man, I hope they are related to Talon Company, or we get to see the Talon Company again.
Oh boy! What if the wasteland is now controlled by different remnants of pre-war PMC outfits, and they all fight over the US gold reserves? (Ok, I actually don't know how far it is from MIT/the commonwealth/the Institute to Fort Knox, sue me, I'm not american)[/QUOTE]
MIT is 980.1 mi away from Fort Knox
That's a 15 hour and 8 minute long trip
[QUOTE=Griffster26;43062204]MIT is 980.1 mi away from Fort Knox
That's a 15 hour and 8 minute long trip[/QUOTE]
thank god for fast travel
Can't wait to get my new computer and run NV with as many mods as I possibly can, right now I'm struggling with framerate with 1 mod on, like going to The Strip is a real hit to the frames
Should be fun if I can set it up where it doesn't crash randomly, which isn't impossible because I've been adding more and more mods lately and I got all the way to the dam fight with 0 crashes
[QUOTE=TheAlkaline;43061745]I didn't like how Fallout 3 portrayed the Brotherhood of Steel as the "good guys" and the Enclave as the "bad guys." In Fallout 2, none of them really cared about the wastelanders but kept to themselves in secret, highly-guarded bases. Yes, the Enclave are more antagonistic but the Brotherhood of Steel didn't help most of civilization and just wanted to preserve ancient technology that were available and still functioning from before the Great War; they stuck to their main agenda otherwise. If Fallout 4 is going to be released and is in development, I pray to god that Bethesda does this right with both factions and that it isn't just the Enclave getting their asses kicked when they have the superiority in flight, weaponry, armour and bases (wtf lone wanderer taking out a base filled with enclave members really.)[/QUOTE]
Maybe in between Fallout 3 and Fallout 4, since the BOS's mission is pretty much 100% complete more attention might be gathered in the Outcast Movement, causing another schism and a larger group of Outcasts going up North to investigate a technology even more advanced than pre-war....
I'm really digging the font here.
[url]http://vault119.com/[/url]
[QUOTE=magicman1234;43063208]I'm really digging the font here.
[URL]http://vault119.com/[/URL][/QUOTE]
[IMG]http://puu.sh/5BwIr.png[/IMG]
panama confirmed to have vaults
I hope you didnt actually give that Vault 119 website your e-mail.
[QUOTE=aussiedropbear;43063297][IMG]http://puu.sh/5BwIr.png[/IMG]
panama confirmed to have vaults[/QUOTE]
The only way it could possibly be any less trustworthy is if it was registered in Russia.
[QUOTE=BananaFoam;43060025]In my opinion, I think that the new Fallout games (3 and New Vegas) are better than the old ones. I know a lot of people hold some nostalgia for them but I am tired of people bashing 3 and, to a lesser extent, New Vegas on /v/ because "bethezda sucks!!1!" and they masturbate all over the old games.
Don't get me wrong, I still like the older [I]Fallouts [/I](I honestly didn't think I was because I was raised on the Call of Dudebro shooters before I found the glory that was PC) and they are good games, but in general I just think the newer ones are better on the front of gameplay and have more polish. Of course, Bethesda has the advantage of being far bigger than Interplay and they have technology on their side, although generally speaking making games was a bit easier in Interplay's time, and the games are of such drastically different styles that they cannot be compared.[/QUOTE]
I totally understand people not liking the old ones or just liking the new ones more, especially New Vegas. But I disagree that people like them more out of nostalgia, I only played the original ones for the first time 3 or 4 years ago. But personally I think the originals have better gameplay, don't get me wrong, they're clunky as hell, but so are the newer games.
Also making games has never been easy, 90's or now. And I think they can be compared, they are all part of the same series so it's perfectly fair to compare them.
[QUOTE=VOSK;43063346]I hope you didnt actually give that Vault 119 website your e-mail.[/QUOTE]
I gave it a throwaway one.
[QUOTE=UnidentifiedFlyingTard;43063574]
And I think they can be compared, they are all part of the same series so it's perfectly fair to compare them.[/QUOTE]
I have to disagree with you here, just because they are the same series doesn't warrant comparisons. They are two entirely different styles of games catered to different types of players (though there are plenty of people who like both styles). One is a first person/third Person shooter RPG, and one is a top down turn-based RPG. Comparing them would be like comparing Halo's FPS games to its RTS game. They aren't trying to achieve the same style of gameplay, and aren't necessarily geared towards the same types of players.
[QUOTE=Wingz;43051829]oh man
heres a doozy
if you dont have this, you might as well not even make one
[video=youtube;yesyhQkYrQM]http://www.youtube.com/watch?v=yesyhQkYrQM[/video]
[/QUOTE]
oh crap that was a real song! i thought they whipped that up for the futurama episode
[editline]4th December 2013[/editline]
wait ya futurama whipped up their own version, too bad cas it was actually really good
[editline]4th December 2013[/editline]
just started lonesome road, if the long 15 was the only supply route from new vegas to the NCR, how is the NCR bringing in fresh troops for the battle at the hoover dam, or are the guys in new vegas marginally isolated from the bulk of the NCR in general then?
[editline]4th December 2013[/editline]
[QUOTE=JCDentonUNATCO;43062605]Maybe in between Fallout 3 and Fallout 4, since the BOS's mission is pretty much 100% complete more attention might be gathered in the Outcast Movement, causing another schism and a larger group of Outcasts going up North to investigate a technology even more advanced than pre-war....[/QUOTE]
hey who knows, maybe we'll run into veronica then, almost all of her endings ended with her leaving the mohave or becoming a wanderer looking for a place to belong, i just hope theres another robot companion as damn cute as ED-E
Is Project Reality MKI a good weather mod,etc,etc.
The old fallout games are really satisfying when it comes to combat imo. The turn based combat pays off when you end up blowing a dude's torso off his legs.
[IMG]http://i.imgur.com/dbafeN8.gif[/IMG]
So I'm gonna play Fallout 3 after a long while, and what would be some mods that would make it feel and look great?
The DC interior mods are really good.
[QUOTE=magicman1234;43063980]The old fallout games are really satisfying when it comes to combat imo. The turn based combat pays off when you end up blowing a dude's torso off his legs.
[IMG]http://i.imgur.com/dbafeN8.gif[/IMG][/QUOTE]
I hope the next fallout game (if there is one) includes a more brutal system of gore like that.
I always wanted to slice someone in half.
[QUOTE=magicman1234;43063980]The old fallout games are really satisfying when it comes to combat imo. The turn based combat pays off when you end up blowing a dude's torso off his legs.
[IMG]http://i.imgur.com/dbafeN8.gif[/IMG][/QUOTE]
Reminds me when you have the Gauss rifle and you one shot either someone either power armor or a wannamingo.
[QUOTE=magicman1234;43063980]The old fallout games are really satisfying when it comes to combat imo. The turn based combat pays off when you end up blowing a dude's torso off his legs.
[IMG]http://i.imgur.com/dbafeN8.gif[/IMG][/QUOTE]
There were a lot of unique 'overkill' animations in the older games. They were incredible satisfying to get without Bloody Mess, almost worth the potential lost loot if the sprites covered other corpses.
[QUOTE=magicman1234;43063980]The old fallout games are really satisfying when it comes to combat imo. The turn based combat pays off when you end up blowing a dude's torso off his legs.
[IMG]http://i.imgur.com/dbafeN8.gif[/IMG][/QUOTE]
Oh man, I had Sulik rampage with his .223 pistol, two overkill animations on a Hubologist and a merc, just popping two shots in front of him. Most badass thing in the wasteland.
Giving Sulik a gun? What are you doing?
Are the flares you get at the start of Fallout 1 useful for anything or should I just sell them?
[QUOTE=aussiedropbear;43064612]Are the flares you get at the start of Fallout 1 useful for anything or should I just sell them?[/QUOTE]
I found myself never needing to use them and they're plentiful in the market anyway so replacing them shouldn't be a problem if you need them for a quest or something.
[QUOTE=aussiedropbear;43064612]Are the flares you get at the start of Fallout 1 useful for anything or should I just sell them?[/QUOTE]
You can nearly insta-kill power armor users and I think robots if you hit them in the eyes with them. From what I've read, at least. Never tried myself, just stuck to shooting them in the eyes.
Somehow, as much as I love fallout, I hate the turn-based movements in 1&2. I just can't get used to it. But funnily enough I like Heroes of Might and Magic. But I hated the gameplay.
Plus, it wouldn't work for the modern day if they remade it. It's simply not popular enough.
[QUOTE=Krinkels;43062163]The first time I played Fallout 3, I did almost no side quests. Not on purpose, mind you, but because I couldn`t find any. Passing speech checks let me skip almost all of the side quests that tied into the main one - I felt like the game was actually really short and tiny but they padded the length of it by making you walk across the whole length of the map twice to get where you`re going.
Like, you could sequence break by accident in that game but it`s like they didn`t find a way to account for that.[/QUOTE]
FO3 is more focused on exploration and wandering and a lot less on doing quests. When you compare all Fallouts, New Vegas clearly has the best quests and most extensive branching quests. Amost all quests have some sort of effect on the way you can progress other quests. For example if you kill the Great Khans in Boulder City, the other Khan quests become impossible because of your infamy, unless you find a way to raise it. If you look at the possible endings, it's insane how many ways you can influence the story: [url]http://fallout.wikia.com/wiki/Fallout:_New_Vegas_endings[/url]
Sure, karma is mostly useless in NV but the faction system is the best in any game I've played. Something that is completely missing in FO3 where you can be friends with anyone. Kinda reminds me of the TES games where you can (and should) join every faction. But even the Morrowind exclusive factions are a lot less complex and intertwined than New Vegas.
Just finished my second playthrough of New Vegas, which took about 150 hours (same as the first one).
I'm thinking about checking out more Obsidian RPGs after this, though I also have a back catalog of RPGs from GOG I need to get around to playing.
[QUOTE=Zorus;43064514]Oh man, I had [b]Sulik[/b] rampage with his [b].223 pistol[/b], two overkill animations on a Hubologist and a merc, just popping two shots in front of him. Most badass thing in the wasteland.[/QUOTE]
Whatever you're smoking I don't want any part of it.
Sorry, you need to Log In to post a reply to this thread.